User:DrPharmDawg/SkyRem Guide: Difference between revisions

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__NOTITLE__
<div style="text-align: center;"><font size="10">SkyRem Guide for Special Edition</font></div>
<div style="text-align: center;"><font size="4">Created and maintained by DrPharmDawg</font></div>
<div style="text-align: center;"><big>Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</big></div>
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{{Construction|size=65|text=WORK IN PROGRESS}}
<br />
{{Fc|Cyan|Discord:}} Discord Channel for all things SkyRem (Guide and Mods) [https://discord.gg/a4CVDm Here]
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{{TOC right}}
== <span style="color:#9eb8ee">Introduction</span> ==
This guide is designed for roleplay. This is not a difficulty or beautification mod guide by design, but will incorporate some of both. The design, however, is intended to introduce new ways of playing Skyrim.
== <span style="color:#78c888">System Info</span> ==
B
== <span style="color:#78c888">Introduction and Summary</span> ==
C
== <span style="color:#78c888">Guide Info</span> ==
* {{User:DrPharmDawg/Tag|Core}} - Mods that are required. Not installing these will have at best unknown consequences, and at worst render the game inoperable.<br />
* {{User:DrPharmDawg/Tag|Opt}} - Optional Mods. Recommended, but are necessary for everything to work.<br />
* {{User:DrPharmDawg/Tag|Tool}} - Not actually a mod, but a tool utilized during the modding process.<br />
* {{User:DrPharmDawg/Tag|ESL}} - Indicates plugins that can be safely flagged as ESL.<br />
* {{User:DrPharmDawg/Tag|Merge}} - Mods that contain plugins that will be merged.<br />
* {{User:DrPharmDawg/Tag|Patch}} - Mods that contain or will need patches.<br />
* {{User:DrPharmDawg/Tag|BSA}} - Indicates mods that need to have their BSA extracted.<br />
* {{User:DrPharmDawg/Tag|NIF}} - Mod contains meshes that need to be optimized.<br />
* {{User:DrPharmDawg/Tag|Port}} - Mod that will need to be completely ported.<br />


== <span style="color:#78c888">Step 1: Preparation</span> ==
E
== <span style="color:#78c888">Step 2: SKSE & Plugins</span> ==
==== [http://skse.silverlock.org/ Skyrim Script Extender (SKSE)] ====
* Author: SKSE Team (ianpatt, behippo, scruggsywuggsy the ferret, and purple lunchbox)
* Version: 2.0.15
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIM FILE:}} ''Current SE build 2.0.15 (runtime 1.5.73)''
{{fc|White|About This Mod:}} Extends scripting functionality of Skyrim - Necessary for many mods (and this guide).
{{fc|White|Special Instructions:}} Manually download, extract, and move the following files to your Skyrim directory.
- skse64_1_5_73.dll
- skse64_loader.exe
- skse64_steam_loader.dll
Next, archive the Data directory and manually install via MO. Name the mod ''{{fc|#e6b69e|SKSE Scripts}}''.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18967/? Better Jumping SE] ====
* Author: meh321 and z65536
* Version: 1.6.6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Better Jumping SE''
{{Fc|White|About This Mod:}} Allows to jump while sprinting. Also you can configure jump height multiplier, how many times you can jump (double jump like in action games) . No ESP!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21937/? Dynamic Equipment Manager SSE] ====
* Author: Ryan
* Version: 3.0.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''DynamicEquipmentManagerSSE''
{{Fc|White|About This Mod:}} Automatically equips/unequips various gear when applicable.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21055/? Enchantment Reload Fix SE] ====
* Author: egocarib
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Enchantment Reload Fix SE''
{{Fc|White|About This Mod:}} Fixes the bug that causes weapon enchantments to drain more charges, and increase drastically in price, after the game is reloaded.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19023/? Equipment Durability System] ====
* Author: Felisky
* Version: 1.0.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Equipment Durability System 1.0.4 for Skyrim 1573''
{{Fc|White|About This Mod:}} Weapons and armor that actors are equipped will be degraded when attacking or getting hit. Weapons and armor (in NPC's inventory, in containers, dropped) are randomly tempered. Adds widgets that display weapons, armor and shouts that the player is currently equipped. No ESP file.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17751/? Experience] ====
* Author: zax
* Version: 0.8.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Experience''
{{Fc|White|About This Mod:}} Gain levels by completing quests and exploring. Skills don't contribute to character's level anymore!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18860/? PrivateProfileRedirector SE - Faster Game Start (Ini File Cacher)] ====
* Author: Kerber
* Version: 0.3.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''PrivateProfileRedirector SE 0.3.4''
{{Fc|White|About This Mod:}} Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is needed.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13956/? FileAccess Interface For Skyrem SE Scripts - FISSES] ====
* Author: TerenceYao
* Version: 1.3.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''FileAccess Interface for Skyrim SE Scripts - FISSES''
{{Fc|White|About This Mod:}} Easy to use interface for modders to save&reload in-game variables (e.g. MCM settings) to/from file.====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15109/? Fuz Ro D-Oh - Silent Voice] ====
* Author: shadeMe
* Version: 1.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Fuz Ro D'oh''
{{Fc|White|About This Mod:}} A SKSE64 plugin that adds support for unvoiced in-game dialog.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18160/? (SKSE64) Havok Fix] ====
* Author: rezy
* Version: 2.7
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''HavokFix64''
{{Fc|White|About This Mod:}} Easy and performance-friendly way to play Skyrim above 60 FPS.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13366/? Inventory Functions SE] ====
* Author: Quad2Core
* Version: 0.06.00
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Inventory Functions SE''
{{Fc|White|About This Mod:}} Inventory Functions plugin for SKSE to allow filtering of inventory by Keyword.Originally by Quad2Core, now updated for SKSE-64 (including functions supporting Poisoning, and for getting filtered lists of spells/shouts an actor has)
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16495/? Jcontainers SE] ====
* Author: silvericed
* Version: 4.1.8
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''JContainers SE''
{{Fc|White|About This Mod:}} Extends Skyrim SE Papyrus scripts (or SKSE/C++ plugins) with JSON based serializable data structures like arrays and maps. Embedded Lua interpreter.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19250/? More Informative Console] ====
* Author: Linthar
* Version: 0.32
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''More Informative Console for SKSE 2.15''
{{Fc|White|About This Mod:}} This mod edits the UI to show a great deal of additional information on npcs, items, and other objects when the console is opened, similar to the way MFG console worked for Oldrim
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24698/? No Lockpick Activate (SKSE)] ====
* Author: lStewieAl
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''No Lockpick Activate (SKSE)''
{{Fc|White|About This Mod:}} Stops the inventory menu automatically showing after unlocking a container (for use with Loot Menu), also stops doors opening when picked.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13048/? PapyrusUtil SE - Modders Scripting Utility Functions] ====
* Author: exiledviper meh321
* Version: 3.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''PapyrusUtil SE - Scripting Utility Functions''
{{Fc|White|About This Mod:}} An SKSE plugin adding several new scripts with native functions that provide various conveniences related to data storage and other misc functions to the scripter/modder.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22854/? Powerofthree's Papyrus Extender For SSE] ====
* Author: powerofthree
* Version: 1.4.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Papyrus Extender - SSE 1.5.53_1.5.62 - v1.4.1''
{{Fc|White|About This Mod:}} An SKSE64 plugin with some custom Papyrus functions. Currently required by: Frozen Electrocuted Combustion + Strange Runes + Dragon Age Spells Redux.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24543/? Remember Lockpick Angle] ====
* Author: OnlyIWeDo
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Remember Lockpick Angle''
{{Fc|White|About This Mod:}} After breaking a lock-pick, the new lock-pick is placed at the same angle where the last one broke.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22603/? Scaleform Translation Plus Plus] ====
* Author: Ryan
* Version: 1.1.8
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''ScaleformTranslationPP''
{{Fc|White|About This Mod:}} This plugin enables native translation nesting present within SkyUI, as well as English fallbacks.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8889/? Skyrim Skill Uncapper] ====
* Author: Kassent
* Version: v1.1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Skill Uncapper''
{{Fc|White|About This Mod:}} This DLL plugin unlocks the skill level caps of 100 and makes some relevant leveling tweaks.You can treat it as Skyrim-Community-Uncapper SSE version.
Features:Redefine skill level caps;Redefine skill formula caps;Redefine skill exp gain mults;Redefine PC level exp gain mults...etc.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17230/? SSE Engine Fixes (skse64 plugin)] ====
* Author: aers - Nukem - Ryan
* Version: 4.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} '' (Part 1) Engine Fixes 4.4 for SSE 1.5.73 - skse64 plugin''<br />
{{Fc|White|MAIN FILE:}} '' (Part 2) Engine Fixes - skse64 Preloader and TBB Lib''
{{Fc|White|About This Mod:}} skse64 plugin to fix various issues with the Skyrim Special Edition engine.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19832/? Stay At The System Page - Updated] ====
* Author: Ryan - iammitochondrion
* Version: 1.2.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''StayAtSystemPageSE''
{{Fc|White|About This Mod:}} This mod brings back the behavior of original Skyrim's Journal Menu. Whenever you press the Escape key, mod will open the System page instead of Quest page.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23581/? Whose Quest Is It Anyway] ====
* Author: Ryan
* Version: 1.0.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''WhoseQuestIsItAnyway''
{{Fc|White|About This Mod:}} Swaps the ""Quest items cannot be removed..."" message for a more descriptive message informing you which quest the item belongs to.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24898/? Yes Im Sure] ====
* Author: Ryan
* Version: 1.1.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''YesImSure''
{{Fc|White|About This Mod:}} This mod disables annoying message prompts asking you if you're sure you'd like to craft/improve/exit menus.
== <span style="color:#78c888">Step 3: Base Game> ==
==== {{Fc|#9eb8ee|<u>Cleaned Masters</u>}} ====
{{Fc|White|About This Mod:}} This is just a place holder for the Cleaned Masters completed in Step 1: Preparation.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21166/? Performance Optimized Textures For SSE] ====
* Author: mlbrad aka rogue
* Version: v6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''performance textures 1024x1024 v6''
{{Fc|White|About This Mod:}} bethesdas textures optimized for performance without quality loss, credit also goes to bethesda for the game and to the developers of ordenator & DDSopt without which this would not have been possible, textures for low end pcs now available
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14084/? Skyrim Project Optimization SE] ====
* Author: rgabriel15
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Skyrim SE - Project Optimization - ESM VERSION 1.3''
{{Fc|White|About This Mod:}} This is a mod aimed at improving performance in almost all interiors of Skyrim while staying as a clean mod by using Occlusion Culling.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18115/? Unofficial High Definition Audio Project] ====
* Author: sharrken
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Music HQ''<br />
{{Fc|White|MAIN FILE:}} ''Voices EN - Part 1''<br />
{{Fc|White|MAIN FILE:}} ''Voices EN - Part 2''
{{Fc|White|About This Mod:}} A high-definition restoration of Skyrim's orignal voices and music, drawing from the much higher quality PS4 audio as a source.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/266/? Unofficial Skyrim Special Edition Patch] ====
* Author: Unofficial Patch Project Team
* Version: 4.1.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Unofficial Skyrim Special Edition Patch''
{{Fc|White|About This Mod:}} A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/272/? Alternate Start - Live Another Life] ====
* Author: Arthmoor
* Version: 4.0.9
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Alternate Start - Live Another Life''
{{Fc|White|About This Mod:}} Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/276/? Cutting Room Floor] ====
* Author: Arthmoor
* Version: 3.1.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Cutting Room Floor''
{{Fc|White|About This Mod:}} A mod to restore several pieces of cut content in Skyrim Special Edition.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2430/? YASH - Yet Another Skyrim Hardcore mod] ====
* Author: dAb
* Version: 2.15
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''YASH2''
{{Fc|White|About This Mod:}} The fastest and lightest overhaul ever made.
== <span style="color:#78c888">Step 3: Fixes</span> ==
==== [https://www.nexusmods.com/skyrimspecialedition/mods/321/? Ars Metallica - Smithing Enhancement] ====
* Author: Arthmoor
* Version: 2.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Ars Metallica - Smithing Enhancement''
{{Fc|White|About This Mod:}} A smithing mod tailored to my desires in the game. Adds the ability to forge arrows, gain skill for smelting and mining, melt down unwanted armor and weapons, and more.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10927/? Bard Instrumentals Mostly - Sing Rarely] ====
* Author: BanjoBunny
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Bard Instrumentals Mostly - Sing Rarely''
{{Fc|White|About This Mod:}} Bards break into their pathetic selection of 3 songs less often.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8379/? Carriage and Ferry Travel Overhaul (Formerly Complete Fast Travel Overhaul)] ====
* Author: Kinaga
* Version: 2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Carriage and Ferry Travel Overhaul''<br />
{{Fc|White|OPTIONAL FILE:}} ''Disable Map-based Fast Travel''
{{Fc|White|About This Mod:}} A lightweight overhaul of both the vanilla Skyrim carriage system and Dawnguard's ferry system. Realistic and bug-free.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16865/? Follower Commentary Overhaul SE - FCO SE] ====
* Author: PhenomFaz
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Follower Commentary Overhaul SE - FCO SE v1.0''
{{Fc|White|About This Mod:}} A mod which injects new life into the vanilla followers of Skyrim by greatly expanding their repertoire of idle, conditional commentary using only vanilla resources.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/348/? Gildergreen Regrown] ====
* Author: Arthmoor
* Version: 2.0.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Gildergreen Regrown''
{{Fc|White|About This Mod:}} A mod to make the Gildergreen in Whiterun grow from the sapling back into a full tree over time. Takes approximately 6 months in-game time to grow from a sapling into a full adult.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15755/? GIST - Genuinely Intelligent Soul Trap SE] ====
* Author: opusGlass
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} '' GIST Soul Trap''<br />
{{Fc|White|OPTIONAL FILE:}} ''GIST - Rustic Soul Gems patch''
{{Fc|White|About This Mod:}} A new and improved solution to the underfilled soul gem problem.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20791/? Guard Dialogue Overhaul Redux] ====
* Author: Eckss
* Version: 1.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Guard Dialogue Overhaul - Kels Choice''
{{Fc|White|About This Mod:}} More Dialogue, More Realism, More Respect. This Mod alters the Guard Dialogue, changing it from something that breaks your immersion in the world of Skyrim to something that actually increases it. All in the original voices and Fully compliant with Skyrim Lore.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/824/? Improved closefaced helmets] ====
* Author: navida1
* Version: 1.58
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Improved Closefaced Helmets (SSE)''
{{Fc|White|About This Mod:}} Opens eye sockets on vanilla closefaced helmets. All races are supported with their own unique helmet model for a complete immersive experience. Full compatibility with texture replacers.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14927/? Lock Overhaul] ====
* Author: Quad2Core
* Version: 1.6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Lock Overhaul''
{{Fc|White|About This Mod:}} Overhauls the lock system, adding new features: Lock requirement, smash locks, unlock spell and auto pick locks. With a fully customizable MCM menu.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18076/? Nether's Follower Framework] ====
* Author: Netherworks
* Version: 2.2.9
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Nether's Follower Framework SSE (FOMOD Installer)''
{{Fc|White|About This Mod:}} Nether's Follower Framework is a multi-follower system that is light on game resources and allows for up to 10 companions at one time. It provides a wealth of additional features, including immersion and quality-of-life functions to allow you to adventure with a small team of characters.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/352/? Point The Way] ====
* Author: Arthmoor
* Version: 2.0.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Point The Way''
{{Fc|White|About This Mod:}} A mod to provide more road signs at various road intersections so you don't need to refer to your map so often.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5592/? Sound Hammering Sounds] ====
* Author: sialivi
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Sound Hammering Sounds''
{{Fc|White|About This Mod:}} NPCs performing house repairs or maintenance on the mast of a ship will no longer make the sound of hammering on metal. Instead it will make an appropriate wooden sound.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3850/? The Choice is Yours] ====
* Author: kryptopyr
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''The Choice is Yours''
{{Fc|White|About This Mod:}} Stop quests from starting automatically. Pursue the quests you want, ignore the ones you don't. Make your choices matter.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18994/? Weapons Armor Clothing and Clutter Fixes] ====
* Author: kryptopyr
* Version: 1.0.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Weapons Armor Clothing and Clutter Fixes''
{{Fc|White|About This Mod:}} Fixes bugs and inconsistencies for Skyrim's weapons, armors, clothing, jewelry, and clutter items.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19002/? Armor and Clothing Extension] ====
* Author: kryptopyr and Gamwich
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Armor and Clothing Extension''
{{Fc|White|About This Mod:}} Adds more diversity and lore-friendly clothing options and gives NPCs more appropriate attire.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/49791/? Complete Crafting Overhaul Remade] ====
* Author: kryptopyr
* Version: 1.7
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Port}}
{{Fc|White|MAIN FILE:}} ''Complete Crafting Overhaul''
{{Fc|White|About This Mod:}} The primary intention of this mod is to correct logical inconsistencies in the vanilla smithing system and to enhance the functionality and balance of crafting in Skyrim.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Complete Crafting Overhaul Remade SSE Update] ====
* Author: mnikjom
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''CCOR - SSE Updated 1.1''
{{Fc|White|About This Mod:}}
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1187/? Relationship Dialogue Overhaul - RDO SE] ====
* Author: cloudedtruth
* Version: Final
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Relationship Dialogue Overhaul - RDO Final''<br />
{{Fc|White|OPTIONAL FILE:}} ''RDO - CRF and USSEP Patches Final''
{{Fc|White|About This Mod:}} Adds over 5,000 lines of completely voiced dialogue for NPCs using the original voices. Friends, followers, spouses, rivals, and others have much more to say. All default voices now have follower dialogue. Also fixes dialogue bugs and restores cut dialogue that has never been heard before!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17125/? T'Skyrim - True Skyrim] ====
* Author: mnikjom
* Version: 2.4.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''True Skyrim for YASH''
{{Fc|White|About This Mod:}} My personal combo of setting and mods that are changing gameplay to be more enjoyable and realistic.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5990/? Ask Innkeepers To Show Room SE] ====
* Author: cloudedtruth
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Ask Innkeepers To Show Room SE - v1.0''
{{Fc|White|About This Mod:}} Instead of always showing you to your rented room, you can ask innkeepers to show you or tell them you know where it is.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21813/? Buy Lumber In Larger Stacks] ====
* Author: Nund
* Version: 1.21
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Buy Lumber in Larger Stacks''
{{Fc|White|About This Mod:}} Adds a dialogue option to buy lumber in three different stack sizes (20, 100 or 250 per default) of Sawn Logs at a time when talking to sawmill operators or personal stewards.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1672/? Crafting Requires Tools Redone] ====
* Author: Sagittarius22
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Crafting Requires Tools 1.1''
{{Fc|White|About This Mod:}} Crafting now requires appropriate tools. Best used in conjunction with Survival mods.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22959/? Dynamic Firewood Stacks] ====
* Author: PatchesTheClown
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Dynamic Firewood Stacks''<br />
{{Fc|White|OPTIONAL FILE:}} ''Dynamic Firewood - JKs Skyrim Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''Dynamic Firewood Stacks - No Scripts Patch''
{{Fc|White|About This Mod:}} Changes all the static firewood stacks to containers that disappear when emptied
== <span style="color:#78c888">Step 4: Interface</span> ==
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== <span style="color:#78c888">Step 5: Audio</span> ==
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== <span style="color:#78c888">Step 6: Gameplay</span> ==
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== <span style="color:#78c888">Step 7: Quests</span> ==
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== <span style="color:#78c888">Step 8: Overhauls</span> ==
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== <span style="color:#78c888">Step 9: Environment</span> ==
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== <span style="color:#78c888">Step 10: Locations</span> ==
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== <span style="color:#78c888">Step 11: Animations</span> ==
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== <span style="color:#78c888">Step 12: Characters</span> ==
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== <span style="color:#78c888">Step 13: Immersion</span> ==
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== <span style="color:#78c888">Step 14: Combat</span> ==
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== <span style="color:#78c888">Step 15: Magic</span> ==
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== <span style="color:#78c888">Step 16: Creatures</span> ==
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== <span style="color:#78c888">Step 17: Equipment</span> ==
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== <span style="color:#78c888">Step 18: Visuals</span> ==
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== <span style="color:#78c888">Step 19: Patches</span> ==
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== <span style="color:#78c888">Step 20: MCMs</span> ==
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Latest revision as of 12:49, September 21, 2019