User:DrPharmDawg/SkyRem Guide: Difference between revisions

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__NOTITLE__
<div style="text-align: center;"><font size="10">SkyRem Guide for Special Edition</font></div>
<div style="text-align: center;"><font size="4">Created and maintained by DrPharmDawg</font></div>
<div style="text-align: center;"><big>Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</big></div>
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{{Construction|size=65|text=WORK IN PROGRESS}}
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{{Fc|Cyan|Discord:}} Discord Channel for all things SkyRem (Guide and Mods) [https://discord.gg/a4CVDm Here]
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{{TOC right}}
== <span style="color:#9eb8ee">Introduction</span> ==
This guide is designed for roleplay. This is not a difficulty or beautification mod guide by design, but will incorporate some of both. The design, however, is intended to introduce new ways of playing Skyrim.
== <span style="color:#78c888">System Info</span> ==
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== <span style="color:#78c888">Introduction and Summary</span> ==
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== <span style="color:#78c888">Guide Info</span> ==
* {{User:DrPharmDawg/Tag|Core}} - Mods that are required. Not installing these will have at best unknown consequences, and at worst render the game inoperable.<br />
* {{User:DrPharmDawg/Tag|Opt}} - Optional Mods. Recommended, but are necessary for everything to work.<br />
* {{User:DrPharmDawg/Tag|Tool}} - Not actually a mod, but a tool utilized during the modding process.<br />
* {{User:DrPharmDawg/Tag|ESL}} - Indicates plugins that can be safely flagged as ESL.<br />
* {{User:DrPharmDawg/Tag|Merge}} - Mods that contain plugins that will be merged.<br />
* {{User:DrPharmDawg/Tag|Patch}} - Mods that contain or will need patches.<br />
* {{User:DrPharmDawg/Tag|BSA}} - Indicates mods that need to have their BSA extracted.<br />
* {{User:DrPharmDawg/Tag|NIF}} - Mod contains meshes that need to be optimized.<br />
* {{User:DrPharmDawg/Tag|Port}} - Mod that will need to be completely ported.<br />


== <span style="color:#78c888">Step 1: Preparation</span> ==
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== <span style="color:#78c888">Step 2: Base</span> ==
==== [http://skse.silverlock.org/ Skyrim Script Extender (SKSE)] ====
* Author: SKSE Team (ianpatt, behippo, scruggsywuggsy the ferret, and purple lunchbox)
* Version: 2.0.15
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIM FILE:}} ''Current SE build 2.0.15 (runtime 1.5.73)''
{{fc|White|About This Mod:}} Extends scripting functionality of Skyrim - Necessary for many mods (and this guide).
{{fc|White|Special Instructions:}} Manually download, extract, and move the following files to your Skyrim directory.
- skse64_1_5_73.dll
- skse64_loader.exe
- skse64_steam_loader.dll
Next, archive the Data directory and manually install via MO. Name the mod ''{{fc|#e6b69e|SKSE Scripts}}''.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18967/? Better Jumping SE] ====
* Author: meh321 and z65536
* Version: 1.6.6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Better Jumping SE''
{{Fc|White|About This Mod:}} Allows to jump while sprinting. Also you can configure jump height multiplier, how many times you can jump (double jump like in action games) . No ESP!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21937/? Dynamic Equipment Manager SSE] ====
* Author: Ryan
* Version: 3.0.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''DynamicEquipmentManagerSSE''
{{Fc|White|About This Mod:}} Automatically equips/unequips various gear when applicable.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21055/? Enchantment Reload Fix SE] ====
* Author: egocarib
* Version: 1.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Enchantment Reload Fix SE''
{{Fc|White|About This Mod:}} Fixes the bug that causes weapon enchantments to drain more charges, and increase drastically in price, after the game is reloaded.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19023/? Equipment Durability System] ====
* Author: Felisky
* Version: 1.0.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Equipment Durability System 1.0.4 for Skyrim 1573''
{{Fc|White|About This Mod:}} Weapons and armor that actors are equipped will be degraded when attacking or getting hit. Weapons and armor (in NPC's inventory, in containers, dropped) are randomly tempered. Adds widgets that display weapons, armor and shouts that the player is currently equipped. No ESP file.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17751/? Experience] ====
* Author: zax
* Version: 0.8.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Experience''
{{Fc|White|About This Mod:}} Gain levels by completing quests and exploring. Skills don't contribute to character's level anymore!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18860/? PrivateProfileRedirector SE - Faster Game Start (Ini File Cacher)] ====
* Author: Kerber
* Version: 0.3.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''PrivateProfileRedirector SE 0.3.4''
{{Fc|White|About This Mod:}} Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is needed.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13956/? FileAccess Interface For Skyrem SE Scripts - FISSES] ====
* Author: TerenceYao
* Version: 1.3.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''FileAccess Interface for Skyrim SE Scripts - FISSES''
{{Fc|White|About This Mod:}} Easy to use interface for modders to save&reload in-game variables (e.g. MCM settings) to/from file.====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15109/? Fuz Ro D-Oh - Silent Voice] ====
* Author: shadeMe
* Version: 1.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Fuz Ro D'oh''
{{Fc|White|About This Mod:}} A SKSE64 plugin that adds support for unvoiced in-game dialog.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18160/? (SKSE64) Havok Fix] ====
* Author: rezy
* Version: 2.7
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''HavokFix64''
{{Fc|White|About This Mod:}} Easy and performance-friendly way to play Skyrim above 60 FPS.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13366/? Inventory Functions SE] ====
* Author: Quad2Core
* Version: 0.06.00
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Inventory Functions SE''
{{Fc|White|About This Mod:}} Inventory Functions plugin for SKSE to allow filtering of inventory by Keyword.Originally by Quad2Core, now updated for SKSE-64 (including functions supporting Poisoning, and for getting filtered lists of spells/shouts an actor has)
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16495/? Jcontainers SE] ====
* Author: silvericed
* Version: 4.1.8
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''JContainers SE''
<span style=""color: #ddd"">About This Mod:</span> Extends Skyrim SE Papyrus scripts (or SKSE/C++ plugins) with JSON based serializable data structures like arrays and maps. Embedded Lua interpreter.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19250/? More Informative Console] ====
* Author: Linthar
* Version: 0.32
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''More Informative Console for SKSE 2.15''
<span style=""color: #ddd"">About This Mod:</span> This mod edits the UI to show a great deal of additional information on npcs, items, and other objects when the console is opened, similar to the way MFG console worked for Oldrim
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24698/? No Lockpick Activate (SKSE)] ====
* Author: lStewieAl
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''No Lockpick Activate (SKSE)''
<span style=""color: #ddd"">About This Mod:</span> Stops the inventory menu automatically showing after unlocking a container (for use with Loot Menu), also stops doors opening when picked.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13048/? PapyrusUtil SE - Modders Scripting Utility Functions] ====
* Author: exiledviper meh321
* Version: 3.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''PapyrusUtil SE - Scripting Utility Functions''
<span style=""color: #ddd"">About This Mod:</span> An SKSE plugin adding several new scripts with native functions that provide various conveniences related to data storage and other misc functions to the scripter/modder.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22854/? powerofthree's Papyrus Extender For SSE] ====
* Author: powerofthree
* Version: 1.4.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Papyrus Extender - SSE 1.5.53_1.5.62 - v1.4.1''
<span style=""color: #ddd"">About This Mod:</span> An SKSE64 plugin with some custom Papyrus functions. Currently required by: Frozen Electrocuted Combustion + Strange Runes + Dragon Age Spells Redux.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22603/? Scaleform Translation Plus Plus] ====
* Author: Ryan
* Version: 1.1.8
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''ScaleformTranslationPP''
<span style=""color: #ddd"">About This Mod:</span> This plugin enables native translation nesting present within SkyUI, as well as English fallbacks
== <span style="color:#78c888">Step 3: Fixes</span> ==
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== <span style="color:#78c888">Step 4: Interface</span> ==
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== <span style="color:#78c888">Step 5: Audio</span> ==
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== <span style="color:#78c888">Step 6: Gameplay</span> ==
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== <span style="color:#78c888">Step 7: Quests</span> ==
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== <span style="color:#78c888">Step 8: Overhauls</span> ==
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== <span style="color:#78c888">Step 9: Environment</span> ==
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== <span style="color:#78c888">Step 10: Locations</span> ==
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== <span style="color:#78c888">Step 11: Animations</span> ==
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== <span style="color:#78c888">Step 12: Characters</span> ==
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== <span style="color:#78c888">Step 13: Immersion</span> ==
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== <span style="color:#78c888">Step 14: Combat</span> ==
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== <span style="color:#78c888">Step 15: Magic</span> ==
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== <span style="color:#78c888">Step 16: Creatures</span> ==
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== <span style="color:#78c888">Step 17: Equipment</span> ==
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== <span style="color:#78c888">Step 18: Visuals</span> ==
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== <span style="color:#78c888">Step 19: Patches</span> ==
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== <span style="color:#78c888">Step 20: MCMs</span> ==
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Latest revision as of 12:49, September 21, 2019