User:Themagicteeth/ttwoeeycre: Difference between revisions

From Step Mods | Change The Game
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   |Description = Modifies all interior cells giving them a realistic look. This mod aims to increase the immersion and creepiness of the fallout world, especially inside the vaults, caves and buildings. Lighting values are adjusted as well as the addition of lighting fixtures to the appropriate places where they were left out.  
   |Description = Modifies all interior cells giving them a realistic look. This mod aims to increase the immersion and creepiness of the fallout world, especially inside the vaults, caves and buildings. Lighting values are adjusted as well as the addition of lighting fixtures to the appropriate places where they were left out.  
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   |Game = FNV
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   |Description = Turns on all the blue garden lights in the Old World Blues DLC. Also scripted to turn them on at 2000hrs and off at 0700hrs.  
   |Description = Turns on all the blue garden lights in the Old World Blues DLC. Also scripted to turn them on at 2000hrs and off at 0700hrs.  
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   |Game = TTW
   |Game = TTW
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   |Description = Adjusts the lighting of every interior to something more appropriate for an uncivilized wasteland that has been in disrepair for hundreds of years.  
   |Description = Adjusts the lighting of every interior to something more appropriate for an uncivilized wasteland that has been in disrepair for hundreds of years.  
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   |Game = FNV
   |Game = FNV
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   |Description = A complete weather overhaul for Fallout New Vegas and its DLCs with complete Tale of Two Wastelands support. Designed to make the game look more realistic. Improves lighting, weather, clouds, stars, moon and the overall look and feel of the wasteland, developed using reference desert photos and extensive testing.
   |Description = A complete weather overhaul for Fallout New Vegas and its DLCs with complete Tale of Two Wastelands support. Designed to make the game look more realistic. Improves lighting, weather, clouds, stars, moon and the overall look and feel of the wasteland, developed using reference desert photos and extensive testing.
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   |Game = TTW
   |Game = TTW

Revision as of 03:51, July 13, 2018

Template:PageBackground


Tools

Author: Igor Pavlov
Version: 18.05
Description: The function of this tool is to open archives manually when not using other tools as it handles most modern compression schemes and is free to use.
Author: ElminsterAU
Version: 3.2.1
Description: FNVEdit is an advanced graphical module viewer/editor and conflict detector.
Author: LOOT Team
Version: 0.13.1
Description: The Load Order Optimisation Tool (LOOT) provides automated load order sorting that's simple to use and fully customisable.
Author: Mator
Version: 2.3.1
Description: Merge Plugins is a tool that allows you to cleanly combine plugin files and the assets associated with them.
Author: Tannin
Version: 1.3.15 (Mod Organizer 1 Legacy)
Description: Mod Organizer (MO) is a tool for managing mod collections of arbitrary size. It is specifically designed for people who like to experiment with mods and thus need an easy and reliable way to install and uninstall them.

Setting Up

Configure Fallout New Vegas

If this is not a clean installation of Fallout New Vegas and you have modded prior perform the following:
Delete everything in the New Vegas folder except the Data folder.

Open the Data folder and delete everything that is not a vanilla ESM or BSA from New Vegas or the DLCs. If you have previously "cleaned" the base game ESMs, delete those as well, as TTW requires them uncleaned.

Go to New Vegas in Steam, right click, and select [Properties]. Navigate to [Verify Game Cache] option and Steam will download all the necessary files.

Optional Tip: Making a archive of the clean game installation with 7Zip is handy for reinstalling Fallout.


To ensure the INI files are the vanilla INI files perform the following:
Navigate to My Games/Documents and delete the following files:

Fallout.ini

FalloutPrefs.ini

This will allow the INIs to revert back to vanilla when the game is launched.

NVSE and FNV 4GB Patcher

Author: Ian Patterson, Stephen Abel, Paul Connelly and Hugues LE PORS
Version: 5.1b4
Description: The New Vegas Script Extender, or NVSE for short, is a modder's resource that expands the scripting capabilities of Fallout: NV. It does so without modifying the executable files on disk, so there are no permanent side effects.


Author: Roy Batty, LuthienAnarion
Version: 54.20
Description: This plugin is an extension of the New Vegas Script Extender (NVSE). It adds 800+ new functions. Additionally, this mod includes numerous engine bug fixes/tweaks, and restores several broken game features.
Instructions:
Download FNV 4GB Patch and extract FalloutNVpatch.exe into the Fallout New Vegas folder. Run FalloutNVpatch.exe.

Initial INI Tweaks

NVSE INI

Memory Allocation
[Memory]

DefaultHeapInitialAllocMB=400 Note: Must be between 200 and <500. 400 seems to be the best value, but play around with it a bit. Click "File/Save As..." Type "nvse_config.ini" into the "File Name" field. Change the "Save as Type" field below so it reads "All Files"

Click "Save"

Extenders

Author: Jazzisparis and LuthienAnarion
Version: 54.20
Description: This plugin is an extension of the New Vegas Script Extender (NVSE). It adds 800+ new functions. Additionally, this mod includes numerous engine bug fixes/tweaks, and restores several broken game features.


Install Tale of Two Wastelands

Author: TTW Team
Version: 2.9.4b
Description: Tale of Two Wastelands (TTW) is a project that seeks to merge the content from the popular video game Fallout 3 into the more modern game engine of Fallout New Vegas so that both games can be played in the Fallout New Vegas engine.


Fixes

Author: Queue
Version: 7.5.1.0
Description: Implements structured exception handling and sanity checking to reduce frequency of game crashes.


Author: SkyRanger-1
Version: 4.1.36
Description: Fixes issues in the game engine to improve worst-case performance. Which helps with some stability issues too.
Instructions:
During install right click Data and select "Set data directory".


Author: TJ and all upstream resources
Version: 2.2.2
Description: This mod is an all in one bugfix pack built specifically for TTW.

UI

Author: Pelinor
Version: 1.5 (Main file and MCM BugFix 2)
Description: Allows any number of mods to be configured from a single menu.


Author: jazzisparis
Version: 1.31
Description: An NVSE-powered plugin that is designed to manage and maintain all UI/HUD extensions added to the game by various mods. Once installed, UIO will ensure UI extensions are always properly installed and, when necessary, properly removed; it will automatically detect, resolve and prevent UI-related issues, and will help keep the game's UI intact.

Physics

Author: KaneWright
Version: 1.6.0
Description: This mod Improved collision meshes detail.
Author: MadAce
Version: 1.6.0
Description: A mod that improves collision meshes.


Author: MadAce
Version: 4.1
Description: Improves ragdoll behaviour for all NPC/Creatures in the game.

Cut Content

Author: sandbox6
Version: 1.0
Description: Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.


Author: sandbox6
Version: 1.01
Description: Simply replaces those ridiculous looking doors in the sewers that were obviously oversized sideways manhole covers with sewer grates instead.

Location

Author: William Sea
Patcher: Roy Batty
Description: Auto Opens and Closes the Megaton, Paradise Falls, Rivet City, Citadel and both Little Lamplight Gates and the Tenpenny Tower gate.
Author: WastelandLonder
Patcher: Roy Batty
Description: Adds Interiors to the boarded up homes east of Bethesda ruins, in the area of the Raid Shack.
Author: WastelandLonder
Patcher: Adonis VII
Description: This mod allows the player to enter the many wrecked metro cars found in the tunnels beneath D.C, and some of the wrecked Monorails across the wasteland.
Author: Angleae
Patcher: Adonis VII, Roy Batty
Description: Changes the orientation of the Rivet City interior cells to match the exterior cells.
Author: djmystro
Patcher: RoyBatty
Description: This mod adds loads of new and detailed interior locations with an enemy stronghold vibe along with loads of new enemies to battle, several main quests, new companions, lots of new items to collect, loads of notes and loads more tricks and traps.
Author: djmystro
Version: 5.4
Description: Adds 114 new & intense locations to the wasteland filled with enemies and loot. They vary from small Gas Stations to huge maze-like sewers and derelict factories. Adds several days of new gameplay possibilities.
Author: chucksteel
Description: TTWInteriors Project is a complete merge of DCInteriors Project, NVInteriors Project, TTWInteriors Project and a few more mods. It also has all new TTW specific content that you will not get from any of his other Vanilla mods.

Lighting

Author: Sarge198 and Killergrimm
Version: 6.9
Description: Modifies all interior cells giving them a realistic look. This mod aims to increase the immersion and creepiness of the fallout world, especially inside the vaults, caves and buildings. Lighting values are adjusted as well as the addition of lighting fixtures to the appropriate places where they were left out.


Author: Sarge198
Version: 1.1
Description: Turns on all the blue garden lights in the Old World Blues DLC. Also scripted to turn them on at 2000hrs and off at 0700hrs.


Author: Scarecrow, CourierSix, Pokepunch
Description: Adjusts the lighting of every interior to something more appropriate for an uncivilized wasteland that has been in disrepair for hundreds of years.


Author: xCamoLegend, Sal203, RoyBatty
Version: 5.52 (TTW Realistic Wasteland Lighting)
Description: A complete weather overhaul for Fallout New Vegas and its DLCs with complete Tale of Two Wastelands support. Designed to make the game look more realistic. Improves lighting, weather, clouds, stars, moon and the overall look and feel of the wasteland, developed using reference desert photos and extensive testing.


Author: SpeedyB, Dekoman91, RW2112, TJ, Sandman5, TrickyVein, Adonis and NMC
Version: 1.52
Description: This mod adds lights and FX beams (some flickering ones too) to most of the street lights and signs in the DC ruins. Now covers the Mojave as well courtesy of Simple Streetlights. It works great with any darker nights mod that affects the Capital Wasteland.

Gameplay

Author: pintocat - Roy Batty
Version: 1.52
Description: This removes message boxes that pop up during the tutorial, as well as one-time help pop-ups, repeating corner-messages.


Author: Retlaw83
Description: This is a mod that distributes the Courier's Stash packs around the wasteland and disables them being given to you from the start.


Author: Gribbleshnibit8
Version: 2.1 (Delay DLC 2-1)
Description: Stops the annoying messages that display when a new DLC is loaded.

LOD

Author: Roy Batty - xCamoLegend - tgspy
Version: 1.0 (NMC Washed Out - Ojo Bueno ETL)
Description: Enhanced landscape LOD. Replaces the landscape in the distance with 2x poly meshes, 2x scale textures (512px from vanilla) and high quality normals. This is the best landscape lod generated yet and works in addition to FNVLODGen, includes optional 4k noise texture.


Author: Ehamloptiran, Sheson and FO3Edit Team
Version: 1.1 (FO3LODGen Resources)


Author: Ehamloptiran, Sheson and FNVEdit Team
Version: 1.1 (FNVLODGen Resources)


Author: Ehamloptiran, Sheson and FNVEdit Team