User:Themagicteeth/ttwoeeycre: Difference between revisions

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   |Author = chucksteel  
   |Author = chucksteel  
   |Description = TTWInteriors Project is a complete merge of DCInteriors Project, NVInteriors Project, TTWInteriors Project and a few more mods. It also has all new TTW specific content that you will not get from any of his other Vanilla mods.
   |Description = TTWInteriors Project is a complete merge of DCInteriors Project, NVInteriors Project, TTWInteriors Project and a few more mods. It also has all new TTW specific content that you will not get from any of his other Vanilla mods.
}}
==Lighting==
{{{{#var:MOD}}
  |Game = FNV
  |Name = Interior Lighting Overhaul
  |Link = https://www.nexusmods.com/newvegas/mods/35794
  |Author = Sarge198 and Killergrimm
  |Version = 6.9
  |Description = Modifies all interior cells giving them a realistic look. This mod aims to increase the immersion and creepiness of the fallout world, especially inside the vaults, caves and buildings. Lighting values are adjusted as well as the addition of lighting fixtures to the appropriate places where they were left out.
}}
{{{{#var:MOD}}
  |Game = FNV
  |Name = Old World Blues Path Lighting
  |Link = https://www.nexusmods.com/newvegas/mods/43485
  |Author = Sarge198
  |Version = 1.1
  |Description = Turns on all the blue garden lights in the Old World Blues DLC. Also scripted to turn them on at 2000hrs and off at 0700hrs.
}}
{{{{#var:MOD}}
  |Game = TTW
  |Name = Realistic Interior Lighting
  |Link = https://taleoftwowastelands.com/comment/23367#comment-23367
  |Author = Scarecrow, CourierSix, Pokepunch
  |Description = Adjusts the lighting of every interior to something more appropriate for an uncivilized wasteland that has been in disrepair for hundreds of years.
}}
{{{{#var:MOD}}
  |Game = FNV
  |Name = FNV Realistic Wasteland Lighting
  |Link = https://www.nexusmods.com/newvegas/mods/52037
  |Author = xCamoLegend, Sal203, RoyBatty
  |Version = 5.52 (TTW Realistic Wasteland Lighting)
  |Description = A complete weather overhaul for Fallout New Vegas and its DLCs with complete Tale of Two Wastelands support. Designed to make the game look more realistic. Improves lighting, weather, clouds, stars, moon and the overall look and feel of the wasteland, developed using reference desert photos and extensive testing.
}}
{{{{#var:MOD}}
  |Game = TTW
  |Name = TTW Street Lights
  |Link = https://taleoftwowastelands.com/content/ttw-street-lights
  |Author = SpeedyB, Dekoman91, RW2112, TJ, Sandman5, TrickyVein, Adonis and NMC
  |Version = 1.52
  |Description = This mod adds lights and FX beams (some flickering ones too) to most of the street lights and signs in the DC ruins. Now covers the Mojave as well courtesy of Simple Streetlights. It works great with any darker nights mod that affects the Capital Wasteland.
}}
}}



Revision as of 02:34, July 13, 2018

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Extenders

Author: Ian Patterson, Stephen Abel, Paul Connelly and Hugues LE PORS
Version: 5.1b4
Description: The New Vegas Script Extender, or NVSE for short, is a modder's resource that expands the scripting capabilities of Fallout: NV. It does so without modifying the executable files on disk, so there are no permanent side effects.
Author: Jazzisparis and LuthienAnarion
Version: 54.20
Description: This plugin is an extension of the New Vegas Script Extender (NVSE). It adds 800+ new functions. Additionally, this mod includes numerous engine bug fixes/tweaks, and restores several broken game features.
Author: Roy Batty, LuthienAnarion
Version: 54.20
Description: This plugin is an extension of the New Vegas Script Extender (NVSE). It adds 800+ new functions. Additionally, this mod includes numerous engine bug fixes/tweaks, and restores several broken game features.
Instructions:
Download FNV 4GB Patch and extract FalloutNVpatch.exe into the Fallout New Vegas folder. Run FalloutNVpatch.exe.

Install Tale of Two Wastelands

Author: TTW Team
Version: 2.9.4b
Description: Tale of Two Wastelands (TTW) is a project that seeks to merge the content from the popular video game Fallout 3 into the more modern game engine of Fallout New Vegas so that both games can be played in the Fallout New Vegas engine.


Fixes

Author: Queue
Version: 7.5.1.0
Description: Implements structured exception handling and sanity checking to reduce frequency of game crashes.
Author: SkyRanger-1
Version: 4.1.36
Description: Fixes issues in the game engine to improve worst-case performance. Which helps with some stability issues too.
Author: TJ and all upstream resources
Version: 2.2.2
Description: This mod is an all in one bugfix pack built specifically for TTW.

UI

Author: Pelinor
Version: 1.5
Description: Allows any number of mods to be configured from a single menu.
Author: jazzisparis
Version: 1.31
Description: An NVSE-powered plugin that is designed to manage and maintain all UI/HUD extensions added to the game by various mods. Once installed, UIO will ensure UI extensions are always properly installed and, when necessary, properly removed; it will automatically detect, resolve and prevent UI-related issues, and will help keep the game's UI intact.

Physics

Author: KaneWright
Version: 1.6.0
Description: This mod Improved collision meshes detail.
Author: MadAce
Version: 1.6.0
Description: A mod that improves collision meshes.
Author: MadAce
Version: 4.1
Description: Improves ragdoll behaviour for all NPC/Creatures in the game.

Cut Content

Author: sandbox6
Version: 1.0
Description: Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.
Author: sandbox6
Version: 1.01
Description: Simply replaces those ridiculous looking doors in the sewers that were obviously oversized sideways manhole covers with sewer grates instead.

Location

Author: William Sea
Patcher: Roy Batty
Description: Auto Opens and Closes the Megaton, Paradise Falls, Rivet City, Citadel and both Little Lamplight Gates and the Tenpenny Tower gate.
Author: WastelandLonder
Patcher: Roy Batty
Description: Adds Interiors to the boarded up homes east of Bethesda ruins, in the area of the Raid Shack.
Author: WastelandLonder
Patcher: Adonis VII
Description: This mod allows the player to enter the many wrecked metro cars found in the tunnels beneath D.C, and some of the wrecked Monorails across the wasteland.
Author: Angleae
Patcher: Adonis VII, Roy Batty
Description: Changes the orientation of the Rivet City interior cells to match the exterior cells.
Author: djmystro
Patcher: RoyBatty
Description: This mod adds loads of new and detailed interior locations with an enemy stronghold vibe along with loads of new enemies to battle, several main quests, new companions, lots of new items to collect, loads of notes and loads more tricks and traps.
Author: djmystro
Version: 5.4
Description: Adds 114 new & intense locations to the wasteland filled with enemies and loot. They vary from small Gas Stations to huge maze-like sewers and derelict factories. Adds several days of new gameplay possibilities.
Author: chucksteel
Description: TTWInteriors Project is a complete merge of DCInteriors Project, NVInteriors Project, TTWInteriors Project and a few more mods. It also has all new TTW specific content that you will not get from any of his other Vanilla mods.

Lighting

Author: Sarge198 and Killergrimm
Version: 6.9
Description: Modifies all interior cells giving them a realistic look. This mod aims to increase the immersion and creepiness of the fallout world, especially inside the vaults, caves and buildings. Lighting values are adjusted as well as the addition of lighting fixtures to the appropriate places where they were left out.
Author: Sarge198
Version: 1.1
Description: Turns on all the blue garden lights in the Old World Blues DLC. Also scripted to turn them on at 2000hrs and off at 0700hrs.
Author: Scarecrow, CourierSix, Pokepunch
Description: Adjusts the lighting of every interior to something more appropriate for an uncivilized wasteland that has been in disrepair for hundreds of years.
Author: xCamoLegend, Sal203, RoyBatty
Version: 5.52 (TTW Realistic Wasteland Lighting)
Description: A complete weather overhaul for Fallout New Vegas and its DLCs with complete Tale of Two Wastelands support. Designed to make the game look more realistic. Improves lighting, weather, clouds, stars, moon and the overall look and feel of the wasteland, developed using reference desert photos and extensive testing.
Author: SpeedyB, Dekoman91, RW2112, TJ, Sandman5, TrickyVein, Adonis and NMC
Version: 1.52
Description: This mod adds lights and FX beams (some flickering ones too) to most of the street lights and signs in the DC ruins. Now covers the Mojave as well courtesy of Simple Streetlights. It works great with any darker nights mod that affects the Capital Wasteland.

Gameplay

Author: pintocat - Roy Batty
Version: 1.52
Description: This removes message boxes that pop up during the tutorial, as well as one-time help pop-ups, repeating corner-messages.