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From Step Mods | Change The Game
Debug output SQLStore
ASK Query
[[Version::2.1.0]]
SQL Query
SELECT DISTINCT
t0.smw_id AS id,
t0.smw_title AS t,
t0.smw_namespace AS ns,
t0.smw_iw AS iw,
t0.smw_subobject AS so,
t0.smw_sortkey AS sortkey, t0.smw_sort
FROM
`765_smw_object_ids` AS t0
INNER JOIN
`765_smw_di_blob` AS t1 ON t0.smw_id=t1.s_id
WHERE
(
(t1.o_hash='2.1.0') AND t1.p_id=825)
AND t0.smw_iw!=':smw'
AND t0.smw_iw!=':smw-delete'
AND t0.smw_iw!=':smw-redi'
ORDER BY
t0.smw_sort ASC
LIMIT
105
OFFSET
100
t0.smw_id AS id,
t0.smw_title AS t,
t0.smw_namespace AS ns,
t0.smw_iw AS iw,
t0.smw_subobject AS so,
t0.smw_sortkey AS sortkey, t0.smw_sort
FROM
`765_smw_object_ids` AS t0
INNER JOIN
`765_smw_di_blob` AS t1 ON t0.smw_id=t1.s_id
WHERE
(
(t1.o_hash='2.1.0') AND t1.p_id=825)
AND t0.smw_iw!=':smw'
AND t0.smw_iw!=':smw-delete'
AND t0.smw_iw!=':smw-redi'
ORDER BY
t0.smw_sort ASC
LIMIT
105
OFFSET
100
SQL Explain
ID | select_type | table | type | possible_keys | key | key_len | ref | rows | filtered | Extra |
---|---|---|---|---|---|---|---|---|---|---|
1 | SIMPLE | t1 | index_merge | s_id, o_hash, s_id_2, p_id | o_hash,p_id | 258,262 | 323 | Using intersect(o_hash,p_id); Using where; Using temporary; Using filesort | ||
1 | SIMPLE | t0 | eq_ref | PRIMARY, smw_id, smw_iw, smw_iw_2 | PRIMARY | 4 | wiki.t1.s_id | 1 | Using where |
Auxilliary Tables
No auxilliary tables used.Query Metrics
Query-Size:2Query-Depth:1
Errors and Warnings
NoneModName | ModGroup |
---|---|
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
21-Post-Processing | |
06-Models and Textures | |
15-Gameplay-Skills and Perks | |
06-Models and Textures | |
04-Foundation | |
06-Models and Textures | |
06-Models and Textures | |
18-Lighting and Weather | |
14-Gameplay-Quests | |
04-Foundation | |
09-Fixes | |
06-Models and Textures | |
08-Character Appearance | |
15-Gameplay-Skills and Perks | |
11-Gameplay-AI and Combat | |
17-Locations | |
16-Interface | |
08-Character Appearance | |
09-Fixes | |
06-Models and Textures | |
04-Foundation | |
11-Gameplay-AI and Combat | |
16-Interface | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
16-Interface | |
09-Fixes | |
06-Models and Textures | |
10-Gameplay-General | |
06-Models and Textures | |
13-Gameplay-Immersion | |
11-Gameplay-AI and Combat | |
14-Gameplay-Quests | |
06-Models and Textures | |
13-Gameplay-Immersion | |
03-Resources | |
07-Sounds and Music | |
13-Gameplay-Immersion | |
10-Gameplay-General | |
16-Interface | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
07-Sounds and Music | |
17-Locations | |
09-Fixes | |
17-Locations | |
14-Gameplay-Quests | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
16-Interface | |
09-Fixes | |
06-Models and Textures | |
09-Fixes | |
07-Sounds and Music | |
05-Animation and Physics | |
06-Models and Textures | |
06-Models and Textures | |
06-Models and Textures | |
16-Interface | |
06-Models and Textures | |
06-Models and Textures | |
13-Gameplay-Immersion | |
06-Models and Textures | |
06-Models and Textures | |
18-Lighting and Weather | |
09-Fixes | |
06-Models and Textures | |
20-Patches | |
09-Fixes | |
17-Locations | |
18-Lighting and Weather | |
06-Models and Textures | |
06-Models and Textures | |
18-Lighting and Weather | |
15-Gameplay-Skills and Perks | |
08-Character Appearance | |
16-Interface | |
07-Sounds and Music | |
08-Character Appearance | |
06-Models and Textures | |
03-Resources | |
04-Foundation |