SkyrimLE:Skyrim Script Extender

From Step Mods | Change The Game

Skyrim Script Extender

by Ian Patterson, Stephen Abel and Paul Connelly




Mod Group:




CR Patch:


LW Patch:


ENB Option:


Guide/Version-Specific Mod Recommendations

Existing Guides
Version-specific Recommendations must use a Version string equal to that of both ModList and Guide!Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below.Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.


Download and install the latest archive:

  1. Place all *.exe and *.dll files into <skyrim>/ (not the data directory!). Should be three files (i.e., skse_1_9_32.dll, skse_loader.exe, and skse_steam_loader.dll).
    • Click the Archive Archive MO.png button.
    • Browse to and select the downloaded skse archive.
    • In the manual installation prompt, right-click data and select [Set data directory]. It should say it Looks good, and not say No game data at top level.
    • Click OK
  2. Create the SKSE ini file OR download and install it from here.
    • Right-click the SKSE mod in Mod Organizer and select [Open in explorer].
    • Open the SKSE folder or create one if one does not exist.
    • In the SKSE folder, create skse.ini and paste inside it the following:

[Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1

The SKSE folder structure, including the skse.ini should look like the following:

Restart MO; if SKSE is installed correctly, MO will detect it and show in the executables drop down. Use the SKSE executable when launching Skyrim from MO from now on.