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  • Swapped Trasparency MSAA with 2x SuperSampling in NVIDIA Inspector settings (Trasparency MS was giving trasparent npc/player issue, also, 2xSS works better with same performance of Trasparency MS).
  • Added back, after long testing, water reflection tweaks, from 512 to 1024 (the only custom tweak that have an actual effect on water quality).
  • Added FPS counter in the up-left corner of each screenshot, so you can directly check the performance difference.
  • New screenshots.