Using xLODGen beta 99. Tamriel -20,20 quad was selected for its good mix of hilly terrain, river coast, small islands and marsh. All meshes were generated at Quality 1 (default). Variations: Optimize Unseen OFF, ON, 50, 550, 700. Protect Borders option enabled. I tried to use a view perspective in NifSkope that shows the marsh, riverbed and river shore as much as possible, but rather than a top-down view, something closer to an in-game perspective.