User:DrPharmDawg/SkyRem Guide Section5 Update: Difference between revisions
DrPharmDawg (talk | contribs) No edit summary |
DrPharmDawg (talk | contribs) |
||
(38 intermediate revisions by the same user not shown) | |||
Line 26: | Line 26: | ||
----- | ----- | ||
==== {{Fc|Red|Landscape Fixes For Grass Mods}} ==== | ==== {{Fc|Red|Landscape Fixes For Grass Mods}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Esl}} | * {{User:DrPharmDawg/Tag|Esl}} | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/9005/? Nexus] | |||
- Author: code1k | |||
- Version: 4.9 | |||
- Plugins: 1 ESP, 5 ESL | |||
{{ | {{ui|MAIN}} ''Landscape Fixes For Grass Mods'' | ||
{{ui|OPT}} ''JK's Skyrim - Towns'' | |||
{{ui|OPT}} ''Patch for Helgen Reborn'' | |||
{{ui|OPT}} ''Patch for Moon and Star'' | |||
{{ui|OPT}} ''Patches for Arthmoor's Town add-ons'' | |||
{{Fc| | Note: When installing the {{Fc|Orange|Patch for Arthmoor's Town add-ons}} Optional File, only select {{Fc|Orange|Patch for Alternate Start - Live Another Life}} and {{Fc|Orange|Patch for Cutting Room Floor}} in the FOMOD. | ||
</div> | |||
Note: Only {{Fc|Orange|ESL}} the Helgen Reborn and Moon and Star patches. | |||
</div></br> | |||
==== {{Fc|Red|Skyrim Revamped Rebalanced and Releveled }} ==== | ==== {{Fc|Red|Skyrim Revamped Rebalanced and Releveled }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/27201/? Nexus] | |||
- Author: Soulmancer | |||
- Version: 2.01 | |||
- Plugins: 6 ESL | |||
{{ | |||
{{ | {{ui|MAIN}} ''Skyrim Revamped Releveled and Remastered'' | ||
{{ | {{ui|OPT}} ''Skyrim Revamped Dwemer Spectres Patch'' | ||
{{ | {{ui|OPT}} ''Skyrim Revamped Releveled Cloaks of Skyrim Patch'' | ||
{{ | {{ui|OPT}} ''SRCEO Armor and Clothing Extension Patch'' | ||
{{ | {{ui|OPT}} ''SRCEO Cutting Room Floor Patch'' | ||
</div> | {{ui|OPT}} ''SRCEO Weapon Armor Clothing and Clutter Fixes Patch'' | ||
</div></br> | |||
==== {{Fc|Blue|The Elder Scrolls Legends - Loading Screens }} ==== | ==== {{Fc|Blue|The Elder Scrolls Legends - Loading Screens }} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/37929/? Nexus] | |||
- Author: Jampion | |||
- Version: 1.2.0 | |||
- Plugins: 1 ESL | |||
{{ | |||
{{ui|MAIN}} ''TESL - Loading Screens'' | |||
{{Fomod|file=TESL - Loading Screens| | {{Fomod|file=TESL - Loading Screens| | ||
*Aspect Ratio | *Aspect Ratio | ||
Line 78: | Line 80: | ||
***◉ 100% | ***◉ 100% | ||
****Install}} | ****Install}} | ||
</div></div> | </div></div></br> | ||
==== {{Fc|Blue|TESL Loading Screens - Tweaks and Addons }} ==== | ==== {{Fc|Blue|TESL Loading Screens - Tweaks and Addons }} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/40919/? Nexus] | |||
- Author: Pash17V | |||
- Version: 1.7 | |||
- Plugins: 7 ESL | |||
{{ | |||
{{ui|MAIN}} ''TESL LS - Tweaks and Addons -VIGOROUS-'' | |||
{{Fomod|file=TESL - Tweaks and Addons| | {{Fomod|file=TESL - Tweaks and Addons| | ||
*Changelog | *Changelog | ||
Line 110: | Line 112: | ||
***☑ Legacy of the Dragonborn | ***☑ Legacy of the Dragonborn | ||
****Install}} | ****Install}} | ||
</div></div> | </div></div></br> | ||
==== {{Fc|Blue|Notification Overhaul SE - First (1st) Person Messages}} ==== | ==== {{Fc|Blue|Notification Overhaul SE - First (1st) Person Messages}} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/23899/? Nexus] | |||
- Author: Supertron | |||
- Version: 2.0.1 | |||
- Plugins: 1 ESL | |||
{{ | |||
</div> | {{ui|MAIN}} ''Notification Overhaul SE v2.0'' | ||
</div></br> | |||
==== {{Fc|Red|YOT - Your Own Thoughts SE }} ==== | ==== {{Fc|Red|YOT - Your Own Thoughts SE }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/762/? Nexus] | |||
- Author: Tooplex | |||
- Version: 4.2SE | |||
- Plugins: 23 ESL | |||
{{ | |||
{{ui|MAIN}} ''YOT - Your Own Thoughts 4.2'' | |||
{{Fomod|file=YOT - Your Own Thoughts| | {{Fomod|file=YOT - Your Own Thoughts| | ||
*Alternative Plugin? | *Alternative Plugin? | ||
Line 202: | Line 205: | ||
***☑ Acknowledged | ***☑ Acknowledged | ||
****Install}} | ****Install}} | ||
</div></div> | </div></div></br> | ||
=== {{Fc|White|Part B: Patches}} === | === {{Fc|White|Part B: Patches}} === | ||
----- | ----- | ||
==== {{Fc|Red|AI Overhaul SSE - Official Patch Hub}} ==== | ==== {{Fc|Red|AI Overhaul SSE - Official Patch Hub}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|New}} | * {{User:DrPharmDawg/Tag|New}} | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/35823/? Nexus] | |||
{{ | - Author: mnikjom SpiderAkiraC | ||
{{ | - Version: 1.0 | ||
</div> | - Plugins: 2 ESL | ||
{{ui|MAIN}} ''AI Overhaul - Cutting Room Floor Patch 1.0.2'' | |||
{{ui|MAIN}} ''AI Overhaul - Relationship Dialogue Overhaul Patch'' | |||
</div></br> | |||
==== {{Fc|Red|JKs Skyrim - AI Overhaul SSE Patch}} ==== | ==== {{Fc|Red|JKs Skyrim - AI Overhaul SSE Patch}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|New}} | * {{User:DrPharmDawg/Tag|New}} | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/34194/? Nexus] | |||
{{ | - Author: Janquel | ||
</div> | - Version: 1.1.2 | ||
- Plugins: 1 ESL | |||
{{ui|MAIN}} ''JKs Skyrim - AI Overhaul SSE Patch'' | |||
</div></br> | |||
==== {{Fc|Blue|Skyrim Landscape and Water Fixes - Patches}} ==== | ==== {{Fc|Blue|Skyrim Landscape and Water Fixes - Patches}} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Patch}} | * {{User:DrPharmDawg/Tag|Patch}} | ||
- Plugins: 1 ESL | |||
</div> | Note: Place the {{Fc|Orange|Patches}} mod completed earlier here and {{ui|Activate}} it. | ||
</div></br> | |||
==== {{Fc|Red|Legacy of the Dragonborn Patches (Official)}} ==== | ==== {{Fc|Red|Legacy of the Dragonborn Patches (Official)}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Update}} | * {{User:DrPharmDawg/Tag|Update}} | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/30980/? Nexus] | |||
{{ | - Author: The Legacy Patch Team | ||
- Version: 2.5.6 | |||
- Plugins: 70 ESL | |||
{{ui|MAIN}} ''Legacy of the Dragonborn Patches (Official)'' | |||
{{Fomod|file=Legacy of the Dragonborn Patches| | {{Fomod|file=Legacy of the Dragonborn Patches| | ||
*City and Lighting Overhauls | *City and Lighting Overhauls | ||
Line 306: | Line 312: | ||
***☑ I Understand | ***☑ I Understand | ||
****Install}} | ****Install}} | ||
</div></div> | </div></div></br> | ||
==== {{Fc|Red|Legacy of the Dragonborn - The Brotherhood of Old patch }} ==== | ==== {{Fc|Red|Legacy of the Dragonborn - The Brotherhood of Old patch }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/40920/? Nexus] | |||
- Author: Spacedroner | |||
- Version: 1.2 | |||
- Plugins: 1 ESL | |||
{{ | |||
</div> | {{ui|MAIN}} ''Legacy of the Dragonborn - The Brotherhood of Old Patch OAP'' | ||
</div></br> | |||
==== {{Fc|Red|Legacy of the Dragonborn - Your Choices Matter Dark Brotherhood Unofficial Patch}} ==== | ==== {{Fc|Red|Legacy of the Dragonborn - Your Choices Matter Dark Brotherhood Unofficial Patch}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|New}} | * {{User:DrPharmDawg/Tag|New}} | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/54899/? Nexus] | |||
{{ | - Author: Spacedroner | ||
</div> | - Version: 1.0 | ||
- Plugins: 1 ESL | |||
{{ui|MAIN}} ''Legacy of the Dragonborn - YCM Dark Brotherhood Patch'' | |||
</div></br> | |||
==== {{Fc|Red|Amulets of Skyrim - Tweaks and Fixes }} ==== | ==== {{Fc|Red|Amulets of Skyrim - Tweaks and Fixes }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/31814/? Nexus] | |||
- Author: uni_SL and Oooiii | |||
- Version: 1.7 | |||
- Plugins: 1 ESL | |||
{{ | |||
</div> | {{ui|MAIN}} ''Amulets of Skyrim - Tweaks and Fixes (Legacy of the Dragonborn Compatible Version)'' | ||
</div></br> | |||
==== {{Fc|Red|Artifacts of Skyrim - Patches}} ==== | ==== {{Fc|Red|Artifacts of Skyrim - Patches}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Patch}} | * {{User:DrPharmDawg/Tag|Patch}} | ||
- Plugins: 1 ESL | |||
</div> | Note: Place the {{Fc|Orange|Patches}} mod completed earlier here and {{ui|Activate}} it. | ||
</div></br> | |||
==== {{Fc|Blue|Realistic Water Two Patch Hub }} ==== | ==== {{Fc|Blue|Realistic Water Two Patch Hub }} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/35744/? Nexus] | |||
- Author: RWT Patch Team | |||
- Version: 1.0 | |||
- Plugins: 2 ESP, 2 ESL | |||
{{ | |||
{{ | {{ui|MISC}} ''Falskaar Patch v1.0'' | ||
{{ | {{ui|MISC}} ''Landscape Fixes for Grass Mods Patch v1.0'' | ||
</div> | {{ui|MISC}} ''Wyrmstooth Patch v1.0'' | ||
</div></br> | |||
==== {{Fc|Blue|Window Shadows - Patches}} ==== | ==== {{Fc|Blue|Window Shadows - Patches}} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Patch}} | * {{User:DrPharmDawg/Tag|Patch}} | ||
- Plugins: 11 ESL | |||
</div> | Note: Place the {{Fc|Orange|Patches}} mod completed earlier here and {{ui|Activate}} it. | ||
</div></br> | |||
==== {{Fc|Red|Wintersun - Patches }} ==== | ==== {{Fc|Red|Wintersun - Patches }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/23319/? Nexus] | |||
- Author: mnikjom | |||
- Version: 1.2 | |||
- Plugins: 5 ESL | |||
{{ | |||
{{ | {{ui|MAIN}} ''Wintersun - Balance Tweaks'' | ||
{{ | {{ui|MISC}} ''Auri - Wintersun Patch'' | ||
{{ | {{ui|MISC}} ''Mrissi - Wintersun Patch'' | ||
{{ | {{ui|MISC}} ''Wintersun - CRF Patch'' | ||
</div> | {{ui|MISC}} ''Wintersun - USSEP Patch'' | ||
</div></br> | |||
==== {{Fc|Red|Wintersun - More Patches }} ==== | ==== {{Fc|Red|Wintersun - More Patches }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/24228/? Nexus] | |||
- Author: Oooiii | |||
- Version: 1.0 | |||
- Plugins: 1 ESL | |||
{{ | |||
</div> | {{ui|MAIN}} ''Wintersun - Zim's Immersive Artifacts Patch'' | ||
</div></br> | |||
==== {{Fc|Red|kryptopyr's Patch Hub }} ==== | ==== {{Fc|Red|kryptopyr's Patch Hub }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/19518/? Nexus] | |||
- Author: kryptopyr and others | |||
- Version: 2.1.0 | |||
- Plugins: 15 ESL | |||
{{ | |||
{{ui|MAIN}} ''kryptopyr's Patch Hub Installer'' | |||
{{Fomod|file=kryptopyr's Patch Hub Installer| | {{Fomod|file=kryptopyr's Patch Hub Installer| | ||
*Mods | *Mods | ||
Line 450: | Line 463: | ||
***Select Nothing | ***Select Nothing | ||
****Install}} | ****Install}} | ||
</div></div> | </div></div></br> | ||
==== {{Fc|Red|QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium }} ==== | ==== {{Fc|Red|QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/18369/? Nexus] | |||
- Author: Qwinn | |||
- Version: 2.5.0 | |||
- Plugins: 12 ESL | |||
{{ | {{ui|MAIN}} ''QUASIPC - Unified Patch Compendium v2_5_0'' | ||
Note: Allow the FOMOD to select the needed patches. | |||
</div> | |||
Note: Hide {{Fc|Orange|Qw_ACE_CloaksOfSkyrim Patch.esp}}. | |||
</div></br> | |||
==== {{Fc|Red|Useless Patches Collection - Because who cares about conflict resolution and consistency }} ==== | ==== {{Fc|Red|Useless Patches Collection - Because who cares about conflict resolution and consistency }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/27667/? Nexus] | |||
- Author: mnikjom | |||
- Version: 1.2.8 | |||
- Plugins: 22 ESL | |||
{{ | |||
{{ui|MAIN}} ''Maybe Not That Useless Patches Collection 1.2.8'' | |||
{{Fomod|file=Useless Patches Collection| | {{Fomod|file=Useless Patches Collection| | ||
*Unofficial Skyrim Special Edition Patch Patches | *Unofficial Skyrim Special Edition Patch Patches | ||
Line 532: | Line 546: | ||
***☑ Campfire - Balance Patch | ***☑ Campfire - Balance Patch | ||
****Install}} | ****Install}} | ||
</div></div> | </div></div></br> | ||
==== {{Fc|Blue|Lux}} ==== | ==== {{Fc|Blue|Lux}} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/43158/? Nexus] | |||
- Author: GGUNIT | |||
- Version: 3.1 | |||
- Plugins: 1 ESP, 36 ESL | |||
{{ | |||
{{ui|MAIN}} ''Lux'' | |||
{{Fomod|file=Lux| | {{Fomod|file=Lux| | ||
*Main Files | *Main Files | ||
Line 592: | Line 606: | ||
***Select Nothing | ***Select Nothing | ||
****Install}} | ****Install}} | ||
</div></div> | </div></div></br> | ||
==== {{Fc|Red|LOOT}} ==== | ==== {{Fc|Red|LOOT}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
Run LOOT one final time before continuing. | Run LOOT one final time before continuing. | ||
Line 601: | Line 615: | ||
Once done, re-enable each mod one at a time. Ensure that each one is not missing a master and/or consider any other changes and how they may affect the patches below (particularly the Dynamic Patches). | Once done, re-enable each mod one at a time. Ensure that each one is not missing a master and/or consider any other changes and how they may affect the patches below (particularly the Dynamic Patches). | ||
If in doubt, rebuild the patch(es). | If in doubt, rebuild the patch(es). | ||
</div> | </div></br> | ||
==== {{Fc|Red|SSEEdit}} ==== | ==== {{Fc|Red|SSEEdit}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
LOOT may have identified mods that need their masters sorted (Prvtl_HeavyArmory.esp and SL01AmuletsSkyrim.esp for example). | LOOT may have identified mods that need their masters sorted (Prvtl_HeavyArmory.esp and SL01AmuletsSkyrim.esp for example). | ||
Line 611: | Line 625: | ||
For each, {{ui|Right-Click}} and select {{ui|Sort Masters (to match current load order)}}. | For each, {{ui|Right-Click}} and select {{ui|Sort Masters (to match current load order)}}. | ||
Exit xEdit, saving the plugins. | Exit xEdit, saving the plugins. | ||
</div> | </div></br> | ||
{{alert|type=warning|text=Do not use LOOT past this point. If | {{alert|type=warning|text=Do not use LOOT past this point. If updating and LOOT is needed, deactivate mods below this point, run LOOT, then reactivate in the order provided.}} | ||
{{alert|type=notice|text=Prior to beginning creating the Dynamic Patches, | {{alert|type=notice|text=Prior to beginning creating the Dynamic Patches, the mod count should be as follows (if following 100%): <br>Mods: {{Fc|Orange|753}}<br>Plugins: {{Fc|Orange|707}} (ESMs = 22, ESPs = 161, ESMs+ESPs = 183, ESLs = 524)}} | ||
=== {{Fc|White|Part C: Dynamic Patches}} === | === {{Fc|White|Part C: Dynamic Patches}} === | ||
----- | ----- | ||
==== {{Fc|Red|Smashed Patch}} ==== | ==== {{Fc|Red|Smashed Patch}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
- Plugins: 1 ESP | |||
Start Mator Smash: | The Smash Patch will resolve many of the conflicts present at this point. | ||
Start Mator Smash: | |||
1. Create an empty mod named {{Fc|Orange|Smashed Patch}}. Activate it and add it to the {{Fc|Orange|Mator Smash}} executable under the {{Fc|Orange|Create files in mod instead of overwrite (*)}} field. | 1. Create an empty mod named {{Fc|Orange|Smashed Patch}}. Activate it and add it to the {{Fc|Orange|Mator Smash}} executable under the {{Fc|Orange|Create files in mod instead of overwrite (*)}} field. | ||
2. Run {{ | 2. Run {{Fc|Orange|Mator Smash}} through MO2. In the pop-up window, select the {{ui|Skyrim SE}} icon and click {{ui|OK}}. Ensure all mods are selected in the next window, and click {{ui|OK}}. | ||
Setup Tags: | Setup Tags: | ||
1. | 1. Click the {{ui|Plugins}} tab, highlight every mod with the exception of the {{Fc|Orange|Skyrim.esm}} at the top. | ||
2. Right-click any mod while they are all highlighted, and select {{ui|Add to patch}} and {{ui|<New Patch>}}. | 2. Right-click any mod while they are all highlighted, and select {{ui|Add to patch}} and {{ui|<New Patch>}}. | ||
3. Change {{Fc|Orange|NewPatch}} in both fields to {{Fc|Orange|Smashed Patch}} and click {{ui|OK}}. | 3. Change {{Fc|Orange|NewPatch}} in both fields to {{Fc|Orange|Smashed Patch}} and click {{ui|OK}}. | ||
Line 638: | Line 651: | ||
5. Change the setting of mods without a tag ({{Fc|Orange|Skip}}) by right-clicking >> {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.All}}. | 5. Change the setting of mods without a tag ({{Fc|Orange|Skip}}) by right-clicking >> {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.All}}. | ||
Special Tags: | Special Tags: | ||
1. Find {{Fc|Orange|AlchemyAdjustments.esp}} in the left pane. Change the Setting (tag) to {{ui|Smash.ForceAll}}. | 1. Find {{Fc|Orange|AlchemyAdjustments.esp}} in the left pane. Change the Setting (tag) to {{ui|Smash.ForceAll}}. | ||
With all the tags set, | Create Smashed Patch: | ||
</div> | 1. With all the tags set, create the patch by clicking {{ui|Build patches}} (hammer icon). | ||
2. When done, exit {{Fc|Orange|Mator Smash}}. | |||
3. {{ui|Refresh}} MO2, and check that the new {{Fc|Orange|Smash Patch}} mod has been populated (should contain a plugin). | |||
4. Activate the {{Fc|Orange|Smash Patch.esp}} plugin at the bottom of the right pane. | |||
</div></br> | |||
==== {{Fc|Red|Emili - SkyRem Immersion Series AIO }} ==== | ==== {{Fc|Red|Emili - SkyRem Immersion Series AIO }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/42899/? Nexus] | |||
- Author: DrPharmDawg | |||
- Version: 1.1.0 | |||
- Plugins: 1 ESP | |||
{{ | |||
</div> | {{ui|MAIN}} ''SkyRem - Emili'' | ||
</div></br> | |||
==== {{Fc|Red|SkyRem Patch }} ==== | ==== {{Fc|Red|SkyRem Patch }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Update}} | * {{User:DrPharmDawg/Tag|Update}} | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/26789/? Nexus] | |||
{{ | - Author: DrPharmDawg | ||
</div> | - Version: 7.1.0 | ||
- Plugins: 1 ESP | |||
{{ui|MAIN}} ''SkyRem Patch'' | |||
</div></br> | |||
==== {{Fc|Red|Ultimate Combat and Creatures Behaviour compatibility for Nemesis}} ==== | ==== {{Fc|Red|Ultimate Combat and Creatures Behaviour compatibility for Nemesis}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/45966/? Nexus] | |||
- Author: NickNak | |||
- Version: 1.12 | |||
{{ | |||
{{ui|MAIN}} ''Ultimate Combat and Creature Behaviour's Nemesis Compatibility'' | |||
{{Fomod|file=Ultimate Combat and Creatures Behavior compatibility for Nemesis| | {{Fomod|file=Ultimate Combat and Creatures Behavior compatibility for Nemesis| | ||
*Main Install | *Main Install | ||
Line 679: | Line 698: | ||
***☑ Ultimate Combat | ***☑ Ultimate Combat | ||
****Install}} | ****Install}} | ||
</div></div> | </div></div></br> | ||
==== {{Fc|Red|Nemesis}} ==== | ==== {{Fc|Red|Nemesis}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
- Plugins: 1 ESP | |||
The Nemesis Engine will patch | |||
The Nemesis Engine will patch the entire load order for animations. | |||
1. Create an empty mod named {{Fc|Orange|Nemesis Output}}. Activate it and add it to the {{Fc|Orange|Nemesis}} executable under the {{Fc|Orange|Create files in mod instead of overwrite (*)}} field. | 1. Create an empty mod named {{Fc|Orange|Nemesis Output}}. Activate it and add it to the {{Fc|Orange|Nemesis}} executable under the {{Fc|Orange|Create files in mod instead of overwrite (*)}} field. | ||
2. | 2. Run {{Fc|Orange|Nemesis Engine}} through MO2. Click {{ui|OK}} to any warnings received. Click {{ui|Update Engine}} and wait for any update(s). | ||
3. In the top pane, tick: {{Fc|Orange|Animated Armoury FPA}}, {{Fc|Orange|Flinching Animations}}, {{Fc|Orange|Ultimate Combat / TK Dodge}}, and {{Fc|Orange|Ultimate Combat Creature Compatibility}} | 3. In the top pane, tick: {{Fc|Orange|Animated Armoury FPA}}, {{Fc|Orange|Flinching Animations}}, {{Fc|Orange|Ultimate Combat / TK Dodge}}, and {{Fc|Orange|Ultimate Combat Creature Compatibility}} | ||
4. Click {{ui|Launch Nemesis Behavior Engine}}. Once {{Fc|Orange|Behavior generation completed}} appears in the bottom pane, close Nemesis (the green bar may never "finish"). | 4. Click {{ui|Launch Nemesis Behavior Engine}}. Once {{Fc|Orange|Behavior generation completed}} appears in the bottom pane, close Nemesis (the green bar may never "finish"). | ||
5. {{ui|Refresh}} MO2, and check that the new {{Fc|Orange|Nemesis Output}} mod has been populated (should | 5. {{ui|Refresh}} MO2, and check that the new {{Fc|Orange|Nemesis Output}} mod has been populated (should contain a plugin, meshes, and scripts). | ||
6. Activate the {{Fc|Orange|FNIS.esp}} plugin at the bottom of the right pane. | 6. Activate the {{Fc|Orange|FNIS.esp}} plugin at the bottom of the right pane. | ||
</div> | </div></br> | ||
==== {{Fc|Red|SkyRem Synthesis Settings}} ==== | ==== {{Fc|Red|SkyRem Synthesis Settings}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|New}} | * {{User:DrPharmDawg/Tag|New}} | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/26789/? Nexus] | |||
- Author: DrPharmDawg | |||
- Version: 7.1.0 | |||
{{Fc|White|Install:}} Manually download and extract the files into the {{Fc|Orange|Tools/Synthesis/Data/}} folder. | {{Fc|White|Install:}} Manually download and extract the files into the {{Fc|Orange|Tools/Synthesis/Data/}} folder. | ||
</div> | </div></br> | ||
==== {{Fc|Red|Synthesis Patch}} ==== | ==== {{Fc|Red|Synthesis Patch}} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
- Plugins: 1 ESP | |||
Create Synthesis Patch | |||
Synthesis will further patch the load order, and apply functions of selected mods consistently without the need for individual patches. | |||
1. Create an empty mod named {{Fc|Orange|Synthesis Patch}}. Activate it and add it to the {{Fc|Orange|Synthesis}} executable under the {{Fc|Orange|Create files in mod instead of overwrite (*)}} field. | |||
2. Run {{ui|Synthesis}} through MO2. | |||
3. Get the following patchers from the {{Fc|Orange|Git Repository}} (the first symbol next to the + in the upper-left): | |||
- AI-Overhaul-Patcher | - AI-Overhaul-Patcher | ||
- AmmoTweaks | - AmmoTweaks | ||
Line 733: | Line 757: | ||
- SynWeaponKeywords | - SynWeaponKeywords | ||
- WaterDoesDamagePatcher | - WaterDoesDamagePatcher | ||
4. With all of the above patchers selected (checkmark to the left of each), click the {{ui|Run}} button at the bottom. | |||
5. {{ui|Refresh}} MO2, and check that the new {{Fc|Orange|Synthesis Patch}} mod has been populated (should contain a plugin). | |||
</div> | 6. Activate the {{Fc|Orange|Synthesis Patch.esp}} plugin at bottom of the right pane. | ||
</div></br> | |||
=== {{Fc|White|Part D: LODs}} === | === {{Fc|White|Part D: LODs}} === | ||
Line 741: | Line 766: | ||
==== {{Fc|Blue|xLODGen Resource - SSE Terrain Tamriel}} ==== | ==== {{Fc|Blue|xLODGen Resource - SSE Terrain Tamriel}} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/54680/? Nexus] | |||
- Author: Sheson | |||
- Version: 1.0 | |||
{{ | |||
{{ui|MISC}} ''SSE Terrain Tamriel'' | |||
Note: Only activate this mod when running {{Fc|Orange|xLODGen}} (next step). Deactivate when xLODGen is complete prior to moving on to DynDOLOD. | |||
</div> | </div></br> | ||
==== {{Fc|Blue|xLODGen}} ==== | ==== {{Fc|Blue|xLODGen}} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
Note: This process can take a while. Anywhere from 30 minutes to several hours. | |||
1. Activate {{Fc|Orange|Tamriel Terrain}} in the let pane, and move the ESM file to the top of the right pane. Run {{ui|xLODGen}} | |||
1. Create an empty mod named {{Fc|Orange|xLODGen Output}}. Activate it and add it to the {{Fc|Orange|xLODGen}} executable under the {{Fc|Orange|Create files in mod instead of overwrite (*)}} field. | |||
2. Activate {{Fc|Orange|Tamriel Terrain}} in the let pane, and move the ESM file to the top of the right pane. | |||
3. Run {{ui|xLODGen}} through MO2. | |||
4. In the left pane, right-click and {{ui|Select All}}. In the right pane, only select {{ui|Terrain LOD}} (Objects and Trees will be handled by the other tools). | |||
5. In the Terrain Lod box, use the following settings: | |||
LOD4: Quality 0, Build Diffuse Size 512, Build Normal Size 512, Format (both) BC7 Max, Check Protect Borders | LOD4: Quality 0, Build Diffuse Size 512, Build Normal Size 512, Format (both) BC7 Max, Check Protect Borders | ||
LOD8: Quality 2, Build Diffuse Size 512, Build Normal Size 512, Format (both) BC7 Max, Optimize Unseen '''''On''''' | LOD8: Quality 2, Build Diffuse Size 512, Build Normal Size 512, Format (both) BC7 Max, Optimize Unseen '''''On''''' | ||
LOD16: Quality 4, Build Diffuse Size 256, Build Normal Size 256, Format (both) BC7 Max, Optimize Unseen '''''On''''' | LOD16: Quality 4, Build Diffuse Size 256, Build Normal Size 256, Format (both) BC7 Max, Optimize Unseen '''''On''''' | ||
LOD32: Quality 4, Build Diffuse Size 256, Build Normal Size 256, Format (both) BC7 Max, Optimize Unseen '''''550''''' | LOD32: Quality 4, Build Diffuse Size 256, Build Normal Size 256, Format (both) BC7 Max, Optimize Unseen '''''550''''' | ||
6. Set {{ui|Default size: Diffuse}} and {{ui|Normal}} both to 256, check {{ui|Bake normal-maps}}, and uncheck both {{ui|MipMaps}}. | |||
7. Click {{ui|Generate}}. When you receive the {{Fc|Orange|LOD Generator: finished}}, close xLODGen. | |||
8. {{ui|Refresh}} MO2, and check that the new {{Fc|Orange|xLODGen Output}} mod has been populated (should contain meshes and textures). | |||
8. | </div></br> | ||
</div> | |||
==== {{Fc|Blue|TexGen}} ==== | ==== {{Fc|Blue|TexGen}} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
1. Deactivate {{Fc|Orange|Tamriel Terrain}}. | 1. Deactivate {{Fc|Orange|Tamriel Terrain}}. | ||
2. | 2. Create an empty mod named {{Fc|Orange|TexGen Output}}. Activate it and add it to the {{Fc|Orange|TexGen}} executable under the {{Fc|Orange|Create files in mod instead of overwrite (*)}} field. | ||
3. Run {{ui|TexGen}} through MO2. | |||
4. Check {{ui|Stitched Object LOD Textures}} and {{ui|Rendered Object LOD Textures}}, and set both to {{Fc|Orange|256 (1440p)}}. | 4. Check {{ui|Stitched Object LOD Textures}} and {{ui|Rendered Object LOD Textures}}, and set both to {{Fc|Orange|256 (1440p)}}. | ||
5. Check {{ui|Tree / Grass LOD Billboards}}, and in this section check all options ({{ui|Grass}}, {{ui|Tree}}, {{ui|HD Tree}}, and {{ui|Rendered}}). | 5. Check {{ui|Tree / Grass LOD Billboards}}, and in this section check all options ({{ui|Grass}}, {{ui|Tree}}, {{ui|HD Tree}}, and {{ui|Rendered}}). | ||
6. Leave all settings at default (as follows): | 6. Leave all settings at default (as follows): | ||
{{ui|Units per pixel}} = {{Fc|Orange|11.0}}; {{ui|Texture size Min}} = {{Fc|Orange|32}}; {{ui|Max}} = {{Fc|Orange|1024}}. | |||
{{ui|Grass}}: Direct = {{Fc|Orange|160}}; Ambient = {{Fc|Orange|25}} | |||
{{ui|Tree}}: Direct = {{Fc|Orange|135}}; Ambient = {{Fc|Orange|55}} | |||
{{ui|HD Tree}}: Direct = {{Fc|Orange|135}}; Ambient = {{Fc|Orange|55}}; Smoothness = {{Fc|Orange|0}} | |||
{{ui|Rendered}}: Direct = {{Fc|Orange|50}}; Ambient = {{Fc|Orange|150}}; Smoothness = {{Fc|Orange|0}} | |||
7. Ensure the final four boxes are all set to {{Fc|Orange|Default (BC7 Quick)}}. | 7. Ensure the final four boxes are all set to {{Fc|Orange|Default (BC7 Quick)}}. | ||
8. Click {{ui|Start}} | 8. Click {{ui|Start}}. When done, {{ui|Exit}} {{Fc|Orange|TexGen}}. | ||
9. {{ui|Refresh}} MO2, and check that the new {{Fc|Orange|TexGen Output}} mod now has been populated (should contain textures). | |||
</div> | </div></br> | ||
==== {{Fc|Blue|DynDOLOD}} ==== | ==== {{Fc|Blue|DynDOLOD}} ==== | ||
<div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid | <div class="py-2 bluebd mbluebg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
* 1 ESM, 1 ESP | * 1 ESM, 1 ESP | ||
Line 807: | Line 835: | ||
- {{ui|Quality}} = {{Fc|Orange|2}} and {{Fc|Orange|10}} | - {{ui|Quality}} = {{Fc|Orange|2}} and {{Fc|Orange|10}} | ||
- {{ui|Height}} = {{Fc|Orange|500}} | - {{ui|Height}} = {{Fc|Orange|500}} | ||
8. Click {{ui|OK}}. | 8. Click {{ui|OK}}. | ||
9. When done, {{ui|Exit}} {{Fc|Orange|DynDOLOD}} and refresh MO2 to see that your {{Fc|Orange|DynDOLOD Output}} mod is complete. Activate it now. Move the ESM file to the top of your load order. | 9. When done, {{ui|Exit}} {{Fc|Orange|DynDOLOD}} and refresh MO2 to see that your {{Fc|Orange|DynDOLOD Output}} mod is complete. Activate it now. Move the ESM file to the top of your load order. | ||
</div> | </div></br> | ||
==== {{Fc|Red| Paper World Map for SSE }} ==== | ==== {{Fc|Red| Paper World Map for SSE }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/10836/? Nexus] | |||
- Author: Warburg | |||
- Version: 1.4 | |||
* {{User:DrPharmDawg/Tag|Esl}} | * {{User:DrPharmDawg/Tag|Esl}} | ||
- Plugins: 1 ESL | |||
{{ | {{ui|MAIN}} ''Paper World Map SSE'' | ||
{{Fomod|file=Paper World Map| | |||
{{ | *Core Files | ||
***☑ CORE | |||
****Next | |||
*Map Options | |||
**Skyrim | |||
***◉ Texture 2 | |||
**Solstheim (Dragonborn DLC) | |||
***◉ Texture 2 | |||
****Next | |||
*Map Markers | |||
**Marker Style | |||
</div></div> | ***◉ None | ||
****Install}} | |||
</div></div></br> | |||
==== {{Fc|Red| Flat Map Markers SSE }} ==== | ==== {{Fc|Red| Flat Map Markers SSE }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/22122/? Nexus] | |||
- Author: Ryan | |||
- Version: 1.3.0 | |||
{{ | |||
</div> | {{ui|MAIN}} ''Flat Map Markers SSE'' | ||
</div></br> | |||
==== {{Fc|Red| Warburg's Paper World Map Flat Mesh with Unofficial Fix and Flat Map Markers JSON }} ==== | ==== {{Fc|Red| Warburg's Paper World Map Flat Mesh with Unofficial Fix and Flat Map Markers JSON }} ==== | ||
<div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid | <div class="py-2 redbd mredbg" style="margin:5px; border: 2px solid; border-radius:5px"> | ||
- Download: [https://www.nexusmods.com/skyrimspecialedition/mods/23114/? Nexus] | |||
- Author: deland | |||
- Version: 1.0.1 | |||
- Plugins: 1 ESL | |||
{{ | |||
</div> | {{ui|MAIN}} ''Flat Map Mesh with JSON'' | ||
</div></br> | |||
==== {{Fc|White|STEP 15 CHECK}} ==== | ==== {{Fc|White|STEP 15 CHECK}} ==== | ||
<div style="border:2px solid White; margin:5px;background-color:#202020; border-radius: | <div style="border:2px solid White; margin:5px;background-color:#202020; border-radius:5px"><br> | ||
{{Fc|White|VERIFY:}} Ensure your counts are as follows: | {{Fc|White|VERIFY:}} Ensure your counts are as follows: | ||
- Mods: {{Fc|Orange|767}} | - Mods: {{Fc|Orange|767}} | ||
- Plugins: {{Fc|Orange|711}} (ESMs = 23, ESPs = 167, ESMs + ESPs = 190, ESLs = 521) | - Plugins: {{Fc|Orange|711}} (ESMs = 23, ESPs = 167, ESMs + ESPs = 190, ESLs = 521) | ||
</div> | </div></br> | ||
== {{Fc|White|STARTUP}} == | == {{Fc|White|STARTUP}} == |
Revision as of 10:18, September 21, 2021
SkyRem Guide Pages
Home Page Section I Section II Section III Section IV Final Steps <----- Changelog
SkyRem Guide Support
Discord: Discord Channel for all things SkyRem (Guide and Mods). Patreon: Support SkyRem development via Patreon. PayPal: Support with a one-time donation via PayPal. Trello: See guide development progress on Trello.
Final Steps
STEP 15: FINAL STEPS[edit | edit source]
Part A: Late Loaders[edit | edit source]
Landscape Fixes For Grass Mods[edit | edit source]
- ESL
- Download: Nexus - Author: code1k - Version: 4.9 - Plugins: 1 ESP, 5 ESL
[MAIN] Landscape Fixes For Grass Mods [OPT] JK's Skyrim - Towns [OPT] Patch for Helgen Reborn [OPT] Patch for Moon and Star [OPT] Patches for Arthmoor's Town add-ons
Note: When installing the Patch for Arthmoor's Town add-ons Optional File, only select Patch for Alternate Start - Live Another Life and Patch for Cutting Room Floor in the FOMOD.
Note: Only ESL the Helgen Reborn and Moon and Star patches.
Skyrim Revamped Rebalanced and Releveled [edit | edit source]
- Download: Nexus - Author: Soulmancer - Version: 2.01 - Plugins: 6 ESL
[MAIN] Skyrim Revamped Releveled and Remastered [OPT] Skyrim Revamped Dwemer Spectres Patch [OPT] Skyrim Revamped Releveled Cloaks of Skyrim Patch [OPT] SRCEO Armor and Clothing Extension Patch [OPT] SRCEO Cutting Room Floor Patch [OPT] SRCEO Weapon Armor Clothing and Clutter Fixes Patch
The Elder Scrolls Legends - Loading Screens [edit | edit source]
- Download: Nexus - Author: Jampion - Version: 1.2.0 - Plugins: 1 ESL
[MAIN] TESL - Loading Screens
FOMOD Instructions TESL - Loading Screens |
|
TESL Loading Screens - Tweaks and Addons [edit | edit source]
- Download: Nexus - Author: Pash17V - Version: 1.7 - Plugins: 7 ESL
[MAIN] TESL LS - Tweaks and Addons -VIGOROUS-
FOMOD Instructions TESL - Tweaks and Addons |
|
Notification Overhaul SE - First (1st) Person Messages[edit | edit source]
- Download: Nexus - Author: Supertron - Version: 2.0.1 - Plugins: 1 ESL
[MAIN] Notification Overhaul SE v2.0
YOT - Your Own Thoughts SE [edit | edit source]
- Download: Nexus - Author: Tooplex - Version: 4.2SE - Plugins: 23 ESL
[MAIN] YOT - Your Own Thoughts 4.2
FOMOD Instructions YOT - Your Own Thoughts |
|
Part B: Patches[edit | edit source]
AI Overhaul SSE - Official Patch Hub[edit | edit source]
- NEW
- Download: Nexus - Author: mnikjom SpiderAkiraC - Version: 1.0 - Plugins: 2 ESL
[MAIN] AI Overhaul - Cutting Room Floor Patch 1.0.2 [MAIN] AI Overhaul - Relationship Dialogue Overhaul Patch
JKs Skyrim - AI Overhaul SSE Patch[edit | edit source]
- NEW
- Download: Nexus - Author: Janquel - Version: 1.1.2 - Plugins: 1 ESL
[MAIN] JKs Skyrim - AI Overhaul SSE Patch
Skyrim Landscape and Water Fixes - Patches[edit | edit source]
- PATCH
- Plugins: 1 ESL
Note: Place the Patches mod completed earlier here and [Activate] it.
Legacy of the Dragonborn Patches (Official)[edit | edit source]
- UPDATE
- Download: Nexus - Author: The Legacy Patch Team - Version: 2.5.6 - Plugins: 70 ESL
[MAIN] Legacy of the Dragonborn Patches (Official)
FOMOD Instructions Legacy of the Dragonborn Patches |
|
Legacy of the Dragonborn - The Brotherhood of Old patch [edit | edit source]
- Download: Nexus - Author: Spacedroner - Version: 1.2 - Plugins: 1 ESL
[MAIN] Legacy of the Dragonborn - The Brotherhood of Old Patch OAP
Legacy of the Dragonborn - Your Choices Matter Dark Brotherhood Unofficial Patch[edit | edit source]
- NEW
- Download: Nexus - Author: Spacedroner - Version: 1.0 - Plugins: 1 ESL
[MAIN] Legacy of the Dragonborn - YCM Dark Brotherhood Patch
Amulets of Skyrim - Tweaks and Fixes [edit | edit source]
- Download: Nexus - Author: uni_SL and Oooiii - Version: 1.7 - Plugins: 1 ESL
[MAIN] Amulets of Skyrim - Tweaks and Fixes (Legacy of the Dragonborn Compatible Version)
Artifacts of Skyrim - Patches[edit | edit source]
- PATCH
- Plugins: 1 ESL
Note: Place the Patches mod completed earlier here and [Activate] it.
Realistic Water Two Patch Hub [edit | edit source]
- Download: Nexus - Author: RWT Patch Team - Version: 1.0 - Plugins: 2 ESP, 2 ESL
[MISC] Falskaar Patch v1.0 [MISC] Landscape Fixes for Grass Mods Patch v1.0 [MISC] Wyrmstooth Patch v1.0
Window Shadows - Patches[edit | edit source]
- PATCH
- Plugins: 11 ESL
Note: Place the Patches mod completed earlier here and [Activate] it.
Wintersun - Patches [edit | edit source]
- Download: Nexus - Author: mnikjom - Version: 1.2 - Plugins: 5 ESL
[MAIN] Wintersun - Balance Tweaks [MISC] Auri - Wintersun Patch [MISC] Mrissi - Wintersun Patch [MISC] Wintersun - CRF Patch [MISC] Wintersun - USSEP Patch
Wintersun - More Patches [edit | edit source]
- Download: Nexus - Author: Oooiii - Version: 1.0 - Plugins: 1 ESL
[MAIN] Wintersun - Zim's Immersive Artifacts Patch
kryptopyr's Patch Hub [edit | edit source]
- Download: Nexus - Author: kryptopyr and others - Version: 2.1.0 - Plugins: 15 ESL
[MAIN] kryptopyr's Patch Hub Installer
FOMOD Instructions kryptopyr's Patch Hub Installer |
|
QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium [edit | edit source]
- Download: Nexus - Author: Qwinn - Version: 2.5.0 - Plugins: 12 ESL
[MAIN] QUASIPC - Unified Patch Compendium v2_5_0
Note: Allow the FOMOD to select the needed patches.
Note: Hide Qw_ACE_CloaksOfSkyrim Patch.esp.
Useless Patches Collection - Because who cares about conflict resolution and consistency [edit | edit source]
- Download: Nexus - Author: mnikjom - Version: 1.2.8 - Plugins: 22 ESL
[MAIN] Maybe Not That Useless Patches Collection 1.2.8
FOMOD Instructions Useless Patches Collection |
|
Lux[edit | edit source]
- Download: Nexus - Author: GGUNIT - Version: 3.1 - Plugins: 1 ESP, 36 ESL
[MAIN] Lux
FOMOD Instructions Lux |
|
LOOT[edit | edit source]
- TOOL
Run LOOT one final time before continuing. Prior to running LOOT again (installing new mods, removing mods, making changes to load order, etc.), disable everything below this warning first. Once done, re-enable each mod one at a time. Ensure that each one is not missing a master and/or consider any other changes and how they may affect the patches below (particularly the Dynamic Patches). If in doubt, rebuild the patch(es).
SSEEdit[edit | edit source]
- TOOL
LOOT may have identified mods that need their masters sorted (Prvtl_HeavyArmory.esp and SL01AmuletsSkyrim.esp for example). To do this, run SSEEdit through MO2 with the full load order selected. Find any plugins identified as needing to have their masters sorted by LOOT in the left pane. For each, [Right-Click] and select [Sort Masters (to match current load order)]. Exit xEdit, saving the plugins.
WARNING
Do not use LOOT past this point. If updating and LOOT is needed, deactivate mods below this point, run LOOT, then reactivate in the order provided.NOTE
Prior to beginning creating the Dynamic Patches, the mod count should be as follows (if following 100%):Mods: 753
Plugins: 707 (ESMs = 22, ESPs = 161, ESMs+ESPs = 183, ESLs = 524)
Part C: Dynamic Patches[edit | edit source]
Smashed Patch[edit | edit source]
- TOOL
- Plugins: 1 ESP
The Smash Patch will resolve many of the conflicts present at this point.
Start Mator Smash: 1. Create an empty mod named Smashed Patch. Activate it and add it to the Mator Smash executable under the Create files in mod instead of overwrite (*) field. 2. Run Mator Smash through MO2. In the pop-up window, select the [Skyrim SE] icon and click [OK]. Ensure all mods are selected in the next window, and click [OK].
Setup Tags: 1. Click the [Plugins] tab, highlight every mod with the exception of the Skyrim.esm at the top. 2. Right-click any mod while they are all highlighted, and select [Add to patch] and [<New Patch>]. 3. Change NewPatch in both fields to Smashed Patch and click [OK]. 4. Leave the default setting for mods that are already set with tags. 5. Change the setting of mods without a tag (Skip) by right-clicking >> [Smash Settings] >> [Smash] >> [Smash.All].
Special Tags: 1. Find AlchemyAdjustments.esp in the left pane. Change the Setting (tag) to [Smash.ForceAll].
Create Smashed Patch: 1. With all the tags set, create the patch by clicking [Build patches] (hammer icon). 2. When done, exit Mator Smash. 3. [Refresh] MO2, and check that the new Smash Patch mod has been populated (should contain a plugin). 4. Activate the Smash Patch.esp plugin at the bottom of the right pane.
Emili - SkyRem Immersion Series AIO [edit | edit source]
- Download: Nexus - Author: DrPharmDawg - Version: 1.1.0 - Plugins: 1 ESP
[MAIN] SkyRem - Emili
SkyRem Patch [edit | edit source]
- UPDATE
- Download: Nexus - Author: DrPharmDawg - Version: 7.1.0 - Plugins: 1 ESP
[MAIN] SkyRem Patch
Ultimate Combat and Creatures Behaviour compatibility for Nemesis[edit | edit source]
- Download: Nexus - Author: NickNak - Version: 1.12
[MAIN] Ultimate Combat and Creature Behaviour's Nemesis Compatibility
FOMOD Instructions Ultimate Combat and Creatures Behavior compatibility for Nemesis |
|
Nemesis[edit | edit source]
- TOOL
- Plugins: 1 ESP
The Nemesis Engine will patch the entire load order for animations.
1. Create an empty mod named Nemesis Output. Activate it and add it to the Nemesis executable under the Create files in mod instead of overwrite (*) field. 2. Run Nemesis Engine through MO2. Click [OK] to any warnings received. Click [Update Engine] and wait for any update(s). 3. In the top pane, tick: Animated Armoury FPA, Flinching Animations, Ultimate Combat / TK Dodge, and Ultimate Combat Creature Compatibility 4. Click [Launch Nemesis Behavior Engine]. Once Behavior generation completed appears in the bottom pane, close Nemesis (the green bar may never "finish"). 5. [Refresh] MO2, and check that the new Nemesis Output mod has been populated (should contain a plugin, meshes, and scripts). 6. Activate the FNIS.esp plugin at the bottom of the right pane.
SkyRem Synthesis Settings[edit | edit source]
- NEW
- Download: Nexus - Author: DrPharmDawg - Version: 7.1.0
Install: Manually download and extract the files into the Tools/Synthesis/Data/ folder.
Synthesis Patch[edit | edit source]
- TOOL
- Plugins: 1 ESP
Synthesis will further patch the load order, and apply functions of selected mods consistently without the need for individual patches.
1. Create an empty mod named Synthesis Patch. Activate it and add it to the Synthesis executable under the Create files in mod instead of overwrite (*) field. 2. Run [Synthesis] through MO2. 3. Get the following patchers from the Git Repository (the first symbol next to the + in the upper-left): - AI-Overhaul-Patcher - AmmoTweaks - AmuletsShowOnEverything - AOSISCSoundPatcher - CellEditorIDFixer - CellEncounterLevelsInName - DisplaySpellTomeLevelPatcher - ExperienceMutagenPatcher - facefixer - SynFloraFix (FloraFixer) - khajiitearsshow - KnowYourArmorPatcher - KnowYourEnemyPatcher - MortalEnemies - nodragonlods - npcenchantfix - NpcProtector - oppositeanimationdisabler - speedandreachfixes - spellabsorbfix - SynWeaponKeywords - WaterDoesDamagePatcher 4. With all of the above patchers selected (checkmark to the left of each), click the [Run] button at the bottom. 5. [Refresh] MO2, and check that the new Synthesis Patch mod has been populated (should contain a plugin). 6. Activate the Synthesis Patch.esp plugin at bottom of the right pane.
Part D: LODs[edit | edit source]
xLODGen Resource - SSE Terrain Tamriel[edit | edit source]
- Download: Nexus - Author: Sheson - Version: 1.0
[MISC] SSE Terrain Tamriel
Note: Only activate this mod when running xLODGen (next step). Deactivate when xLODGen is complete prior to moving on to DynDOLOD.
xLODGen[edit | edit source]
- TOOL
Note: This process can take a while. Anywhere from 30 minutes to several hours.
1. Create an empty mod named xLODGen Output. Activate it and add it to the xLODGen executable under the Create files in mod instead of overwrite (*) field. 2. Activate Tamriel Terrain in the let pane, and move the ESM file to the top of the right pane. 3. Run [xLODGen] through MO2. 4. In the left pane, right-click and [Select All]. In the right pane, only select [Terrain LOD] (Objects and Trees will be handled by the other tools). 5. In the Terrain Lod box, use the following settings: LOD4: Quality 0, Build Diffuse Size 512, Build Normal Size 512, Format (both) BC7 Max, Check Protect Borders LOD8: Quality 2, Build Diffuse Size 512, Build Normal Size 512, Format (both) BC7 Max, Optimize Unseen On LOD16: Quality 4, Build Diffuse Size 256, Build Normal Size 256, Format (both) BC7 Max, Optimize Unseen On LOD32: Quality 4, Build Diffuse Size 256, Build Normal Size 256, Format (both) BC7 Max, Optimize Unseen 550 6. Set [Default size: Diffuse] and [Normal] both to 256, check [Bake normal-maps], and uncheck both [MipMaps]. 7. Click [Generate]. When you receive the LOD Generator: finished, close xLODGen. 8. [Refresh] MO2, and check that the new xLODGen Output mod has been populated (should contain meshes and textures).
TexGen[edit | edit source]
- TOOL
1. Deactivate Tamriel Terrain. 2. Create an empty mod named TexGen Output. Activate it and add it to the TexGen executable under the Create files in mod instead of overwrite (*) field. 3. Run [TexGen] through MO2. 4. Check [Stitched Object LOD Textures] and [Rendered Object LOD Textures], and set both to 256 (1440p). 5. Check [Tree / Grass LOD Billboards], and in this section check all options ([Grass], [Tree], [HD Tree], and [Rendered]). 6. Leave all settings at default (as follows): [Units per pixel] = 11.0; [Texture size Min] = 32; [Max] = 1024. [Grass]: Direct = 160; Ambient = 25 [Tree]: Direct = 135; Ambient = 55 [HD Tree]: Direct = 135; Ambient = 55; Smoothness = 0 [Rendered]: Direct = 50; Ambient = 150; Smoothness = 0 7. Ensure the final four boxes are all set to Default (BC7 Quick). 8. Click [Start]. When done, [Exit] TexGen. 9. [Refresh] MO2, and check that the new TexGen Output mod now has been populated (should contain textures).
DynDOLOD[edit | edit source]
- TOOL
- 1 ESM, 1 ESP
1. Run [DynDOLOD] from the executables. 2. In the pop-up click [Advanced>>>]. 3. In the next window, ensure all options in the upper-left box are selected. If not, right-click in the box and choose [Select all]. 4. In the upper-right, click [High], and ensure both [Candles] and [FXGlow] are selected. 5. Under [Options] (bottom box), select [Ultra] (this will de-select [Tree LOD]. 6. Check all other options except: [Prefer base record LOD...], [Upgrade NearGrid...], and both [Fake lights...] options. 7. Set the remaining options as follows: - [Max tile size LOD] = 512 - [Max tile size full] = 256 - [Billboard brightness] = 0 - [Max tile size billboard] = 512 - [NearGridToLoad] = 11 - [FarGridToLoad] = 21 - [Quality] = 2 and 10 - [Height] = 500 8. Click [OK]. 9. When done, [Exit] DynDOLOD and refresh MO2 to see that your DynDOLOD Output mod is complete. Activate it now. Move the ESM file to the top of your load order.
Paper World Map for SSE [edit | edit source]
- Download: Nexus - Author: Warburg - Version: 1.4
- ESL
- Plugins: 1 ESL
[MAIN] Paper World Map SSE
FOMOD Instructions Paper World Map |
|
Flat Map Markers SSE [edit | edit source]
- Download: Nexus - Author: Ryan - Version: 1.3.0
[MAIN] Flat Map Markers SSE
Warburg's Paper World Map Flat Mesh with Unofficial Fix and Flat Map Markers JSON [edit | edit source]
- Download: Nexus - Author: deland - Version: 1.0.1 - Plugins: 1 ESL
[MAIN] Flat Map Mesh with JSON
STEP 15 CHECK[edit | edit source]
VERIFY: Ensure your counts are as follows: - Mods: 767 - Plugins: 711 (ESMs = 23, ESPs = 167, ESMs + ESPs = 190, ESLs = 521)
STARTUP[edit | edit source]
Part A: Starting New Game[edit | edit source]
It is time. Start a new game and create your character (Race, Gender, and Appearance). Once done, it will take a few minutes for all of the mods to register and the game to setup. Monitor the notifications to ensure nothing unusual occurs (something not found, something did not load properly, errors, etc.) As these notifications run, several mods will have windows that pop-up and await input (may appear in a different order, but mine show as follows consistently):
Taxes of Skyrim: Select [OK] Pay Your Dues: Select [OK] Animated Armory: Select [OK] Attributes: Select [No]
You will also have the following mods complete a startup Quest:
Helgen Reborn Adds Items Via Script
Once the notification menu is quiet, move on to the MCM recommendations.
Use the Mara statue to choose your start, and sleep in the bed to get going.
Once in game, complete the following:
Select a deity (Wintersun), if you choose to, in the pop-up. Wait a few moments to allow the appropriate quests to start / run and a few more notifications to display. Use your powers to Setup Attributes. Use the Reflect power to choose your background. If you do not want to use the Map Degredation system (from Helps To Have A Map), open the console and enter "set MapDegradationDisabled to 1".
Begin your adventure.
Part B: MCM Recommended Settings[edit | edit source]
A Matter of Time[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Presets | User Settings | Load user settings | GO |
Control | Symbol 1, In-Game Clock, In-Game Date | Control Mode | Toggle |
AGO[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Enable/Disable | Arm Fatigue | [ ] |
Alchemy Adjustments[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Other Settings | Prevent fortify Alchemy/Enchanting loop | [X] |
Ammo Limiter[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Limits | Arrow Limit | 72 | |
Bolt Limit | 72 |
Animated Armoury[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | General Settings | Enable TSC / SSM / TWL Animations | [ ] |
Left Hand Settings | All Weapons Can Parry | [X] |
Ashes[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Main | Main Options | Mod Activated | [X] |
Death Penalties | Equipment Loss | [X] |
Atlas Map Markers[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Atlas Map Markers | Major Cities | Inns, Shops, Markets | Disabled |
Towns & Settlements | Inns, Shops, Farms, Lumber Mills | Disabled | |
Extra Options | Compass Settings | Location Max Distance | 10000 |
Map Marker: Max Size | 115% | ||
Map Marker: Min Size | 80% | ||
Quest Marker: Max Size | 125% | ||
Quest Marker: Max Size | 85% |
Become A Bard[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
options | Main Options | NPC Dancing | [X] |
Music Increases Speechcraft | [X] | ||
Songbook Options | Consolidate Songbooks | [X] |
Campfire[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Gameplay | Hotkeys | Build Campfire | >. |
Harvest Wood | <, | ||
Instincts | RCtrl |
Cathedral Weather[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | General | Configuration Spell | [ ] |
CGO[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Unlocked Grip | Hotkey | M3 |
Grip Notifications | [ ] | ||
Sweeping 2H Hitboxes | [ ] | ||
NPCs Change Grip | [ ] | ||
Dual Wield Blocking | Hotkey | X | |
Unlocked Movement | Power Attacks (1st Person) | [ ] | |
Power Attacks (3rd Person) | [ ] | ||
Dodge Roll | Input Type | Hotkey (Tap) | |
NPCs Dodge | [ ] | ||
Leaning | Lean Multiplier (1st Person) | X0.25 | |
Camera Noise | Camera Noise Mult (1st Person) | X0.25 |
Clockwork[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Gilded Recovery Time | 0 Hours |
Cold Region Behavior[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
General Settings | Main Settings | Enable Mod Features | [X] |
Cold Clothing Settings | NPC | Enable Follower Clothing | [X] |
Leveled_List | Add Cold Clothing to LeveledList | [X] |
Complete Crafting[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Recipe Display | Crafting Menu Filters | Crafting Categories | [ ] |
Item Type Filters | [ ] | ||
Additional Display Options | Craft Daedric Items Only at Night | [X] | |
Crafting Options | Additional Items | Unenchanted Variations | [X] |
Artifact Replicas | [X] | ||
Matching Set Circlets | [X] | ||
Learning & XP | Smithing Experience | Tanning Rack | [0.5] |
Smelter | [0.5] | ||
Mining | [15] | ||
Alternate Experience Formula | Use Alternate XP Formula | [X] | |
Mining & Materials | Mining | Mining Presets | Faster Mining and More Ore |
Mining Makes Noise | [X] | ||
Smelting | Ingot Production | Per Perk |
Deadly Dragons[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Misc | Conversion | Ratio | 10 Souls Per Perk Point |
Dirt & Blood[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Frequency Settings | Hair Reminders | Deactivated |
Diverse Dragons Col. 3[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Control | Dragon Spawn Delay | 15 Days |
Dual Wield Parrying[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Block Key | X |
Equipment Restrictions[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
General Options | Apply Level Restrictions To... | Blocking Items | [ ] |
Magic | [ ] | ||
Additional Options | Disarm Chance from failed attack | 5% | |
Set Levels | All Magic Options | 0 |
Extended Encounters[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
World Encounters | Set World Encounter Chance | Road Encounter Chance | [10%] |
Wilderness Encounter Chance | [10%] | ||
Toggle World Encounter Types | Dragon Encounters | [ ] | |
Location Encounters | Set Location Encounter Chance | Location Timeout | 72 Hours |
Toggle Location Raid Encounters | Bandit Raids | [X] |
Extended UI[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Stats Menu | Hide Legendary UI Elements | [X] | |
Show attribute modifiers | [X] | ||
Show skill modifiers | [X] |
Follower Death/Injury[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Death & Injury Chance | Death chance | 5% Upon Kneeling |
GIST Soul Trap[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Main | Notifications | ALL | [ ] |
Leveling | Enable Leveling System | [X] | |
Soul Capturing | Show message when level insufficient | [ ] |
Immersive HUD[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Activation | Compass Activation | iHUD hotkey | [V] |
Key press toggles | [X] | ||
SkyUI Active Effects | Active Effects ALWAYS On | [X] | |
Link ALL SkyUI Widgets | [X] | ||
Crosshair Activation | Wielding Melee Weapon | [X] | |
Options | Hide shout meter with compass | [X] | |
Enable fast fade of Magicka, Health, Stamina | [X] |
Lock Overhaul[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
General | General Settings | Allow Increasing Skill | [X] |
Enable the sound effect | [X] | ||
Enable crime | [X] | ||
Allow Auto Open When Unlocked | [ ] | ||
Smash Locks | Smash Locks | Activate Smash Locks | [X] |
Novice Locks Requirement | 15 | ||
Apprentice Locks Requirement | 30 | ||
Adept Locks Requirement | 45 | ||
Expert Locks Requirement | 60 | ||
Master Locks Requirement | 75 | ||
Allowed weapons | Two + One Handed |
MIA[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Options | MIA Options | The North Remembers | [X] |
A Girl Has No Name | [X] |
Not So Fast MG[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Minimum Days Before Events | Saarthal Expedition | 5 | |
Psijic Monk Visit | 10 | ||
Brelyna's Practice | 2 | ||
J'Zargo's Experiment | 4 | ||
Onmund's Request | 6 |
Not So Fast MQ[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Minimum Days Before Events | First Dragon Sighting | 0 | |
Note from Delphine | 10 | ||
Other | Balgruuf's Reward | Always Armor |
Pay Your Dues[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Options | Guild Fee | Dark Brotherhood | 250 |
Thieves Guild | 200 | ||
Mages Guild | 300 | ||
Companion | 150 | ||
Payment Period | How many days | 30 Days |
Poisoning Extended[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Main | Direct Poisoning | Poison Prompt | Never |
Clean Prompt | Never | ||
Right-hand weapon | }] | ||
Left-hand weapon | {[ |
Potlock Limiter[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Options | Limit Picks | [X] | |
Limit Potions | [X] | ||
Picks | 25 | ||
Potions | 25 |
Quick Light[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Brightness | Normal | ||
Set light key | L | ||
Enable to Long press activation key | [ ] |
RDO[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Other Options | Game Settings | NPC Greeting Distance | 150 |
NPC Head Tracking Distance | 200 | ||
Toggle NPCs | Allow Terek | [ ] |
Sacrosanct Vampires[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Vampire | Time Between Hunger Stages | 72 Hours | |
Vampire Spells, Powers and Abilities | Fortitude: Disable | [X] |
Simply Knock[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Settings | Base Success Rate | 25% |
Welcome Duration | 24 Hours | ||
Failure Timeout | 24 Hours | ||
Friends Always Allow Entry | [X] |
SkyUI[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Advanced | SWF Version Checking | All Options | [ ] |
Skyrim Unique Treasures[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
SUT Configuration | Configuration Options | Unique item notices | [ ] |
Immersive Ownership | [X] | ||
Lore friendly items only | [X] |
Spell Tutor[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Conditions | Magicka requirement | Enabled | [X] |
Skill requirement | Enabled | [X] | |
Reading | Destroy book | Burned book | [X] |
Learning | Forgotten spells | Enabled | [X] |
Notifications | Can change notifications to "I" instead of "You" for consistency with YOT |
Storm Lightning[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Presets | Load Preset | Realistic | [X] |
SunHelm[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
General Settings | SunHelm Survival | [Enabled] | |
Display and Notifications | Display Options | Enable Tutorial | [ ] |
Widget Options | Widget Display Type | Alpha/Color Based | |
Needs Settings | Hunger | Hunger Rate | 5 |
Thirst | Thirst Rate | 5 | |
Fatigue | Fatigue Rate | 5 | |
Cold | Cold | Cold Rate | 0.5 |
Widget Options | Cold widget X offset | 380 | |
Cold widget Y offset | 660 |
Take Notes![edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Controls | Journal | Open Journal | [K] |
The Tools of Kagrenac[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Alternate Start Config | Alternate Start Switch | Enabled |
Thieves Guild Req.[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Main Quest | Requirements to Begin Recruitment Quest | Sneak Skill | 20 |
Pockets Picked | 20 | ||
Items Stolen | 50 | ||
Requirements to Begin 3rd Quest | Radiant Jobs Completed | 8 | |
Randomize | [X] | ||
Sneak Skill | 40 | ||
Pickpocket Skill | 30 | ||
Lockpicking Skill | 40 | ||
Requirements to Begin 4th Quest | Radiant Jobs Completed | 12 | |
Randomize | [X] | ||
Sneak Skill | 60 | ||
Pickpocket Skill | 45 | ||
Lockpicking Skill | 60 | ||
Radiant Quests | City Influence Quests | ALL | 4 |
Randomize | [X] | ||
Trophy Requirements | Increment each requirement by +5 | 5, 10, 15, ... 35, 40 | |
Misc Options | Shadowmarks | Require City Quest | [X] |
Time Passes[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Miscellaneous Options | Reading Scale | 0.75 | |
Eating Scale | 0.50 |
Timing is Everything[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
DLC Quests | Dawnguard | Enable Vampire Attacks | [X] |
Vampire Attacks | 30 | ||
Vampire Attack Chance | 30 | ||
Dawnguard Recruitment | 32 | ||
Min Days Between Attacks | 10 | ||
Dragonborn | >>After A Blade In The Dark | ||
Minimum Level | 45 | ||
Extra Options | World Encounters | Thalmor Squad: Quest Requirement | [X] |
Hired Thugs: Stolen Value | 150 | ||
Hired Assassin: Min Level | [10] | ||
Hired Assassin: Assaults | [5] | ||
Hired Assassin: Murders | [2] | ||
Bounty Collector: Required Bounty | 500 | ||
Letters from a Friend | [X] | ||
Dragon Attack | Min Days Between Attacks | 5 | |
Dragon Attack Chance | 75 |
TK Dodge[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Control Settings | Input Method | Keyboard | |
Dodge Key | LAlt | ||
Forward Roll input | Forward Direction + Dodge Key | ||
Double Tap input | [ ] | ||
Forward Double Tap Action | Nothing |
Tom's Magic Rebound[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | State | Active | |
NPC | active | NPC Rebound Active | [X] |
Trade & Barter[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Merchant Inventory | Variable Merchant Gold | Low Variability | [X] |
Perks | Cost to Invest | 2500 | |
Increased Gold after Investment | 500 | ||
Inventory Changes when Invested | [X] | ||
Master Trader | 1000 |
Ultimate Combat[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
NPC Setting | NPC | Dodge | Middle |
VioLens[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Melee & Ranged | Melee | Camera View | Smart |
Player Killmove Immunity | [X] | ||
Stealth & Triggers | Stealth | Seated Killmoves | [X] |
Wildcat Combat[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Timed Block | Squelch Timed Block Message | [X] |
Wyrmstooth[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
General | Starting Requirements | Minimum Player Level | 25 |
Your Choices Matter - DB[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Quest Settings | Protect contract targets | [X] |
CLOSING THOUGHTS[edit | edit source]
Play[edit | edit source]
I hope you have enjoyed the journey as you are now ready to begin a new one - playing. The tricky part is turning off the "modding switch" and immerse yourself in the game. It is easy to get caught up in the cycle of mod, test, update, add mod, remove mod, test, update, etc. without ever being able to complete a game. If you are here... do not look for updates or more mods. Play. I have began taking notes as I play for things I would like to add/remove/change, and focus on that the next go round. Otherwise it would be never ending.
Endorse[edit | edit source]
Do not forget to endorse the mods. This is greatly appreciated by most mod authors. Modding is a labor of love, with the greatest return being knowing that others enjoy what has been put out there. Endorse, endorse, endorse.
Thanks[edit | edit source]
Many have contributed to this guide in a number of ways. I would like to thank everyone for their insights, suggestions, and assistance with the guide. If I have left anybody off, sorry - please let me know.
Development Team: QuagaarWarrior: Guru of Graphics Thronplunder: Sage of Support
Past and Current Supporters Anubis Cally KBonsai Smat Monica easelgames CEFranklin IHumphries KBusse piranha45 APerez MKobel Cordelia rmvelez jpbernard jessikitty, the gay Pandamonium9915 Redawn Stellan
End of Final Steps
SkyRem Guide Pages
Home Page Section I Section II Section III Section IV Final Steps <----- Changelog
SkyRem Guide Support
Discord: Discord Channel for all things SkyRem (Guide and Mods). Patreon: Support SkyRem development via Patreon. PayPal: Support with a one-time donation via PayPal. Trello: See guide development progress on Trello.