SkyrimSE:RUSTIC ANIMATED POTIONS and POISONS

From Step Mods | Change The Game
Revision as of 00:22, August 5, 2022 by Z929669 (talk | contribs)

RUSTIC ANIMATED POTIONS and POISONS

by Gamwich, dailyplanet

Game:

SkyrimSE

Download:

Mod Group:

[[:Category:ModGroup 06-Models & Textures"06-Models & Textures" is not in the list (01-Tools, 02-Extenders, 03-Resources, 04-Foundation, 05-Animation and Physics, 06-Models and Textures, 07-Sounds and Music, 08-Character Appearance, 09-Fixes, 10-Gameplay-General, ...) of allowed values for the "ModGroup" property.|06-Models & Textures]]

Baseline:

1K

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Existing Guides
0.3.0b
1.0.0
2.0.0
2.1.0
2.2.0
2.3
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Install a Main File, and Step recommends: SSE Meshes Update File. Merge when asked.

Hide the following files/folders (instructions for hiding files/folders):

  1. Once installed, double-click the mod in MO to bring up Mod Information window
  2. Select the Conflicts tab
  3. At the top on the Winning file conflicts:' filter at top right, type Fixed Mesh Lighting
  4. Select all lines in the filtered Winning file conflicts: pane
  5. Right-click on any selected file and select Hide