SkyrimSE:No Grass In Objects

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Revision as of 18:24, January 3, 2023 by Z929669 (talk | contribs) (Text replacement - "|core=No |landw=No |enb=No" to "|core=No |landw=No |pp=No |enb=No")
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No Grass In Objects

by meh321

Game:

SkyrimSE

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

No

ENB Option:

No

Guide/Version-Specific Mod Recommendations

  No guides are using this mod

Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Download "Grass Control" from Main Files and install as normal.

Also Download "Grass Generation MO Plugin v1" and open it in 7-Zip.

  1. From Windows Explorer, navigate to C:/Modding/Tools/Mod Organizer/plugins
  2. Drag GrassPrecacher.py into the MO Plugins directory.
  3. Close and restart MO.
Grass Configuration

The following configuration applies to all users, regardless of whether or not grass LOD will be generated using DynDLOD. Precaching grass is necessary for this mod to resolve some specific stuttering issues when loading cells outdoors in grassy areas. Precaching also generally improves performance in these areas. Precaching grass is also required by DynDOLOD to generate grass LOD, but this mod has nothing to do with grass LOD otherwise.

Modify Config
  1. Double click on the mod in the MO left pane
  2. Click on the "Text Files" tab to modify GrassControl.config.txt
  3. Find the following settings and edit as follows:
RayCast = True

SuperDenseGrass = False ProfilerReport = False UseGrassCache = True ExtendGrassDistance = True ExtendGrassCount = False EnsureMaxGrassTypesPerTextureSetting = 15 OverwriteGrassDistance = 6144 OverwriteGrassFadeRange = 14128 OverwriteMinGrassSize = 67 GlobalGrassScale = 1.15 OnlyLoadFromCache = True

DynDOLODGrassMode = 0