Property:ModGroup

From Step Mods | Change The Game
Revision as of 17:26, October 11, 2021 by Z929669 (talk | contribs) (Text replacement - "05-Animations & Effects" to "05-Animation & Physics")

Text value that allows mods to be grouped into guide-section tables

Allowed values:

Value Description
01-Tools Standalone applications that aid in the management of the modding process
02-Extenders Mods that expand on the inherent functionality of a game or another mod without themselves affecting content
03-Resources Mods solely providing assets intended specifically for use by other mods without themselves affecting content
04-Foundation Baseline mods having many conflicting assets that should be overridden by other mods OR mods having programmatic changes that are widely accepted and adopted/expected by other mods
05-Animation & Physics Mods that affect animations or physics
06-Models & Textures Mods that replace existing models or textures
07-Sounds & Music Mods that affect sounds or music
08-Character Appearance Mods that affect the appearance of the player character or NPCs
09-Fixes Mods have a programmatic component that fixes various bugs and/or inconsistencies
10-Gameplay-General Mods that affect general or multiple gameplay mechanics
11-Gameplay-AI & Combat Mods that affect AI, stats, or combat mechanics of NPCs
12-Gameplay-Economy Mods that affect currency, rewards, values, rates, or any other economy-related mechanics
13-Gameplay-Immersion Mods that help to improve game immersion and role-playing scenarios
14-Gameplay-Quests Mods that alter aspects of quests and/or related lore
15-Gameplay-Skills & Perks Mods that affect the player character's or NPC skills and perks or related leveling
16-Interface Mods that affect any aspect of the user interface
17-Locations Mods that programmatically add new or alter vanilla locations
18-Lighting & Weather Mods that affect lighting and/or weather systems **installation is optional**
19-Utilities Mods that generate derived mod output from load-order-specific assets
20-Patches Mods that programmatically resolve load-order conflicts
21-Post-Processing Mods that affect post-processing graphics **installation is optional**
Showing 20 pages using this property.
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09-Fixes  +
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06-Models and Textures  +
06-Models and Textures  +
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06-Models and Textures  +, 07-Sounds and Music  +
06-Models and Textures  +
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06-Models and Textures  +
05-Animation and Physics  +
05-Animation and Physics  +
06-Models and Textures  +
16-Interface  +
06-Models and Textures  +
06-Models and Textures  +
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13-Gameplay-Immersion  +
06-Models and Textures  +
06-Models and Textures  +
The request is being processed and may take a moment. Preparing ...
{ "type": "PROPERTY_CONSTRAINT_SCHEMA", "constraints": { "type_constraint": "_txt", "allowed_values": [ "01-Tools", "02-Extenders", "03-Resources", "04-Foundation", "05-Animation and Physics", "06-Models and Textures", "07-Sounds and Music", "08-Character Appearance", "09-Fixes", "10-Gameplay-General", "11-Gameplay-AI and Combat", "12-Gameplay-Economy", "13-Gameplay-Immersion", "14-Gameplay-Quests", "15-Gameplay-Skills and Perks", "16-Interface", "17-Locations", "18-Lighting and Weather", "19-Utilities", "20-Patches", "21-Post-Processing" ] } }