Project talk:Data Dictionary: Difference between revisions
From Step Mods | Change The Game
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*: {{Fc|white|Comment: The flag is somewhat problematic since it applies only to textures and can be hard to verify especially for non-core mods. Moreover, we may still want to separately optimize/reoptimize the normal maps even if the color map textures are adequately optimized.}} ~[[User:Kelmych|Kelmych]] [[User talk:Kelmych|Talk]] 12:26, July 16, 2013 | *: {{Fc|white|Comment: The flag is somewhat problematic since it applies only to textures and can be hard to verify especially for non-core mods. Moreover, we may still want to separately optimize/reoptimize the normal maps even if the color map textures are adequately optimized.}} ~[[User:Kelmych|Kelmych]] [[User talk:Kelmych|Talk]] 12:26, July 16, 2013 | ||
*:: {{Fc|white|I think that this is a good flag for things that really should not be run through DDSopt for whatever reason. We can change the property and tag names easily enough if necessary.}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:21, July 16, 2013 (MDT) | *:: {{Fc|white|I think that this is a good flag for things that really should not be run through DDSopt for whatever reason. We can change the property and tag names easily enough if necessary.}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 15:21, July 16, 2013 (MDT) | ||
*:: {{Fc|white|What should we do if the color map textures are optimized but the normal maps are too large. Should there be tgwo flags, or just ignore the normal map issues?}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 21:11, July 16, 2013 (MDT) | *::: {{Fc|white|What should we do if the color map textures are optimized but the normal maps are too large. Should there be tgwo flags, or just ignore the normal map issues?}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 21:11, July 16, 2013 (MDT) | ||
*:::: {{fc|white|IMO we should just track the file's optimization, they can be whatever resolution the author wants, unless I'm missing something about them being "too large" (is that a thing?). Unless everything is optimized it shouldn't be tagged as such.}} ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 23:44, July 16, 2013 (MDT) | |||
* {{Fc|#e6b69e|'''''HasSKSE'''''}} (Boolean) - Indicates that the mod depends on SKSE. | * {{Fc|#e6b69e|'''''HasSKSE'''''}} (Boolean) - Indicates that the mod depends on SKSE. | ||
* {{Fc|#e6b69e|'''''HasMCM'''''}} (Boolean) - Indicates that the mod has MCM functionality and depends on SkyUI. | * {{Fc|#e6b69e|'''''HasMCM'''''}} (Boolean) - Indicates that the mod has MCM functionality and depends on SkyUI. | ||
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*::: {{Fc|white|But that might not be true for much longer, what if someone made a "craptastic computer pack", it might be nice to know that a mod has a positive effect. I think a choice of positive/none/negative would be well suited.}} ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 18:20, July 16, 2013 (MDT) | *::: {{Fc|white|But that might not be true for much longer, what if someone made a "craptastic computer pack", it might be nice to know that a mod has a positive effect. I think a choice of positive/none/negative would be well suited.}} ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 18:20, July 16, 2013 (MDT) | ||
*::: {{Fc|white|I was thinking about relative improvements compared to some STEP baseline, in which case a mod that reduces quality a small amount but improves FPS a lot might get a positive check here. Skyrim Performance Plus would certainly get a plus here also.}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 21:11, July 16, 2013 (MDT) | *::: {{Fc|white|I was thinking about relative improvements compared to some STEP baseline, in which case a mod that reduces quality a small amount but improves FPS a lot might get a positive check here. Skyrim Performance Plus would certainly get a plus here also.}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 21:11, July 16, 2013 (MDT) | ||
*:::: {{fc|white|When Z, Stopping, and I were talking we kind of came to the conclusion that baseline wouldn't be a universal aspect since packs can target differing computer ranges. The AffectsFPS and AffectsVRAM tags would then be compared to Vanilla; for example an HD mod would obviously negatively impact FPS and VRAM whereas some gameplay mod wouldn't affect either.}} ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 23:44, July 16, 2013 (MDT) | |||
* {{Fc|#e6b69e|'''''AffectsVRAM'''''}} (Boolean) - Indicates if a mod has a noticeable VRAM impact. | * {{Fc|#e6b69e|'''''AffectsVRAM'''''}} (Boolean) - Indicates if a mod has a noticeable VRAM impact. | ||
*: {{Fc|white|[See above]}} | *: {{Fc|white|[See above]}} | ||
* {{Fc|#e6b69e|'''''PerformanceAvailable'''''}} (Boolean) - Indicates if a mod has a performance version available. | * {{Fc|#e6b69e|'''''PerformanceAvailable'''''}} (Boolean) - Indicates if a mod has a performance version available. | ||
* {{Fc|#e6b69e|'''''QualityAvailable'''''}} (Boolean) - Indicates if a mod has a quality version available. | * {{Fc|#e6b69e|'''''QualityAvailable'''''}} (Boolean) - Indicates if a mod has a quality version available. | ||
{{Fc|white|Proposed: Replace AffectsFPS, AffectsVRAM, PerformanceAvailable, and QualityAvailable with the following:}} ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 18:20, July 16, 2013 (MDT) | |||
* {{Fc|#9eb6e6|'''''QualityItems'''''}} {{Fc|white|(object) - Multiple-instance template containing:}} | |||
** {{Fc|#9eb6e6|'''''QualityValue'''''}} {{Fc|white|(string) - Available graphical tiers or options available (2048, 1024, High, Low, etc.).}} | |||
** {{Fc|#9eb6e6|'''''AffectsFPS'''''}} {{Fc|white|(Boolean) - Indicates if a mod has a noticeable FPS impact.}} | |||
** {{Fc|#9eb6e6|'''''AffectsVRAM'''''}} {{Fc|white|(Boolean) - Indicates if a mod has a noticeable VRAM impact.}} | |||
===== Recommendations ===== | ===== Recommendations ===== | ||
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*: {{Fc|white|Proposed: s4n suggested adding capability to set flags (plus mod IDs) to note conflicts.}} | *: {{Fc|white|Proposed: s4n suggested adding capability to set flags (plus mod IDs) to note conflicts.}} | ||
*:* {{Fc|#9eb6e6|'''''Conflicts'''''}} {{Fc|white|(?) - Figure out some method to denote salient conflicts of ''particular'' interest.}} | *:* {{Fc|#9eb6e6|'''''Conflicts'''''}} {{Fc|white|(?) - Figure out some method to denote salient conflicts of ''particular'' interest.}} | ||
*:* {{Fc|white|how about a list of important conflicts using the STEP mod index in the list}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 21:11, July 16, 2013 (MDT) | *:*: {{Fc|white|how about a list of important conflicts using the STEP mod index in the list}} [[User:Kelmych|Kelmych]] ([[User talk:Kelmych|talk]]) 21:11, July 16, 2013 (MDT) | ||
*:*:: {{fc|white|We thought about this, but it'd be a huge pain in the ass to keep every mod updated with the mods it conflicts with. Not really sure how to go about this one.}} ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 23:44, July 16, 2013 (MDT) | |||
= Packs = | = Packs = |
Revision as of 05:44, July 17, 2013
New Properties for STEP Guides - WIP (Discussion Page)[edit source]
Following is a work-in-progress list of current and proposed attributes that can be associated with mod pages. Feel free to add anything you might think is useful. Let's try to keep it organized, so group similar or related properties as best you can. Note that Baseline has been removed from this list on purpose, that should be a Pack attribute based on the Pack's guidelines. ~FarloTalk 19:56, July 15, 2013 (MDT)