Project:Skyrim Special Edition: Difference between revisions

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{{Warning|text={{fc|#ddd|'''THIS IS NOT A GUIDE!'''}}
{{alert|type=warning|text={{fc|#ddd|'''THIS IS NOT A GUIDE!'''}}
This is not a guide. It is only a storehouse for information. It may or may not be outdated!}}
This is not a guide. It is only a storehouse for information. It may or may not be outdated!}}
{{TOC right}}
{{TOC}}
== Intro ==
== Intro ==
This will be the storehouse for information regarding STEP and Skyrim:Special Edition (SSE).
This will be the storehouse for information regarding STEP and Skyrim:Special Edition (SSE).


[http://forum.step-project.com/topic/11548-step-skyrim-special-edition/ Staff Discussion Forum] | [http://forum.step-project.com/topic/11543-step-guide-for-tesv-skyrim-special-edition/ User Discussion Forum]
[https://stepmodifications.org/forum/topic/11548-step-skyrim-special-edition/ Staff Discussion Forum] | [https://stepmodifications.org/forum/topic/11543-step-guide-for-tesv-skyrim-special-edition/ User Discussion Forum]




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=== Tools ===
=== Tools ===
[https://www.nexusmods.com/skyrimspecialedition/mods/6194/? Mod Organizer 2] is currently the best mod manager to use for SSE.
[https://www.nexusmods.com/skyrimspecialedition/mods/6194/? Mod Organizer 2] is the recommended mod manager to use for this guide.  


[http://www.nexusmods.com/skyrimspecialedition/mods/6837/? Wrye Bash] is used for Bashed Patching.
[https://www.nexusmods.com/skyrimspecialedition/mods/6837/? Wrye Bash] is used for Bashed Patching.


[http://www.nexusmods.com/skyrimspecialedition/mods/974/? Bethesda Archive Extractor] is used to extract SSE archives.
[https://www.nexusmods.com/skyrimspecialedition/mods/974/? Bethesda Archive Extractor] is used to extract SSE archives.


[http://www.nexusmods.com/skyrim/mods/79797/? NifModify] is a tool which will fix missing tangent and bitangent data in meshes. This can be valuable to modders porting meshes over to SSE, but also to users who may experience rendering issues with meshes from mods they port for their personal use. It's only available in command line.
[https://www.nexusmods.com/skyrim/mods/79797/? NifModify] is a tool which will fix missing tangent and bitangent data in meshes. This can be valuable to modders porting meshes over to SSE, but also to users who may experience rendering issues with meshes from mods they port for their personal use. It's only available in command line.


[http://www.nexusmods.com/skyrimspecialedition/mods/4089/? SSE NIF Optimizer] is a tool which will convert meshes to the new SE format while cleaning and fixing various issues found on the mesh.
[https://www.nexusmods.com/skyrimspecialedition/mods/4089/? SSE NIF Optimizer] is a tool which will convert meshes to the new SE format while cleaning and fixing various issues found on the mesh.
{{Warning Small|text=Using NIF Optimizer is a one way trip for the meshes. This means the new meshes from using the tool can no longer be used in Skyrim LE. They will only work in SE. Authors maintaining two versions of their mods for each platform, may want to try [http://www.nexusmods.com/skyrim/mods/79797/? NifModify] before using NIF Optimizer. If NifModify allows the meshes to render properly in SSE, then some maintenance work can be saved as the SE version of the mod will work in Skyrim LE. If not, then the author will have to maintain two separate versions of files for their mods. After converting many mods to SE, there's been very little reason to use NIF Optimizer.}}
{{AlertSmall‏‎|type=warning|text=Using NIF Optimizer is a one way trip for the meshes. This means the new meshes from using the tool can no longer be used in Skyrim LE. They will only work in SE. Authors maintaining two versions of their mods for each platform, may want to try [https://www.nexusmods.com/skyrim/mods/79797/? NifModify] before using NIF Optimizer. If NifModify allows the meshes to render properly in SSE, then some maintenance work can be saved as the SE version of the mod will work in Skyrim LE. If not, then the author will have to maintain two separate versions of files for their mods. After converting many mods to SE, there's been very little reason to use NIF Optimizer.}}


[http://www.nexusmods.com/skyrimspecialedition/mods/1918/? LOOT] is now available for Skyrim SE.
[https://www.nexusmods.com/skyrimspecialedition/mods/1918/? LOOT] is now available for Skyrim SE.


[http://www.nexusmods.com/skyrimspecialedition/mods/4875/? BethINI] - just use it and save yourself some headache.
[https://www.nexusmods.com/skyrimspecialedition/mods/4875/? BethINI] - just use it and save yourself some headache.


=== Known Issues ===
=== Known Issues ===
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=== 2.C. Extenders ===
=== 2.C. Extenders ===
;ENBoost
;ENBoost
:[http://enbdev.com/ ENBSeries] has been ported (limited) to SSE; however, ENBoost is not needed with SSE and will be dropped from the SSE Guide. Maybe someone needs [http://enbseries.enbdev.com/forum/viewtopic.php?t=1499 Skyrim particle patch for ENB].
:[https://enbdev.com/ ENBSeries] has been ported (limited) to SSE; however, ENBoost is not needed with SSE and will be dropped from the SSE Guide. Maybe someone needs [https://enbseries.enbdev.com/forum/viewtopic.php?t=1499 Skyrim particle patch for ENB].
* {{SSE|13956|FileAccess Interface for Skyrim SE Scripts - FISSES}} - Third party replacement.
* {{SSE|13956|FileAccess Interface for Skyrim SE Scripts - FISSES}} - Third party replacement.
;Skyrim Script Extender 64
;Skyrim Script Extender 64
:Has been released for SSE as [http://skse.silverlock.org/ a open alpha], a stable is eventually expected.
:Has been released for SSE as [https://skse.silverlock.org/ a open alpha], a stable is eventually expected.
* {{SSE|13048|PapyrusUtil SE - Scripting Utility Functions}} - Author's port.
* {{SSE|13048|PapyrusUtil SE - Scripting Utility Functions}} - Author's port.


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: Currently not ported. Author is working on a port. Not really needed anymore with DynDOLOD. However, larger windmill sails are possible (needs testing) with {{SSE|11487|SMIM Windmills Resized}}.
: Currently not ported. Author is working on a port. Not really needed anymore with DynDOLOD. However, larger windmill sails are possible (needs testing) with {{SSE|11487|SMIM Windmills Resized}}.
*{{SSE|659|Static Mesh Improvement Mod}} - Author's port.
*{{SSE|659|Static Mesh Improvement Mod}} - Author's port.
*[http://www.moddb.com/mods/skyrim-realistic-overhaul/downloads Skyrim Realistic Overhaul] - Author's port.
*[https://www.moddb.com/mods/skyrim-realistic-overhaul/downloads Skyrim Realistic Overhaul] - Author's port.
;HD Misc
;HD Misc
: Currently not ported. Author is MIA. Has been reported to work in SSE. {{SSE|22165|Realistic HD Misc Remastered}} seems to be a possible replacement.
: Currently not ported. Author is MIA. Has been reported to work in SSE. {{SSE|22165|Realistic HD Misc Remastered}} seems to be a possible replacement.
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I've made this setup as simple as possible. Simply load LOOT, add the following meta rule, and sort:
I've made this setup as simple as possible. Simply load LOOT, add the following meta rule, and sort:
{{Loot Rule|rule=
{{AlertSmall‏‎|type=loot|text=
''Books Cover Skyrim.esp''<br/>
''Books Cover Skyrim.esp''<br/>
'''Load after:'''
'''Load after:'''
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== STEP Compilation Mods ==
== STEP Compilation Mods ==
*[http://www.nexusmods.com/skyrimspecialedition/mods/6839/? Bellyaches Animal and Creature Pack SSE]
*[https://www.nexusmods.com/skyrimspecialedition/mods/6839/? Bellyaches Animal and Creature Pack SSE]
*[http://www.nexusmods.com/skyrimspecialedition/mods/2636/? Bellyaches HD Dragon Replacer Pack (SE)]
*[https://www.nexusmods.com/skyrimspecialedition/mods/2636/? Bellyaches HD Dragon Replacer Pack (SE)]
;Better Circlets
;Better Circlets
;Better Shadowmarks
;Better Shadowmarks
:has been [https://bugtracker.iguanadons.net/index.php?do=details&task_id=10190 fixed in USLEEP] so this mod is no longer needed.
:has been [https://bugtracker.iguanadons.net/index.php?do=details&task_id=10190 fixed in USLEEP] so this mod is no longer needed.
*[http://www.nexusmods.com/skyrimspecialedition/mods/2215/? Bowlegged jump animation fix]
*[https://www.nexusmods.com/skyrimspecialedition/mods/2215/? Bowlegged jump animation fix]
*[http://www.nexusmods.com/skyrimspecialedition/mods/9030/? Detailed Rugs]
*[https://www.nexusmods.com/skyrimspecialedition/mods/9030/? Detailed Rugs]
;Disease Descriptions
;Disease Descriptions
:Currently not ported. Unknown if works in SSE. William will be porting the mod.
:Currently not ported. Unknown if works in SSE. William will be porting the mod.
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;HiRes Legible Road Signs
;HiRes Legible Road Signs
;Improved Foot Wraps for Females
;Improved Foot Wraps for Females
* [http://www.nexusmods.com/skyrimspecialedition/mods/10099/? Natural Eyes]
* [https://www.nexusmods.com/skyrimspecialedition/mods/10099/? Natural Eyes]
*[http://www.nexusmods.com/skyrimspecialedition/mods/1044/? No NPC Greetings (Special Edition)]
*[https://www.nexusmods.com/skyrimspecialedition/mods/1044/? No NPC Greetings (Special Edition)]
*[http://www.nexusmods.com/skyrimspecialedition/mods/1432/? No Spinning Death Animation]
*[https://www.nexusmods.com/skyrimspecialedition/mods/1432/? No Spinning Death Animation]
;Realistic Smoke and Embers
;Realistic Smoke and Embers
;Realistic Wolf Howls
;Realistic Wolf Howls
*[http://www.nexusmods.com/skyrimspecialedition/mods/5870/? Ruins Clutter Improved]
*[https://www.nexusmods.com/skyrimspecialedition/mods/5870/? Ruins Clutter Improved]
;Serious HD
;Serious HD
:This is likely to be replaced by SRO.
:This is likely to be replaced by SRO.
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== Potential Mods ==
== Potential Mods ==
This is a list of mods that could have potential in a STEP:SSE.
This is a list of mods that could have potential in a STEP:SSE.
*[http://www.nexusmods.com/skyrimspecialedition/mods/1469/? Acquisitive Soul Gems Multithreaded] - potential replacement for Smart Souls.
*[https://www.nexusmods.com/skyrimspecialedition/mods/1469/? Acquisitive Soul Gems Multithreaded] - potential replacement for Smart Souls.
*[http://www.nexusmods.com/skyrimspecialedition/mods/8834/? Blended Roads] - looks really good!
*[https://www.nexusmods.com/skyrimspecialedition/mods/8834/? Blended Roads] - looks really good!
*[http://www.nexusmods.com/skyrimspecialedition/mods/2393/? ETHEREAL CLOUDS - Special Edition] - vanilla-friendly, cloud replacer.  
*[https://www.nexusmods.com/skyrimspecialedition/mods/2393/? ETHEREAL CLOUDS - Special Edition] - vanilla-friendly, cloud replacer.  
*[http://www.nexusmods.com/skyrimspecialedition/mods/2454/? HD Road Signs - 2K and 4K] - a nice HD, vanilla-friendly replacer.
*[https://www.nexusmods.com/skyrimspecialedition/mods/2454/? HD Road Signs - 2K and 4K] - a nice HD, vanilla-friendly replacer.
*[http://www.nexusmods.com/skyrimspecialedition/mods/8733/? Remove Small Rocks] - removes the annoying pebbles that are set as a grass which are seen along the roads. We already have a mod that does this, but this one is for SSE.
*[https://www.nexusmods.com/skyrimspecialedition/mods/8733/? Remove Small Rocks] - removes the annoying pebbles that are set as a grass which are seen along the roads. We already have a mod that does this, but this one is for SSE.
*[http://www.nexusmods.com/skyrimspecialedition/mods/3732/? Circlets or Masks with all Robes and Hoods] - why? Because it just makes sense.
*[https://www.nexusmods.com/skyrimspecialedition/mods/3732/? Circlets or Masks with all Robes and Hoods] - why? Because it just makes sense.
*[http://www.nexusmods.com/skyrimspecialedition/mods/7902/? Tempered Skins for Males]
*[https://www.nexusmods.com/skyrimspecialedition/mods/7902/? Tempered Skins for Males]
*[http://www.nexusmods.com/skyrimspecialedition/mods/10385/? HD Reworked Ores]
*[https://www.nexusmods.com/skyrimspecialedition/mods/10385/? HD Reworked Ores]

Latest revision as of 21:11, July 25, 2021

Warning-Logo.png

WARNING

THIS IS NOT A GUIDE!

This is not a guide. It is only a storehouse for information. It may or may not be outdated!

Intro[edit | edit source]

This will be the storehouse for information regarding STEP and Skyrim:Special Edition (SSE).

Staff Discussion Forum | User Discussion Forum


Do NOT use the included archiving tools that come with the new CK! They do not work properly. Follow these procedures for properly archiving mods for use with SSE: via Nexus Forums.

Tools[edit | edit source]

Mod Organizer 2 is the recommended mod manager to use for this guide.

Wrye Bash is used for Bashed Patching.

Bethesda Archive Extractor is used to extract SSE archives.

NifModify is a tool which will fix missing tangent and bitangent data in meshes. This can be valuable to modders porting meshes over to SSE, but also to users who may experience rendering issues with meshes from mods they port for their personal use. It's only available in command line.

SSE NIF Optimizer is a tool which will convert meshes to the new SE format while cleaning and fixing various issues found on the mesh.

Warning-Logo.png
WARNING:
Using NIF Optimizer is a one way trip for the meshes. This means the new meshes from using the tool can no longer be used in Skyrim LE. They will only work in SE. Authors maintaining two versions of their mods for each platform, may want to try NifModify before using NIF Optimizer. If NifModify allows the meshes to render properly in SSE, then some maintenance work can be saved as the SE version of the mod will work in Skyrim LE. If not, then the author will have to maintain two separate versions of files for their mods. After converting many mods to SE, there's been very little reason to use NIF Optimizer.

LOOT is now available for Skyrim SE.

BethINI - just use it and save yourself some headache.

Known Issues[edit | edit source]

Certain older texture formats will cause CTD with the DirectX 11 version included with Windows 7: https://forums.nexusmods.com/index.php?/topic/5077930-skyrim-se-texture-formats-question/?p=44708080

Converted STEP Mods[edit | edit source]

Below is a list of mods from the STEP Guide which have been converted to SSE or their current status for a port.

2.C. Extenders[edit | edit source]

ENBoost
ENBSeries has been ported (limited) to SSE; however, ENBoost is not needed with SSE and will be dropped from the SSE Guide. Maybe someone needs Skyrim particle patch for ENB.
Skyrim Script Extender 64
Has been released for SSE as a open alpha, a stable is eventually expected.


2.D Fixes[edit | edit source]

STEP Optimized Vanilla Textures
Temporary replacement: Template:SSE, Template:SSE.
Appropriately Attired Jarls
Currently not ported. Author will port when he/she has time.
Clothing and Clutter Fixes
Combined with Weapons and Armor Fixes.
Weapons and Armor Fixes
Combined with Clothing and Clutter Fixes.
Smart Souls
Currently not ported. Requires SKSE.
  • Template:SSE - Author's port. Requires SKSE.
  • Template:SSE - Author's port. - should be tested and included as a fix for the vanilla bookshelves.
Wiseman303's Flora Fixes
Currently not ported. Possible replacement: Template:SSE
Complete Crafting Overhaul Remade
Currently not ported. Requires SKSE. Can be ported manually: Template:SSE

2.E Interface[edit | edit source]

Disease Descriptions for the Immersive Adventurer
Currently not ported. Unknown if works in SSE. William will be porting the mod. Included in the STEP Compilation.
EASIER LOCKPICKING - Without Cheating - Nordic Retexture
Currently not ported. Gamwich will be porting.
High Quality 3D Map
Currently not ported. Author isn't active much so no word on a port or not.
KenMOD - Time on loading screen
Currently not ported. No word if there will be one or not.
Main Font Replacement
Be ported below. Has been reported to work fine with SSE. Template:SSE is a very nice font overhaul and has the default font that STEP currently recommends for the UI. This could be a replacement.
RaceMenu
Need vanilla and skse64plugins.
Smaller Cursor
Be ported below. Works in SSE (confirmed by Tech). No word from the author. Included in the STEP Compilation.

2.F Conflicting Graphics[edit | edit source]

Ultimate HD Fire Effects (included in the STEP Compilation)
  • Template:SSE Reported to work. Author has given someone else permission to port.
SkyFalls and SkyMills
Currently not ported. Author is working on a port. Not really needed anymore with DynDOLOD. However, larger windmill sails are possible (needs testing) with Template:SSE.
HD Misc
Currently not ported. Author is MIA. Has been reported to work in SSE. Template:SSE seems to be a possible replacement.
Tobes Highres Textures
Tobes Highres Textures. Currently not ported. Author claims that no port is needed and that they have tested it themselves in SSE for ~40 hours.

2.G. Landscape & Environment[edit | edit source]

aMidianBorn Caves and Mines
Currently not ported. Issues have been reported with SSE. No word from CaBaL whether a port will be made or not.
aMidianBorn Farmhouse
Currently not ported. Unknown if it works with SSE. No word from CaBaL whether a port will be made or not.
aMidianBorn Solstheim Landscape
Currently not ported. Unknown if it works with SSE. No word from CaBaL whether a port will be made or not.
aMidianBorn Whiterun
Currently not ported. Issues have been reported with SSE. No word from CaBaL whether a port will be made or not.
HD Dark brotherhood door
Currently not ported. No word if it will be or not. At least 1 user has reported that it works in SSE as-is.
HD Enhanced Terrain
Currently not ported. Report says it doesn't work with SSE. Author said in November he will port it; 3 months, no port. Possible replacement is Template:SSE
HD Stone Quarry and Clay Deposit for Hearthfire
Currently not ported. Mainly works in SSE besides the clay mesh. No word from the author.
High Quality LODs
Currently not ported. Reported to work with SSE, as is. No word from the author.
HQ Snow Texture
See Nordic Snow below.
Hybrids HD Plants and Herbs Retexture
Currently not ported. Supposedly works with SSE, as is. No word from the author.
Improved Vanilla Mountains HD
Currently not ported. Unknown if it works with SSE. No word form the author.
  • Template:SSE - originally in The Ruffled Feather (Included in the STEP Compilation 2.10).
  • Template:SSE - Author's port.
  • Template:SSE - originally part of The Ruffled Feather (Included in the STEP Compilation 2.10).
  • Template:SSE - Author's port. - aka HQ Snow (its just been renamed)
Northfire's Skidmarks 1K-2K
Currently not ported. I (TechAngel85) have been given permission to port this. Currently in testing.
Real Wood Textures - Farmhouses
Currently not ported. Unknown if it works with SSE. No word from the author.
Re-Defined Dungeons WIP
Currently not ported. Unknown if it works with SSE. No word from the author.
RUSTIC MONUMENTS and TOMBSTONES
MOUNTAINS has been ported below. Unknown if old one works with SSE. Author will likely port.
TreesHD_Skyrim_Variation
Currently not ported. Unknown if it works with SSE. No word from the author.
Vivid Clouds and Fogs
This mod is currently included in the Template:SSE mod below. Unknown if the author plans to do a separate release.
Whiterun Trellis Redesigned and HQ
Currently not ported. Unknown if it works with SSE. No word from the author.

2.H. Characters & Creatures[edit | edit source]

Brows
Currently not ported. Unknown if it works with SSE. Author is planning to port it.
Coverkhajiits
Currently not ported. Reported to work with SSE. No word from the author. Possible replacement: Template:SSE, Template:SSE.
High-Res Dartwing Texture
Currently not ported. Unknown if it works with SSE. No word from the author.
  • Template:SSE - Author's port. - users can skip the patches included in the main file if they use the STEP SSE Patch.
Lepidoptera Of Skyrim
Currently not ported. Unknown if it works with SSE. No word from the author.
More Realistic Hair
Currently not ported. Unknown if it works with SSE. No word from the author. Permissions grant conversion.
PAINTERLY
Currently not ported. Unknown if it works with SSE. No word from the author.
PondFish and Salmon Replacer - texture
Currently not ported. Unknown if it works with SSE. No word from the author.
RUSTIC CHILDREN
Currently not ported. Reported to work with SSE. Author will likely port.
RUSTIC DEATH HOUND
Combined with GARGOYLE.
RUSTIC GARGOYLE
Combined with DEATH HOUND.
Superior Lore-Friendly Hair - HD textures
Currently not ported. Mixed bag if it works with SSE. No word from the author.
Wiseman303's Critter Fixes
Currently not ported. Reported to work with SSE. No word from the author.
  • Template:SSE - Author's port.
  • Template:SSE - Author's replacement. - Successor to WSCO; however, this version isn't a good "vanilla" replacement.

2.I. Clothing & Equipment[edit | edit source]

aMidianBorn Blade of Woe
Currently not ported. Unknown if it works with SSE. No word from the author.
aMidianBorn Book of Silence
Currently not ported. Unknown if it works with SSE. No word from the author.
aMidianBorn imperial light and studded
Currently not ported. Unknown if it works with SSE. No word from the author.
aMidianBorn stormcloak officer armour
Currently not ported. Unknown if it works with SSE. No word from the author.
Dawnguard Crossbow Explosive Bolts Visualized
Currently not ported. Unknown if it works with SSE. No word from the author.
Dragonborn Mages Robes Retexture Pack
Currently not ported. Unknown if it works with SSE. No word from the author.
Skyrim Weapon De-LARP-ification Project
Currently not ported. Unknown if it works with SSE. No word from the author. It's probably just time to drop this mod. Currently there are only 54 meshes not covered by Better Shaped Weapons.

Template:SSE - Author's port.

Mage Outfit Texture Overhaul - Schools of Magic
Currently not ported. Unknown if it works with SSE. Author seems to think it'll work, but plugins should be ran through the new CK.
New Thinner Torch
Currently not ported. Unknown if it works with SSE. No word from the author.
Nightingale Prime HD
Currently not ported. Unknown if it works with SSE. No word from the author.
Not Really HD Mask of Clavicus Vile
Currently not ported. Unknown if it works with SSE. No word from the author.
TDN Vampire Armor Retexture
Currently not ported. Unknown if it works with SSE. No word from the author.

2.J. Animations & Effects[edit | edit source]

Better Turn Animation only One pose
Currently not ported. Unknown if it works with SSE. No word from the author.
  • Template:SSE - Third party port. - included in the STEP Compilation.
Burn Freeze Shock Effects
Currently not ported. Some report it works (loose files) with SSE while others have issues. No word from the author. Template:SSE as a possible replacement.
Dawnguard Rune Weapons FXS Replacer
Currently not ported. Unknown if it works with SSE. No word from the author.
DROPS
Currently not ported. Unknown if it works with SSE. No word from the author.
Dual Wield Blocking Animations
Currently not ported. Unknown if it works with SSE. No word from the author.
NoMaaM Breathing Idles BBB
Currently not ported. Unknown if it works with SSE. No word from the author. Template:SSE
Realistic Boat Bobbing
Currently not ported. Unknown if it works with SSE. No word from the author.
Running with your Bow Replacer
Currently not ported. Unknown if it works with SSE. No word from the author.
Skyrim - Enhanced Camera
Reworked below by the author. Requires SKSE. No word from the author. Will likely be dropped anyway.
Smaller Ice Spike and Ice Spear
Currently not ported. Unknown if it works with SSE. No word from the author.

2.K. Clutter & Miscellaneous[edit | edit source]

The 418th Step
Currently not ported. Unknown if it works with SSE. No word from the author.
Dark Brotherhood Tenets Restored
Currently not ported. Unknown if it works with SSE. No word from the author. Possible replacement: Template:SSE
Detailing the Eldrich - Higher-Res Riekling Architecture
Currently not ported. Unknown if it works with SSE. No word from the author.
Gemling Queen Dragon Claws
Currently not ported. Unknown if it works with SSE. No word from the author.
HD Linens
Currently not ported. Unknown if it works with SSE. No word from the author.
HD Ore And Ingots
Currently not ported. Reported to work with SSE. No word from the author.
  • Template:SSE - Author's port.
  • Template:SSE - Author's port.
  • Template:SSE - Author's port. - but is likely to have some issues with bright textures and compatibility with Book Covers Skyrim.
N-R HD Display Case
Currently not ported. Works with SSE (confirmed by Tech). No word from the author.
Not Really HD Keys
Currently not ported. Reported to work with SSE. No word from the author.
Not Really HD Leather Strips
Currently not ported. Unknown if it works with SSE. No word from the author.
Pilgrims Delight - High Hrothgar Shrine Retextures
There is a Template:SSE, but unknown if it's legit. No word from the original author.
Radiant and Unique Potions and Poisons HD
Currently not ported. Reported to work with SSE. No word from the author.
Realistic Instruments - Flute Lute and Drum HQ
Currently not ported. Reported to work with SSE. No word from the author. Possible replacement: Template:SSE
Retexture for Bread - Hearthfire
Currently not ported. Unknown if it works with SSE. No word from the author.
Retexture for Soup
Currently not ported. Reported to work with SSE. No word from the author.
RUSTIC DRAGON CORPSE
Currently not ported. Unknown if it works with SSE. No word from the author, but Gamwich is slowly porting his mods over.
RUSTIC NORDIC MURALS
Currently not ported. Unknown if it works with SSE. No word from the author, but Gamwich is slowly porting his mods over.
RUSTIC POTIONS and POISONS
Currently not ported. Unknown if it works with SSE. No word from the author, but Gamwich is slowly porting his mods over. His animated version Template:SSE.
Septim HD
Currently not ported. Some issues reported with SSE. No word from the author. Template:SSE is a possible replacement. Possible replacement: Template:SSE
Silly Level of Detail - Wine Cellar -- SLOD WC
Currently not ported. Unknown if it works with SSE. No word from the author.
Skyrim Redesigned WIP
Currently not ported. Unknown if it works with SSE. No word from the author.
Super Realistic Ore Textures
Currently not ported. Reported to work with SSE. No word from the author.
Sweet Mother - the Night Mother Improvement
Currently not ported. Unknown if it works with SSE. No word from the author.

2.L. Sound[edit | edit source]

Only the linked mods below have been converted; however, all sounds should work as is in SSE. Be wary of using the mods listed below as needing some sort of conversion. The effects of using a non-converted plugin are still unknown. If a mod is not listed, then it's only loose files and can be used safely with SSE.

These mods have archives that require conversion:

  • Better Weapon Swing Sounds

These mods have plugins that should be converted:

  • Dragons Shout with Voice (loose version works, but he location optional needs converted)
  • Immersive Skyrim Thunder V6
  • Improved Combat Sounds
  • Smooth blade draw and Sheathe

2.M. Gameplay[edit | edit source]

Auto Unequip Ammo
Currently not ported. Unknown if it works with SSE. No word from the author. Possible replacement: Template:SSE
ClamsDropPearls
Currently not ported. Unknown if it works with SSE. No word from the author.
Come together N Out of the way - Nausicaa-S Tweaker
Currently not ported. Unknown if it works with SSE. No word from the author.
Dual Wield Parrying
Currently not ported. Requires SKSE. No word from the author. Template:SSE is a possible replacement.
Enhanced Skyrim Factions - The Companions Guild
Currently not ported. Requires SKSE. Author will likely port when SKSE64 is available.
Skyrim Coin Replacer Redux
Currently not ported. Unknown if it works with SSE. Author is planning on porting.
Skyrim -Community- Uncapper
Currently not ported. Requires SKSE. Author has no plans to port the mod, but as opened permissions to allow someone to port it when SKSE64 is released.
Stealth Skills Rebalanced
Currently not ported. Requires SKSE. Author is planning on porting.
Thieves Guild Requirements
Currently not ported. Unknown if it works with SSE. Author is planning on porting it.
Timing is Everything - Quest Delay and Timing Control
Currently not ported. Unknown if it works with SSE. Author is planning on porting it.
Traps Make Noise - More Dangerous Traps
Reworked below by the author. Unknown if old one works with SSE. Author is planning on porting it.
Wiseman303's Trap Fixes
Currently not ported. Unknown if it works with SSE. No word from the author.
  • Template:SSE - Author's port. - users can skip the patches if the use the STEP SSE Patch. Users should still download the "Dark Brotherhood Forever to Misc Quests - Addon" file.

2.N. Patches[edit | edit source]

  • Template:SSE - Author's port. - this mod is now included in EBT.
STEP Compilation
This will be available when the SSE Guide is available.

STEP SSE Patch - This patch can be used as long as the user follows the advice provided below.

Bashed Patch
WB works for SSE and this will be available when the SSE Guide is available. Template:SSE here.
Dual Sheath Redux
Currently not ported. Requires SKSE. Author is planning on porting. Possible replacement: Template:SSE
Dynamic Distant Objects LOD - DynDOLOD
Currently working in a limited fashion.

Using the STEP SSE Patch[edit | edit source]

First this patch has only been made for the current list of ported mods provided above. This means if the mod isn't linked to a SSE Nexus page above, then it hasn't been included within this SSE Patch. Users can skip all patches provided by the mods because they have been included in the STEP SSE Patch, unless otherwise stated within the list above. Mods in testing have NOT been included in the patch with the following exceptions. Users should have these mods installed, as well, if they are going to use the patch:

  • Template:SSE has been used because it is a straightforward mod that fixes bookshelves; thus, should have no issues being accepted into STEP.
  • Template:SSE has been used over Ultimate Fire Effects due to it actually being ported over and the other not, yet.
  • Template:SSE has been used over SFO, for now, to maintain STEP's mandate of staying as close to vanilla as possible.

I've made this setup as simple as possible. Simply load LOOT, add the following meta rule, and sort:

Loot.png
LOOT:
Books Cover Skyrim.esp

Load after:

  • UnlimitedBookshelves.esp

STEP Compilation Mods[edit | edit source]

Better Circlets
Better Shadowmarks
has been fixed in USLEEP so this mod is no longer needed.
Disease Descriptions
Currently not ported. Unknown if works in SSE. William will be porting the mod.
Distant Decal Fix
Dragon Glyphs-Fixed
Enchantment Effect Replacer
Finer Dust
Frost Atronach HD
HD Sacks
HiRes Legible Road Signs
Improved Foot Wraps for Females
Realistic Smoke and Embers
Realistic Wolf Howls
Serious HD
This is likely to be replaced by SRO.
Skyrim Performance Plus
This is really no longer needed. It'll likely be dropped.
Smaller Cursor
This works out of the box from classic Skyrim.
The Beauty of Skyrim-Dungeons
Currently not ported. Unknown if it works in SSE. Author is likely to port.
The Ruffled Feather
This will eventually be converted. Currently Moss Rocks is ported. Decrease Those Plants will not likely be ported. Just Ice and Stalhrim will be ported.
Visible Windows

Potential Mods[edit | edit source]

This is a list of mods that could have potential in a STEP:SSE.