This wiki has been created as a community effort to document the internal workings of No Man's Sky as well as acquaint aspiring modders with the game modding possibilities.
Modding NMS is an on-going research effort and as such, many pages might change over time as new patches and updates will be released by Hello Games and as contributors will publish new insight details and techniques.
Join us in the NMS Modding Discord channel, and thanks so much for reading!
If you want to mod NMS, reading the Current State of Modding article is a good start to figure out the actual state of modding. This document is not extensive but it will already give an overview.
Then, if you're ready to try editing some values, you might check out The Modding Process tutorial to get all the first advices to extract, edit and repack files.
Once done, you might have the basis to go on and create your first mod, or you can continue to explore tutorials.
We are looking for adventurous individuals to experiment on every aspects of modding No Man's Sky. As many aspects of No Man's Sky remain hidden away behind untested properties and attributes, experimentation is necessary to learn more about these unknown aspects and ingame interactions.
If you are willing to assist in advancing research of the game's internal mechanics, please consider updating this wiki with your findings. All you will need to participate to this wiki is an account. To get one, just mention @TechAngel85 on the NMS Modding Discord channel or PM him on the forum with your username and desire to edit the NMS wiki. You'll then be assigned a user group for editing.
To Access the STEP forum :
- Sign up for a STEP forum account
- Verify your account from the mail you will receive.
- Log into the wiki using your forum username and password (login is at the top right of all wiki pages).
See the Wiki Reference for some guidance on creating and editing pages on the wiki.