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We are looking for adventurous individuals to experiment on every aspects of modding No Man's Sky!
We are looking for adventurous individuals to experiment on every aspects of modding No Man's Sky!


Research work is paramount to the continued existence and improvement of mods. As many aspects of No Man's Sky remain hidden away behind untested properties and attributes, experimentation is necessary to learn more about these unknown aspects and ingame interactions. Listed within the [[NMS:Current_State_of_Modding|Current State of Modding article]] is what can and can't be done, as far as we are presently aware. There, you'll also find links to places you can contribute findings and find tools that you may help develop further.
Research work is paramount to the continued existence and improvement of mods. As many aspects of No Man's Sky remain hidden away behind untested properties and attributes, experimentation is necessary to learn more about these unknown aspects and ingame interactions.


If you are willing to assist in advancing research of the game's internal mechanics, please update this wiki with your findings. To be able to create new pages and edit content, you will need an account. To obtain one:
If you are willing to assist in advancing research of the game's internal mechanics, please update this wiki with your findings. To be able to create new pages and edit content, you will need an account. To obtain one:

Revision as of 06:45, March 28, 2021

About

This wiki has been created as a community effort to document the internal workings of No Man's Sky's as well as acquaint aspiring modders with the game modding possibilities.

Modding No Man's Sky is an on-going research effort and, as such, many pages might change over time as new patches and updates will be released by Hello Games and as various authors will publish new insight details and techniques.

Join us in the NMS Modding Discord channel, and thanks so much for reading!

Getting Started

If you want to mod NMS, reading the Current State of Modding article is a good start to figure out the actual state of modding. This document is not extensive but it will already give an overview.
Then, if you're ready to try editing some values, you might check out The Modding Process tutorial to get all the basis to extract, edit and repack files.

Once done, you might have the basis to go on and create your first mod, or you can continue to explore tutorials.

Contribute

We are looking for adventurous individuals to experiment on every aspects of modding No Man's Sky!

Research work is paramount to the continued existence and improvement of mods. As many aspects of No Man's Sky remain hidden away behind untested properties and attributes, experimentation is necessary to learn more about these unknown aspects and ingame interactions.

If you are willing to assist in advancing research of the game's internal mechanics, please update this wiki with your findings. To be able to create new pages and edit content, you will need an account. To obtain one:

  1. Sign up for a STEP forum account
  2. Verify your account from the mail you will receive.
  3. Log into the wiki using your forum username and password (login is at the top right of all wiki pages).
  4. Mention @TechAngel85 on the NMS Modding Discord channel or PM him on the forum with your username and desire to edit the NMS wiki. You'll be assigned a user group for editing.

See the Wiki Reference for some guidance on creating and editing pages on the wiki.