Guide:Skyrim INI/Archive

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< Guide:Skyrim INI
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[Archive][edit | edit source]

bCheckRuntimeCollisions[edit | edit source]

bCheckRuntimeCollisions is believed to be unused by the game. It originated with Oblivion.

Default is 0.

bCheckRuntimeCollisions=(0,1)

bInvalidateOlderFiles[edit | edit source]

It originated with Oblivion.

Default is 1.

bInvalidateOlderFiles=(0,1)

bTrackFileLoading[edit | edit source]

bTrackFileLoading is believed to be unused by the game.

Default is 0.

bTrackFileLoading=(0,1)

bUseArchives[edit | edit source]

bUseArchives is believed to be unused by the game. It originated with Oblivion.

Default is 1.

bUseArchives=(0,1)

iRetainDirectoryStringTable[edit | edit source]

iRetainDirectoryStringTable is believed to be unused by the game. It originated with Oblivion.

Default is 1.

iRetainDirectoryStringTable=(...,-1,0,1,...)

iRetainFilenameOffsetTable[edit | edit source]

iRetainFilenameOffsetTable is believed to be unused by the game. It originated with Oblivion.

Default is 1.

iRetainFilenameOffsetTable=(...,-1,0,1,...)

iRetainFilenameStringTable[edit | edit source]

iRetainFilenameStringTable is believed to be unused by the game. It originated with Oblivion.

Default is 1.

iRetainFilenameStringTable=(...,-1,0,1,...)

sArchiveList[edit | edit source]

sArchiveList is believed to be unused by the game. It originated with Oblivion.

Default is Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Voices.bsa.

sArchiveList=string

sInvalidationFile[edit | edit source]

sInvalidationFile is believed to be unused by the game. It originated with Oblivion.

Default is ArchiveInvalidation.txt.

sInvalidationFile=string

sResourceArchiveList[edit | edit source]

This is a list of BSAs to be loaded without a plugin. The default value for this setting is incorrect if left out of the INI file. Unless you are using Mod Organizer, which automatically handles BSAs (it does not matter if you are using its BSA management or not), you need to include this line in your INI with Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa. This prevents incorrect BSA handling.

Default is SKYRIM - MISC.BSA, SKYRIM - SHADERS.BSA, SKYRIM - TEXTURES.BSA, SKYRIM - MESHES.BSA, SKYRIM - ANIMATIONS.BSA, SKYRIM - VOICES.BSA, SKYRIM - VOICES2.BSA, SKYRIM - INTERFACE.BSA, SKYRIM - SOUNDS.BSA (although default set by the game from the Skyrim_default.ini is Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa).

sResourceArchiveList=string

sResourceArchiveList2[edit | edit source]

This is a continuation of the list of BSAs to be loaded without a plugin. The default value for this setting is blank if left out of the INI file. Unless you are using Mod Organizer, which automatically handles BSAs (it does not matter if you are using its BSA management or not), you need to include this line in your INI with at least Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa. This prevents incorrect BSA handling, which is the cause of the infamous Esbern's missing voice bug.

Default is blank. (although default set by the game from the Skyrim_default.ini is Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa).

sResourceArchiveList2=string

sResourceArchiveListBeta[edit | edit source]

sResourceArchiveListBeta was added with the official 1.6 patch.

Default is blank.

sResourceArchiveListBeta=string

sResourceArchiveRetainFileNameList[edit | edit source]

Default is blank.

sResourceArchiveRetainFileNameList=string

sResourcePrefixList[edit | edit source]

Default is TEXTURES/, MESHES/, FACEGEN/, INTERFACE/ , MUSIC/, SOUND/, SCRIPTS/, MAXHEIGHTS/, VIS/, GRASS/, STRINGS/.

sResourcePrefixList=string