SkyrimSE:SkyrimPrefs INI/MAIN: Difference between revisions

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(Created page with "== [MAIN] == ==== bCrosshairEnabled ==== bCrosshairEnabled Default is 1. bCrosshairEnabled=(0,1) ==== bGamepadEnable ==== bGamepadEnable Default is 0. bGamepadEnable=(0,...")
 
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==== bCrosshairEnabled ====
==== bCrosshairEnabled ====
bCrosshairEnabled
bCrosshairEnabled toggles the crosshair. It is changeable in the in-game Settings > Display menu as ''Crosshair''.


Default is 1.
Default is 1.
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==== bGamepadEnable ====
==== bGamepadEnable ====
bGamepadEnable
bGamepadEnable toggles the use of a controller. Setting this to 1 fixes not being able to use a controller with the game. It is changeable in the in-game Settings > Gameplay menu as ''360 Controller''.


Default is 0.
Default is 0.
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==== bSaveOnPause ====
==== bSaveOnPause ====
bSaveOnPause
bSaveOnPause toggles the creation of autosaves at intervals of time specified by the length of fAutosaveEveryXMins. It is changeable in the in-game Settings > Gameplay menu as ''Save on Menu Character'' in combination with fAutosaveEveryXMins.


Default is 0.
Default is 0.
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==== bSaveOnRest ====
==== bSaveOnRest ====
bSaveOnRest
bSaveOnRest toggles the creation of autosaves upon sleeping. It is changeable in the in-game Settings > Gameplay menu as ''Save on Rest''.


Default is 1.
Default is 1.
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==== bSaveOnTravel ====
==== bSaveOnTravel ====
bSaveOnTravel
bSaveOnTravel toggles the creation of autosaves upon traveling to different locations. It is changeable in the in-game Settings > Gameplay menu as ''Save on Travel''.


Default is 1.
Default is 1.
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==== bSaveOnWait ====
==== bSaveOnWait ====
bSaveOnWait
bSaveOnWait toggles the creation of autosaves upon waiting. It is changeable in the in-game Settings > Gameplay menu as ''Save on Wait''.


Default is 1.
Default is 1.
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==== fHUDOpacity ====
==== fHUDOpacity ====
fHUDOpacity
fHUDOpacity sets the opacity of the head-up display (HUD). It is changeable in the in-game Settings > Display menu as ''HUD Opacity''.


Default is 1.0000.
Default is 1.0000.
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==== fSkyCellRefFadeDistance ====
==== fSkyCellRefFadeDistance ====
fSkyCellRefFadeDistance
fSkyCellRefFadeDistance sets the distance for neverfade objects (the references under a base element with the neverfade flag always show to maximum draw distance).


Default is 150000.0000.
Default is 150000.0000.
  fSkyCellRefFadeDistance=(...,-0.0001,0,0.0001,...)
  fSkyCellRefFadeDistance=(...,-0.0001,0,0.0001,...)

Revision as of 22:48, September 3, 2020

[MAIN][edit | edit source]

bCrosshairEnabled[edit | edit source]

bCrosshairEnabled toggles the crosshair. It is changeable in the in-game Settings > Display menu as Crosshair.

Default is 1.

bCrosshairEnabled=(0,1)

bGamepadEnable[edit | edit source]

bGamepadEnable toggles the use of a controller. Setting this to 1 fixes not being able to use a controller with the game. It is changeable in the in-game Settings > Gameplay menu as 360 Controller.

Default is 0.

bGamepadEnable=(0,1)

bSaveOnPause[edit | edit source]

bSaveOnPause toggles the creation of autosaves at intervals of time specified by the length of fAutosaveEveryXMins. It is changeable in the in-game Settings > Gameplay menu as Save on Menu Character in combination with fAutosaveEveryXMins.

Default is 0.

bSaveOnPause=(0,1)

bSaveOnRest[edit | edit source]

bSaveOnRest toggles the creation of autosaves upon sleeping. It is changeable in the in-game Settings > Gameplay menu as Save on Rest.

Default is 1.

bSaveOnRest=(0,1)

bSaveOnTravel[edit | edit source]

bSaveOnTravel toggles the creation of autosaves upon traveling to different locations. It is changeable in the in-game Settings > Gameplay menu as Save on Travel.

Default is 1.

bSaveOnTravel=(0,1)

bSaveOnWait[edit | edit source]

bSaveOnWait toggles the creation of autosaves upon waiting. It is changeable in the in-game Settings > Gameplay menu as Save on Wait.

Default is 1.

bSaveOnWait=(0,1)

fHUDOpacity[edit | edit source]

fHUDOpacity sets the opacity of the head-up display (HUD). It is changeable in the in-game Settings > Display menu as HUD Opacity.

Default is 1.0000.

fHUDOpacity=(...,-0.0001,0,0.0001,...)

fSkyCellRefFadeDistance[edit | edit source]

fSkyCellRefFadeDistance sets the distance for neverfade objects (the references under a base element with the neverfade flag always show to maximum draw distance).

Default is 150000.0000.

fSkyCellRefFadeDistance=(...,-0.0001,0,0.0001,...)