FalloutNV:Project Nevada

From Step Mods | Change The Game
Revision as of 16:15, December 13, 2021 by Z929669 (talk | contribs) (Text replacement - "|instructions disabling plugins]]" to "|instructions for disabling plugins]]")

Project Nevada

by PN Team

Game:

FalloutNV

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

Yes

LW Patch:

No

PP Patch:

{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Existing Guides
1.0.0
1.1.0
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Foreward

As of 2021 Project Nevada is very outdated and should not be used as a standalone mod. However, it adds some lore-friendly weapons and armor that can be used with the help of Project Nevada-Equipment Standalone.

Installation
  1. Download the main file.
  2. From the FOMOD installer tick only the Core and Equipment modules, and [Install].
  3. During installation, MO should warn you that a newer version of the MCM is detected. Click [Yes] to keep the standalone version of the MCM.

Disable ALL plugins (instructions for disabling plugins).

Hide the following folder (instructions for hiding files/folders):

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