Concept:FalloutNV ModGroup 11-Gameplay-AI and Combat

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11-Gameplay-AI & Combat
Mods that affect AI, stats, or combat mechanics of NPCs

Description of concept "FalloutNV ModGroup 11-Gameplay-AI and Combat"RDF feed

Concept describing all mods in FalloutNV, ModGroup 11-Gameplay-AI & Combat

[[Category:ModGroup 11-Gameplay-AI & Combat]] [[Game::FalloutNV]]

  • Fallout 3 Weapons Restoration Rebalanced
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • Fallout 4 Survival Mode - Style Damage
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • Helmet Armor for Localized DT/DR
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • Immersive Hit Reactions - Makes Combat Responsive
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • Immersive Recoil 2.0
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • JIP Realistic Weapon Overheating
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • JIP Selective-Fire
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • Melee Cleave a.k.a. Sweep
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • Melee Reach Fixed
    Game: FalloutNV
    CR Patch: true
    LW Patch: false
  • NPCs Sprint In Combat
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • Player Combat Priority
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • Quick Grenade Hotkey
    Game: FalloutNV
    CR Patch: false
    LW Patch: false
  • Thermic Lance - Fire effects
    Game: FalloutNV
    CR Patch: true
    LW Patch: false