User:Rootsrat/TheWitcher3 Return Of The White Wolf 110Update PhotoMode2inOne
From Step Mods | Change The Game
[BASE_ALL_ATTACKS] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_ATTACKS_NO_LIGHT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_ATTACK_HEAVY] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_ATTACK_LIGHT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_CameraMovement] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_CharacterMovement] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_CharacterMovementWithSprint] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_DEBUG] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_DRAW_SWORDS] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_DRAW_SWORDS_KEYBOARD] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_DRINK_POTIONS] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_FocusMode] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_INTERACTIONS_HORSE] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_INTERACTIONS_KEYBOARD] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_INTERACTIONS_PAD] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_Interactions] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_Items] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_JOURNAL_AND_QUEST_MANAGE] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_PanelsShortcuts] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_SHOW_RADIAL_MENU] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_SPECIAL_ATTACK_HEAVY] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_SPECIAL_ATTACK_LIGHT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BASE_Signs] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [Boat] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [BoatPassenger] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [Combat] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [Combat_Replacer_Ciri] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [Diving] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [EMPTY_CONTEXT] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [Exploration] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [Exploration_Replacer_Ciri] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [FakeAxisInput] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [FastMenu] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [Horse] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [Horse_Replacer_Ciri] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [JumpClimb] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [RadialMenu] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [SCENE_IS_STARTING_HACK] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [Scene] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [ScriptedAction] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [Swimming] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog) [ThrowHold] IK_NumPad0=(Action=Photomode2inOne) IK_NumPad8=(Action=SelectFXUp) IK_NumPad7=(Action=SelectFXDown) IK_NumPad9=(Action=ActivateFX) IK_NumPad5=(Action=SelectWTUp) IK_NumPad4=(Action=SelectWTDown) IK_NumPad6=(Action=ActivateWT) IK_NumPad2=(Action=TimeScaleUp) IK_NumPad1=(Action=TimeScaleDown) IK_NumPad3=(Action=TimeScaleReset) IK_NumPeriod=(Action=DespawnFog)