User talk:Diana TES GotH/Morroblivion Overhaul

From Step Mods | Change The Game
Welcome to Morroblivion Overhaul Version 2.0
The Modular Build

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Morroblivion Overhaul Forum can be found here → Morroblivion Overhaul
Morroblivion Overhaul Change Log can be found here → Morroblivion Overhual Change Log
NOTICE: This guide is tailored specifically for Morroblivion Project Release. If you are simply looking to improve your Oblivion experience, I recommend reviewing and selecting one of the following guides:
Oblivion Vanilla Enhanced by Astien
Bevilex' modlist for Oblivion -Graphics by Bevilex
Frosty's Oblivion Gameplay Overhaul Tutorial by Laiilaiiheii

Template:TOC rightMorroblivion.jpg

Introduction and Summary

Please visit my Patreon site to learn more about my goals and intentions: Diana TES GotH is creating Modding Guides and Tutorials.

Disclaimer: This is a guide intended to help first-time modders make their modding experience as successful as possible. The guide has been split into a number of small sections for your convenience.

Neither S.T.E.P. or I are responsible for users who do not install the recommended mods carefully and end up breaking their game. We are also NOT responsible if a user's system is not capable of handling the recommended mods.

Requirements:
Any questions or issues related to this guide will be addressed on the STEP: Morroblivion Overhaul forum. I encourage all users of this guide to register on the forum. For live assistance, discord members may join The Morroblivion Help Desk hosted by ponyrider0. I also encourage feedback and suggestions. While I am an experienced modder, I am by no means a master.

Notice: It is particularly important that new users begin with a clean installation of both Morrowind and Oblivion in order to be successful with their modding setup the first time through, so PLEASE READ EACH SECTION CAREFULLY, as no information included in this guide is irrelevant! Due to the many steps one must take in order to successfully install each mod, this will be a tedious and time-consuming project. It is recommended that you take the time to save all changes made to any files so that if you have to revert back to any part of this guide you can more easily retrieve the files you made any necessary changes to.

This guide has been created by experimenting with many online guides and modifying others recommendations to suit my own personal tastes. Mods tailored for Morroblivion are noted for convenience.

You must have LEGAL copies of BOTH Oblivion GOTY and Morrowind + All DLC’s.

IMPORTANT: READ the developer’s information provided before performing any installations. The instructions provided within this guide are only suggestions that work for the majority of users. Not all users have the same system specs.

Author's System

Motherboard: Alienware Aurora R6
OS: Windows 10 Pro
Processor: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
RAM: 16.0 GB
Video Card: GTX 1080Ti
Hard Disks: Standard Disk Drive
Power Supply: 850 WPSU Liquid Cooled Chassis
Case or Enclosure: Desktop
Monitor: Dell UP3216Q
Audio Equipment: Logitech Z906 5.1 Channel Speaker System
Input Devices: Logitech HID-compliant keyboard and mouse, Xbox One Controller, Steam Wireless Controller

This setup is also being tested with:

Motherboard: DELL N3JV3 DDR3 SDRAM
OS: Windows 10 Home
Processor: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz, 2001 MHz, 2 Core(s), 4 Logical Processor(s)
RAM: 16.0 GB
Video Card: NVIDIA GeForce GT 750M
Hard Disks: Standard Disk Drive
Case or Enclosure: Laptop

Legend and Terminology

Each mod or tool is preceded by a tag for easier management of the guide:

  • CORE
    This mod is a full part of the guide and is expected to be installed.
  • TOOL
    This isn't a mod, but a modding utility to be used during your modding adventure.
  • Optional
    This mod is optional. This is an addition considered useful to the setup, but might be more of a personal preference.
  • Morroblivion
    This mod is specifically tailored for Morroblivion.

Terminology:

  • Plugin - any .esp or .esm file.
  • ESM - Elder Scrolls Master. Usually saved as a .esm file, which has the same format as a .esp file, only one bit (as in, one bit of a byte) is different.
  • ESP - Elder Scrolls Plugin. Most mods are ESPs, but some are ESMs. Their format is the same, but the game handles them slightly differently in some specific cases.
  • ESS - Elder Scrolls Save. Your saved games. This is loaded after all the ESPs and ESMs are loaded, so that its changes (like what items are in which containers) can override what the plugins say.
  • BSA - Bethesda Softworks Archive. Sort of like a .zip file, but specific to Bethsoft's games, and optimized (sort of) for their specific usage.
  • Load Order - The order that your mods (ESPs and ESMs) are loaded. When conflicts occur, the last loaded conflict "wins".
  • Install Order - The order that files are installed into your Data folder. When multiple packages install the same file, the last installed package "wins".
  • Loose File(s) - A resource file in the Data folder that's "loose", as in not packaged into a BSA.
  • FormID - A unique ID assigned to each "record" of a plugin. Each object in the game is defined by a record, and each record has a FormID. A FormID is 32-bits, with the first 8 bits defining which ESM or ESP the record belongs to.
  • Vanilla - A term referring to Skyrim as distribute by Bethesda and Steam. This means no modifications have been done. Alludes to the "plainness" of the vanilla ice-cream flavor.

Pre-requisite Steps

Related Video: Morrowind: Installation & Settings by GamerPoets

Related Video: Oblivion: Installation & Settings by GamerPoets

Clean Install of Morrowind & Oblivion

UNINSTALL Morrowind and Oblivion

1. Backup any data you may wish to save for reference or use later.
2. Deactivate all mods using your choice of mod manager.
3. Open Steam, right-click Oblivion in your Library → Delete Local Content → Delete. Wait until the game has been uninstalled.
4. Navigate to C:\Users\YourUsername\AppData\Local\Oblivion and delete the Oblivion folder.
5. Navigate to C:\Users\YourUsername\Documents\My Games and delete the Oblivion folder.
6. Uninstall your previous Mod Manager(s) and other installed game files from the Control Panel → Programs.
7. Browse to your Morrowind and Oblivion directories and delete all files and sub-directories that were not uninstalled by Steam or through the Control Panel Programs.
8. If you used any other mod manager, find and delete their mod directories also.
9. If you previously used Wrye Bash, navigate to the Oblivion Mods folder it created and delete it as well.
   Notice: If you do not wish to lose previously installed mods make certain to back them up.

It is recommended to install Morrowind and Oblivion to an SSD, if available, and preferably on a separate drive/partition than the Operating System (i.e. instead of installing to the C: drive, install it to D: or E: etc.). If a separate drive/partition is unavailable, avoid installing Steam and Oblivion in "C:\Program Files" or "C:\Program Files (x86)" folders since Windows User Account Control [UAC] will cause issues with a modded Morroblivion.

Morrowind and Oblivion can be installed one of three ways:

1. Purchase the physical DVD from a retailer. Insert the disk, select Run "Setup.exe," and follow the on-screen instructions.
2. Install STEAM and purchase the digital media from the Steam store.
   Navigate to the Steam website, download the installer, and launch "SteamSetup.exe". Once Steam is installed, use the Steam search bar to search for "Morrowind" and “Oblivion” to purchase and install the game.
   NOTICE: Make certain to disable Steam Overlay for all games. Steam Overlay is known to cause issues with modded setups.
3. Purchase the games from GOG. 
   Elder Scrolls III: Morrowind GOTY Edition setup_tes_morrowind_goty_2.0.0.7.exe
   Elder Scrolls IV: Oblivion - Game of the Year Edition Deluxe install setup_oblivion_1.2.0416_cs_(12732).exe 

Security Settings
Since User Account Control can prevent some tools from working correctly, it is recommended to edit the security settings of your game directories to give users full control. To do this:

• Locate your game directory.
• Right-click the folder and select Properties.
• Go to the Security tab and click Edit...
• Highlight Users (<username>\Users) in the top panel.
• In the bottom panel, under the Allow column for Full Control, check the check box and click Apply.
• Click OK and OK again.

Windows Folder Options
Use the following settings for Windows "Folder and Search Options" while modding Morroblivion. These settings can be reverted at any time.

Windows Folder Options should be adjusted as follows:

• Check Show hidden files, folders, or drives.
• Uncheck Hide extensions for known file types.

Downloads
Some Windows systems or antivirus programs will block unrecognized downloads. Simply right click on the file, select properties, select unblock, select Apply and exit.

Oblivion Launcher Options
It is recommended to launch Morrowind and choose the preferred launcher options and in-game options to initialize the auto-detection process. While the main game engine is that of Oblivion, and only Oblivion is launched for playing Morroblivion, Morrowind is still accessed during the installation of Morroblivion through the Morroblivion Installer executable file.

As a quick-start to installing utilities, simply launch Oblivion from the Oblivion.exe to initialize the auto-detection process, and adjust the settings according to your system setup and preference.

Launcher Options

Adapter: Make certain to choose your video adapter.
• Screen Resolution: Select your screen resolution.
• Video Quality Presets: User’s Preference (Ultra is recommended).
• Mode: User’s Preference
• VSync: User’s Preference
• Screen Effects: Keep set to HDR - this is required for TES4LodGen used later in this guide. Note that anti-aliasing must remain at none for HDR to be enabled.
• Click [OK] when you are sure your settings match those above.

In-game Options &Controls
Click [Play] in the Oblivion launcher and once the menu loads click [Options] to set [Gameplay] and [Video] preferences.

Difficulty: (Users Choice)
• General Subtitles: (On)
• Dialogue Subtitles: (On)
• Crosshair: (Users Choice)
• Save on Rest/Wait/Travel: Set all to (Off)

REQUIRED AND RECOMMENDED IN GAME VIDEO OPTIONS for Oblivion Reloaded

Resolution = User Preference (Choose your Monitor Resolution)
Brightness = 50% (Choose your Desired Setting)
Texture Size = Large (Recommended for OR)
Tree Fade = 100% (managed by the OR's frame rate manager)
Actor Fade = 76% (managed by the OR's frame rate manager)
Item Fade = 60% (managed by the OR's frame rate manager)
Object Fade = 60% (managed by the OR's frame rate manager)
Grass Distance = 100% (managed by the OR's frame rate manager)
View Distance = 100% (managed by the OR's frame rate manager)
Distant Land = On (managed by the OR's frame rate manager)
Distant Buildings = On (managed by the OR's frame rate manager)
Distant Trees = On (managed by the OR's frame rate manager)
Int. Shadows = 5 (User's Preference) (Minimal Recommended)
Ext. Shadows = 5 (User's Preference) (Minimal Recommended)
Self Shadows = Off (Recommended for OR, also Self-Shadows draw a line between the head and body with Seamless - OCOv2 Edition.)
Shadows on Grass = Off (Recommended for OR)
Tree Canopy Shadows = On (Recommended for OR)
Shadow Filtering = High (Recommended for OR)
Specular Dist = %50 (MIN 10% REQUIRED FOR POM SHADERS)
HDR Lighting = On (REQUIRED FOR HDR SHADERS)
Bloom Lighting = Off (Recommended for OR)
Water Detail = High (REQUIRED FOR WATER SHADERS)
Water Reflections = On (REQUIRED FOR WATER SHADERS)
Water Ripples = Off (REQUIRED FOR WATER SHADERS)
Window Reflections = On (Recommended for OR)
Blood Decals = High (REQUIRED FOR BLOOD SHADERS)
Anti-aliasing= Off (Recommended for OR)

Working Folder

Suggested “Working Folder” structure for repackaging archives into “BAIN Simple Structure” for proper manual installation:

Create a new folder on your desktop naming it Working Folder. Move any downloaded archives that need to be repackaged into this "Working Folder". Read the developer’s informational documents. Make any necessary changes to the folder structure and files that are recommended. Any documentation that is not relevant to the installation simply create a new folder with the name of the mod it represents and move this folder into the Docs folder.

Notice: Saving a mod’s documents is mandatory for the hard core modder as the hard core modder will be tweaking things and will need the information contained in the documents.  The more casual modder may have no intention of doing any tweaking except what is covered in this guide.  Therefore, the casual modder will not need these documents and if they are needed the mod can usually be downloaded again. Therefore, the casual modder can, at their own risk, delete document folders, text files .txt, screenshots .jpg, .bsl files, and any other files that is not an active part of the mod. Do not delete files such as .esp, .esm, meshes, scripts, textures, etc.  Deleting files can also be helpful if your SSD is running out of space.

When the files are structured properly, create a new folder and name it as the original file is named + add _BAIN at the end of the file name in order to distinguish that it has been repackaged properly. We will do this later in the guide.

Notice: This is a simple structure recommended for all mods. Wrye Bash and Mod Organizer have the ability to allow the user to structure the mod within the utility before performing the installation. It is therefore a personal preference to create a Working Folder to restructure and repackage mods. Take the time to learn the abilities of the mod manager chosen.

Inside your Working Folder create a Data subfolder, inside the Data subfolder create a Docs subfolder and an OBSE subfolder, and inside the OBSE subfolder, create a Plugins subfolder:

1. Create a Data folder.
2. Create a Docs folder and move it into the Data folder.
3. Create an OBSE folder.
4. Create a Plugins folder and move it into the OBSE folder.
5. Move the OBSE folder into the Data folder. See examples below:
This is the original folder structure of the vanilla Oblivion\Data folder with an explanation of the added folders. Example 1
This is the original folder structure of the vanilla Oblivion\Data folder with an explanation of the added folders. Example 2

It is recommended that you create a new folder for downloads and repackaged files:

1. Navigate to the directory the games are stored in (for most users this will be \Steam\steamapps\common).
2. Create a New Folder naming it Oblivion Mods. This will be where you will store your downloads and repackaged mods for future retrieval, if needed, saving time and effort later. This will also be where Wrye Bash will retain mod files. Wrye Bash mod files will be located in the \Oblivion Mods\Bash Installers.

Backing Up Morrowind and Oblivion

Archiving the Data Folder and installing it as the first mod in Mod Organizer will be beneficial to correct any issues that may arise from certain utilities not recognizing the Unmanaged Oblivion.esm and other vanilla data files.

To archive your Data folder with Windows:

1. Navigate to your Oblivion\Data directory.
2. Select all folders and files.
3. De-select all files with a .bsa extension.
4. Right-Click and select "Add to archive…" naming it Oblivion Vanilla Assets.
5. Wait for the file to finish compressing, which may take a few minutes as it is a large file.
The Oblivion Vanilla Assets folder should look like the example below: Example 3.jpg
Contributed by Rogdonlp:
GOG Users should keep a copy of the four install files (3 for Oblivion and 1 for Morrowind). Make a New Folder and name it ‘GOG Install Files Backup’.  Put the four install files into the GOG Install Files Folder.  Move this file to another drive if possible. If you are running out of disk space the folder can be compressed with 7zip or the equivalent.
Now create a new folder and name it ‘INI and Other Files Backup’. Into the INI and Other Files Backup folder place the contents of:
<My Games>\Oblivion>
<YourUserName>\AppData\Local\Oblivion>
If possible, move the INI and Other Files Folder to another drive.
Steam Users should make a New Folder and name it Cleaned Data Files. Copy the entire Oblivion\Data folder into the Cleaned Data Files Folder. Move this file to another drive if possible. If you are running out of disk space the folder can be compressed with 7zip or the equivalent.
All users should periodically make backups of both the Oblivion folder and its entire contents (perhaps once a month). You should also create a backup of just the folder that contains all of your mods at least monthly (two weeks after the Oblivion folder packup above) and always before making major changes to your mods.
Mod Organizer Users: When using TES4Edit to clean .esp files you have the option to create a backup folder of the uncleaned mod which is created in the Overwrite folder. The backup file contents can be placed in a folder outside of MO that will store the uncleaned .esp files should they ever be needed. Another approach is to not save your uncleaned .esp backups. Instead create a file outside of MO labeled ‘Uncleaned Mods’. Copy your Oblivion\Mod Organizer\mods folder into this file BEFORE you start cleaning your .esp files. This way the uncleaned files are always available and you do not have to worry about backup files. Also, you have made your first monthly backup.

Suggestions for In-Game Testing

SPOILER! Console Commands for Testing:
Use the following Console Command to Enter Testing Cells:
For Morrowind: type coc mwToddTest; to leave type coc SeydaSNeen00
For Oblivion: type coc testinghall; to leave simply exit through the door labeled “to Hawkhaven”
Testing Morroblivion: Performance and Stability
Wait for all mods to load. From the main menu open the console with ~ key and type in the commands.
First Test - Explore Interior and Exterior Cells.
1. tgm; player.setav speed 255; player.setav athletics 255; tcl (turns collision on or off); tdt (toggle the debugging text and show FPS) 2. Testing Cells: • coc mwToddTest (Morrowind) • coc TestingHall (Oblivion) Also try: • coc CharacterSStuffSWonderland (Morrowind) • coc MarkAsSVampireSTestSCell (Morrowind) • coc ClutterSWarehouseSTSEverythingSMustSGoX (Morrowind) 3. "tmm 1" will toggle the map markers on and can be used to fast travel if it is enabled. Explore Open World Spaces, as well as Interior and Exterior Cells. Morrowind Places: • Ald'ruhn (Test Fast Travel) • Balmora (Test Fast Travel) • Sadrith Mora (Test Fast Travel) • Vivec (Test Fast Travel) Mournhold Places: • coc MournholdSTemple Bloodmoon Places: • coc FortSFrostmoth00 • Test fast travel to other Settlements. 4. Oblivion Places: • Test Portal Spell to Cyrodil • Test Fast travel to Cities, Towns, and Villages. Sheograth: • coc SEHighcrossExterior01 • Test Fast Travel to other Settlements. 5. Tamriel Rebuilt Test Fast Travel to locations South East and South West of Vvardenfell. • coc FireWatch00 • coc BaanSmalur00

Install a Mod Management Utility

A mod-management utility is REQUIRED in order to easily keep track of a complex mod setup like Morroblivion Overhaul. These utilities also make it far simpler to deconstruct a complex install in order to update to a new version and to update to newer versions of the mods. This is impossible to do simply or efficiently without a mod manager.

There are two mod managers that can be used to manage this setup; however, to simplify Morroblivion Overhaul maintenance/support for me and mod management for users, Morroblivion Overhaul only officially supports Mod Organizer. Although Wrye Bash is also a mod manager, Morroblivion Overhaul will only be using it for the functionality of creating the Bashed Patch. The reason for the limited support of Wrye Bash is, again, due to simplifying this Guide. Users who wish to use Wrye Bash may do so to install and maintain Morroblivion Overhual, however, unless these users are experienced in modding, these users may find it difficult to install this Guide. Wrye Bash users can use the Wrye Bash Guide for detailed instructions on setting it up as a modding utility package. Wrye Bash users should also be aware that support may be limited when seeking help on the forums due to Wrye Bash not being the officially supported mod manager.

Review the official guide for using Mod Organizer to manage your mods: Guide:Mod Organizer by S.T.E.P.
Notice: Revision as of February 3, 2018 of Morroblivion Overhaul provided support for Wrye Bash users. Wrye Bash users may wish to reference certain sections of the outdated version for tips on setting up certain utilities.

Prerequisites

While Mod Organizer (MO) boasts a standalone and fully modular platform, there are a few things necessary for an optimal experience:

Use 7-Zip or other compression software to extract any downloaded archives.

Nexus Account

TOOL
CORE
Register a Nexus account

Description: For many features of MO to work correctly, a Nexus account is required. Membership is free, the registration process is simple, and the benefits are enormous, so there is no reason not to join.

DirectX End-User Runtimes (June 2010)

TOOL
CORE
DirectX End-User Runtimes (June 2010) by Microsoft

Description: This download provides the DirectX end-user redistributable that developers can include with their product. (Required for Oblivion Reloaded).

Visual C++ Redistributable for Visual Studio

TOOL
CORE
Visual C++ Redistributable for Visual Studio 2015 by Microsoft

Description: The Visual C++ Redistributable Packages install run-time components that are required to run C++ applications built using Visual Studio 2015.

Special Installation Instructions:
Download manually:

Visual C++ Redistributable for Visual Studio 2012 Update 4 (Required for DDSOpt)
• Visual C++ 2013Visual C++ Redistributable for Visual Studio 2015 x86 (Required for Oblivion Reloaded)
• Visual C++ 2017
Notice: .NET Framework 3.5 is queried by the MO code and although all future .NET versions have this as a component, there are times when Windows will disable it. To rectify this, open the Windows search function and type "Turn Windows Features on or off". Scroll through the list and enable the 3.5 Framework by clicking the box. Close the dialog and restart your system if prompted.

Mod Organizer

TOOL
CORE
Mod Organizer by Tannin

Description: Mod Organizer (MO) is a tool for managing mod collections of arbitrary size. It is specifically designed for people who like to experiment with mods and thus need an easy and reliable way to install and uninstall them.

Mod Organizer version 1.3.11 is the most stable and time tested build. Mod Organizer 2 is still in development and does not currently have support for hooking Steam versions of Oblivion with OBSE. It also does not support Landscape LOD Generator's tes4ll utility, please use Mod Organizer version 1.3.11  for this guide. 
Notice: Since some "less-clever" Anti-virus software can mistake MO as malicious, it is important to ensure your AV packages are correctly set up to exclude MO, and it's components, from being quarantined.

Special Installation Instructions:
Download manually:

• Mod Organizer
1. Install into any folder outside User Account Control (read the provided documentation for recommendations).
2. Create a shortcut on your desktop, right-click the ModOrganizer executable, hover over the Send To menu, and select Desktop (create shortcut).

GamerPoets Useful Tips for Mod Organizer Users

Related Video: Mod Organizer : Installation & Setup by GamperPoets 
Related Video: Mod Organizer 2 | Official Series by GamerPoets
Downloading Mods
MOD MANAGER DOWNLOAD
Each mod on Nexus has a Files section, which is where mods are downloaded from. The MOD MANAGER DOWNLOAD option, if setup properly in the previous guide, will download the mod to M.O.’s Downloads directory. The archive will then be displayed in the Downloads Tab, which can be double-clicked to install the mod. Once installed the mod will appear at the bottom of the left pane where you can activate it by ticking the checkbox and then drag its position up and down to alter it’s priority. Load Order is covered a bit later. 
MANUAL DOWNLOAD
This option is not only helpful for some but necessary if Mod Organizer and Nexus are having issues linking to each other. Selecting MANUAL DOWNLOAD downloads the mods archive to your systems default location. From here there are two options:
1. Leave the archive where it is. From M.O.’s Toolbar select the Install from Archive icon. From the explorer navigate to the mod. Double-click it. One of M.O.’s various install options windows will open. Install the mod accordingly. I prefer to not use this method as it’s easy to lose track of the archive and or accidentally delete it.
2. The preferred manual method is to navigate to where the archive was downloaded to. Drag and drop the archive into MO2’s Downloads tab. Not only will the archive appear here but a copy will be added to your Downloads directory just as if you used MOD MANAGER DOWNLOAD. This option can be applied to any mod archive on your system regardless where you downloaded it from.
Downloads Tab Note
If you delete a mod from the Downloads tab it will also be deleted from the Downloads directory. Deleting mod archives is not advised because many mods, at some point, may no longer exist due to their authors removing them. Delete mods with caution. If you can help it don’t delete them at all unless you are sure that you will never want to use them again.
Installing Mods
Quick Install
This window opens when installing a mod for the first time that appears to be properly packaged for installation. 
   - Cancel cancels the installation
   - OK is generally what you want to choose as it allows MO to seamlessly install the mod.
   - Manual opens additional installation options. Generally used if you are aware that a mod is packaged improperly; a folder is missing or the mod structure is incorrect. The window that you are presented with represents the archives contents exactly how the author packaged them. From here you can:
     • Organize files and folders the same way that you would in windows explorer, by expanding the arrows then dragging and dropping items. 
     • Deactivate a checkbox so that none of the files or folders within it will be installed. Useful is a mod is packaged with multiple options.
     • If you receive the error message No game data on top level, right click the Data folder with the checkbox next to it and select Set data directory. The error message should change to a Looks good message. 
     • The other right-click options allow you to undo the Set directory and to create a new one, or rather a new folder, to organize things into by dragging and dropping items.
     • At any point, select OK to install the mod or Cancel to cancel the process.
Improperly Packaged Mods
If installing a mod that M.O. detects as being packaged improperly the Install Mods window will open. This is the same window that opens when selecting the Manual option from the Quick Install window. 
-With these mods you will notice the No game data on top level message. As previously mentioned right click the Data folder, the one with the checkbox, and select Set data directory. The error message should change to a Looks good message. 
-If it doesn't change expand all of the arrows and search for the proper top level folder to Set data directory for. Select OK to install.
Mod Pages w/Multiple Archives & Updates
Some mod pages have multiple archives that can be installed. These could be full updates, hotfixes, optional resolutions, so on. The situation that I present here is if you have already installed your first mod from a particular page and now you plan to download and install another from same one. This scenario presents a few options.
   • At the Quick Install window select OK. The Mod Exists window will open. From here you can:
1. Merge: which is used the majority of the time. This option adds all of the contents from the additional archive to the existing mod from the same page merging the two together. If any files are duplicates, generally updates, the files being installed will overwrite the old ones. This also leaves personal changes that you have made to the mod intact. Think of this as an addition to a mod that is already installed.
2. Replace: generally not recommended unless you have a sound reason to do so. This option completely replaces the original mod with the new archives contents. Think of this as a clean wipe and reinstall.
3. Rename: allows you to rename the archive that you are currently installing, which allows archives from the same page to act as two separate mods.
4. Cancel cancels installation.

Oblivion Vanilla Assets

CORE
Oblivion Vanilla Assets by Bethesda
Special Installation Instructions:
1. Drag the Oblivion Vanilla Assets archive file that was created into the right pane of Mod Organizer's Data tab.
2. Double click to install the mod and select Manual. Uncheck all plugins except for Oblivion.esm.
   Note: The vanilla plugins will be cleaned and replaced later in the guide.
3. Move Oblivion Vanilla Data_BAIN to the top of the mods list in the left pane and activate the mod.

Install Essential Utilities

Applications and utilities that aid in Morroblivion mod management.

Note: All of the following utilities should be installed manually. It is not recommended to install any of them using a mod manager. However, if they include a Data directory, the Data folder can be archived and installed as a normal mod to allow the user to monitor any available updates or revisions.

Select a location you wish to store your downloaded files. Create a new folder and name it Oblivion Mods.

Side Note: I create my download directory on a separate drive to save space on my SSD. Mod Organizer Users have the ability to change Settings to redirect the Download Directory. In Settings → General check Advanced. Select your Download Directory and click OK.

4gb Ram Patcher

NOTICE GOG Users: 4gb Patch has already been applied to the executables. GOG Users can skip this setup.

TOOL
CORE
4gb Ram Patcher by Daniel Pistelli

Description: This very little tool patches x86 executables in order to let them have 4GB (instead of only 2) of virtual memory on x64 platforms. This tool comes very handy for applications which need a great amount of virtual memory like games, 3D renderization, multimedia etc. To gain these 2GB, you just have to use this tool to patch the executable (*.exe file) of the software you want to have these additional GBs of virtual memory. It can be used by clicking on it and choosing the file or through command line (e.g.: "4gb_patch file.exe"). It automatically creates a backup copy of the original executable.

Special Installation Instructions:
Download manually:

• Download the 4GB Patch
1. Create a new folder in \Oblivion Mods\Utilities and name it 4gb Patch.
2. Download the 4gb Patch and extract the file.
3. Open the archive:
4. Run: 4gb_patcher.exe
   • If you get a security warning, click [Run]
   • Navigate to <Morrowind>
   • Select "Morrowind.exe"
   • Select "Morrowind Launcher.exe"
   • Navigate to <Oblivion>
   • Select "Oblivion.exe"
   • Select "OblivionLauncher.exe"
   • [Open]
   • [OK]

BethINI

TOOL
Optional
BethINI by DoubleYou (The S.T.E.P. resident INI Master).

Description: BethINI is an attempt to restore decency to the INI configuration files for games created by Bethesda.

Notice: Oblivion.ini tweaks is a controversial topic. It is recommended making only the absolute minimum changes to your Oblivion.ini. It is strongly advised to create a backup of the game generated Oblivion.ini that was created after selecting all of the Launcher and Game-play options. BehtINI will also create a backup of your original Oblivion.ini that can be restored if ever needed. Using BethINI may prevent the use of Wrye Bash's "INI Edits", or Mod Organizer's "Configurator".

Related Video: BethINI : Bethesda ini File Interface : Oblivion by GamerPoets

Related Forums: BethINI Support by DoubleYou

Special Installation Instructions:

Review BethINI Tweak list.
BethINI is a portable application. You can run it anywhere. Simply extract and run. Do NOT run through Wrye Bash or Mod Organizer!

Oblivion.ini Tweaks

See also Oblivion Launcher Video Presets to view the Oblivion.ini settings.
See also Alenet's Oblivion.ini thread at TES Reloaded.
See also Elder Scrolls IV: Oblivion Tweak Guide for a description and recommended settings.
See also UESP: Oblivion:Ini Settings: Multi-core CPU tweaks.

Before editing the Oblivion.ini, carefully check to ensure that there are no:

1. duplicate [sections]
2. duplicate settings
3. misspellings (avoid this by copying and pasting from the guide or using Wrye Bash INI Edits or Mod Organizers's Configurator. 
4. invalid characters (each setting can only have characters accepted by its type, indicated by its prefix)

Oblivion.ini; Safe Tweaks

[BackgroundLoad]
iPostProcessMilliseconds=25 ;OR's RECOMMENDED OBLIVION.INI SETTINGS
iPostProcessMillisecondsLoadingQueuedPriority=100 ;OR's RECOMMENDED OBLIVION.INI SETTINGS
[Controls]
bBackground Keyboard=1 ;This will set the game to read all Keyboard input, and will disable all Joystick controls that may interfere with them. Required for AoG.
bUse Joystick=0 ;Set to 0 if you don't use a game pad, some people claim this improves FPS and resolves mouse/input lag.
[Display]
bAllowScreenShot=1 ;Screen Shots can aid in trouble shooting user issue.
bUseRefractionShader=0 ;Disables refraction shaders for particle effects,recommended by OR's Alenet
fLightLOD1=4000 ;See light sources from further away, no noticeable fps cost.
fLightLOD2=6000 ;See light sources from further away, no noticeable fps cost.
iShadowMapResolution=1024 ;Better looking shadows, no noticeable fps cost.
[Gameplay]
bSaveOnInteriorExteriorSwitch=0 ;Disables autosave when entering a new area, prevents corrupted savegames and crash to desktop.
[General]
bAllowScriptedAutosave=0 ;Disables scripted autosave, prevents corrupted savegames and crash to desktop.
bBorderRegionsEnabled=0 ;Disables the limit where you can go.
bFaceMipMaps=0 ;Create mipmaps for face texture, required for OCO2
bUseEyeEnvMapping=0 ;Disables reflections on the eye rendering.
iPreloadSizeLimit=104857600 ;The RAM cache to store data, recommended by OR's Alenet
SIntroSequence= ;Disables intro videos.
SMainMenuMovie= ;Disables intro videos. Notice: If this is disabled, the Morroblivion Menu Replacer will not work properly.
SMainMenuMovieIntro= ;Disables intro videos. Notice: If this is disabled, the Morroblivion Menu Replacer will not work properly.
uExterior Cell Buffer=36 ;recommended by OR's Alenet
uGridDistantCount=50 ;OR's RECOMMENDED OBLIVION.INI SETTINGS
uGridDistantTreeRange=30 ;OR's RECOMMENDED OBLIVION.INI SETTINGS
uInterior Cell Buffer=18 ;recommended by OR's Alenet
[Grass]
fGrassEndDistance=8200 ;Max distance grass.
fGrassStartFadeDistance=7200 ;Max distance grass.
iGrassDensityEvalSize=2 ;2 or 4 recommended by OR's Alenet
iMinGrassSize=120 ;Better performance with no noticeable loss of grass.
[HAVOK]
fHorseRunGravity=3.0000 ;Leave this at 3 for OR gravity, else change it to 5, recommended by OR's Alenet
fJumpAnimDelay=0.2500 ;Sets the delay between an animation and the jump animation, recommended by OR's Alenet
iNumHavokThreads=3 ;Sets the number of threads when havok is enable on an object, recommended by OR's Alenet
[Interface]
fDlgFocus=3.0000 ;Less zoomed-in camera when talking to NPCs.
[SpeedTree]
bForceFullLOD=1 ;Makes trees look slightly better with little impact on overall framerate.
fLocalTreeMipMapLODBias=0.0000 ;recommended by OR's Alenet
fLODTreeMipMapLODBias=-0.5000 ;recommended by OR's Alenet
[Water]
bUseWaterReflectionsStatics=1 ;OR's RECOMMENDED OBLIVION.INI SETTINGS
bUseWaterReflectionsTrees=1 ;Better water reflections, no noticeable fps loss. OR's RECOMMENDED OBLIVION.INI SETTINGS

BOSS

CORE
BOSS: Load order sorting for TES IV: Oblivion by BOSS Developers

Description: BOSS is designed to assist mod users in avoiding detrimental conflicts, by setting the correct load order for the plugins they have installed.

BOSS also provides thousands of plugin-specific messages, including usage notes, Bash Tag suggestions, requirements, incompatibilities, bug warnings and installation mistake notifications. It supports the sorting of plugins ghosted by the Wrye Bash utilities, is highly customizable, has been translated into multiple languages, and is simple to use.

BOSS's Masterlist is also kept updated for Oblivion (with the latest update as recent as April 1, 2018.

Related Video:: Bevilex Modlist Full Video Guide - part 2: BOSS by outdated TV

See Also: BOSS User Rules Manager located just after (below) this section.

Special Installation Instructions:
1. Download boss_installer.7z and boss.zip.
2. Extract boss_installer.7z and install into any folder outside User Account Control.
3. Extract boss.zip. Navigate to the bin\Release-32 folder to copy and paste the boss.exe and boss_gui.exe into the BOSS root directory (overwrite when prompted).
   Notice: Mod Organizer version 1.3.11 does not support 64 bit applications. Make certain to install x86 (32 bit) applications when they are available. 
4. Add boss_gui.exe to Mod Organizer and Run from Mod Organizer.

BOSS Sorting

Notice: At any time during the mod installation process BOSS should be used to sort plugin load order before stopping to test Oblivion. This is necessary to ensure proper plugin priority order (load order), which can have a dramatic impact on the game (or at worst cause a CTD).
Launch BOSS and examine the BOSS output carefully looking for any alerts or warnings and address each as they appear.

BOSS User Rules Manager

Related Video: Bevilex Modlist Full Video Guide - part 5 update! by outdated TV

Editing the Boss Userlist

Be certain to read the BOSS Readme in the Docs section of the BOSS folder in order to become familiar with the utility.
1. In the Oblivion directory where BOSS was installed open the boss_gui.exe.
2. Select “Edit User Rules”
Example 4.jpg
The User Rules Manager Example 5.jpg
The User Rules Manager is a graphical interface for customizing how BOSS sorts your plugins and what messages it displays.
BOSS's sorting of your plugins and the messages it displays can be customized using user rules. User rules can:
1. Sort plugins relative to other plugins. Plugins can be .esp or .esm files, and you can both override the positions of plugins BOSS recognizes and sort plugins that are unrecognized.
2. Sort groups of plugins relative to other groups of plugins. BOSS's masterlist generally lists plugins in thematic groups, which you can override the relative positioning of. You can't create new groups though.
3. Insert plugins into the top or bottom of groups of plugins.
4. Edit the messages BOSS attaches to plugins. You can add new messages or replace existing messages with your own.
Notice: When adding a Sort user rule (e.g Immersive Interiors - Bravil.esp AFTER Immersive Interiors.esp), when you drag Immersive Interiors - Bravil.esp to “For” you should choose “Sort” “before”, then drag Immersive Interiors.esp to the right “of”. This actually sets Immersive Interiors - Bravil.esp AFTER Immersive Interiors.esp.

Userlist.txt

Navigate to the userlist.txt at \Oblivion\BOSS\oblivion. Create a shortcut of the userlist.txt to your desktop to perform some recommended edits.

Sorting An Unknown Plugin

To sort a plugin that is not in the masterlist after another plugin:
ADD: [RULE PLUGIN]
AFTER: [SORT PLUGIN]
To sort it before another plugin:
ADD: [RULE PLUGIN]
BEFORE: [SORT PLUGIN]

Changing A Recognised Plugin's Position

To sort a plugin that is already in the masterlist after another plugin:
OVERRIDE: [RULE PLUGIN]
AFTER: [SORT PLUGIN]
To sort it before another plugin:
OVERRIDE: [RULE PLUGIN]
BEFORE: [SORT PLUGIN]
The User Rules Manager allows easy management of your user rules without having to know any of their syntax (though if you want to customize messages, you need to know their syntax - fortunately it is pretty simple).

BOSS User Rules: contributed by ponyrider0

Instead of adding BOSS Rules based on position relative to specific files, add Rules based on the built-in BOSS groups. These groups are listed in the masterlist.txt (open with WordPad to see it formatted properly, Notepad will show you a mess). Some useful groups to know are "Morroblivion", "Pre Bash", "Post Bashed Patch" and "Map Changes". The "Morroblivion" group is a good place to put mods that are dependent on Morrowind_ob.esm/esp. The "Pre Bash" group is a good place to put mods which you want to load immediately before the Bashed Patch is loaded (and thus overriding all other mods which will be merged/imported into the Bashed Patch). "Map Changes" is a group which gets loaded after the Bashed Patch, and thus will preserve any custom map changes. "Post Bashed Patch" is a group which is similar to "Map Changes" but more generic. I personally make an over-ride to move the "Map Changes" group to be loaded after "Post Bashed Patch" (the default is to load Map Changes prior to the Post Bashed Patch group.

DDSopt - Optimization of DDS Textures

TOOL
CORE
DDSopt - Optimization of DDS Textures by Ethatron

Description: DDSopt is a tool which manages (preview & resizes) and recompresses your DDS-files. It is an optimal tool for ensuring your textures are saved in the right format, to create high quality DDS-textures from your sources (PNG etc.) and to package down-scaled versions of your textures. It has been forked off NIFopt and both programm share the same underlying technology regarding DDSs and BSAs. It does everything BSAopt does, you don't need both tools.

Special Installation Instructions:
Download manually:

• DDSopt - pre-release - update 4
• Download v2.82 batch files referenced in the Guide (updated January 28, 2016)
1. Extract the archive.
2. Create a folder in the Oblivion directory and name it DDSopt.
3. Select the executable that matches your system setup and place it in the DDSopt folder.
4. Right-click the executable, go to the [Compatibility] tab, tick the [Run this program as an administrator] checkbox, and click the [OK] button.
5. Update to the latest version of DDSopt.ini, and place it into the same folder as the DDSopt executables, overwriting the older version of this file.

Other Optimization Tools

TOOL
Optional
Optimization Tools

Description: The following tools will be used to optimize meshes for better game performance.

Special Installation Instructions:
Download and install the following utilities in the order presented:

Spluff Download from the Miscellaneous section
• Python 2.6.6 Release by Python.org (Windows x86 MSI Installer (2.6.6) (sig))
• Python File Format Interface by amoriilia, seith (PyFFI-2.1.5.cb92090.win32.exe)
Notice: Optimizing meshes and textures might have benefit, but requires special attention. Never blindly replace any of the textures or meshes without first double checking their quality. 

Land Magic

TOOL
CORE
Land Magic by DarklyDreaming

Description: Tool to fix tears in landscape. This utility should be used eEverytime you add/modify a mod with landscaping.

Oblivion Script Extender

TOOL
CORE
Oblivion Script Extender by OBSE Team

Related Video:: Bevilex Modlist Full Video Guide - part 2: OBSE by outdated TV

Description: The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It doesn't make any modifications to oblivion.exe, TESConstructionSet.exe, or any other files in your oblivion install, so don't worry about permanent side effects. It is compatible with the Official Oblivion 12416 Patch, as well as the 1.2 or higher version of Official Oblivion Construction Set. Versions of Oblivion downloaded via Steam are supported as well.

Special Installation Instructions:
Download manually:

• Current Stable Version: v0021
• Latest loader: obse_loader.zip Notice: for GOG User's Only
1. Download and Extract obse_0021.zip to the OBSE folder.
2. -- USE THIS WITH THE GOG VERSION -- 
   Download and extract the obse_loader.exe from the obse_loader.zip to the OBSE folder overwriting the obse_loader.exe previously extracted.
3. Use the Working Folder structure included in the Pre-requisite Steps section to repackage the mod.
   • Create a new folder inside the Data folder and name it Docs.
   • Create a new folder inside the Docs folder and name it OBSE Docs.
   • Move the following files into Docs\OBSE Docs
   • src
   • obse_command_doc.html
   • obse_readme.txt
   • obse_whatsnew.txt
4. Move the newly restructured Docs\OBSE Docs folder into the Oblivion Data folder.
5. Move the following files into the main Oblivion game directory where the Oblivion.exe is located:
   • obse_1_2_416.dll
   • obse_editor_1_2.dll
   • obse_loader.exe
   • obse_steam_loader.dll Notice: for Steam User's Only 
   ALL Steam Users must launch from the Oblivion.exe. DO NOT launch the obse_loader.exe file. The obse_loader.exe file is required for the Construction Set Extender and must be installed.

Mod Organizer Steam Users and OBSE Settings

To ensure that OBSE (Steam Version) works properly with Mod Organizer, some users may need to perform the following workaround:

1. Launch Steam, right click on Oblivion, and select Properties. Make certain that Steam Overlay is unchecked.
2. Launch Mod Organizer, go into Settings and click the Workarounds tab. There's an option called Load Mechanism. By default it will be set to Mod Organizer. Change it to Script Extender and make certain the Steam App ID is set as 22330. Click Ok to exit.
3. Open the Modify Executables dialog by clicking the Gear Icon Gear MO to create a new executable.
4. Give the executable a title (e.g. Oblivion Steam Launch).
5. In the Binary box navigate to where you have steam installed. %\Steam\Steam.exe.
6. In the arguments box add the following argument -applaunch 22330. Click add and Ok.
7. From the executable select Steam → Shortcut and click Desktop.
   Notice: You can change the icon to the Oblivion.exe icon by right clicking on the shortcut, select Properties, select Change Icon and navigate to the Oblivion game directory to choose the Oblivion.exe file.
8. From this point forward only use MO Steam to launch Oblivion.
   Notice: After launching the game there may be a warning alerting that Ini Tweaks overwritten. Click Fix and Close.
Mod Organizer Users and OBSE Plugins
Mod Organizer does not run OBSE Plugin files. Nevertheless, installing OBSE mods with Mod Organizer will allow the user to input information about the mod and be informed of any version updates. When a mod with an OBSE directory is installed, open the mod in explorer. Copy the OBSE folder and paste it into the Oblivion\Data folder.

Official Oblivion Construction Set

NOTICE GOG Users: TESConstructionSet is included with the GOG version. Skip to Step 5.

TOOL
CORE
Official Oblivion Construction Set by Bethesda

Description: The Elder Scrolls Construction Set allows you to edit and create content for The Elder Scrolls IV: Oblivion.

Visit The Elder Scrolls: Construction Set Wiki page for guidance and tutorials.

Special Installation Instructions:
Download Manually:

• Construction Set 1_2_404
• Construction Set 1_2_404 Readme
• Optional files: LIP Template
1. Create a new folder in \Oblivion Mods\Utilities and name it Oblivion Construction Set.
2. Download and Extract the files.
3. Launch the executable to install the TES4 Construction Set.
4. Extract the LIPTemplate and manually install the Sound folder to the Oblivion\Data directory. Do not install the LIPTemplate.esp.
5. Add the TESConstructionSet.exe as an executable and Run from Mod Organizer. This will create the ConstructionSet.ini. Navigate to C:\Users\Username\Documents\My Games\Oblivion and open the ConstructionSet.ini with Notepad or other text editor and make the following changes:
   bForceCheckOutOnRefFix=1
   bFixPersistenceOnRefInit=1
   bFixBadLocRefsOnInit=1
   SArchiveList=Oblivion - Invalidation.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
   SInvalidationFile= (this should be left blank)
6. Save and then close.

The Construction Set Extender

TOOL
CORE
The Construction Set Extender by shadeMe

Description: Construction Set Extender (CSE) adds features and functionality to the CS - read the installation instructions.

Notice: CSE does not recognize obse_loader.exe loaders older than the most current v0021. If you chose to replace the Steam version in order to launch the game with an older obse_loader.exe, CSE will not function.

Special Installation Instructions:
Download manually all files in the links.

• CSE 8.0
• Visual Styles Enabled CS

Install Manually

1. Extract the files and move the following directly into the Oblivion game directory:
   • Data folder
   • CrashRpt1403.dll
   • crashrpt_lang.ini
   • CrashSender1403.exe
   • dbghelp.dll
   • DevComponents.DotNetBar2.dll
   • GlobalInputMonitor.dll
   • ICSharpCode.AvalonEdit.dll
   • lame.exe
   • Launch CSE.bat
   • ObjectListView.dll
   • TESConstructionSet.config
   • TESConstructionSetOld.exe
2. If you downloaded the Visual Styles Enabled CS-36370-1-2-0-404.zip extract it and copy the following file into the Oblivion game directory:
   • TESConstructionSet.exe
3. Move the Construction Set Extender_readme.rtf in the Data\Docs\Construction Set Extender folder.
4. Modify the Construction Set Executable
   Binary: %Steam\steamapps\common\Oblivion\Launch CSE.bat
   Start In: (leave blank)
   Arguments: -editor -notimeout
   Check "Close MO when started"
   Click Modify then Close
Notice: obse_loader.exe and TESConstructionSet.exe must be set up to Run as administrator for the CSE. Right click on each executable file, select Properties/Compatibility and check Run this program as an administrator.

CSE_ENB Compatible Launcher

TOOL
CORE
CSE_ENB Compatible Launcher by ponyrider0

Description: Oblivion's Construction Set Extender is a wonderful tool, but conflicts with the d3d9.dll file installed with ENBoost or ENBseries. Ponyrider0 has created this simple Launch CSE.bat which temporarily disables d3d9.dll file while the Construction Set Extender is in use. The user MUST NOT CLOSE the Command Prompt before closing exiting the Construction Set Extender.

Special Installation Instructions:
Download manually:

• Download MOB Ovherhaul Patches and extract CSE_ENB Compatible Launcher
INSTALLATION
1. Rename the existing Launch CSE.bat to Launch CSE.bat.bak to preserve the original file.
   Note: To restore the original file simply remove .bak from the filename.
2. Extract Launch CSE.bat from the CSE_ENB Compatible Launcher-47791-1-1.7z to the Oblivion's root directory (where Oblivion.exe is).
3. Add Launch CSE.bat as an executable.
4. To Run select Launch CSE.bat from the mod manager's executable list.
   NOTICE: DO NOT execute Launch CSE.bat until after the d3d9.dll file is installed with ENBoost. When Launch CSE.bat is executed you will see the following message pop up in the Command Prompt: 
   NOTICE: DO NOT CLOSE the Command Prompt before exiting the Construction Set Extender. Follow the instruction in the Command Prompt:
=====================================================================
 Renaming d3d9.dll for CSE compatibility.  Please keep this window open.
 Do not press any key until you have quit the CSE.
======================================================================
======================================================================
 Renamed d3d9.dll.  You may press any key to close this window.
======================================================================
Press any key to continue . . .
======================================================================

TES4Edit

TOOL
CORE
TES4Edit by ElminsterAU

Related Video: xEdit : TES5Edit , FO4Edit, etc... : Start to Finish : 1.0 by GamerPoets

Description: This tool is for manually editing your mods and mod cleaning.

Notice: xEdit is the collective name for TES5Edit, TES4Edit, FNVEdit, and FO3Edit. TES4Edit, Mator Smash, Merge Plugins, and TES4LODGen are all TES4Edit utilities. When installing files into the TES4Edit directory, keep the most recent files. DO NOT select to overwrite all.

Special Installation Instructions:
Download manually:

• TES4Edit 3.2
• FNVEdit Training Manual from the description page. (This manual is applicable to TES4Edit and strongly recommended.
1. Create a new folder in the Oblivion game directory. Name it TES4Edit. Extract the downloaded files into this folder.
2. Add TES4Edit as an executable.
   • In the Title field, type TES4Edit.
   • For the Binary field, browse \Oblivion and select the application.
   • For the "Argument" field, type -b:"pathto\Oblivion\Mod Organizer\mods\TES4Edit Backups\"
     Example: -b:"D:\Steam\steamapps\Common\Oblivion\Mod Organizer\mods\TES4Edit Backups\"
   • Click the Add button. This will add TES4Edit to the executables list.
2. The first time you Run TES4Edit in the Master/Plugin Selection screen right click and choose Select None.
3. Click OK.
4. Wait for Background Loader: Finished message and then close the window.
5. TES4Edit may generate an empty TES4Edit Backups folder in the Overwrite Mod.
   Right click on the Overwrite mod and select Create Mod. Name it TES4Edit Backups. 
   Note: This mod does not need to be activated as it simply stores the TES4Edit Backup files.

Merge Plugins

TOOL
CORE
Merge Plugins by Mator

Related Video: Merge Plugins : Start to Finish by GamerPoets

Related Forums: Mator's Utilities Support by Mator

Description: Merge Plugins Standalone (or just Merge Plugins), is a tool for combining mods from Bethesda games which have .ESP/.ESM files. It uses the xEdit codebase as an API, and can be used with Skyrim, Oblivion, Fallout New Vegas, and Fallout 3.

Special Installation Instructions:
Download manually:

• Merge Plugins
1. Download Merge Plugins and extract the archive into the Oblivion\TES4Edit folder.
2. Move the following files into the TES4Edit folder:
   • doc
   • lang
   • changelog.txt
   • MergePlugins.exe
   • Oblivion.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat (overwrite the original)
   • TES4Dictionary.txt
3. Add Merge Plugins as an executable.
4. Run MergePlugins.
5. The Oblivion Profile should already be detected.
   Game: The Elder Scrolls IV: Oblivion
   Path: \Oblivion\
   Click on the Oblivion icon and then click OK.
   Right click in the window and select Uncheck All. Click OK.
When you first start Merge Plugins you should do some initial configuration. Click the settings icon. 6. Setup: Watch GamerPoets video linked above.
Notice to ALL Users: This application will be launched later in the guide.

TES4LODGen

TOOL
CORE
TES4LODGen by ElminsterAU

Description: TES4LODGen is a One-Click DistantLOD Generator.

Special Installation Instructions:
Download manually:

• TES4LODGen_3_1_1
1. Download TES4LODGen and extract the archive.
2. Select the TES4LODGen.exe file and move it to the Oblivion\TES4Edit directory. Move the README.txt to the Oblivion\TES4Edit folder.
3. Add TES4LODGen as an executable.
   • In the Title field, type TES4LODGen.
   • For the Binary field, browse \Oblivion and select the application.
   • For the "Argument" field, type -o:"pathto\Oblivion\Mod Organizer\mods\TES4LODGen\"
     Example: -o:"D:\Steam\steamapps\Common\Oblivion\Mod Organizer\mods\TES4LODGen\"
   • Click the Add button. This will add TES4LODGen to the executables list.
4. From the executable button choose TES4LODGen and click Run.
5. Allow the DistantLOD Generator to finish then close the window.
   • Double click the Overwrite mod to view the contents. Close the window. 
   • Right click on the Overwrite mod and select Create Mod. Name it TES4LODGen. Activate this mod and move it just below the Bashed Patch, 0.esp mod.

TES4LL

TOOL
CORE
Landscape LOD generator tes4ll-v5 by Gruftikus and Lightwave

Description: Tes4ll creates new and individual high-resolution landscape meshes including all the additional changes added by the mods which one has installed.

Special Installation Instructions:
Download manually:

• Landscape LOD generator 5_15c
1. Install Landscape LOD generator manually into the Oblivion\Data folder to ensure this utility will work when launched with the MPGUI executable that is installed in the next section.
2. Open Mod Organizer. Select the Oblivion Vanilla Assets mod from the left pane and open in Explorer.
3. Copy Landscape LOD generator tes4ll-v5 files into the Mod Organizer\mods\Oblivion Vanilla Assts folder.
4. Tweak tes4ll_all.mpb:
   Right click tes4ll_all.mpb to open with your favorite text editor and replace all the instances of $_gamedir\Data\ with the full path name that points to the TES4LL folder. If your favorite text editor does not have a "Replace All" function, just use Wordpad:
   • Open tes4ll_all.mpb in WordPad, click Replace to open the Replace dialog window.
   • Fill in the "Find with" field with $_gamedir\Data\.
   • Fill in the "Replace with" field with the full path to your TES4LL project folder.
     Example: D:\Steam\steamapps\Common\Oblivion\Mod Organizer\mods\TES4LL\.
   • Make sure you have a \ at the end of each line, then click Replace All.
5. While still in Explorer, navigate to the Mod Organizer\mods folder and create a new folder named TES4LL.
6. In the TES4LL folder, create the following sub-folder structure:
   Meshes\Landscape\LOD
   Textures\LandscapeLOD\Generated
   Pictorial example below:
   Tes4ll mod8xkkq.jpg
7. In Mod Organizer's left pane, right click and select All Mods -> Refresh. The new TES4LL mod will now appear in the mods list.

Multi Purpose GUI

TOOL
CORE
Multi Purpose GUI by Gruftikus

Description: MPGUI (Multi Purpose GUI) is a graphical frontend for various command-line based tools such as Lightwaves TESAnnwyn/TES4qLOD and tes4ll. MPGUI works for Morrowind (TESAnnwyn only), Oblivion, Skyrim, and Fallout3/NV.

Special Installation Instructions:
Download manually:

• mpgui_2_00
1. Extract the archive and double-click on the Setup.exe or on MPGUI-Setup.msi. There is no need to install MPGUI in the game path; however, it is recommended to install it on same drive as the game directory.
2. Add mpgui.exe to Mod Organizer's executables.
3. Run mpgui from Mod Organizer.
4. From the header, select File -> Open batch... -> Navigate to the %\Mod Organizer\mods\Oblivion Vanilla Assets\Ini\tes4ll folder and select tes4ll_all.mpb
    Note: You could alternatively copy a shortcut of the tes4ll_all.mpb into the MPGUI folder for quicker access. 
   File:MPGUI 01.jpg
5. From the header, select Options -> Game mode -> Oblivion. 6. From the header, select Options -> Load order -> By plugins/loadoer file. 7. From the header, select Options -> Choose mod path -> %\Oblivion\Data. File:MPGUI 02.jpg
8. From the header, select Plugins. Click Plugins.txt File:MPGUI 03.jpg
9. From the header, select Worldspace. Click Read Worldspaces. After it finishes loading the plugins, make certain Tamriel [0000003C] from 'Oblivion.esm' is selected. File:MPGUI 04.jpg
10. From the header, select LOD Meshes. Activate desired settings. File:MPGUI 05.jpg
11. From the header, select Normal Maps. Activate desired settings. File:MPGUI 06.jpg
12. From the header, select Color Maps. Activate desired settings. File:MPGUI 07.jpg
13. From the header, select Start Process. Activate Overwrite the original files and click Click me if you are ready. File:MPGUI 08.jpg
14. When the process is complete, close MPGUI. File:MPGUI 09.jpg
15. There may be file in the Overwrite mod. Move these files to the TES4LL mod. Check the TES4LL mod to ensure the files generated appropriately. 16. Activate the mod.
Related Forums: TesModManager
Related Video:: Bevilex Modlist Full Video Guide - part 1: OBMM by outdated TV
Notice: Some users prefer the outdated OBMM by Timeslip. This is acceptable as this utility is only be used for OMOD extraction.

Description: TesModManager is a new version of OBMM Extended that supports Skyrim SE, Skyrim, Oblivion and Morrowind.

Notice: TesModManager is only used for extracting OMODS to repackage them for normal installation.

Special Installation Instructions:
Download manually:

• TesModManager installer
1. Create a new folder in \Oblivion Mods and name it OMODs.
2. Download the installer version.
3. Right click and select Run as administrator.
4. Check Install for Oblivion and make certain it has properly chosen your Oblivion directory.
5. Click Install.
6. Uncheck Launch TesModManager and select Finish.
7. Add TesModManager as an executable and Run it from Mod Organizer. When the "Pick the game to mod" prompt window opens, select Oblivion. If it does not detect the Oblivion.exe, select the directory it is located in.
   Notice: If you are using Mod Organizer, ignore the popup warning "Administrative rights needed". Non Mod Organizer users may wish to run this utility as Administrator, however it is recommended to download all mods manually so this will not be necessary.
8. Click Settings → Move omod directory and click Yes
9. Choose \Oblivion Mods\OMODs
10. Uncheck: "Ask to be Nexus Download Manager" and "Ghost inactive mods".
   Check: "Never modify load order"
   Uncheck: Ghost inactive mods
   Check: Use zip/7z extension for omod2 Default mod formatting is omod2
11. Exit TesModManager.
Notice: With TesModManager, Mod Organizer users may experience some conflicts when running it for the first time. We can address these issues and work them out in the Morroblivion Overhaul forum, or on our discord The Morroblivion Help Desk hosted by ponyrider0.

Wrye Bash

TOOL
CORE
Wrye Bash by Wrye Bash Team
Related Guide: Guide: Wrye Bash by STEP

Description: The function of this tool is to manage mods, create Bashed Patches and other functionalities that will be used in this guide. Bashed Patches merge the leveled lists from the installed mods and has some limited functionality to merge mods and tweak game values.

Notice: GOG Users: polik1 uses the GOG version of both Oblivion and Morrowind and has made us aware that there is a bug in Oblivion's BSA, ESM and ESP files - they are missing the Modified Date attribute (it's blank). This prevents Wrye Bash from launching properly. The fix for the GOG version of Oblivion is available at The Nexus Forums: Wrye Bash topic and is needed for all mentioned files.

Special Installation Instructions:
Download Manually:

• Wrye Bash 307 Beta2 - Installer
• Wrye Bash Pictorial Guide v8.4 by alt3rn1ty: Review and select your options
1. Download the files from both locations and extract the files into the Wrye Bash folder.
2. Launch the Wrye Bash Installer and click Next.
3. In the Installation Location(s) select Install for Oblivion and Wrye Bash [Standalone]. DO NOT select Wrye Bash [Python] unless you are experienced with Python.
4. Make certain the Oblivion game directory is selected. Click Next.
5. In the Choose Component screen Select all. Click Install.
6. In the Installation Complete screen click Next.
7. In the Finished installing Wrye Bash screen uncheck Oblivion, check View Readme, and Delete files from old Bash version. Click Close.
8. Add Wrye Bash to Mod Organizer's executable list and Run from Mod Organizer.
9. Right click on Bashed Patch, 0.esp and select Rebuild Bashed Patch...
   In the "Update Bashed Patch, 0.esp window, review the options and make selections based on user preference. The following can also be useful selections:
   Tweak Actors:
     Irresponsible Creatures
   Tweak Assorted:
     Bow Reach Fix
     Darnified Books
     Default Icons
     Magic: Script Effect Silencer
     Right Hand Rings
   Tweak Settings
     Crime: Alarm Distance (set to 2000)
     Greeting Distance (set to 100)
     UOP Vampire Aging and Face Fix.esp
     Warning: Exterior Distance to Hostiles (set to 2000)
10. Close Wrye Bash. If asked to Activate Bashed Patch, 0.esp click Yes then Close.
Notice: The Bashed Patch, 0.esp may become corrupted causing a CTD. If this happens, navigate to the Oblivion\Data folder and delete Bashed Patch, 0.esp (or delete the mod in Mod Organizer's left pane). Return to the Wrye Bash\Mods tab, right click on the File header → File → New Bashed Patch. Rebuild the Bashed Patch (make certain to select the desired tweaks).

Editing Bash tags

• Launch Wrye Bash.
• Locate the “Bash Tags” window in the bottom right window pane.
• Right click inside this window.
• Select the Bash Tag you wish to edit. A checkmark represents that it is active. To deactivate simply click the "Tag" to remove the checkmark.
Bash Tags:
File:Example 6.jpg

FINAL PRE-MOD INSTALLATION NOTES

A Final Consideration

Install mods in the order that they are presented in the following guide in order to achieve the desired result.

Read the ReadMe and other mod-related documentation that comes packaged with most mods. This includes the mod description on the Nexus. If the mod author has seen fit and taken time to create these reference materials, then they are relevant and important in the eyes of the mod author. This means that they are relevant and important to you!

Notice: While it is recommended to download all mods manually, you can still install the mods from the Downloads tab in Mod Organizer.
1. Once the mod is downloaded, drag and drop it into the Downloads tab in the right pane.
2. Right click on the downloaded file, select Query, and if prompted select the file association that best fits the mod. This will update the meta.ini associated with the mod, inputting the Nexus ID, Version, and related Category.
3. Either double click the file, or right click and select Install to install the mod.

Extenders and DLL Enhancements

Third-party programs (or extensions thereof) that enhance Morroblivion functionality or display.

Notice: Most of the mods in this sections are not packaged properly. Review GamerPoets Useful Tips for Mod Organizer Users for installation instructions.

ENBoost v0.259 patch for TES Oblivion

CORE
ENBoost v0.259 patch for TES Oblivion by Boris Vorontsov

Description: This is adaptation of code Boris Vorontsov did for TES Skyrim to reduce memory usage of the game and to fix most CTDs (crashes to desktop) because of "out of memory" issue when many mods installed. It's just a patch without any changes to graphics. What it's doing? Utilize your videocard memory much better, compress resources and send them to enbhost.exe process, so you can install more mods with x64 OS (up to 4 gb game use by default and with this it's max about 10 gb at this moment).

Special Installation Instructions:
Download manually:

• ENBoost v0.259 patch for TES Oblivion
Notice: Download the next file for installation instructions.

CTD and Memory patch ENBoost

CORE
CTD and Memory patch ENBoost by Boris Vorontsov

Description: A fix for CTDs and Memory Patch

Special Installation Instructions:
Download manually:

• ENBoost 1_0
1. Use the Working Folder structure to repackage the mod. This time, however, we will be repacking the mod to move data straight into the Oblivion directory.
2. Extract enbseries_oblivion_v0259enboost.zip.
3. Extract ENBoost 1_0-45266-259.zip.
4. Create a new folder and name it ENBoost.
5. From ENBoost v0.259 patch for TES Oblivion move the d3d9.dll file, enbhost.exe, and enblocal.ini from the WrapperVersion folder into the ENBoost folder.
6. Extract the CTD and Memory patch ENBoost files and choose the settings based on your graphics card. Move the enblocal.ini to the ENBoost folder replacing files when prompted.
   NOTE: Save this folder with your download files for easy access if you have to re-install ENBoost.
7. Now copy all of the files from the Working ENBoost folder into the Oblivion game directory.
8. Settings can be altered to suit the users’ preferences. Browse the web for recommended enbseries.ini configurations and test them out.
9. Review and make any needed changes to the "enblocal.ini". Some Recommendations include:
[MEMORY] ExpandSystemMemoryX64=false ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=64 VideoMemorySizeMb=0 (Use Boris Vorontsov VRamSizeTest v1.0 to get the correct value for the parameter) EnableCompression=true
[ENGINE] ForceAnisotropicFiltering=true
Remap the Free VRAM key to a different unused key [INPUT] KeyFreeVRAM=121
10. Some users may still experience CTD issues. Review muffinz10's post on CTD and Memory patch ENBoost Nexus Forum.

RefScope

Optional
RefScope by Wyzard

Description: RefScope is a powerful tool that lets you explore the internals of objects in the game. All this information can be valuable in resolving conflicts, debugging mods, or just keeping track of where your game content is coming from.

Special Installation Instructions:
Download manually:

• RefScope 2_1_2



NOTICE: The following mods contain OBSE Plugins that will need to be manually installed into the Oblivion\Data\OBSE\Plugins folder.

AddActorValues

Optional
AddActorValues by JRoush

Description: AddActorValues allow modders to create and use *new* actor values, which are treated *exactly* like the built-in ones. New actor values won't do anything by themselves, of course, but they are very convenient ways for mods to attach information to any actor, which is then saved with the save game. For details, see the included `Features' pdf.

Notice: AddActorValues is a requirement of FEA - Fundament Enchanting Addons which is installed in the [Gameplay][Magical] section.

Special Installation Instructions:
Download manually:

• AddActorValues

AV Uncapper

Optional
AV Uncapper by JRoush

Description: Uncaps skills, attributes, and other actor values. Also modifies game formulas so that values above 100 actually have an effect.

AV Uncapper Settings

Optional
AV Uncapper Settingsr by JCN

Description: Ini file for AV Uncapper which uncaps skills & attributes and gives values over 100 an effect.

Blockhead

CORE
Blockhead by shadeMe

Description: This is a fork of the original shadeMe plugin which features improved shadow queueing, fixes the problem of disappearing shadows when turning, and adds some additional options and optimizations. You can now get nice dynamic shadows on architecture and landscape with a low shadow count and minimal performance drop.

Notice: Blockhead is a requirement of OCO2 which is installed in the [Body & Replacers] section.

Special Installation Instructions:
Download manually: Install with Wrye Bash

• Blockhead 10.3

ConScribe

CORE
ConScribe by shadeMe

Description: This plugin logs all console output to text files for later reviewing, including those typed in by the player. It removes the need for modders to adopt independent logging functions. This is only needed if you plan to make changes to the UI.

Special Installation Instructions:
Download manually:

• ConScribe 100

Elys- Universal Silent Voice

CORE
OBSE -Elys- Universal Silent Voice by Elys

Description: When a character in the game isn't voiced Oblivion will skip through the dialogue even if there are subtitles. This mod fixes that by placing a blank audio track in place of the voiced dialogue so you are able to read the text dialogue.

Special Installation Instructions:
Download manually:

• OBSE -Elys- Universal Silent Voice v93

EngineBugFixes

CORE
EngineBugFixes by Tiawar

Description: EngineBugFixes is an OBSE plugin containing bug fixes for the Oblivion game engine.

Special Installation Instructions:
Download manually:

• EngineBugFixes v1.9
Edit the EngineBugFixes.ini: [Patch] Section, Set ALL to 0.

Enhanced Camera

Optional
Oblivion - Enhanced Camera by LogicDragon

Description: Replaces the first person camera with third person and then moving the camera into a first person view.

Special Installation Instructions:
Download manually:

• Enhanced Camera

MenuQue - OBSE Plugin

CORE
MenuQue - OBSE Plugin by kyoma

Description: MenuQue - OBSE Plugin extends Oblivions game-engine to deal with various additions/changes to the User Interface, Skills, Fonts and more.

Special Installation Instructions:
Download manually: Install with Wrye Bash

• MenuQue v16b

MessageLogger

CORE
MessageLogger by Tiawar

Description: MenuQue - OBSE Plugin extends Oblivions game-engine to deal with various additions/changes to the User Interface, Skills, Fonts and more.

Special Installation Instructions:
Download manually: Install with Wrye Bash

• MessageLogger v1.0

NVAC - New Vegas Anti Crash

CORE
NVAC - New Vegas Anti Crash by Queue

Description: Fixes the Windows 10 Anniversary Update + up-to-date Nvidia / AMD video driver crashes / issues for the following:

• Oblivion
• Construction Set (Oblivion)
NVAC (short for New Vegas Anti Crash) is an NVSE plugin that implements structured exception handling and sanity checking to reduce frequency of game crashes.

Special Installation Instructions:
Download manually: Install with Wrye Bash

• NVAC - New Vegas Anti Crash

Oblivion Magic Extender

CORE
Oblivion Magic Extender by JRoush

Description: OBME extends the Oblivion magic system to make it more general and open to mod makers. It is a pair of plugin libraries for OBSE that hack the game/CS to change its behavior.

Notice: Required for Morroblivion_Unofficial_Patch_Magic_Addon.esp.

Special Installation Instructions:
Download manually:

• OBME v1_0
Esp/m Filter: Uncheck: ALL

Oblivion Stutter Remover

CORE
Oblivion Stutter Remover by SkyRanger-1

Description: This is a must have for anyone playing Oblivion. It has many tools that are useful to Oblivion such as the FPS management, force quit and heap replacement.

Special Installation Instructions:
Download manually:

• OSR_4-1-37
1. Navigate to OBSE/Plugins and find "sr_Oblivion_Stutter_remover.ini" and open it with Notepad to make the following changes:
Master bManageFPS = 1 (change to 0 if the GPU is managing FPS) bReplaceHeap = 0 (NOTICE: Modifying Heap settings has been known to cause instability in Oblivion.) bFastExit = 1 bReplaceRandom = 0 bExperimentalStuff = 1
FPS_Management fMaximumFPS= 45 fMinimumFPS= 10
CriticalSections iDefaultSpin = 4200
2. Click Save and Close.

One Tweak

Optional
OneTweak by virusek

Notice: One Tweak will not be needed if installing Oblivion Reloaded, but is highly recommended for all other users.

Special Installation Instructions:
Download manually:

• OneTweak

RuntimeScripTProfiler

Optional
RuntimeScripTProfiler by shadeMe

Description: An OBSE plugin to profile script execution.

RuST Report Tool

Optional
RuST Report Tool by Mind

Description: Small Tool to parse information created by RuntimeScriptProfiler to gather some useful information.

shadeMe Enhanced

Optional
shadeMe Enhanced by arafuse

Description: This is a fork of the original shadeMe plugin which features improved shadow queueing, fixes the problem of disappearing shadows when turning, and adds some additional options and optimizations. You can now get nice dynamic shadows on architecture and landscape with a low shadow count and minimal performance drop.

Special Installation Instructions:
Download manually:

• shadeMe Enhanced

VoiceFile Redirector OBSE Plugin

Morroblivion
CORE
VoiceFile_Redirector OBSE Plugin by ponyrider0

Description: OBSE plugin to redirect missing voicefiles to other locations. Based on Elys_USV. Version 1.0 expands on elys_usv.dll functionallity with the following: If no voicefiles are present, it first tries to substitute the imperial race in the voice filename to find a match. If none present, it will try to detect if current dialog is a greeting and then redirect to a generic greeting based on race and sex of speaker. If both fail, it will fallback to elys_usv.mp3 if present.

Notice: This mod has been specifically tailored for Morroblivion However Morroblivion is not required and therefore it should work with Oblivion just as well.

Special Installation Instructions:
Download manually:

• voicefile_redirector-v1_2.7z
Navigate to \Oblivion\Data\OBSE\Plugins and delete Elys_usv.dll (or rename it to Elys_usv.dll.bak)

Clean Official Plugins and Install UOPs

Oblivion Official DLC BAIN Package

CORE
Clean the ESP/ESM Files
Optional
Morroblivion Overhaul Patch Central by Diana TES GotH

Description: This section will take the user through the creation and installation of a simple BAIN package for backing up the Original DLC plugins and then cleaning them with TES4Edit.

To remove errors in the Bethesda master files, it is recommended that they be cleaned with TES4Edit. This ensures maximum stability and compatibility within the Morroblivion modding experience. Some mods have "UDR(s)" or "ITM(s)" but must not be cleaned. Reminders will be located after the installation description of mods that will need cleaning.

Special Installation Instructions:
Download manually:

• Optional files: Oblivion Official Plugin BAIN Package

xEdit Mod Cleaning Instructions

1. Right-click the list of plugins and choose Select None.
2. Double-click the plugin to be cleaned.
3. Wait for the Background Loader: finished message in the right panel, and then right-click the plugin to be cleaned and select Apply Filter For Cleaning.
4. Wait for the [Filtering done] message in the right panel, and then right-click the plugin to be cleaned and select Remove "Identical to Master" records. If the Warning! prompt pops up, click Yes, I'm absolutely sure.
5. Wait for the [Removing "Identical to Master" records done] message, and then right-click the plugin being cleaned and select Undelete and Disable References.
6. Wait for the [Undeleting and Disabling References done] message, and then click the [X] to exit the program.
7. At the prompt, make sure the cleaned plugin is checked as well as Backup Plugins and click OK.
8. If using Mod Organizer, there will be an empty xEdit Backups folder in Overwrite (essentially a fake mod located at the bottom of the left pane if sorted by priority ascending) created by xEdit after cleaning. Double-click Overwrite and delete the empty folder.
Instructions for the setup and installation of the Oblivion Official Plugin BAIN Package:
1. Copy the Original esp in the appropriate folder as a backup.
2. Run xEdit to clean each DLC.
3. Move the xEdit cleaned mod into the appropriate folder.
4. Archive the Oblivion Official Plugin BAIN Package folder when cleaning is completed.
5. Select only the xEdit clean mods for installation.
   Review GamerPoets Useful Tips for Mod Organizer Users for installation instructions.

Or Create a New Mod

1. Create a folder in the "\Mod Organizer\mods\" directory and name it "Oblivion Official DLC - original". Copy each of the DLC file listed below from "\Oblivion\Data\" the "Oblivion Official DLC - original" folder you created.
2. Now select the "Oblivion Official DLC - original" folder and duplicate it by clicking copy and then paste. A folder named "Oblivion Official DLC - original - Copy" should be created in the "\Mod Organizer\mods\" folder. Rename this folder to "Oblivion Official DLC - cleaned".
3. Go into Mod Organizer and make sure the "Oblivion Official DLC - original" mod is deactivated (unchecked) and "Oblivion Official DLC - cleaned" mod is activated (checked).
4. Run TES4Edit from Mod Organizer to clean each DLC.
5. The cleaned ESP files should automatically synchronize into the "Oblivion Official DLC - cleaned" mod.
All of the following DLCs need to be cleaned with xEdit:
DLCHorseArmor.esp
DLCOrrey.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
DLCSpellTomes.esp
DLCThievesDen.esp
DLCBattlehornCastle.esp
DLCFrostcrag.esp
Knights.esp

Unofficial Oblivion Patch

CORE
Unofficial Oblivion Patch by Quarn and Kivan and Arthmoor and PrinceShroob

Description: Unofficial Patches are a must; they fix literally tens of thousands of bugs in the original game that were never addressed by Bethesda.

Special Installation Instructions:
Download:

• Unofficial Oblivion Patch
Esp/m Filter: Uncheck: UOP Vampire & Face Fix.esp
When the installation is complete move the mod directly below the Oblivion Data files to ensure it is first in the install order below the Oblivion.esm and before DLCs ESP files.
Notice: OBSE Plugin Included, manually install the OBSE folder.

Unofficial Shivering Isles Patch

CORE
Unofficial Shivering Isles Patch by Quarn and Kivan and Arthmoor and PrinceShroob

Special Installation Instructions:
Download:

• Unofficial Shivering Isles Patch
When the installation is complete move the mod directly below the DLCShiveringIsles.esp to ensure it is first in the install order below the Oblivion.esm and before DLCs ESP files.

Unofficial Oblivion DLC Patches

CORE
Unofficial Oblivion DLC Patches by Quarn and Kivan and Arthmoor and PrinceShroob

Description: A must have mod with similar effects as UOP - Unofficial Oblivion Patch

Special Installation Instructions:
Download:

• Unofficial Oblivion DLC Patches
When the installation is complete move the mod directly below the Cleaned Vanilla DLC ESPs.
See BOSS Bash Tag suggestion(s)::
Knights - Unofficial Patch.esp ADD: Relev

Test the Game

1. Activate all installed mods and plugins.
2. Run BOSS to sort the load order and review any Bash Tag suggestions or Dirty Plugins references.
3. Run Wrye Bash. Deactivate any mods missing masters. Right click on the Bashed Patch, 0.esp Rebuild the Bashed Patch.
   Right click on the Bashed Patch, 0.esp Rebuild the Bashed Patch.
   In the "Update Bashed Patch, 0.esp window, review the options and make selections based on user preference. The following can also be useful selections:
   Tweak Actors:
     Irresponsible Creatures
   Tweak Assorted:
     Bow Reach Fix
     Darnified Books
     Default Icons
     Magic: Script Effect Silencer
     Right Hand Rings
   Tweak Settings
     Crime: Alarm Distance (set to 2000)
     Greeting Distance (set to 100)
     UOP Vampire Aging and Face Fix.esp
     Warning: Exterior Distance to Hostiles (set to 2000)
4. Run TES4LODGen
5. Run the following .bat files.
   • tes4ll_tes4qlod_cache.bat
   • tes4ll_normalmaps.bat
   • tes4ll_tes4qlod.bat
   • tes4ll_highres.bat or tes4ll_ultimate.bat
6. Launch Oblivion and play for a bit. If you are satisfied with the testing exit the game.
7. Back up the following files to keep a copy of the original game files:
   <Oblivion>
   <Oblivion Mods>
   <My Games>\Oblivion>
   <YourUserName>\AppData\Local\Oblivion>

Morroblivion CORE Installation and Patches

Create a new folder in \Oblivion Mods and name it Morroblivion with Fixes and Improvements to store the downloaded files.

Notice: Many of the download sites are external (i.e. Mediafire, Google Drive, Dropbox, etc...) Only mods I have personally downloaded and scanned with F-Secure are listed in this guide. I also advise that the user enable an Ad Blocker on their browser as some of the download sites do have persistent ads.

Morroblivion: FAQ TESrenewal.com is a video game community web site. We do not display advertisements, require membership fees, or impose other charges on site visitors. Members may voluntarily donate if they wish to help us offset server costs (which are approximately $2,000 per year), but this is COMPLETELY OPTIONAL and in no way changes the user's ability to use the site or download files.

Please review TESrenewal.com's entire FAQ page. As Diana TES GotH, I have been a user and member of their gaming site for about two years. I have personally downloaded and played many of the mods they develop and I endorse their site.

Create a shortcut of the BOSS userlist.txt to the desktop as there will be several edits to add in the course of installing all the mods. If BOSS was installed as instructed the userlist.txt should be located at \Oblivion\BOSS\oblivion.

Notice: At the end of the guide I will upload and share MISC User Files on the Morroblivion Overhaul Patch Central.

Morroblivion

Morroblivion
CORE
Morroblivion by TES Renewal Project Team v064

Description: Morroblivion is additional content - a 'mod' or an add-on - for the popular PC video game The Elder Scrolls IV: Oblivion, released by Bethesda Softworks in 2006. The Morroblivion project seeks to merge the content from the previous game of the series, The Elder Scrolls III: Morrowind, into the more modern gaming engine of Oblivion.

Special Installation Instructions:
Download manually: (Scroll down on the page to the Download Links and select your preferred download link.)

• Master File
• Morroblivion v064 Complete Resources
1. Add the Morroblivion Installer Mod Organizer executables.
2. Run the Morroblivion Installer with Mod Organizer. Select Yes if you are prompted to allow Mod Organizer Elevated privileges.
   • Click Next
   • Choose your Morrowind Directory pathto\Morrowind
   • Choose your Oblivion Directory pathto\Oblivion
   • Click Next
   • Click Install
3. Review the Overwrite mod, select create a new mod and name it Morroblivion Master. Move it to top in the left mod pane.

Special Installation Instructions:

Morroblivion v064 Complete Resources
1. Sub-Packages: Check:
   00 Core
   01 Better Map
   01 Chargen and Transport Mod
   01 Tree Replacer
   01 Voiced Conversations 
2. Choose your Alternate Start before installing this mod.
   Navigate to 00 Core\Ini, open the Morroblivion.ini and scroll to the bottom:
   [Alternative Start]
   set mwMainMenu.AltStart to 1 to start in Morrowind.
   or
   set mwMainMenu.AltStart to 0 to start a normal Oblivion new game.
3. Disable the Morroblivion Errors message in the Morroblivion.ini:
   set MorroDefaultQuest.ErrorDetection to 0
Edit BOSS userlist.txt:
OVERRIDE: Morroblivion
BEFORE: Pre Bash
OVERRIDE: Morrowind_ob - Morroblivion Maps.esp BOTTOM: Post Bashed Patch

Morroblivion Unofficial Patch

Morroblivion
CORE
Morroblivion Unofficial Patch_BAIN by ponyrider0

Description: This unofficial patch is a mod-compilation of many bug-fixes and patches that have been posted to TESRenewal.com since the release of Morroblivion v064.

NOTE: You MUST start a new game when using this patch.

Special Installation Instructions:
Download manually:

• Morroblivion Unofficial Patch_BAIN
Sub-Packages: Check:
00 CORE
01 INI Tweaks
02 Optional, Fast Travel Cheat (Optional)
02 Optional, Firemoth Enemy Mage Rebalance 
02 Optional, No Havok Bottles and Clutter
TES4Edit Cleaning Required:
MOB_NoHavok_Bottles_and_Cluter.esp
Edit BOSS userlist.txt:
ADD: MOB_FastTravel_Cheat.esp
BOTTOM: Morroblivion
ADD: MOB_Firemoth_Enemy_Mage_Rebalance.esp BOTTOM: Morroblivion
ADD: MOB_NoHavok_Bottles_and_Cluter.esp BOTTOM: Morroblivion
ADD: Morroblivion_Unofficial_Patch.esp BOTTOM: Morroblivion
ADD: Morroblivion_Unofficial_Patch_Magic_Addon.esp BOTTOM: Post Bashed Patch

Test the Game

1. Activate all installed mods and plugins.
2. Run BOSS to sort the load order and review any Bash Tag suggestions or Dirty Plugins references.
3. Run Wrye Bash. Deactivate any mods missing masters. Right click on the Bashed Patch, 0.esp Rebuild the Bashed Patch.
   Right click on the Bashed Patch, 0.esp Rebuild the Bashed Patch.
   In the "Update Bashed Patch, 0.esp window, review the options and make selections based on user preference. The following can also be useful selections:
   Tweak Actors:
     Irresponsible Creatures
   Tweak Assorted:
     Bow Reach Fix
     Darnified Books
     Default Icons
     Magic: Script Effect Silencer
     Right Hand Rings
   Tweak Settings
     Crime: Alarm Distance (set to 2000)
     Greeting Distance (set to 100)
     UOP Vampire Aging and Face Fix.esp
     Warning: Exterior Distance to Hostiles (set to 2000)    
4. Run TES4LODGen 
5. Run the following .bat files.
   • tes4ll_tes4qlod_cache.bat
   • tes4ll_normalmaps.bat
   • tes4ll_tes4qlod.bat
   • tes4ll_highres.bat or tes4ll_ultimate.bat
6. Launch Oblivion and play for a bit. If you are satisfied with the testing exit the game.
7. Back up the following files to keep a copy of the original game files:
   <Oblivion>
   <Oblivion Mods>
   <My Games>\Oblivion>
   <YourUserName>\AppData\Local\Oblivion>


Fixes

001 +Clean-up

001

002 -RefScope

002

003 +Morroblivion - Reward Fix The Shirt of His Back

003

004 +Morroblivion - Improved landscape lod and fps - For v064

004

User Interface

005 +CSI Update [OBME]

005

006 +DarkUId DarN 16 Manual Version

006

007 +DarkUId DarN MOB_Midnight

007

008 +FOV Modifier

008

009 +TLS for Dark UI - Replacer Alternate

009

010 +TLS for Dark UI - SI Replacer Alternate

010

011 +TLS for Dark UI - AddOn Alternate

011

012 +TLS - DarkUId DarN Compatibility Patch

012

013 +TLS for DarkUId Midnight

013

014 +Morroblivion - TLS for DarkUId Midnight

014

015 +Vanity Camera Smoother

015

016 +Dynamic Map

016

017 +Elven Map For Shivering Isles

017

018 +Map Marker Overhaul

018

019 +Morroblivion - TR WorldMaps

019

020 +Morroblivion - TR WorldMaps New Paper Map

020

Overhauls & Specialized Game Add ons

021 +Morroblivion - Armored Skeletons

021

022 +Morroblivion - Buyable Houses of Vvardenfell Update

022

023 +Morroblivion - Expanded Quests

023

024 +Morroblivion - Firemoth & Misc Additions

024

025 +Morroblivion - Guar Mounts & Pack Guars

025

026 +Morroblivion - Idol of Mephala

026

027 +Morroblivion - More Armor Slots

027

028 +Morroblivion - Sugar Tolerance

028

029 +Morroblivion - The Essential Mudcrab

029

030 +Morroblivion - ProtocolledDialogs

030

Gameplay Changes - Combat

031 +DenockArrowToo

031

032 +Vanilla Combat Enhanced + SI

032

033 +ResetEmotionAfterCombat1

033

Gameplay Changes - Magic

034 +LessAnnoyingMagicExperienceEV

034

035 +MIDAS MAGIC SPELLS OF AURUM - Clean

035

036 +Morroblivion - Magic v02

036

037 +Morroblivion - Portal to Vvardenfell v1.0

037

Gameplay Changes - MISC

038

038

Quests and Locations

039 +Better Dungeons non-BSA - Clean

039

040 +The Lost Spires14 - Clean

040

041 +Morroblivion Conversation - TLS Patch

041

Base Texture Packs

042 +QTP3 Redimized 1.0 Patched

042

043 +QTP3 UOP3350 Compatibility Patch

043

044 +Bomret's Texture Pack for Shivering Isles with meshes from USIP

044

Landscape Overhauls

045 -Unique Landscapes Compilation v2.1.1 - Performance Version

045

046 -Unique Landscapes Compilation v2.1.1 - Full Version

046

047 -UL - Chorrol Hinterland

047

048 -UL Compatibility Patches Compilation WIZBAIN

048

Grasses, Trees, & Landscape - Graphics

049 +Landscape retexture 2k

049

050 +Landscape retexture - Shivering Isles 2K

050

051 +Improved Doors and Flora

051

052 +IDFUpdate

052

053 +Improved Trees and Flora

053

054 +Improved Trees and Flora 2

054

055 +ITF2Update

055

056 +AliveWaters [OOO Optional]

056

057 +Alive Waters No Fish [OOO Optional]

057

058 -Grass Overhaul

058

059 -Arboretum all new

059

060 -Weeping willow

060

061 -Oblivion Trees Overhaul

061

062 +Lush and Gaudy Floriana Gloria

062

063 +Lush and Gaudy Floriana Gloria Cleaned and Optimized Patch

063

064 +LG - ENB fixed textures

064

065 -The Imperial Ecology Vanilla Flavour

065

066 +Far Cry Grass - Replacer Version Update2

066

067 +Far Cry Grass - Texture with better transition

067

068 +Tree Bark HD Reduced

068

069 +ITFBark2012

069

070 +Improved Fruits Vegetables and Meats

070

071 +IFVMUpdate

071

072 +cypressknee

072

073 +Harvest Flora

073

074 +Shivering Isles Floriana Gloria

074

075 +Shivering Isles Floriana Gloria Optimized Patch v1 2 Full Pack

075

076 -Shivering Isles Floriana Requiem In Moderation

076

077 -BlackwoodJungle Update2

077

078 +New tree shadows

078

079 +Morroblivion - MGSO (Baldurian's) Pondscum Replacer

079

080 -Morroblivion - MGSO Vality's Balmora Addon

080

081 +Morroblivion - MGSO Vurts Ashland Trees

081

082 +Morroblivion - MGSO Vurt's Bitter Coast Tree Replacer II

082

083 -Morroblivion - MGSO Vurt's Bitter Coast Tree Replacer II VWD

083

084 +Morroblivion - Water

084

085 +Morroblivion - Morrowecology desaturated version

085

Architecture & Cities - Graphics

086 +Imperial Roads

086

087 -Hi-Res Road Texture - QTP3 Replacement

087

088 +Arena Redone HD

088

089 +Imperial City Retextured - Modular version v 1.2

089

090 +Cathedral HD

090

091 +Geckos Ayleid Ruins Textures V2 - NO Parallax

091

092 +Gecko's Fort Interior Textures (2K Version)

092

093 +Geckos Imperial Dungeon Textures 2K Parallax

093

094 +Rocks retexture 2k

094

095 -QTP3 Custom Road Textures

095

096 +Completely Ruined Ruins

096

097 +Completely Ruined Ruins v03 skirting

097

098 +Caves retexture 2k

098

099 +Farm Fence

099

100 +Bruma Retexture

100

101 +Cheydinhal Retexture

101

102 +Anvil

102

103 +Leyawiin Woodland 2k

103

104 +Improved Chorrol

104

105 +Chorrol2011

105

106 +Improved Bravil

106

107 +BravilUpdate

107

108 +ImprovedSkingrad

108

109 +Kvatch HD

109

110 +Kvatch HD 1.1

110

111 +BettysSewerTextures Wet Version

111

112 +BettysSewerTextures - Better working rubble pile texture

112

113 +BettysSewerTextures - smaller bricks

113

114 +Statues HD

114

115 +Cloud Ruler Temple HD

115

116 +wayshrine

116

117 +HiRez Daedric Shrines

117

118 +HiRez God Statues

118

119 +basementsections

119

120 +TD CRT Reborn

120

121 +TD Tombstones

121

122 -Morroblivion - Hlaalu Project

122

123 +Morroblivion - Telvanni Architecture

123

Oblivion World - Graphics

124 +Oblivion Realm HD

124

125 +Oblivion landskape

125

126 +Oblivion Trees

126

127 +Oblivion Caves retexture 2K

127

Weather & Immersion - Graphics

128 +Weather - All Natural

128

129 +Morroblivion - All Natural Patch

129

130 +atmospheres 4 Heaven

130

131 +atmospheres 4 Heaven 2048

131

132 +atmospheres 4 Hell 2048

132

133 +atmospheres 4 Heaven and Hell - night sky

133

134 +DOWNPOUR

134

135 +Falling Stars

135

136 +Falling Leaves V1 0 BAIN

136

137 +QQuix - Rock rock rock your ship -

137

138 +Aurora in motion Update1

138

139 +High Quality Sowflakes

139

140 +smoke and dust

140

141 +smoke and dust patch for missing texture

141

142 +Less Radioactive Waterfalls

142

143 +Improved Moons

143

144 +IM moonshadow

144

145 +Immersive Interiors

145

146 +Immersive Interiors - Imperial City 1.5

146

147 +Immersive Interiors - Bravil Leyawiin New Sheoth

147

148 +ImmersiveInteriorsLandscapeAddOn

148

149 +Lights of Oblivion - Fantasy Mesh

149

150 +Morroblivion - Lights-and-Darkness

150

Viewable when Distant & AWLS - Graphics

151 -RAEVWD - Completely Ruined Ruins v03

151

152 -Morroblivion - VWD

152

153 +Animated Window Lighting System

153

154 -Animated Window Lighting System - RAEVWD

154

155 -AWLS - Elsweyr Desert of Anequina

155

Diverse Retextures & Replacers - Graphics

156 +Ships

156

157 +Mesh Improvement Project

157

158 +Hi-Res Soul Gems [OOO Optional]

158

159 +HiRes Gold Clutter

159

160 +HiRes Silver Clutter

160

161 +High-Res Varla and Welkynd Texture Replacer

161

162 +Particled Ayleid Stones 1.0

162

163 +better ropes worn

163

164 +ArenaPoster

164

165 +ImprovedAmuletsAndRings

165

166 +Improved Skulls and Bones and ironwork

166

167 +Shiny Septims - Oblivion

167

168 +Skeleton Key retexture

168

169 +Kaizits Animated Ingredients

169

170 +Kaizits Animated ingredients v1.1

170

171 +Kaizits Animated ingredients v 1.1 fix

171

172 +Kaizits Animated Daedric Ingredients

172

173 +Kaizits Animated Daedric Ingredients fix

173

174 +crystalball

174

175 +vinyard tools

175

176 +metalsmith

176

177 +FarmClutters 1

177

178 +High Quality Rugs

178

179 +Shivering Isles Rug Alpha Fix

179

180 +Painting replacer

180

181 +Strada Citta Imperiale

181

182 +Improved Fires and Flames

182

183 +Improved Fires and Flames - Optional torch

183

184 +Improved LightBeam

184

185 +Nirnroot retexture

185

186 +FoamingFalls

186

187 +Double Sided Cobwebs

187

188 +Oblivion Chapel Altar Replacer

188

189 +Better Chapel Altars - Richer Normal Map

189

190 +TD Lower Clutter

190

191 +TD Lower Clutter Patch

191

192 +TD Middleclass Replacer

192

193 +TD Middleclass

193

194 +TD Upperclass

194

195 +TD Upperclass v 3.1

195

196 +ImprovedSignsComplete

196

197 +Real Wood Road Signs Full

197

198 +Book Jackets Oblivion High Res - Cleaned

198

199 +Grimbots Spell Tomes [OOOSI Optional]

199

200 +Shivering Book Jackets

200

201 +Alluring Wine Bottles with Real Glass

201

202 +Alluring Potion Bottles

202

203 +Illuminated Signs

203

204 +Morroblivion - MGSO WA Signy Signposts for Morroblivion

204

Creatures & Animals - Graphics

205 +Mythic Creatures

205

206 +Mythic Animals High res part

206

207 +Mythic Ghosts and Goblins

207

208 +Mythic Madness

208

209 +Beautiful Creatures - Spriggan

209

210 +Beautiful Creatures - Spider Daedra

210

211 +Improved Storm Atronachs

211

212 +Improved Flame Atronachs

212

213 +boar

213

214 +SHEEP

214

215 +mountainlion

215

216 +wolf

216

217 +Realistic Horse Eyes

217

218 +Black Horse Color Overhaul

218

219 +Morroblivion - Better Creatures

219

220 +Morroblivion - Silt Striders Overhaul

220

Body, Armors & Weapons

221 +Skeletons

221

222 +Oblivion Character Overhaul

222

223 +New Eyes for OCOv2

223

224 +Brighter Elves Eyes

224

225 +Khajiit Optional - Cat

225

226 -Khajiit Optional - Tiger

226

227 +Ren BeautyPack v1 1 onlyhairs

227

228 +Kaleen v6 Full body and face marking

228

229 +Apachii Goddess Store v 1 6 Full - Cleaned

229

230 +SR- OCOv2 IDIOT

230

231 +SR- OCOv2 Nudes

231

232 +Morroblivion - OCO2 Facelift

232

233 +Morroblivion - OCO2 Redguard Facelift

233

234 +Vanilla Gear Redux - Mass Outfit Redesign

234

235 +Vanilla Gear Redux - Armors - Reasonable Protective Flavor - v1.0beta

235

236 +Insanity's Improved Armoury Compilation v1.21

236

237 +Mikes Clothes Replacer

237

238 +Aqua Silk and Tattered Robes Replacer

238

239 +Aqua Silk and Tattered Robes Replacer - HGEC

239

240 +Archmage Robe remodel

240

241 +Orcish armor remodelled

241

242 +Black Hand Robe Replacer

242

243 +Daedric replacer

243

244 +Deceiver's Finery Replacer

244

245 +Elven armor replacer

245

246 +Elven armor replacer - HGEC

246

247 +Fantasy Mithril

247

248 +Fur armor replacer

248

249 +Fur armor replacer - HGEC

249

250 +King of worms robe replacer

250

251 +Madness Armor Replacer

251

252 +Necromancer's Robes Remodel

252

253 +Mace of Molag Bal Retexture

253

254 +Weapon Improvement Project

254

255 +HiRes Iron Armor

255

256 +Morroblivion - More Better Good Clothes

256

257 +Morroblivion - Clothing Galore 1 3

257

258 +Morroblivion - Clothes Replacer Beta

258

259 +Morroblivion - Clothes Replacer Update

259

260 +Dalls Horse Armor

260

261 +SetBody Reloaded Blockhead Edition Core

261

262 +SetBody Reloaded Blockhead Edition Data

262

263 -SetBody Reloaded Blockhead Edition Data Buttock BB

263

Companions & Followers

264 +CM Partners Mod

264

265 +Morroblivion - CM Partners

265

266 +Morroblivion - CM Partners OCO2 Patch

266

Animations

267 +Idles Poses Replace

267

268 +Stylish Jump

268

Audio - SFX, Music, & Voice

269 +GOSH

269

270 +Morroblivion - CG Voices BAIN v1.0

270

271 +Morroblivion - Voice Acted Mod

271

ECTV

272

272

ENB & Oblivion Reloaded

273 -Cinematic ENB for Oblivion - New Dimension

273

274 +Oblivion Reloaded 6.4.1

274

Patches & Profile

275 -Land Magic

275

276 +TES4LODGen

276

277 +TES4LL

277

278 +Wrye Bash

278


More Useful Information

Morroblivion Overhaul CR Patch Creation

Description: This section will require users study material provided from other authors. Follow each link provided.

Special Installation Instructions:
Download manually: • Compatibility Patch Creation Tutorial by Committee
Other Related Tutorials:
Basic Modding Guide for a General game Plus Optional Mods by Gopher
Mod Organizer #8 - Conflicts and Priorities by Gopher
Launch TES4Edit to resolve most conflicts (not landscape conflicts).
TIP: Refer to latest Data\Docs Bashed Patch, 0.html and Bashed Patch, 0.txt files to review the patch log and perform a similar function with TES4Edit.
TES5Edit
TES5Edit Cleaning Guide
TES5Edit Mod Cleaning Tutorial
TES5Edit Skyrim Dirty Plugins List
TES5Edit Scripting Functions
Fallout3 Training Manual (applies to all game versions)
FNVEdit Training Manual (applies to all game versions)
Tutorial Make your own Oblivion Character Overhaul compatibility patch] by ponyrider0
Launch CSE to resolve landscape conflicts.
Oblivion: Creating Compatibility Patches by Arthmoor
To create your own Morroblivion Ovherhaul CR Patch create a new mod named [Merge Plugins] Morroblivion Overhaul CR Patch.
Merge Plugins Script - Merging with Nexus Mod Manager by Matortheeternal
Merge Plugins Script - Merging with Mod Organizer by Matortheeternal
Merge Plugins : Start to Finish by GamerPoets
Move the following plugins into [Merge Plugins] Morroblivion Overhaul CR Patch:
Notice: These plugins will be merged with Merge Plugins.
1. Files to merge: Select each file you wish to merge. 2. Name: ++++Title Merged Filename: Plugin.esp 3. Navigate to pathto\Oblivion Mods\Merge Plugins to be Archived\ and add ++++Title Merged to archive. 4. Install ++++Title Merged. 5. Deactivate the merged mods. Uncheck the mod in the left pane. 6. Edit BOSS userlist.txt: ADD: Plugin.esp AFTER: Plugin.esp 7. Launch BOSS to sort the Lood Order. 8. Load the Plugin.esp in TES4Edit to fix most compatibility issues. 9. Load the Plugin.esp in CSE to fix landscape issues.

FCOM Convergence Overhaul

Template:Notice Small

Troubleshooting Common Issues

Update Video Drivers

If there is any reason to believe that the latest drivers installed on your system are not the latest available or that they are not installed correctly and are causing issues then do the following. Else, just install the latest drivers as normal.

1. Download the latest stable AMD drivers / Nvidia drivers.
2. If installing/re-installing new drivers, download DDU and install it. See Display Driver Uninstaller Thread forum.
3. Boot into safe mode by repeatedly pressing F8 once the boot check initializes and before the OS begins loading (no need to uninstall the current drivers, but it will not hurt at all).
   • If using UEFI while using Windows 8 or later, go to your power options and while holding down the Shift key, press restart. This will open the advanced menu where you can select to boot into safe mode.
4. Launch DDU, and select the appropriate driver from the drop-down combo box.
5. Note the recommendations in DDU and initialize the cleanup.
6. Reboot normally and install the latest drivers.


Configure Driver Settings
The graphics software should only be forcing max Anisotropic Filtering (AF). All other settings should be left to the Oblivion configuration and ENBoost configurations. Check out the Elder Scrolls IV: Oblivion Tweak Guide.

AMD Users: Refer to the Elder Scrolls IV: Oblivion Tweak Guide

Nvidia Users
Make the following changes via Nvidia Inspector, otherwise leave the defaults (they can be tweaked later if absolutely necessary).

1. Download Nvidia Inspector and Nvidia Profiler. This is a portable program and requires no installation. Simply place in a convenient location and create a shortcut to the executable.
2. Within Inspector,select the "Elder Scrolls IV: Oblivion" profile and keep all of the default settings except for the following changes:
   Maximum pre-rendered frames: 1
   Antialiasing - Transparency: 8x(supersample)
   Anisotropic filtering setting: 16x
   Texture filtering - Anisotropic sample optimization: Off
   Texture filtering - Negative LOD bias:Clamp
   Power management mode: Prefer maximum performance
3. Click Apply changes twice and then close, accepting any overwrite when prompted.


Display Calibration
Color calibration is critical to photographers and graphic artists that work across media types, but it is also more or less important for everyone that uses a computer. For gamers like those interested in Morroblivion, it is a bit more important, because there is a lot of screenshot sharing and qualitative discussion about in-game visuals. It is ideal that all users are somewhat 'standardized' for comparative purposes alone.

The gist: Calibrate the monitor's display settings based on the video driver configuration utility with all other configuration baselines set to something akin to "mid level".

There are three places to configure color saturation, temp, brightness, contrast, gamma, etc:

• The monitor's built-in config
• Windows color management
• The driver configuration utility (see "Configure Driver Settings above)

The settings of one affect the settings of the other, and depending on the quality of the monitor, #1 could be very good or just 'OK'. The #2 and #3 settings should be standard though, since they are made to work across various monitors.

Ensure that #1 is set to "the middle ground" with respect to all settings. Having extreme settings in the monitor configuration could potentially constrain the other configurations. For some, wetting all #1 to mid levels will be best, but for others the 'auto-config' will be best (this may not set all #1 to mid settings). Depending on the monitor, there may be other auto-config options based on various presets. Whatever seems most "middle of the road" is probably best for #1.

Optionally, also run#2 (Control Panel > Display > Calibrate Color) and set to 'vanilla'mid-levels with respect to all attributes. If this was never run previously,then it should already be at mid-level.
Calibrate using #3 a room with no direct lighting that could affect what the monitor shows(not-too-bright, diffuse-lighted room). The main calibration should be left to#3 once a mid baseline 'canvas' has been established for #1 and #2. • AMD-CCC:|Desktop Management| > |Desktop Color| (click "Reactivate AMD color controls"). • Nvidia Control Panel: Access from the Windows Control Panel. |Display| > |Adjust desktop color settings|.

“BlackScreen” Fix and Forcing 3.0 Shaders

For some users, it may be necessary to tweak some settings, especially the Shaders in order for the HDR setting to work properly. If you have a black screen try the following suggestion from the Elder Scrolls IV: Oblivion Tweak Guide for changing your Oblivion.ini settings:

“bAllow30Shaders=0 -If set to 1, this option allows (but does not force) the use of Shader Model 3.0 on graphics cards which support it, namely Nvidia GeForce 6600 or newer, or ATI X1000 series or newer. This can potentially improve performance when using HDR rendering for example. Check your RendererInfo.txt file in your \Documents and Settings\User\Documents\My Games\Oblivion directory to see if your card supports SM 3.0 next to the option '3.0 Shaders'. Note however that even by enabling this option, Oblivion still appears to use 2.0 shaders (check the 'PSTarget' and 'VS Target' lines in RendererInfo.txt). In any case, if you have one of the cards mentioned above, it cannot hurt to enable this option.
…To force the actual use of 3.0 Shaders after making the above change, you will also need to check your RenderInfo.txt file (see above), and on the last line of the file check which shader package it uses (e.g. Shader Package: 13). Then go to the\Program Files\Bethesda Softworks\Oblivion\Data\Shaders\ folder and rename that particular package to something else (e.g. rename shaderpackage013.sdp to shaderpackage013._bak. Now copy shaderpackage019.sdp and paste it back into the same directory, and rename this new copy to the package name your card uses(e.g. rename it to shaderpackage013.sdp in this example). This will forceOblivion to use the Shader Model 3.0 shaders in the game, which may increase(or reduce) performance and typically shows no image quality difference.”
Just remember that if you have to perform “Verify Integrity of Game Cache…” through Steam, the Shaders will be reverted back to their default settings. I suggest to make a backup copy of “Shaderpackage019.sdp”. To do this, create a Working Folder on your desktop. Create a Data subfolder. Click in your Data folder and create a Shaders subfolder. Now copy your shaderpackage019.sdp into the Shaders folder. Rename the shaders package to the one that is in your RenderInfo.txt and save it as an archive naming it “ShaderPackage019” to install via Mod Organizer. If it is installed with Mod Organizer it will always overwrite the Steam\vanilla file.

PSA: OR and G-SYNC

PSA: OR and G-SYNC explained by dankles on TES Reloaded Technical Support.

"G-SYNC and OR on Windows 10 (maybe other windows versions too) don't seem to be friends. When closing oblivion, the screen blanks. The only way to get the screen back is to turn the computer off, then back on. I recommend anyone using OR to disable G-SYNC, if that's something you normally use.
To disable G-SYNC for just Oblivion and not everything globally, you can go to the Nvidia Control Panel, then select Manage 3D Settings > Program Settings > Elder Scrolls IV: Oblivion (add it if you need to) > set Monitor Technology to Fixed Refresh."

Mod Not Working

Triple check all INI or config files to make certain they are correct.
Sometimes refreshing the mod manager being used is necessary. To do this close the mod manager. Clean up temp files with disk cleanup (or other such utility). Reboot the PC and allow the files to refresh. Restart the mod manager and test the mod again to see if it is now recognized and working.
In some instances the user may need to uninstall the mod from the mod manager being used. Install the mod manually then test it in-game to see if this fixes the issue.

Wrye Bash Error: Access is denied:

Sometimes a user can be blocked from accessing files and folders, even with administrative privileges. When this happens a workaround solution is the following:

1. Clean out the temp files:
   • From the Start Menu select Run.
   • Type temp, select all the files and then delete them (skip the files that will not delete).
   • Type %temp%, select all the files and then delete (skip the files that will not delete).
2. Empty the Recycle Bin.
3. Perform a Disk Cleanup.
4. Shutdown the PC and Reboot after 30 seconds.

Credits

I would sincerely like to thank:

STEP Wiki Admins for allowing me to host this guide on their site.
ponyrider0 is creating Morroblivion Mods (and other Open Source Stuff) who has been a contributor with me since I first began sharing my Morroblivion Overhual guide back in 2016.
Pack Author jdsmith2816 for his contribution and patches for this guide.
Mod Author zilav, RoyBatterian, GrantSP and all my GamerPoets friends.
mcshame and all the others who have been involved in helping to test this guide.
Rogdonlp for proofreading and suggesting edits for this guide.
The TESRewal Morroblivion Team 
The TESRenewal Project Community
The Nexus Modding Community.
The TES Alliance Modding Community.
The Assimilation Lab Gaming and Modding Community.
Gamer Poets for his educational tutorials.
matortheeternal for sharing his utilities and settings.
Astien for Oblivion Vanilla Enhanced
Bevilex for Bevilex' modlist for Oblivion -Graphics
outdated TV for his Bevilex Modlist Full Video Guide
PredCaliber for Oblivion 2017 Ultimate Graphics Tutorial
Just Call Me Frosty for his Oblivion Graphic Tutorials and Guides.
Hishutup for the continued updates on Mythic Dawn  Oblivion Modding Guide
Xuul for Oblivion | How to install mods
Enigmas The Guy for Oblivion DarnUI and OBSE Mod Organizer Installation guide
The authors of mods recommended in this guide.
The authors of mods who granted permission for their mods to be shared with the TESRenewal Project Community.
Bethesda Softworks for TES in general.