Guide:Skyrim INI
A comprehensive and advanced guide for editing the "Skyrim.ini" file for n00bs and gurus alike -- by the S.T.E.P. Team
GUIDE FORUM THREAD
INI TWEAKING REFERENCE FORUM
SUPPORT FORUM
SkyrimPrefs INI Guide
Guide Scope
This guide is intended to be the comprehensive reference to all parameters found within Skyrim.ini file for The Elder Scrolls V: Skyrim game. All of the user-configurable parameters contained within Skyrim.ini are listed and defined (or hopefully will be). Parameters are presented by INI section headings in the order that they appear by default within Skyrim.ini. Jump to a relevant INI section using the links below and navigate back to this "hub" using the link that appears at the top of each section page.
The following INI file shows all the default settings for all known parameters in runtime 1.9.32.0.8. Valid parameters where the defaults do not exist, are problematic, or unknown, are commented (;) out.
[HAVOK] bAddBipedWhenKeyframed=0 bAllowCharacterBumper=1 bAllowDeactivationWhileWarmStarting=0 bDebugMultithreaded=0 bDisablePlayerCollision=0 bFindContactPointsOnAdd=0 bForceJumpingFromGraph=0 bHavokDebug=0 bPreventHavokAddAll=0 bPreventHavokAddClutter=0 bRegisterAllVDBViewers=0 bUseCharRBExtrapolation=1 bUseCharacterRB=1 bUseConstraintProjector=1 bUseUnsupportedCast=1 bUseWorldLock=1 bWONameSync=1 fCameraCasterFadeSittingRadius=45.0000 fCharControllerWarpDistSqr=6000000.0000 fDefaultWaterfallCurrentVelocity=6.0000 fGoodPosCastCheckDepth=0.1000 fGoodPosCheckDepth=0.1000 fInAirFallingCharGravityMult=1.3500 fJumpAnimDelay=0.7500 fMaxPickTime=0.0030 fMaxPickTimeDebug=0.0600 fMaxPickTimeDebugVATS=0.6000 fMaxPickTimeVATS=0.0300 fMaxTime=0.0167 fMaxTimeComplex=0.0333 fMoveLimitMass=95.0000 fOD=0.9000 fQuadrupedPitchMult=10.0000 fRF=1000.0000 fSD=0.9800 fSE=0.3000 fTimePerSubStep=0.0080 fTrapHitEventDelayMS=500.0000 fTriggerEventDelayMS=500.0000 fUnsupportCastLength=1.0000 fUnsupportedGravMult=4.0000 fWarmStartMaxTime=4.0000 iEntityBatchRemoveRate=100 iMinNumSubSteps=8 iNumThreads=1 iSimType=1 uMaxNumPhysicsStepsPerUpdate=3 uMaxNumPhysicsStepsPerUpdateComplex=1 [General] bAlwaysActive=0 bAnimateDoorPhysics=0 bBackgroundLoadVMData=0 bBorderRegionsEnabled=1 bCRTMemoryChecks=0 bCalculateArmorMeshAndTextureFileCounts=1 bChangeTimeMultSlowly=1 bCheckCellOffsetsOnInit=0 bCheckPurgedTextureList=0 bCreate Maps Enable=0 bDebugSpectatorThreats=0 bDefaultCOCPlacement=0 bDirectionalMaterial=1 bDisableAllGore=0 bDisableDuplicateReferenceCheck=1 bDisableGearedUp=1 bDisplayBoundingVolumes=0 bEnableBoundingVolumeOcclusion=1 bEnableFileCaching=0 bExternalLODDataFiles=1 bFaceMipMaps=1 bFacegenDisableMorphs=0 bFixAIPackagesOnLoad=0 bFlyingMountFastTravelCruiseEnabled=0 bHealthRegenFromRacePlayerOnly=1 bKeepDLStringBlocksLoaded=0 bKeepILStringBlocksLoaded=1 bKeepPluginWhenMerging=0 bMultiThreadMovement=1 bParallelAnimUpdate=0 bPreCullActors=1 bPreemptivelyUnloadCells=0 bPreloadIntroSequence=1 bQueueWarnings=0 bReconstructIDTags=0 bRunMiddleLowLevelProcess=1 bRunVTuneTest=0 bShowCheckMemoryOutput=0 bShowGunTarget=0 bShowLoadingAreaMessage=0 bTaskletActorSceneGraphUpdates=1 bTaskletCellTransformsUpdate=1 bTintMipMaps=0 bTrackAllDeaths=0 bUseBodyMorphs=1 bUseEyeEnvMapping=1 bUseFaceGenPreprocessedHeads=1 bUseHardDriveCache=0 bUseMovementBlockedPackage=0 bUseMultibounds=1 bUseMyGamesDirectory=1 bUseOptimizedTextureLoading=1 bUseThreadedMorpher=0 bUseThreadedParticleSystem=0 bUseThreadedTempEffects=1 bWarnOnMaterialCollisions=0 bWarnOnMissingFileEntry=0 fAutoDoorFadeSecs=0.5000 fBSTaskTime=2.0000 fBetaDeferredKillTimer=15.0000 fCloakEffectUpdateInterval=0.5000 fDragonLandingForPlayerNavMeshSize=250.0000 fDragonLandingForPlayerSearchDist=3000.0000 fEncumberedReminderTimer=30.0000 fFastTravelFadeSecs=0.5000 fFlickeringLightDistance=1024.0000 fFlyingMountDismountOffset=30.0000 fFlyingMountFastTravelArrivalHeight=1000.0000 fFlyingMountFastTravelDragonSpeed=7000.0000 fFlyingMountLandingRequestTimer=3.0000 fFlyingMountSlowestSpeedMult=0.2500 fFlyingMountTutorialMessageDelay=15.0000 fLoadGameFadeSecs=1.0000 fMasterFilePreLoadMB=40.0000 fNormalDoorFadeSecs=0.4000 fNormalDoorFadeWait=0.0100 fPlayerFlyingMountBaseTargetSpeed=700.0000 fPlayerFlyingMountFastBaseTargetSpeed=1400.0000 fPlayerFlyingMountNothingLoadingMult=10.0000 fPlayerFlyingMountTravelMaxHeight=400.0000 fPlayerFlyingMountTravelMinHeight=200.0000 fProcessListsUpdateHighFrameRate=30.0000 fProcessListsUpdateLowFrameRate=10.0000 fProcessListsUpdateTimeMax=5.0000 fProcessListsUpdateTimeMin=0.5000 fStoryTellerQuestFindTime=2.0000 iAIThread1HWThread=3 iAIThread2HWThread=5 iEnumRefsAllowedPerFrame=1 iFPSClamp=0 iFlyingMountSlowestQueuedRefCount=250 iHWThread1=4 iHWThread2=4 iHWThread3=4 iHWThread4=5 iHWThread5=5 iHWThread6=5 iIntroSequencePriority=3 iLargeIntRefCount=1000 iLowProcessingMilliseconds=2 iNumBitsForFullySeen=248 iNumHWThreads=4 iPreloadSizeLimit=26214400 iRenderingThread1HWThread=0 iRenderingThread2HWThread=1 iUpdateDetectionsAllowedPerFrame=100 sCharGenQuest=0003372b sEssentialFileCacheList= sIntroMovie= sIntroSequence=BGS_LOGO.BIK sLanguage=ENGLISH sLocalMasterPath=Data\ sLocalSavePath=Saves\ sMainMenuMovieIntro= sMainMenuMusic=\Data\Music\Special\MUS_MainTheme.xwm sStartingCell= sStartingCellX= sStartingCellY= sStartingWorld= sTestFile10= sTestFile1=Skyrim.ESM sTestFile2= sTestFile3= sTestFile4= sTestFile5= sTestFile6= sTestFile7= sTestFile8= sTestFile9= sUnessentialFileCacheList= uExterior Cell Buffer=36 uGridsToLoad=5 uInterior Cell Buffer=3 uMainMenuMusicAttnmB=1200 uMainMenuMusicFadeTimeMS=1500 [RagdollAnim] bFootIK=0 bGrabIK=0 bLookIK=1 bPoseMatching=0 bRagdollAnim=1 bRagdollFeedback=1 fAccelerationGain=1.0000 fCameraDist=1000.0000 fDesiredVel=1.5000 fDetectionUpdateTimeSec=5.0000 fFeedbackImpulseMult=500.0000 fFeedbackOnOffGain=0.3000 fFeedbackOnOffGainTimeMS=1000.0000 fFeedbackTimeMS=10000.0000 fHierarchyGain=0.1700 fImpulseLimit=15.0000 fPositionGain=0.0500 fPositionMaxAngularVelocity=18.0000 fPositionMaxLinearVelocity=14.0000 fSnapGain=0.1000 fSnapMaxAngularDistance=1.0000 fSnapMaxAngularVelocity=0.3000 fSnapMaxLinearDistance=0.3000 fSnapMaxLinearVelocity=3.0000 fVelocityDamping=0.0000 fVelocityGain=0.6000 [FootIK] bFootPlacementOn=1 bRigidBodyController=1 fAnkleOffset=0.2000 fControllerTetherLen=6.0000 fFootPlantedGain=1.0000 fFootRaisedGain=0.9000 fGroundAscendingGain=0.4000 fGroundDescendingGain=0.4000 fMaxFootCastMilliSec=0.6000 fMaxStepVertError=3.5000 fOnOffGain=0.5000 fOriginalGroundHeightMS=-0.1100 fPelvisOffsetDamping=0.2000 fPelvisUpDownBias=0.7500 fRagdollFeedback=0.7000 fVertErrorGain=0.5000 iNumFramesFootEaseOut=30 [RagdollFeedback] uiFeedbackTimeout=1500 [GrabIK] fDriveGain=0.2500 [LookIK] bAdditiveHeadAnim=1 fAngleMax=2.0000 fAngleMaxEase=90.0000 fEaseAngleShutOff=0.5000 fEyeIKDistanceMax=2.5000 fMaxTrackingDist=5000.0000 fMinTrackingDist=12.0000 [MapMenu] bWorldMapNoSkyDepthBlur=0 fGamepadCursorSensitivity=2.0000 fMapLocalCursorPanSpeed=2000.0000 fMapLocalGamepadPanSpeed=100.0000 fMapLocalGamepadZoomSpeed=0.0300 fMapLocalHeight=40000.0000 fMapLocalMarkerSelectionDist=0.0300 fMapLocalMinFrustumWidth=4000.0000 fMapLocalMousePanSpeed=20.0000 fMapLocalMouseZoomSpeed=0.1000 fMapLookGamepadSpeed=1.5000 fMapLookMouseSpeed=3.0000 fMapLoopFadeTimeSeconds=1.0000 fMapMenuNearClipPlane=128.0000 fMapMenuOverlayNormalSnowStrength=0.4000 fMapMenuOverlayNormalStrength=1.1000 ;fMapMenuOverlayScale= ;fMapMenuOverlaySnowScale= fMapMoveKeyboardSpeed=0.0200 fMapTransitionSpeed=0.7500 fMapWorldCursorMoveArea=0.9000 fMapWorldHeightAdjustmentForce=4.0000 fMapWorldMaxPanSpeed=75000.0000 fMapWorldMaxPitch=75.0000 fMapWorldMinPanSpeed=60000.0000 fMapWorldMinPitch=15.0000 fMapWorldTransitionHeight=10000.0000 fMapWorldYawRange=80.0000 fMapWorldZoomSpeed=2.0000 fMapZoomMouseSpeed=2.0000 fMaxMarkerSelectionDist=0.0030 fWorldMapDepthBlurScale=0.3000 fWorldMapFocalDepth=45000.0000 fWorldMapMaximumDepthBlur=0.4500 fWorldMapNearDepthBlurScale=4.0000 iRightStickRepeatRate=250 sMapWorldDefaultWorldSpace=Tamriel sWorldMapOverlayNormalSnowTexture=Data\Textures\Terrain\WorldMapOverlaySnow_n.dds sWorldMapOverlayNormalTexture=Data\Textures\Terrain\WorldMapOverlay_n.dds uLockedObjectMapLOD=16 uLockedTerrainLOD=32 [Display] bActorSelfShadowing=0 bAllow20HairShader=1 bAllow30Shaders=0 bAllowPartialPrecision=1 bAllowScreenShot=0 bAutoViewDistance=0 bCompileOnRender=1 bDecalsOnSkinnedGeometry=1 bDo30VFog=1 bDoAmbientPass=1 bDoDiffusePass=1 bDoSpecularPass=1 bDoTallGrassEffect=1 bDoTestHDR=0 bDoTexturePass=1 bDynamicWindowReflections=1 bEquippedTorchesCastShadows=0 bForce1XShaders=0 bForceMultiPass=1 bForcePow2Textures=0 bIgnoreResolutionCheck=0 bImageSpaceEffects=1 bLODNoiseAniso=1 bLoadMarkers=1 bLowHealthIModEnabled=1 bMTRendering=0 bReportBadTangentSpace=0 bShowMarkers=0 bShowMenuTextureUse=1 bSimpleLighting=0 bStaticMenuBackground=1 bUse Shaders=1 bUseFakeFullScreenMotionBlur=0 bUseRefractionShader=1 bUseSunbeams=0 fDecalLOD0=800.0000 fDecalLifetime=30.0000 fDefault1stPersonFOV=65.0000 fDefaultFOV=65.0000 fDefaultWorldFOV=65.0000 fEnvMapLOD1=1500.0000 fEnvMapLOD2=1800.0000 fEyeEnvMapLOD1=500.0000 fEyeEnvMapLOD2=800.0000 fGammaMax=0.6000 fGammaMin=1.4000 fLODNoiseMipBias=0.0000 fLandLOFadeSeconds=15.0000 fLightLODDefaultStartFade=1000.0000 fLightLODMaxStartFade=3500.0000 fLightLODMinStartFade=200.0000 fLightLODRange=500.0000 fLinePrimitiveWidth=8.0000 fLowHealthIModInterval=2.0000 fLowHealthIModStrengthMax=1.5000 fLowHealthIModStrengthMin=0.8000 fMeshLODFadeTime=1.0000 fMipBias=0.0000 fNear1stPersonDistance=5.0000 fNearDistance=15.0000 fNoLODFarDistanceMax=10240.0000 fNoLODFarDistanceMin=100.0000 fNoLODFarDistancePct=1.0000 fScopeScissorAmount=0.3000 fShadowFadeTime=1.0000 fShadowLODDefaultStartFade=200.0000 fShadowLODMaxStartFade=1000.0000 fShadowLODMinStartFade=100.0000 fShadowLODRange=200.0000 fSkinnedDecalLOD0=300.0000 fSkinnedDecalLOD1=500.0000 fSkinnedDecalLOD2=800.0000 fSpecularLODDefaultStartFade=500.0000 fSpecularLODMaxStartFade=2000.0000 fSpecularLODMinStartFade=200.0000 fSpecularLODRange=300.0000 fSunShadowUpdateTime=1.0000 fSunUpdateThreshold=0.5000 iAdapter=0 iAutoViewHiFrameRate=40 iAutoViewLowFrameRate=20 iAutoViewMinDistance=2000 iDebugTextLeftRightOffset=10 iDebugTextSubPage=0 iDebugTextTopBottomOffset=20 iLocation X=5 iLocation Y=5 iNPatchNOrder=0 iNPatchPOrder=0 iNPatches=0 iPresentInterval=1 iShaderPackageMemoryCap=409600 iTrilinearThreshold=3 sDebugText=VATS sScreenShotBaseName=ScreenShot uVideoDeviceIdentifierPart1=0 uVideoDeviceIdentifierPart2=0 uVideoDeviceIdentifierPart3=0 uVideoDeviceIdentifierPart4=0 [Imagespace] bDoRadialBlur=1 fRenderDepthMaxDepth=10000.0000 iRadialBlurLevel=0 [Water] bAutoWaterSilhouetteReflections=0 bForceHighDetailReflections=0 bForceLowDetailReflections=0 bForceLowDetailWater=0 bReflectExplosions=0 bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=0 bUseBulletWaterDisplacements=1 bUseCubeMapReflections=1 bUsePerWorldSpaceWaterNoise=1 bUseWater=1 bUseWaterHiRes=0 bUseWaterLOD=1 bUseWaterReflectionBlur=0 bUseWaterShader=1 fCubeMapRefreshRate=0.0000 fExteriorWaterReflectionThreshold=300.0000 fInteriorWaterReflectionThreshold=10.0000 fRefractionWaterPlaneBias=3.0000 fSurfaceTileSize=2048.0000 fTileTextureDivisor=4.7500 fWadingWaterQuadSize=2048.0000 fWadingWaterTextureRes=512.0000 fWaterGroupHeightRange=10.0000 iWaterBlurAmount=1 iWaterNoiseResolution=256 sSurfaceTexture=water uMaxExteriorWaterReflections=2 uMaxInteriorWaterReflections=4 uSurfaceFPS=12 [LightingShader] fDecalLODFadeEnd=0.0600 fDecalLODFadeStart=0.0500 fEnvmapLODFadeEnd=0.1000 fEnvmapLODFadeStart=0.0900 fEyeEnvmapLODEnd=0.0500 fRefractionLODFadeEnd=0.0300 fRefractionLODFadeStart=0.0250 fSpecularLODFadeEnd=0.1000 fSpecularLODFadeStart=0.0900 [Interface] bShowCrosshair=1 bShowHUDMessages=1 bShowInventory3D=1 bShowSubtitleSpeakerName=1 bShowTutorials=1 bUseAllNonDefaultLoadScreensFirst=0 bUseFuzzyPicking=1 bUserClosesLoadingMenu=0 bWriteTranslationFile=0 fActivatePickLength=180.0000 fActivatePickRadius=16.0000 fBookDistance=110.0000 fBookLight2DiffuseColorB=0.8300 fBookLight2DiffuseColorG=0.9500 fBookLight2DiffuseColorR=0.9800 fBookLight2DimmerValue=1.0000 fBookLight2Radius=400.0000 fBookLight2X=10.0000 fBookLight2Y=-75.0000 fBookLight2Z=10.0000 fBookLightDiffuseColorB=0.8300 fBookLightDiffuseColorG=0.9500 fBookLightDiffuseColorR=0.9800 fBookLightDimmerValue=1.7500 fBookLightRadius=400.0000 fBookLightX=100.0000 fBookLightY=-350.0000 fBookLightZ=100.0000 fBookOpenTime=1000.0000 fBookPosHeightPercentage=0.4450 fBookPosWidthPercentage=0.5000 fBookXRotation=-25.0000 fCrafting3DItemPosX=0.0000 fCrafting3DItemPosXWide=0.0000 fCrafting3DItemPosY=-500.0000 fCrafting3DItemPosYWide=-500.0000 fCrafting3DItemPosZ=16.0000 fCrafting3DItemPosZWide=12.0000 fCrafting3DItemScale=1.8700 fCrafting3DItemScaleWide=1.5000 fDebugFontSize=13.0000 fFadeToBlackFadeSeconds=1.0000 fGamepadCursorSpeed=11.0000 fInterfaceTintB=0.8824 fInterfaceTintG=0.9843 fInterfaceTintR=0.6314 fInventory3DBoundRadiusScale=12.5000 fInventory3DItemPosScale=1.8700 fInventory3DItemPosScaleWide=1.5000 fInventory3DItemPosX=-29.0000 fInventory3DItemPosXWide=-22.0000 fInventory3DItemPosY=-500.0000 fInventory3DItemPosYWide=-500.0000 fInventory3DItemPosZ=16.0000 fInventory3DItemPosZWide=12.0000 fInventory3DItemRotMouseSpeed=50.0000 fInventory3DItemRotSpeed=3.0000 fInventory3DItemZoomScale=2.2500 fInventory3DItemZoomSpeed=1.5000 fInventory3DItemZoomX=0.0000 fInventory3DItemZoomY=-500.0000 fInventory3DItemZoomZ=0.0000 fInventoryLight2DiffuseColorB=0.8300 fInventoryLight2DiffuseColorG=0.9500 fInventoryLight2DiffuseColorR=0.9800 fInventoryLight2DimmerValue=1.7500 fInventoryLight2Radius=0.0000 fInventoryLightDiffuseColorB=0.8300 fInventoryLightDiffuseColorG=0.9500 fInventoryLightDiffuseColorR=0.9800 fInventoryLightDimmerValue=1.7500 fInventoryLightRadius=400.0000 fInventoryMenuLight2X=100.0000 fInventoryMenuLight2Y=-350.0000 fInventoryMenuLight2Z=100.0000 fInventoryMenuLightX=100.0000 fInventoryMenuLightY=-350.0000 fInventoryMenuLightZ=100.0000 fJournalLongRepeatRate=0.2000 fJournalShortRepeatRate=0.0750 fLargeActivatePickLength_G=500.0000 fLockCenterOffset=9.0000 fLockMaxAngle=90.0000 fLockPositionX=0.0000 fLockPositionY=-1100.0000 fLockPositionYWide=-1300.0000 fLockPositionZ=3.0000 fLockRotCenterOffsetX=-14.5000 fLockRotCenterOffsetZ=3.0000 fLockRotationSpeed=80.0000 fLockpickLightDiffuseColorB=0.8300 fLockpickLightDiffuseColorG=0.9500 fLockpickLightDiffuseColorR=0.9800 fLockpickLightDimmerValue=1.7500 fLockpickLightRadius=400.0000 fLockpickLightX=100.0000 fLockpickLightY=-1000.0000 fLockpickLightZ=100.0000 fMagic3DItemPosScale=1.8700 fMagic3DItemPosScaleWide=1.7500 fMagic3DItemPosX=29.0000 fMagic3DItemPosXWide=22.0000 fMagic3DItemPosY=-500.0000 fMagic3DItemPosYWide=-500.0000 fMagic3DItemPosZ=8.0000 fMagic3DItemPosZWide=6.0000 fMaxSubtitleDistance=1250.0000 fMenuKeyRepeatLong=0.5000 fMenuKeyRepeatShort=0.1000 fMinSecondsForLoadFadeIn=1.5000 fNoteDistance=90.0000 fPackratRatio=0.0000 fPickMouseRotationSpeed=15.0000 fPickRotationSpeed=400.0000 fPlayerBodyEditDistance=175.0000 fPlayerFaceEditDistance=100.0000 fPlayerRotationAngle=30.0000 fPlayerZoomTime=1000.0000 fRSMCameraLookAtPercent=0.9550 fRSMLookAtOnGain=0.0600 fSafeZoneX=15.0000 fSafeZoneXWide=15.0000 fSafeZoneY=15.0000 fSafeZoneYWide=15.0000 fSleepFaderTime=0.7000 fTweenLongRepeatRate=0.2000 fTweenShortRepeatRate=0.1000 fUIAltLogoModel_TranslateX_G=0.0000 fUIAltLogoModel_TranslateY_G=0.0000 fUIAltLogoModel_TranslateZ_G=0.0000 fUICameraFarDistance=20480.0000 fUICameraNearDistance=15.0000 fUILogoModel_AutoRotateSpeed=0.1000 fUILogoModel_FadeSecs=0.0001 fUILogoModel_MouseThreshold=2.0000 fUILogoModel_MouseToPanSpeed=1.0000 fUILogoModel_MouseToRotateSpeed=0.0200 fUILogoModel_MouseToZoomSpeed=0.6000 fUILogoModel_RotationPauseDuration=0.2500 fUILogoModel_ThumbstickToPanSpeed=8.0000 fUILogoModel_ThumbstickToRotateSpeed=0.4500 fUILogoModel_ThumbstickToZoomSpeed=5.0000 fUIMistMenu_CameraFOV_G=75.0000 fUIMistMenu_CameraLookAtX_G=-50.0000 fUIMistMenu_CameraLookAtY_G=0.0000 fUIMistMenu_CameraLookAtZ_G=0.0000 fUIMistMenu_CameraX_G=-50.0000 fUIMistMenu_CameraY_G=600.0000 fUIMistMenu_CameraZ_G=80.0000 fUIMistMenu_DefaultLogoNIFScale=1.0000 fUIMistMenu_LogoOnscreenPanThresholdX=0.5000 fUIMistMenu_LogoOnscreenPanThresholdY=0.3300 fUIMistMenu_LogoOnscreenZoomMaxFOV=95.0000 fUIMistMenu_LogoOnscreenZoomMinFOV=60.0000 fUIMistMenu_LogoOnscreenZoomThresholdFar=0.1000 fUIMistMenu_LogoOnscreenZoomThresholdNear=3.5000 fUIMistModel_FadeOutTime=0.0000 fUIMistModel_RotateZ_G=-180.0000 fUIMistModel_TranslateX_G=0.0000 fUIMistModel_TranslateY_G=0.0000 fUIMistModel_TranslateZ_G=0.0000 fUIPlayerSceneLight2DiffuseColorB=0.8000 fUIPlayerSceneLight2DiffuseColorG=0.8100 fUIPlayerSceneLight2DiffuseColorR=0.7000 fUIPlayerSceneLight2DimmerValue=3.0000 fUIPlayerSceneLight2Radius=1024.0000 fUIPlayerSceneLight2X=160.0000 fUIPlayerSceneLight2Y=-96.0000 fUIPlayerSceneLight2Z=160.0000 fUIPlayerSceneLight3DiffuseColorB=1.0000 fUIPlayerSceneLight3DiffuseColorG=1.0000 fUIPlayerSceneLight3DiffuseColorR=1.0000 fUIPlayerSceneLight3DimmerValue=0.1000 fUIPlayerSceneLight3Radius=1024.0000 fUIPlayerSceneLight3X=128.0000 fUIPlayerSceneLight3Y=160.0000 fUIPlayerSceneLight3Z=-96.0000 fUIPlayerSceneLightDiffuseColorB=0.8200 fUIPlayerSceneLightDiffuseColorG=0.9600 fUIPlayerSceneLightDiffuseColorR=0.9600 fUIPlayerSceneLightDimmerValue=1.6000 fUIPlayerSceneLightRadius=1500.0000 fUIPlayerSceneLightX=-160.0000 fUIPlayerSceneLightY=160.0000 fUIPlayerSceneLightZ=128.0000 fUIRaceSexLight2DiffuseColorB=0.8300 fUIRaceSexLight2DiffuseColorG=0.9500 fUIRaceSexLight2DiffuseColorR=0.9800 fUIRaceSexLight2DimmerValue=1.7500 fUIRaceSexLight2Radius=1400.0000 fUIRaceSexLight2X=0.5000 fUIRaceSexLight2Y=-150.0000 fUIRaceSexLight2Z=60.5000 fUIRaceSexLightDiffuseColorB=0.8300 fUIRaceSexLightDiffuseColorG=0.9500 fUIRaceSexLightDiffuseColorR=0.9800 fUIRaceSexLightDimmerValue=0.6500 fUIRaceSexLightRadius=1400.0000 fUIRaceSexLightX=0.5000 fUIRaceSexLightY=-600.0000 fUIRaceSexLightZ=60.5000 fUnlockDoorDelay=1.5000 iFavoriteItemQueueSize=100 iMaxViewCasterPicksFuzzy=5 iMaxViewCasterPicksGamebryo=10 iMaxViewCasterPicksHavok=10 iSubtitleSpeakerNameColor=8947848 ;rUIMistMenu_AmbientXNegRGB=0,0,0 ;rUIMistMenu_AmbientXPosRGB=0,0,0 ;rUIMistMenu_AmbientYNegRGB=0,0,0 ;rUIMistMenu_AmbientYPosRGB=0,0,0 ;rUIMistMenu_AmbientZNegRGB=0,0,0 ;rUIMistMenu_AmbientZPosRGB=0,0,0 sCreditsFile=Interface/Credits.txt sCreditsFileFrench=Interface/Credits_French.txt sForcedLoadScreenEditorID= sPosePlayerRaceSexMenu=OffsetBoundStandingPlayerInstant sUIMistMenu_DefaultLogoCameraPath= uMaxCustomItemNameLength=32 uTicksToWait=32 [MAIN] bEnableLipLookup=1 bPrimitivesOn=0 bUseWaterHDR=1 fLowPerfCombatantVoiceDistance=1000.0000 fMapWorldTargetTransitionTime=0.5000 fQuestScriptDelayTime=5.0000 iDetectionHighNumPicks=40 iLastHDRSetting=-1 iMaxQuestObjectives=3000 sControlsDefinitionFile=Interface/Controls/PC/ControlMap.txt sControlsRemapFile=ControlMap_Custom.txt sGamepadDefinitionFile=Interface/Controls/PC/Gamepad.txt sKeyboardDefinitionFile=Interface/Controls/PC/Keyboard_ sMouseDefinitionFile=Interface/Controls/PC/Mouse.txt sSaveGameScreenshotName=BGSSaveLoadHeader_Screenshot [GethitShader] fBlockedTexOffset=0.0010 fBlurAmmount=0.5000 fHitTexOffset=0.0050 [LOD] bDisplayLODLand=1 fActorLODMax=15.0000 fActorLODMin=2.0000 fDistanceMultiplier=1.0000 fFadeInThreshold=0.7000 fFadeInTime=1.2000 fFadeOutThreshold=0.3000 fFadeOutTime=2.0000 fItemLODMax=15.0000 fItemLODMin=1.0000 fLODBoundRadiusMult=10.0000 fLODFadeOutActorMultCity=1.0000 fLODFadeOutActorMultComplex=1.0000 fLODFadeOutActorMultInterior=1.0000 fLODFadeOutItemMultCity=1.0000 fLODFadeOutItemMultComplex=1.0000 fLODFadeOutItemMultInterior=1.0000 fLODFadeOutObjectMultCity=1.0000 fLODFadeOutObjectMultComplex=1.0000 fLODFadeOutObjectMultInterior=1.0000 fLODFadeOutPercent=0.6000 fLODLandDropAmount=230.0000 fLODLandVerticalBias=0.0000 fLODMultTrees=0.5000 fLodDistance=500.0000 fObjectLODMax=15.0000 fObjectLODMin=1.0000 fTalkingDistance=2000.0000 iFadeNodeMinNearDistance=500 [Animation] bAlwaysDriveRagdoll=0 bAlwaysSaveAllInfo=1 bAnimInterpEnable=1 bApplyPitchToExtractedMotion=1 bDisplayMarkWarning=0 bDriveRagdollWithGraph=1 bEnableHavokHit=0 bFeedbackToGraphFromCharacterController=1 bFootIK=1 bFootIKFeedback=1 bHumanoidFootIKEnable=1 bInitiallyLoadAllClips=0 bLoadCollatedAnimTextData=1 bMultiThreadBoneUpdate=1 bRandomizeGraphSeed=1 bSendNonVisibleBehaviorGraphsToSPU=1 bShouldProcessRequests=1 bUseSPUGenerate=0 bUseSpeedSampler=1 bUseVariableCache=1 fAnimInterpFarDist=800.0000 fAnimInterpMaxTime=0.2500 fAnimInterpMinTime=0.0800 fAnimInterpNearDist=400.0000 fAnimInterpSlop=0.2500 fBoneLODDistanceScale=1.0000 fHavokHitImpulseMult=50.0000 fHavokHitTimeSec=3.0000 fIdleChangeClearTime=1.0000 fMaxFrameCounterDifferenceToConsiderVisible=0.0667 fMaxTimeToMarkSec=3.0000 fMotionFeedbackMinAngleDelta=20.0000 fMotionFeedbackMinSpeed=5.0000 fMotionFeedbackMinSpeedDelta=25.0000 fMotionFeedbackMinTime=0.5000 fMountDismountTimeout=8.0000 fPlayerCharacterAttackComboStartFraction=0.5000 fPlayerCharacterAttackIntroLength=0.0000 fPlayerCharacterDrawSheatheTimeout=3.0000 fPlayerCharacterPowerAttackStartTime=0.3667 fSpecialIdlePickTime=250.0000 fWeaponChangeClearTime=0.5000 iMinBonesToGenerateWhileSitting=5 iPlayerCharacterImagespaceModifierAnimCount=2 sHkxDBNameContextPrefix=meshes\ strPlayerCharacterBehavior1stPGraph=Actors\Character\_1stPerson\FirstPerson.hkx uVariableCacheSize=40 uiMaxNumActorHit=5 uiMaxPermanentSetSize=5 [MESSAGES] bAllowFileWrite=1 bAllowYesToAll=1 bBlockMessageBoxes=0 bDisableAssertQueuing=1 bFaceGenWarnings=0 bShowMissingAudioWarnings=1 bShowMissingLipWarnings=1 bSkipInitializationFlows=1 bSkipProgramFlows=1 bUseWindowsMessageBox=0 iFileLogging=0 [Pathfinding] bAvoidBoxTriggersFailure=0 bBackgroundNavmeshUpdate=1 bBackgroundPathing=1 bCreateDebugInfo=0 bCutDoors=1 bDisableUnloadedPaths=0 bFacePathVector=1 bFixNavmeshInfosOnLoad=0 bIgnoreThresholds=0 bRebuildPathIfSmootherFailed=1 bSlowDownForActorAvoidance=0 bStaticAvoidanceTriggerMovementBlocked=0 bUseActorAvoidBox=1 bUseActorAvoidance=1 bUseAlternateSmoothingForPrime=1 bUseOldPathSmoothing=0 bUsePathSmoothing=1 bUseRayCasts=1 bUseStraightLineCheckFirst=1 bUseTangentSmoothing=1 bUseTaskletsToRecomputeBounds=0 bUseTweenedAnimations=1 bUseVelocityObstacles=1 bWarnIfHighLevelSearchFails=0 bWarpOnConsecutiveFailures=1 fAICombatTurnSpeedScale=2.5000 fAITurnSpeedScale=1.5000 fAcceptableErrorRatio=0.9000 fAvoidNodeCost=24.0000 fAvoidNodeRadiusAdd=11.0000 fAvoidPreferredTriangleCrossingMultiplier=10.0000 fAvoidPreferredTriangleMultiplier=3.0000 fAvoidanceDistanceRadiusMult=1.0000 fAvoidanceTimeDelta=3.0000 fBackPedalAngle=160.0000 fBadTriangleMultiplier=100.0000 fDefaultAvoidBoxAvoidNodeRadius=32.0000 fDefaultAvoidNodeCost=32.0000 fDefaultPreferredFactor=0.5000 fDefaultStaticAvoidNodeRadius=32.0000 fDefaultTangentSmoothingFactor=1.0000 fDistFromPathForFollowingRadiusMult=2.0000 fFindMaxSpeedMinParamIncrementPercent=0.1000 fFollowerTeleportOffsetFudge=10.0000 fHeadingToPathTangentMaxAngle=15.0000 fLedgeJumpHeightBuffer=16.0000 fMaxAvoidanceRadius=512.0000 fMaxCollisionTime=1.0000 fMaxDistFromPathRadiusMult=5.0000 fMaxDistanceFromNavmeshMult=0.2500 fMaxDistanceMoved=5.0000 fMaxEdgeLength=512.0000 fMaxFitnessMultiplier=2.0000 fMaxHeightFromNavmeshToObstacleBoxBottom=128.0000 fMaxHeightFromObstacleBoxToToNavmesh=-16.0000 fMaxTimeBlockedByActors=1.0000 fMaxTimeSizeAvoidNode=1.0000 fMinAvoidanceRadius=256.0000 fMinCollisionTime=0.2500 fMinDist=50.0000 fMinFailureDistance=50.0000 fMinFrictionSpeed=2.0000 fMinNormalizedSpeedForSlowdown=0.7500 fMinStairSpeed=80.0000 fMinTimeToNextPoint=0.3000 fMinimalUsePathingCost=409600.0000 fMovementBlockedTimer=0.0200 fNavmeshBoundsActorRadiusMultiplier=1.0000 fNavmeshBoundsMinTimeOfImpact=0.0333 fNodeDistanceThreshold=25.0000 fObstacleManagerMinHeight=48.0000 fObstacleManagerMinWidth=16.0000 fObstacleUpdateDeltaWhenMoving=1.0000 fObstacleUpdateDeltaWhenUnknown=5.0000 fPOVSmootherAvoidNodeCost=7.0000 fPathManagerDebugInfoWindow=1.0000 fPathToAnimLengthMaxMultiplier=2.0000 fPathingLargeActorRadius=80.0000 fPreferredTriangleMultiplier=0.0100 fRotateTowardsPathThreshold=5.0000 fShortPathRadiusMult=2.0000 fSlowDownMultiplier=0.5000 fSmoothingStepHeight=25.0000 fSprintAccelerationMult=10.0000 fSprintAngleToPathThreshold=5.0000 fSprintDistToPathThresholdRadiusMult=0.5000 fStaticPathTangentSmoothingFactor=0.5000 fTeleportNodeAngleTolerance=5.0000 fTotalDisplacementThresholdRadiusMult=0.6600 fTotalTimePadding=0.5000 fTotalTimeThreshold=1.0000 fTweenerAnimDurationOffset=0.1000 fTweeningMaxPercentSpeedDelta=0.2000 fWarpMaxTime=5.0000 fWarpPathOffset=100.0000 fWarpRequestActorRadius=5.0000 fWaterTriangleCostMultiplier=4.0000 fWaterTriangleCrossingCostMultiplier=5.0000 iDefaultRetryCount=3 iFindMaxSpeedMinIterationCount=10 iMaxActorsToAvoid=10 iMaxAvoidBoxCheckPerFrame=2 iMaxHavokRequestsPerFrame=2 iMaxObstacleBuildPerFrame=1 iMaxPathRequestsPerFrameTracked=32 iMaxQueuedPathingRequests=50 iPathRequestsAllowedPerFrame=2 iWarpMaxPathFailureCount=3 uiSmallNavmeshInfoPathSC=3 [BSPathing] fFindClosestEdgesRadius=512.0000 [Verlet] bUseConstantStepDelta=1 bUseRotationBasedTransformUpdate=1 fGravity=-1500.0000 fVerticalCapsuleOffset=50.0000 uCapeClothNumPin=12 uiNumIter=50 [BackgroundLoad] bBackgroundCellLoads=1 bBackgroundLoadLipFiles=0 bLoadBackgroundFaceGen=0 bLoadHelmetsInBackground=1 bSelectivePurgeUnusedOnFastTravel=0 bUseBackgroundFileLoader=0 bUseMultiThreadedFaceGen=1 bUseMultiThreadedTrees=1 iPostProcessMilliseconds=5 iPostProcessMillisecondsEditor=50 iPostProcessMillisecondsLoadingQueuedPriority=20 iPostProcessTaskWarningMilliseconds=20 [Controls] bBackgroundMouse=0 bDampenPlayerControls=1 bFreezeDirectionOnLargeDelta=1 bInvertMovementThumbstick=0 bPlayerGraphFeedback=0 bShowKinectDebugInfo=0 fControllerBufferDepth=0.1400 fControllerDampenTime=0.1800 fControllerSampleThreshold=0.1000 fDialogueHardStopAngle1P=45.0000 fDialogueHardStopAngle3P=55.0000 fDialogueSoftStopAngle1P=20.0000 fDialogueSoftStopAngle3P=25.0000 fDirectionalDeadzone=0.5000 fDualCastChordTime=0.0500 fFreezeDirectionDefaultAngleThreshold=60.0000 fFreezeDirectionDefaultSpeedThreshold=100.0000 fGamepadHeadingSensitivityMax=3.5500 fGamepadHeadingSensitivityMin=0.2500 fGamepadHeadingXScale=0.9000 fGamepadHeadingYScale=23.0000 fHeadingAxisDeadzone=0.1500 fHorseClampAngle=10.0000 fHorseControlsDampenTime=1.0000 fHorseHeadingMovementMult=0.7500 fHotKeyDelay=0.2500 fInitialPowerAttackDelay=0.3000 fInitialPowerBashDelay=0.3000 fLThumbDeadzone=0.2400 fLookGraphX1=0.4000 fLookGraphX2=0.6000 fLookGraphX3=0.8000 fLookGraphX4=0.9000 fLookGraphY1=0.1000 fLookGraphY2=0.2000 fLookGraphY3=0.3000 fLookGraphY4=0.6000 fMaxLookRampUpDelta=0.1300 fMaxMoveRampDownDelta=500.0000 fMouseHeadingSensitivityMax=0.0500 fMouseHeadingSensitivityMin=0.0100 fMouseHeadingXScale=0.0200 fMouseHeadingYScale=0.8500 fMoveGraphX1=0.2000 fMoveGraphX2=0.7000 fMoveGraphX3=0.9000 fMoveGraphY1=0.1000 fMoveGraphY2=0.5000 fMoveGraphY3=0.9000 fMovementAxisDeadzone=0.1500 fOutsideDialogueAngleRotationDampen=0.3300 fPCDialogueLookSpeed=10.0000 fPCDialogueLookStart=25.0000 fPlayerThirdPersonDampenTime=0.2500 fRThumbDeadzone=0.2650 fReverseDirThreshold=0.3000 fSprintStopThreshold=0.5000 fSubsequentPowerAttackDelay=2.0000 fSubsequentPowerBashDelay=2.0000 fTogglePOVDelay=0.0000 fTriggerDeadzone=0.3000 fZKeyDelay=0.2000 iNumHotkeys=37 iNumLookGraphSettings=4 iNumMoveGraphSettings=3 [Menu] iConsoleHistoryCharBufferSize=16384 iConsoleSizeScreenPercent=40 iConsoleTextSize=20 rConsoleHistoryTextColor=153,153,153 rConsoleTextColor=255,255,255 rDebugTextColor=255,251,233 [Fonts] sFontConfigFile=Interface\FontConfig.txt [Kinect] fKinectMaxAllyTradeDistance=60000.0000 fKinectMinConfidence=0.3000 fKinectMinReportConfidence=0.0100 fKinectMinReportShoutConfidence=0.0050 fKinectMinRuleConfidence=0.2500 fKinectMinShoutConfidence=0.0075 [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fArchiveInitBufferMB=8.0000 fExtraTaskletBudgetMS=1.2000 fPostLoadUpdateTimeMS=500.0000 fUpdateBudgetMS=1.2000 iMaxAllocatedMemoryBytes=76800 iMaxMemoryPageSize=512 iMinMemoryPageSize=128 uTraceStatusOfQuest=0 [:Controls] fKeyboardRepeatDelay=0.3000 fKeyboardRepeatRate=0.0500 [Audio] bEnableAudio=1 bEnableAudioCache=1 fASFadeInTime=3.0000 fASFadeOutTime=8.0000 fAudioRumbleBigExponent=0.5000 fAudioRumblePowerAttackAdj=0.1500 fAudioRumbleSmallExponent=0.4000 fCollisionSoundHeavyThreshold=160.0000 fDefaultMasterVolume=1.0000 fDialogueHeadPitchExaggeration=2.0000 fDialogueHeadRollExaggeration=2.0000 fDialogueHeadYawExaggeration=2.0000 fHardLandingDamageThreshold=500.0000 fHighlightSpeechOverlap=0.5000 fMaxHighlightRadius=250.0000 fMenuModeFadeInTime=1.0000 fMenuModeFadeOutTime=3.0000 fMinSoundVel=60.0000 fMusicDuckingSeconds=6.0000 fMusicFinaleCrossFadeTimeIn=3.0000 fMusicFinaleCrossFadeTimeOut=6.0000 fMusicUnDuckingSeconds=8.0000 fNonDialogVoiceDucking=9.0000 fNonDialogVoiceDuckingFadeIn=1.0000 fNonDialogVoiceDuckingFadeOut=1.5000 fNonHighlightSpeechAtten=12.0000 fRegionLoopFadeInTime=6.0000 fRegionLoopFadeOutTime=8.0000 fRegionRandomSoundPlacementBase=100.0000 fRegionSoundPlacementRandomOffset=650.0000 fRegionSoundPlacementZOffset=256.0000 fReverbTransitionTime=0.5000 fWaterAudioFadeInSeconds=3.0000 fWaterAudioFadeOutSeconds=5.0000 iCollisionSoundTimeDelta=150 iHighlightSpeechOverlap=500 sAudioAPI=XAudio2 sDeathCameraEffect=MAGShoutSlowTimeActiveLP sMissingAssetSoundFile= uAsyncReadPriorityThreshold=64 uAudioThreadSleepTimeGameMode=33 uAudioThreadSleepTimeMenuMode=1 uMaxSizeForCachedSound=262144 uRegionSoundsAllowedPerUpdate=1 uStreamingThreshold=4194304 uWaterAudioAmbientAttenuation=2200 uWaterAudioAxisSamplePoints=8 uWaterAudioSamplePointsToUse=8 uiAudioHWThread=2 uiInitialCacheSize=1048576 uiMaxAudioCacheSize=2097152 [Camera] bDisableAutoVanityMode=0 bDragonCameraTargetPlayer=1 bReturnTo1stPersonFromVanity=0 f1st3rdSwitchDelay=0.2500 f1stPitchOffsetMouseFollowSpeed=15.0000 f1stPitchOffsetMouseMaxLag=4.0000 f1stPitchOffsetMultOffAccel=1.0000 f1stPitchOffsetMultOffMaxSpeed=1.0000 f1stPitchOffsetMultOnAccel=0.5000 f1stPitchOffsetMultOnMaxSpeed=0.6000 f1stPitchOffsetTarget=0.7500 fActorFadeOutLimit=30.0000 fAutoVanityIncrement=0.0100 fAutoVanityModeDelay=120.0000 fCameraCasterBleedOutSize=5.0000 fCameraCasterSize=15.0000 fCameraCasterTargetSize=20.0000 fCharControllerCheckHeightOffset=124.0000 fChaseCameraMaxAngle=30.0000 fChaseCameraSpeed=10.0000 fCollisionRecoveryMinDist=4000.0000 fCollisionRecoverySpeed=3.0000 fDefaultAutoVanityZoom=300.0000 fDragonCameraDollyTime=0.7500 fDragonMaxAngleBeforeTurn=90.0000 fFirstPersonDisablePOVLerpDPS=2.0000 fFirstPersonSittingAngleLimit=1.5708 fFirstPersonSittingRotationSpeed=0.1000 fFreeCameraRotationSpeed=3.0000 fFreeCameraRunSpeed=2.0000 fFreeCameraTranslationSpeed=20.0000 fFreeCameraTriggerDeadzone=0.1000 fFreeRotationSpeed=3.0000 fFurnitureCameraAngle=0.3927 fFurnitureCameraZoom=250.0000 fHorseDismountYawCorrection=0.3200 fHorseMaxAngleBeforeTurn=90.0000 fLookingSpeed=0.1000 fMinCurrentZoom=-0.2000 fMouseWheelZoomIncrement=0.0750 fMouseWheelZoomMinDelta=0.0050 fMouseWheelZoomSpeed=0.8000 fOverShoulderCombatAddY=-100.0000 fOverShoulderCombatPosX=0.0000 fOverShoulderCombatPosZ=20.0000 fOverShoulderDragonAddY=-600.0000 fOverShoulderDragonPosX=0.0000 fOverShoulderDragonPosZ=0.0000 fOverShoulderHorseAddY=-300.0000 fOverShoulderHorsePosX=0.0000 fOverShoulderHorsePosZ=0.0000 fOverShoulderPosX=30.0000 fOverShoulderPosZ=-10.0000 fPitchZeroBlendTime=0.7500 fPitchZoomOutMaxDist=100.0000 fShoulderDollySpeed=3.0000 fThumbstickZoomSpeed=0.0500 fTweenCamRotAngle=0.0500 fTweenCamRotClosingSpeed=10.0000 fTweenCamRotSpeed=4.0000 fTweenCamZoomFOVMod=10.0000 fTweenCamZoomSpeed=25.0000 fVanityModeMaxDist=600.0000 fVanityModeMaxDistFlyMult=4.0000 fVanityModeMinDist=155.0000 fVanityModeMinDistFly=1200.0000 fWorkbenchCameraPitch=0.5000 fWorkbenchCameraTranslateX=0.0000 fWorkbenchCameraTranslateY=50.0000 fWorkbenchCameraTranslateZ=-50.0000 fWorkbenchCameraYaw=-1.0000 fWorkbenchCameraZoom=100.0000 iAnimatedTransitionMillis=1000 iBleedoutTransitionMillis=500 iHorseTransitionMillis=500 [Combat] bAimSights=0 bChainExplosionDebug=0 bCombatPathSmoothing=1 bCombatPathSprinting=1 bDebugCombat=0 bDebugCombatAimLocations=0 bDebugCombatArea=0 bDebugCombatAttackRange=0 bDebugCombatCoverReservations=0 bDebugCombatDetection=0 bDebugCombatGroups2=0 bDebugCombatGroups=0 bDebugCombatProjectileLOS=0 bDebugCombatSearch=0 bDebugCombatTargetLocations=0 bDebugCombatTargets=0 bDebugCombatTextColorDark=0 bDebugCombatThreats=0 bDebugCombatUnreachableLocations=0 bDisableCombatDialogue=0 bDisableNPCAttacks=0 bDismemberOneLimb=0 bEncounterZoneTargetRestrict=1 bForceNPCsUseAmmo=0 bHazardDebug=0 bIronSightsZoomEnable=1 bLaserSights=0 bMagicDebug=0 bPlayHitLocationIdles=1 bPlayStaggers=1 bPlayerAlwaysStaggered=1 bProjectileDebug=0 bVATSProjectileDebug=0 f1PArrowTiltUpAngle=2.0000 f1PBoltTiltUpAngle=1.0000 f3PArrowTiltUpAngle=2.5000 fAimChaseLookingMult=3.0000 fAimDownDegrees=90.0000 fAimUpDegrees=90.0000 fDeathForceCleared=1.0000 fDebugCombatProjectileLOSTime=5.0000 fDebugCombatTextSize=0.5000 fDecapInitialSpeed=250.0000 fHitEffectThresholdMod=0.0400 fHitEffectThresholdSevere=0.0430 fHitVectorDelay=0.4000 fIronSightsZoomDefault=50.0000 fMagnetismHeadingMult=1.0000 fMagnetismLookingMult=0.0000 fMagnetismObjHeadingMult=0.5000 fMagnetismObjLookingMult=0.5000 fMagnetismObjStrafeHeadingMult=0.0000 fMagnetismStrafeBaseSpeed=350.0000 fMagnetismStrafeHeadingMult=0.0000 fMagnetismStrafeMaxDistance=750.0000 fMinBloodDamage=1.0000 fMostCommonProjectileCollisionRadius1=0.0000 fMostCommonProjectileCollisionRadius2=0.5000 fMostCommonProjectileCollisionRadius3=10.0000 fMountedAttackRange=135.0000 fProjectileDebugDuration=5.0000 iMaxHiPerfCombatCount=4 iShowHitVector=0 [VATS] bVATSAllowNoKill=0 bVATSDisable=0 bVATSForceRanged=0 bVATSIgnoreProjectileTest=0 bVATSMultipleCombatants=0 bVATSRangedSelective=1 bVATSSmartCameraCheckDebug=0 bVatsDebug=0 fVATSCastingAfterKillDelay=1.2000 fVATSFocus=3.2000 fVATSKillMoveEnd=4.0000 fVATSLightAngle=0.0000 fVATSLightDistance=100.0000 fVATSLightElevation=100.0000 fVATSLightLevelMax=40.0000 fVATSLightLevelMin=20.0000 fVATSRangedLongDistance=2500.0000 fVATSRangedLowHealthPercent=5.0000 fVATSRangedPercentMin=50.0000 fVATSRangedPercentSneakKill=20.0000 fVATSRangedPercentTargetNoThreat=10.0000 fVATSRangedTargetLowLevelMult=0.3000 fVatsLightColorB=1.0000 fVatsLightColorG=1.0000 fVatsLightColorR=1.0000 [Decals] bAllowDecalsOnAlpha=1 bBackgroundInitializeGeometryDecals=1 bDecalMultithreaded=0 bDecalOcclusionQuery=1 bDecals=1 bForceAllDecals=0 bSkinnedDecals=1 fDebrisDecalTimer=0.0050 uMaxSkinDecalPerActor=20 uMaxSkinDecals=35 [Gameplay] bAllowDragonFlightLocationDiscovery=0 bAllowHavokGrabTheLiving=0 bEssentialTakeNoDamage=1 bHealthBarShowing=0 bInstantLevelUp=0 bTargetLockIsToggle=1 bTrackProgress=0 fFootIKDistance=1024.0000 fMagicTargetLocationExtraLargeActorRadius=256.0000 fMagicTargetLocationNormalActorRadius=32.0000 fMapMarkerUpdateTime=0.0500 fPlayerHealthSaveOnPauseLimit=0.2500 fPlayerSunGazeDelta=0.9848 fPlayerSunGazeStartTimer=0.5000 fTargetLockXYRange=7500.0000 iActorsDismemberedPerFrame=2 iDetectionPicks=21 sTrackProgressPath=\\vault2\Fallout\LevelData\ [Debug] bDebugFaceGenCriticalSection=0 bDebugFaceGenMultithreading=0 bDebugFlyingMountLeash=0 [Dialogue] fDialogueRotationPitchOffset=0.1700 fDialogueRotationSecs=1.0000 [Pathing] fINIDetectDoorsForPathingTime=0.5000 [Actor] bUseNavMeshForMovement=1 fNotVisibleNavmeshMoveDist=2048.0000 fVisibleNavmeshMoveDist=4096.0000 [HeadTracking] bDisableHeadTracking=0 fHeadTrackingMaxAngle=90.0000 fMaxPathLookAtPointDist=512.0000 fMinPathLookAtPointDist=128.0000 fPathLookAtPointTime=2.0000 fUpdateDelayNewTargetSecondsMax=8.0000 fUpdateDelayNewTargetSecondsMin=3.0000 fUpdateDelaySecondsMax=1.5000 fUpdateDelaySecondsMin=1.0000 iUpdateActorsPerFrame=10 [Archive] SResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa SResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa bCheckRuntimeCollisions=0 bInvalidateOlderFiles=1 bTrackFileLoading=0 bUseArchives=1 iRetainDirectoryStringTable=1 iRetainFilenameOffsetTable=1 iRetainFilenameStringTable=1 sArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Voices.bsa sInvalidationFile=ArchiveInvalidation.txt sResourceArchiveListBeta= sResourceArchiveRetainFileNameList= sResourcePrefixList=TEXTURES\, MESHES\, FACEGEN\, INTERFACE\ , MUSIC\, SOUND\, SCRIPTS\, MAXHEIGHTS\, VIS\, GRASS\, STRINGS\ [CopyProtectionStrings] sCopyProtectionMessage2=Insert the Skyrim Disc. sCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer. sCopyProtectionTitle2=Skyrim Disc Not Found sCopyProtectionTitle=CD-ROM Drive Not Found [SpeedTree] fLODTreeMipMapLODBias=-0.7500 fLocalTreeMipMapLODBias=-0.2500 [CameraPath] bRecord=0 bStart=0 iFPS=30 iTake=0 sDirectoryName=TestCameraPath sNif=Cameras\CameraTest.nif sOffsetID= [SaveGame] bAllowProfileTransfer=0 bAllowScriptedAutosave=1 bAllowScriptedForceSave=1 bCopySaveGameToHostOrMemStick=0 bDisableAutoSave=0 bDisplayMissingContentDialogue=1 bOutputSaveGameScreenshot=0 bUsePagedBuffers=1 bUseSaveGameHistory=0 iAutoSaveCount=3 iSaveGameBackupCount=1 sSaveGameGameVersionOutdated=This save game was created on a later version of Skyrim. Please download any updates. sSaveGameSafeMarkerID=1DC0A [Clouds] fCloudAtlasWidth=1.0000 sCloudInstanceMesh=Meshes\CloudInstance.NIF [TerrainManager] bDisplayCloudLOD=1 bKeepLowDetailTerrain=1 bUseNewTerrainSystem=1 fCameraAboveMaxHeightThreshold=2048.0000 uDistantTreeBlockCacheSizePerCell=1 [Terrain] fHDLODSnowThresholdAngle=87.0000 fLODSnowThresholdAngle=100.0000 [NavMeshGeneration] bGlobalNavMeshCheck=0 bGlobalNavMeshCheckDeleteWarningTriangles=0 uNavmeshTriangleCountInteriorWarnThreshold=5000 uNavmeshTriangleCountWarnThreshold=3500 [Trees] bEnableTreeAnimations=1 bEnableTrees=1 bForceFullDetail=0 bPickSkinnedTrees=1 fUpdateBudget=1.5000 [FaceGen] bUseCustomizationMorphs=1 bUseRaceMorph=1 uiNumActorsAllowedToMorph=10 [Weather] bFogEnabled=1 bPrecipitation=1 fAlphaReduce=1.0000 fSunBaseSize=425.0000 fSunGlareSize=600.0000 sBumpFadeColor=255,255,255,255 sEnvReduceColor=255,255,255,255 sLerpCloseColor=255,255,255,255 [Cart] fCartLimitMax=0.7500 fCartLimitMin=-0.7500 fCartPivotX=0.0000 fCartPivotY=3.0000 fCartPivotZ=0.7000 fCartRot1=10.0000 fCartRot2=10.0000 fFriction=100.0000 fGravMult=3.5000 fHorseOffsetX=0.0000 fHorseOffsetY=200.0000 fHorseOffsetZ=0.0000 fHorsePivotX=0.0000 fHorsePivotY=0.0000 fHorsePivotZ=0.0000 fMass=130.0000 fPoleZOffset=-20.0000 fTetherOffsetX=50.0000 fTetherOffsetY=163.0000 fTetherOffsetZ=13.0000 fTipImpulse=500.0000 fWheelAngDamp=0.0100 sHarnessBoneCart=FrontHorseCarriage01 sHarnessBoneLeft=HarnessLeftBone sHarnessBoneRight=HarnessRightBone sHorseConnect=HorseSpine2 [Voice] sFileTypeGame=wav sFileTypeLTF=ltf sFileTypeLip=lip sFileTypeSource=wav [TestAllCells] bFileCheckModelCollision=0 bFileControllerOnRoot=1 bFileGoneMessage=1 bFileNeededMessage=1 bFileShowIcons=1 bFileShowTextures=1 bFileSkipIconChecks=0 bFileSkipModelChecks=0 bFileTestLoad=0 bFileUnusedObject=0 [Landscape] bCurrentCellOnly=0 fLandFriction=2.5000 fLandTextureTilingMult=3.0000 iLandBorder1B=0 iLandBorder1G=255 iLandBorder1R=255 iLandBorder2B=0 iLandBorder2G=0 iLandBorder2R=0 sDefaultLandDiffuseTexture=Dirt02.dds sDefaultLandNormalTexture=Dirt02_N.dds [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 bGenerateGrassDataFiles=0 bGrassPointLighting=0 fGrassDefaultStartFadeDistance=3500.0000 fGrassFadeRange=1000.0000 fGrassWindMagnitudeMax=125.0000 fGrassWindMagnitudeMin=5.0000 fTexturePctThreshold=0.0000 fWaveOffsetRange=1.7500 iGrassCellRadius=2 iMaxGrassTypesPerTexure=2 iMinGrassSize=20 [Light] fLightEnableDisableFadeTime=1.0000 [bLightAttenuation] bOutQuadInLin=0 bUseConstant=0 bUseLinear=0 bUseQuadratic=1 fConstantValue=0.0000 fLinearRadiusMult=1.0000 fLinearValue=3.0000 fQuadraticRadiusMult=1.0000 fQuadraticValue=16.0000 uLinearMethod=1 uQuadraticMethod=2 [ScreenSplatter] bBloodSplatterEnabled=1 [BudgetCaps] fMaxMsUsagePerFrame=28.0000 fMsActiveRefCount=0.0500 fMsActorRefCount=0.2450 fMsAnimatedObjectsCount=0.0500 fMsDecalCount=0.0010 fMsEmittersCount=0.0100 fMsGeometryCount=0.0100 fMsHavokTriCount=0.0010 fMsLightCount=0.0100 fMsLightExcessGeometry=0.0100 fMsParticlesCount=0.0010 fMsRefCount=0.0210 fMsTriangleCount=0.0001 fMsWaterCount=0.1000 uActiveRefCount=100 uActiveRefCountInterior=100 uActorMemoryBudgetCap=10485760 uActorRefCount=20 uActorRefCountInterior=20 uAnimatedObjectsCount=50 uAnimatedObjectsCountInterior=50 uCityLODBudgetAdjustment=5242880 uDecalCount=500 uDecalCountInterior=500 uEmittersCount=50 uEmittersCountInterior=50 uGeometryCount=1000 uGeometryCountInterior=1000 uGeometryMemory=5242880 uGeometryMemoryInterior=10485760 uHavokTriCount=5000 uHavokTriCountInterior=5000 uLightCount=10 uLightCountInterior=10 uLightExcessGeometry=100 uLightExcessGeometryInterior=5 uLoadedAreaNonActorMemoryBudgetCap=185597952 uParticlesCount=5000 uParticlesCountInterior=5000 uRefCount=700 uRefCountInterior=1000 uTextureMemory=20971520 uTextureMemoryInterior=104857600 uTriangleCount=100000 uTriangleCountInterior=100000 uWastelandLODBudgetAdjustment=20971520 uWaterCount=10 uWaterCountInterior=10 uWaterMemory=5242880 uWaterMemoryInterior=10485760 [GeneralWarnings] sGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. sMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save. [LANGUAGE] sFailureMessage=Something is broken ;sSysUtil_AutoSaveWarning=No Default string. Must be loaded from INIFile ;sSysUtil_AwardsConfiguring=No Default string. Must be loaded from INIFile ;sSysUtil_AwardsInstalling=No Default string. Must be loaded from INIFile ;sSysUtil_AwardsLoading=No Default string. Must be loaded from INIFile ;sSysUtil_AwardsReinstalling=No Default string. Must be loaded from INIFile ;sSysUtil_AwardsUpdating=No Default string. Must be loaded from INIFile ;sSysUtil_DirtyDisc=No Default string. Must be loaded from INIFile ;sSysUtil_DiscEject=No Default string. Must be loaded from INIFile ;sSysUtil_GameContentInstalling=No Default string. Must be loaded from INIFile ;sSysUtil_GameDataCorrupt=No Default string. Must be loaded from INIFile ;sSysUtil_GameDataInsufficientSpace=No Default string. Must be loaded from INIFile ;sSysUtil_NPDRMInstalling=No Default string. Must be loaded from INIFile ;sSysUtil_Retry=No Default string. Must be loaded from INIFile ;sSysUtil_SaveDataCreateNew=No Default string. Must be loaded from INIFile ;sSysUtil_SaveDataInsufficientSpace=No Default string. Must be loaded from INIFile ;sSysUtil_SaveDataOwnershipWarning=No Default string. Must be loaded from INIFile
The Basics
Skyrim.ini has 1443 settings separated into 62 sections. 1 additional parameter is mentioned here that is commonly placed in this file that does not work. Each setting has a lowercase prefix and a name. The name identifies what the setting modifies. The prefix determines what kind of value the setting can accept. Below is a list of the different prefixes and their meanings.
- b-prefix accepts a Boolean value of 1 (true) or 0 (false).
- f-prefix accepts a floating point numeral value (any rational number, positive or negative, with or without a decimal, such as 5, 0, or -38.0003).
- i-prefix accepts an integer value (any whole number, positive or negative, without a decimal point, such as 5, -38, or 0).
- r-prefix accepts a color value in RGB format (e.g. 93,216,234).
- s-prefix (also S and str) accepts a string value (usually text, but may contain numbers, punctuation--anything really).
- u-prefix (also ui) accepts an unsigned integer value (any whole number, only positive or 0, without a decimal point, such as 5, 38, or 0).
Many INI settings may be changed in-game, but some changes only work when the setting is in the INI file at startup. You can experiment with many settings in-game by doing the following:
- Press the tilde (~) key to access the console.
- Type
setini "parameter:category" value
where parameter is the name of the setting, category is the section it is under, and value is the value it is to be changed to. - Press enter
Credits
- Tannin for Mod Organizer's Configurator plugin, from which the majority of these values were initially retrieved.
INI Parameters by Section
[HAVOK]
bAddBipedWhenKeyframed
Default is 0.
bAddBipedWhenKeyframed=
bAllowCharacterBumper
Default is 1.
bAllowCharacterBumper=
bAllowDeactivationWhileWarmStarting
Default is 0.
bAllowDeactivationWhileWarmStarting=
bDebugMultithreaded
Default is 0.
bDebugMultithreaded=
bDisablePlayerCollision
Default is 0.
bDisablePlayerCollision=
bFindContactPointsOnAdd
Default is 0.
bFindContactPointsOnAdd=
bForceJumpingFromGraph
Default is 0.
bForceJumpingFromGraph=
bHavokDebug
Default is 0.
bHavokDebug=
bPreventHavokAddAll
Default is 0.
bPreventHavokAddAll=
bPreventHavokAddClutter
Default is 0.
bPreventHavokAddClutter=
bRegisterAllVDBViewers
Default is 0.
bRegisterAllVDBViewers=
bUseCharRBExtrapolation
Default is 1.
bUseCharRBExtrapolation=
bUseCharacterRB
Default is 1.
bUseCharacterRB=
bUseConstraintProjector
Default is 1.
bUseConstraintProjector=
bUseUnsupportedCast
Default is 1.
bUseUnsupportedCast=
bUseWorldLock
Default is 1.
bUseWorldLock=
bWONameSync
Default is 1.
bWONameSync=
fCameraCasterFadeSittingRadius
Default is 45.
fCameraCasterFadeSittingRadius=
fCharControllerWarpDistSqr
Default is 6000000.
fCharControllerWarpDistSqr=
fDefaultWaterfallCurrentVelocity
Default is 6.
fDefaultWaterfallCurrentVelocity=
fGoodPosCastCheckDepth
Default is 0.1.
fGoodPosCastCheckDepth=
fGoodPosCheckDepth
Default is 0.1.
fGoodPosCheckDepth=
fInAirFallingCharGravityMult
Default is 1.35.
fInAirFallingCharGravityMult=
fJumpAnimDelay
Default is 0.75.
fJumpAnimDelay=
fMaxPickTime
Default is 0.003.
fMaxPickTime=
fMaxPickTimeDebug
Default is 0.06.
fMaxPickTimeDebug=
fMaxPickTimeDebugVATS
Default is 0.6.
fMaxPickTimeDebugVATS=
fMaxPickTimeVATS
Default is 0.03.
fMaxPickTimeVATS=
fMaxTime
Default is 0.0167.
fMaxTime=
fMaxTimeComplex
Default is 0.0333.
fMaxTimeComplex=
fMoveLimitMass
Default is 95.
fMoveLimitMass=
fOD
Default is 0.9.
fOD=
fQuadrupedPitchMult
Default is 10.
fQuadrupedPitchMult=
fRF
Default is 1000.
fRF=
fSD
Default is 0.98.
fSD=
fSE
Default is 0.3.
fSE=
fTimePerSubStep
Default is 0.008.
fTimePerSubStep=
fTrapHitEventDelayMS
Default is 500.
fTrapHitEventDelayMS=
fTriggerEventDelayMS
Default is 500.
fTriggerEventDelayMS=
fUnsupportCastLength
Default is 1.
fUnsupportCastLength=
fUnsupportedGravMult
Default is 4.
fUnsupportedGravMult=
fWarmStartMaxTime
Default is 4.
fWarmStartMaxTime=
iEntityBatchRemoveRate
Default is 100.
iEntityBatchRemoveRate=
iMinNumSubSteps
Default is 8.
iMinNumSubSteps=
iNumThreads
Default is 1.
iNumThreads=
iSimType
Default is 1.
iSimType=
uMaxNumPhysicsStepsPerUpdate
Default is 3.
uMaxNumPhysicsStepsPerUpdate=
uMaxNumPhysicsStepsPerUpdateComplex
Default is 1.
uMaxNumPhysicsStepsPerUpdateComplex=
[General]
bAlwaysActive
Default is 0.
bAlwaysActive=
bAnimateDoorPhysics
Default is 0.
bAnimateDoorPhysics=
bBackgroundLoadVMData
Default is 0.
bBackgroundLoadVMData=
bBorderRegionsEnabled
Default is 1.
bBorderRegionsEnabled=
bCRTMemoryChecks
Default is 0.
bCRTMemoryChecks=
bCalculateArmorMeshAndTextureFileCounts
Default is 1.
bCalculateArmorMeshAndTextureFileCounts=
bChangeTimeMultSlowly
Default is 1.
bChangeTimeMultSlowly=
bCheckCellOffsetsOnInit
Default is 0.
bCheckCellOffsetsOnInit=
bCheckPurgedTextureList
Default is 0.
bCheckPurgedTextureList=
bCreate Maps Enable
Default is 0.
bCreate Maps Enable=
bDebugSpectatorThreats
Default is 0.
bDebugSpectatorThreats=
bDefaultCOCPlacement
Default is 0.
bDefaultCOCPlacement=
bDirectionalMaterial
Default is 1.
bDirectionalMaterial=
bDisableAllGore
Default is 0.
bDisableAllGore=
bDisableDuplicateReferenceCheck
Default is 1.
bDisableDuplicateReferenceCheck=
bDisableGearedUp
Default is 1.
bDisableGearedUp=
bDisplayBoundingVolumes
Default is 0.
bDisplayBoundingVolumes=
bEnableBoundingVolumeOcclusion
Default is 1.
bEnableBoundingVolumeOcclusion=
bEnableFileCaching
Default is 0.
bEnableFileCaching=
bExternalLODDataFiles
Default is 1.
bExternalLODDataFiles=
bFaceMipMaps
Default is 1.
bFaceMipMaps=
bFacegenDisableMorphs
Default is 0.
bFacegenDisableMorphs=
bFixAIPackagesOnLoad
Default is 0.
bFixAIPackagesOnLoad=
bFlyingMountFastTravelCruiseEnabled
Default is 0.
bFlyingMountFastTravelCruiseEnabled=
bHealthRegenFromRacePlayerOnly
Default is 1.
bHealthRegenFromRacePlayerOnly=
bKeepDLStringBlocksLoaded
Default is 0.
bKeepDLStringBlocksLoaded=
bKeepILStringBlocksLoaded
Default is 1.
bKeepILStringBlocksLoaded=
bKeepPluginWhenMerging
Default is 0.
bKeepPluginWhenMerging=
bMultiThreadMovement
Default is 1.
bMultiThreadMovement=
bParallelAnimUpdate
Default is 0.
bParallelAnimUpdate=
bPreCullActors
Default is 1.
bPreCullActors=
bPreemptivelyUnloadCells
Default is 0.
bPreemptivelyUnloadCells=
bPreloadIntroSequence
Default is 1.
bPreloadIntroSequence=
bQueueWarnings
Default is 0.
bQueueWarnings=
bReconstructIDTags
Default is 0.
bReconstructIDTags=
bRunMiddleLowLevelProcess
Default is 1.
bRunMiddleLowLevelProcess=
bRunVTuneTest
Default is 0.
bRunVTuneTest=
bShowCheckMemoryOutput
Default is 0.
bShowCheckMemoryOutput=
bShowGunTarget
Default is 0.
bShowGunTarget=
bShowLoadingAreaMessage
Default is 0.
bShowLoadingAreaMessage=
bTaskletActorSceneGraphUpdates
Default is 1.
bTaskletActorSceneGraphUpdates=
bTaskletCellTransformsUpdate
Default is 1.
bTaskletCellTransformsUpdate=
bTintMipMaps
Default is 0.
bTintMipMaps=
bTrackAllDeaths
Default is 0.
bTrackAllDeaths=
bUseBodyMorphs
Default is 1.
bUseBodyMorphs=
bUseEyeEnvMapping
Default is 1.
bUseEyeEnvMapping=
bUseFaceGenPreprocessedHeads
Default is 1.
bUseFaceGenPreprocessedHeads=
bUseHardDriveCache
Default is 0.
bUseHardDriveCache=
bUseMovementBlockedPackage
Default is 0.
bUseMovementBlockedPackage=
bUseMultibounds
Default is 1.
bUseMultibounds=
bUseMyGamesDirectory
Default is 1.
bUseMyGamesDirectory=
bUseOptimizedTextureLoading
Default is 1.
bUseOptimizedTextureLoading=
bUseThreadedMorpher
Default is 0.
bUseThreadedMorpher=
bUseThreadedParticleSystem
Default is 0.
bUseThreadedParticleSystem=
bUseThreadedTempEffects
Default is 1.
bUseThreadedTempEffects=
bWarnOnMaterialCollisions
Default is 0.
bWarnOnMaterialCollisions=
bWarnOnMissingFileEntry
Default is 0.
bWarnOnMissingFileEntry=
fAutoDoorFadeSecs
Default is 0.5.
fAutoDoorFadeSecs=
fBSTaskTime
Default is 2.
fBSTaskTime=
fBetaDeferredKillTimer
Default is 15.
fBetaDeferredKillTimer=
fCloakEffectUpdateInterval
Default is 0.5.
fCloakEffectUpdateInterval=
Default is 250.
fDragonLandingForPlayerNavMeshSize=
fDragonLandingForPlayerSearchDist
Default is 3000.
fDragonLandingForPlayerSearchDist=
fEncumberedReminderTimer
Default is 30.
fEncumberedReminderTimer=
fFastTravelFadeSecs
Default is 0.5.
fFastTravelFadeSecs=
fFlickeringLightDistance
Default is 1024.
fFlickeringLightDistance=
fFlyingMountDismountOffset
Default is 30.
fFlyingMountDismountOffset=
fFlyingMountFastTravelArrivalHeight
Default is 1000.
fFlyingMountFastTravelArrivalHeight=
fFlyingMountFastTravelDragonSpeed
Default is 7000.
fFlyingMountFastTravelDragonSpeed=
fFlyingMountLandingRequestTimer
Default is 3.
fFlyingMountLandingRequestTimer=
fFlyingMountSlowestSpeedMult
Default is 0.25.
fFlyingMountSlowestSpeedMult=
fFlyingMountTutorialMessageDelay
Default is 15.
fFlyingMountTutorialMessageDelay=
fLoadGameFadeSecs
Default is 1.
fLoadGameFadeSecs=
fMasterFilePreLoadMB
Default is 40.
fMasterFilePreLoadMB=
fNormalDoorFadeSecs
Default is 0.4.
fNormalDoorFadeSecs=
fNormalDoorFadeWait
Default is 0.01.
fNormalDoorFadeWait=
fPlayerFlyingMountBaseTargetSpeed
Default is 700.
fPlayerFlyingMountBaseTargetSpeed=
fPlayerFlyingMountFastBaseTargetSpeed
Default is 1400.
fPlayerFlyingMountFastBaseTargetSpeed=
fPlayerFlyingMountNothingLoadingMult
Default is 10.
fPlayerFlyingMountNothingLoadingMult=
fPlayerFlyingMountTravelMaxHeight
Default is 400.
fPlayerFlyingMountTravelMaxHeight=
fPlayerFlyingMountTravelMinHeight
Default is 200.
fPlayerFlyingMountTravelMinHeight=
fProcessListsUpdateHighFrameRate
Default is 30.
fProcessListsUpdateHighFrameRate=
fProcessListsUpdateLowFrameRate
Default is 10.
fProcessListsUpdateLowFrameRate=
fProcessListsUpdateTimeMax
Default is 5.
fProcessListsUpdateTimeMax=
fProcessListsUpdateTimeMin
Default is 0.5.
fProcessListsUpdateTimeMin=
fStoryTellerQuestFindTime
Default is 2.
fStoryTellerQuestFindTime=
iAIThread1HWThread
Default is 3.
iAIThread1HWThread=
iAIThread2HWThread
Default is 5.
iAIThread2HWThread=
iEnumRefsAllowedPerFrame
Default is 1.
iEnumRefsAllowedPerFrame=
iFPSClamp
Default is 0.
iFPSClamp=
iFlyingMountSlowestQueuedRefCount
Default is 250.
iFlyingMountSlowestQueuedRefCount=
iHWThread1
Default is 4.
iHWThread1=
iHWThread2
Default is 4.
iHWThread2=
iHWThread3
Default is 4.
iHWThread3=
iHWThread4
Default is 5.
iHWThread4=
iHWThread5
Default is 5.
iHWThread5=
iHWThread6
Default is 5.
iHWThread6=
iIntroSequencePriority
Default is 3.
iIntroSequencePriority=
iLargeIntRefCount
Default is 1000.
iLargeIntRefCount=
iLowProcessingMilliseconds
Default is 2.
iLowProcessingMilliseconds=
iNumBitsForFullySeen
Default is 248.
iNumBitsForFullySeen=
iNumHWThreads
Default is 4.
iNumHWThreads=
iPreloadSizeLimit
This value used to be changed in combination with uGridsToLoad. The 1.9.32.0.8 official patch automatically adjusts this value, so this setting is no longer used. Default is 26214400.
iPreloadSizeLimit=
iRenderingThread1HWThread
Default is 0.
iRenderingThread1HWThread=
iRenderingThread2HWThread
Default is 1.
iRenderingThread2HWThread=
iUpdateDetectionsAllowedPerFrame
Default is 100.
iUpdateDetectionsAllowedPerFrame=
sCharGenQuest
Default is 0003372b.
sCharGenQuest=
sEssentialFileCacheList
Default is blank.
sEssentialFileCacheList=
sIntroMovie
Default is blank.
sIntroMovie=
sIntroSequence
Default is BGS_LOGO.BIK.
sIntroSequence=
sLanguage
This settings determines the language of the subtitle files to be used. The voice files used are determined upon the language chosen when the game was installed. It is typically in all caps. Default is ENGLISH.
sLanguage=(ENGLISH,FRENCH,GERMAN,ITALIAN,SPANISH,JAPANESE,CZECH,POLISH,RUSSIAN)
sLocalMasterPath
Default is Data\.
sLocalMasterPath=
sLocalSavePath
Default is Saves\.
sLocalSavePath=
sMainMenuMovieIntro
Default is blank.
sMainMenuMovieIntro=
sMainMenuMusic
Default is \Data\Music\Special\MUS_MainTheme.xwm.
sMainMenuMusic=
sStartingCell
Default is blank.
sStartingCell=
sStartingCellX
Default is blank.
sStartingCellX=
sStartingCellY
Default is blank.
sStartingCellY=
sStartingWorld
Default is blank.
sStartingWorld=
=== sTestFile10
sTestFile1
Default is Skyrim.ESM.
sTestFile1=
sTestFile2
Default is blank.
sTestFile2=
sTestFile3
Default is blank.
sTestFile3=
sTestFile4
Default is blank.
sTestFile4=
sTestFile5
Default is blank.
sTestFile5=
sTestFile6
Default is blank.
sTestFile6=
sTestFile7
Default is blank.
sTestFile7=
sTestFile8
Default is blank.
sTestFile8=
sTestFile9
Default is blank.
sTestFile9=
sUnessentialFileCacheList
Default is blank.
sUnessentialFileCacheList=
uExterior Cell Buffer
This value used to be changed in combination with uGridsToLoad. The 1.9.32.0.8 official patch automatically adjusts this value, so this setting is no longer used. Default is 36.
uExterior Cell Buffer=36
uGridsToLoad
This setting determines how much of the world is rendered around the player. This value may only be an odd number. It is recommended to be left at its default value. Default is 5.
uGridsToLoad=(1,3,5,7,9,...)
uInterior Cell Buffer
Default is 3.
uGridsToLoad=
uMainMenuMusicAttnmB
Default is 1200.
uMainMenuMusicAttnmB=
uMainMenuMusicFadeTimeMS
Default is 1500.
uMainMenuMusicFadeTimeMS=
[RagdollAnim]
bFootIK
Default is 0.
bFootIK=
bGrabIK
Default is 0.
bGrabIK=
bLookIK
Default is 1.
bLookIK=
bPoseMatching
Default is 0.
bPoseMatching=
bRagdollAnim
Default is 1.
bRagdollAnim=
bRagdollFeedback
Default is 1.
bRagdollFeedback=
fAccelerationGain
Default is 1.
fAccelerationGain=
fCameraDist
Default is 1000.
fCameraDist=
fDesiredVel
Default is 1.5.
fDesiredVel=
fDetectionUpdateTimeSec
Default is 5.
fDetectionUpdateTimeSec=
fFeedbackImpulseMult
Default is 500.
fFeedbackImpulseMult=
fFeedbackOnOffGain
Default is 0.3.
fFeedbackOnOffGain=
fFeedbackOnOffGainTimeMS
Default is 1000.
fFeedbackOnOffGainTimeMS=
fFeedbackTimeMS
Default is 10000.
fFeedbackTimeMS=
fHierarchyGain
Default is 0.17.
fHierarchyGain=
fImpulseLimit
Default is 15.
fImpulseLimit=
fPositionGain
Default is 0.05.
fPositionGain=
fPositionMaxAngularVelocity
Default is 18.
fPositionMaxAngularVelocity=
fPositionMaxLinearVelocity
Default is 14.
fPositionMaxLinearVelocity=
fSnapGain
Default is 0.1.
fSnapGain=
fSnapMaxAngularDistance
Default is 1.
fSnapMaxAngularDistance=
fSnapMaxAngularVelocity
Default is 0.3.
fSnapMaxAngularVelocity=
fSnapMaxLinearDistance
Default is 0.3.
fSnapMaxLinearDistance=
fSnapMaxLinearVelocity
Default is 3.
fSnapMaxLinearVelocity=
fVelocityDamping
Default is 0.
fVelocityDamping=
fVelocityGain
Default is 0.6.
fVelocityGain=
[FootIK]
bFootPlacementOn
Default is 1.
bFootPlacementOn=
bRigidBodyController
Default is 1.
bRigidBodyController=
fAnkleOffset
Default is 0.2.
fAnkleOffset=
fControllerTetherLen
Default is 6.
fControllerTetherLen=
fFootPlantedGain
Default is 1.
fFootPlantedGain=
fFootRaisedGain
Default is 0.9.
fFootRaisedGain=
fGroundAscendingGain
Default is 0.4.
fGroundAscendingGain=
fGroundDescendingGain
Default is 0.4.
fGroundDescendingGain=
fMaxFootCastMilliSec
Default is 0.6.
fMaxFootCastMilliSec=
fMaxStepVertError
Default is 3.5.
fMaxStepVertError=
fOnOffGain
Default is 0.5.
fOnOffGain=
fOriginalGroundHeightMS
Default is -0.11.
fOriginalGroundHeightMS=
fPelvisOffsetDamping
Default is 0.2.
fPelvisOffsetDamping=
fPelvisUpDownBias
Default is 0.75.
fPelvisUpDownBias=
fRagdollFeedback
Default is 0.7.
fRagdollFeedback=
fVertErrorGain
Default is 0.5.
fVertErrorGain=
iNumFramesFootEaseOut
Default is 30.
iNumFramesFootEaseOut=
[RagdollFeedback]
uiFeedbackTimeout
Default is 1500.
uiFeedbackTimeout=
[GrabIK]
fDriveGain
Default is 0.25.
fDriveGain=
[LookIK]
bAdditiveHeadAnim
Default is 1.
bAdditiveHeadAnim=
fAngleMax
Default is 2.
fAngleMax=
fAngleMaxEase
Default is 90.
fAngleMaxEase=
fEaseAngleShutOff
Default is 0.5.
fEaseAngleShutOff=
fEyeIKDistanceMax
Default is 2.5.
fEyeIKDistanceMax=
fMaxTrackingDist
Default is 5000.
fMaxTrackingDist=
fMinTrackingDist
Default is 12.
fMinTrackingDist=
[MapMenu]
bWorldMapNoSkyDepthBlur
Default is 0.
bWorldMapNoSkyDepthBlur=
fGamepadCursorSensitivity
Default is 2.
fGamepadCursorSensitivity=
fMapLocalCursorPanSpeed
Default is 2000.
fMapLocalCursorPanSpeed=
fMapLocalGamepadPanSpeed
Default is 100.
fMapLocalGamepadPanSpeed=
fMapLocalGamepadZoomSpeed
Default is 0.03.
fMapLocalGamepadZoomSpeed=
fMapLocalHeight
Default is 40000.
fMapLocalHeight=
fMapLocalMarkerSelectionDist
Default is 0.03.
fMapLocalMarkerSelectionDist=
fMapLocalMinFrustumWidth
Default is 4000.
fMapLocalMinFrustumWidth=
fMapLocalMousePanSpeed
Default is 20.
fMapLocalMousePanSpeed=
fMapLocalMouseZoomSpeed
Default is 0.1.
fMapLocalMouseZoomSpeed=
fMapLookGamepadSpeed
Default is 1.5.
fMapLookGamepadSpeed=
fMapLookMouseSpeed
Default is 3.
fMapLookMouseSpeed=
fMapLoopFadeTimeSeconds
Default is 1.
fMapLoopFadeTimeSeconds=
fMapMenuNearClipPlane
Default is 128.
fMapMenuNearClipPlane=
fMapMenuOverlayNormalSnowStrength
Default is 0.4.
fMapMenuOverlayNormalSnowStrength=
fMapMenuOverlayNormalStrength
Default is 1.1.
fMapMenuOverlayNormalStrength=
fMapMenuOverlayScale
This determines the scale of the terrain overlay on the map menu. It is recommended to be very small, but not 0, as 0 looks horrible. The default setting seems to be the best, but experiment with very small values around 0.00009.
Default is unknown. Somewhere less than 0.0001.
fMapMenuOverlayScale=
WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.Default
0.0001
0.00001
0.000001
0.001
WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.fMapMenuOverlaySnowScale
This determines the scale of the snow overlay on the map menu. It is recommended to be very small, but not 0, as 0 looks horrible. Setting it to 0.000012 appears to be more detailed than the default setting, which is unknown.
Default is unknown. Somewhere close to 0.0001.
fMapMenuOverlaySnowScale=
fMapMoveKeyboardSpeed
Default is 0.02.
fMapMoveKeyboardSpeed=
fMapTransitionSpeed
Default is 0.75.
fMapTransitionSpeed=
fMapWorldCursorMoveArea
Default is 0.9.
fMapWorldCursorMoveArea=
fMapWorldHeightAdjustmentForce
Default is 4.
fMapWorldHeightAdjustmentForce=
fMapWorldMaxPanSpeed
Default is 75000.
fMapWorldMaxPanSpeed=
fMapWorldMaxPitch
Default is 75.
fMapWorldMaxPitch=
fMapWorldMinPanSpeed
Default is 60000.
fMapWorldMinPanSpeed=
fMapWorldMinPitch
Default is 15.
fMapWorldMinPitch=
fMapWorldTransitionHeight
Default is 10000.
fMapWorldTransitionHeight=
fMapWorldYawRange
Default is 80.
fMapWorldYawRange=
fMapWorldZoomSpeed
Default is 2.
fMapWorldZoomSpeed=
fMapZoomMouseSpeed
Default is 2.
fMapZoomMouseSpeed=
fMaxMarkerSelectionDist
Default is 0.003.
fMaxMarkerSelectionDist=
fWorldMapDepthBlurScale
Default is 0.3.
fWorldMapDepthBlurScale=
fWorldMapFocalDepth
Default is 45000.
fWorldMapFocalDepth=
fWorldMapMaximumDepthBlur
Default is 0.45.
fWorldMapMaximumDepthBlur=
fWorldMapNearDepthBlurScale
Default is 4.
fWorldMapNearDepthBlurScale=
iRightStickRepeatRate
Default is 250.
iRightStickRepeatRate=
sMapWorldDefaultWorldSpace
Default is Tamriel.
sMapWorldDefaultWorldSpace=
sWorldMapOverlayNormalSnowTexture
Default is Data\Textures\Terrain\WorldMapOverlaySnow_n.dds.
sWorldMapOverlayNormalSnowTexture=
sWorldMapOverlayNormalTexture
Default is Data\Textures\Terrain\WorldMapOverlay_n.dds.
sWorldMapOverlayNormalTexture=
uLockedObjectMapLOD
Default is 16.
uLockedObjectMapLOD=
uLockedTerrainLOD
Default is 32.
uLockedTerrainLOD=
[Display]
bActorSelfShadowing
Default is 0.
bActorSelfShadowing=
bAllow20HairShader
Default is 1.
bAllow20HairShader=
bAllow30Shaders
Default is 0.
bAllow30Shaders=
bAllowPartialPrecision
Default is 1.
bAllowPartialPrecision=
bAllowScreenShot
Enables screenshots in BMP format to be saved by pressing the PrintScreen key. Default is 1 (although default set by the game without the value present is 0).
bAllowScreenShot=
bAutoViewDistance
Default is 0.
bAutoViewDistance=
bCompileOnRender
Default is 1.
bCompileOnRender=
bDecalsOnSkinnedGeometry
Default is 1.
bDecalsOnSkinnedGeometry=
bDo30VFog
Default is 1.
bDo30VFog=
bDoAmbientPass
Default is 1.
bDoAmbientPass=
bDoDiffusePass
Default is 1.
bDoDiffusePass=
bDoSpecularPass
Default is 1.
bDoSpecularPass=
bDoTallGrassEffect
Default is 1.
bDoTallGrassEffect=
bDoTestHDR
Default is 0.
bDoTestHDR=
bDoTexturePass
Default is 1.
bDoTexturePass=
bDynamicWindowReflections
Default is 1.
bDynamicWindowReflections=
bEquippedTorchesCastShadows
Default is 0.
bEquippedTorchesCastShadows=
bForce1XShaders
Default is 0.
bForce1XShaders=
bForceMultiPass
Default is 1.
bForceMultiPass=
bForcePow2Textures
Default is 0.
bForcePow2Textures=
bIgnoreResolutionCheck
Default is 0.
bIgnoreResolutionCheck=
bImageSpaceEffects
Default is 1.
bImageSpaceEffects=
bLODNoiseAniso
Default is 1.
bLODNoiseAniso=
bLoadMarkers
Default is 1.
bLoadMarkers=
bLowHealthIModEnabled
Default is 1.
bLowHealthIModEnabled=
bMTRendering
Default is 0.
bMTRendering=
bReportBadTangentSpace
Default is 0.
bReportBadTangentSpace=
bShowMarkers
Default is 0.
bShowMarkers=
bShowMenuTextureUse
Default is 1.
bShowMenuTextureUse=
bSimpleLighting
Default is 0.
bSimpleLighting=
bStaticMenuBackground
Default is 1.
bStaticMenuBackground=
bUse Shaders
Default is 1.
bUse Shaders=
bUseFakeFullScreenMotionBlur
Default is 0.
bUseFakeFullScreenMotionBlur=
bUseRefractionShader
Default is 1.
bUseRefractionShader=
bUseSunbeams
Default is 0.
bUseSunbeams=
fDecalLOD0
Default is 800.
fDecalLOD0=
fDecalLifetime
Default is 30.
fDecalLifetime=
fDefault1stPersonFOV
Default is 65.
fDefault1stPersonFOV=
fDefaultFOV
Default is 65.
fDefaultFOV=
fDefaultWorldFOV
Default is 65.
fDefaultWorldFOV=
fEnvMapLOD1
Default is 1500.
fEnvMapLOD1=
fEnvMapLOD2
Default is 1800.
fEnvMapLOD2=
fEyeEnvMapLOD1
Default is 500.
fEyeEnvMapLOD1=
fEyeEnvMapLOD2
Default is 800.
fEyeEnvMapLOD2=
fGammaMax
Default is 0.6.
fGammaMax=
fGammaMin
Default is 1.4.
fGammaMin=
fLODNoiseMipBias
Default is 0.
fLODNoiseMipBias=
fLandLOFadeSeconds
Default is 15.
fLandLOFadeSeconds=
fLightLODDefaultStartFade
Default is 1000.
fLightLODDefaultStartFade=
fLightLODMaxStartFade
Default is 3500 (although default set by the game without the value present is 1200).
fLightLODMaxStartFade=
fLightLODMinStartFade
Default is 200.
fLightLODMinStartFade=
fLightLODRange
Default is 500.
fLightLODRange=
fLinePrimitiveWidth
Default is 8.
fLinePrimitiveWidth=
fLowHealthIModInterval
Default is 2.
fLowHealthIModInterval=
fLowHealthIModStrengthMax
Default is 1.5.
fLowHealthIModStrengthMax=
fLowHealthIModStrengthMin
Default is 0.8.
fLowHealthIModStrengthMin=
fMeshLODFadeTime
Default is 1.
fMeshLODFadeTime=
fMipBias
Default is 0.
fMipBias=
fNear1stPersonDistance
Default is 5.
fNear1stPersonDistance=
fNearDistance
Default is 15.
fNearDistance=
fNoLODFarDistanceMax
Default is 10240.
fNoLODFarDistanceMax=
fNoLODFarDistanceMin
Default is 100.
fNoLODFarDistanceMin=
fNoLODFarDistancePct
Default is 1.
fNoLODFarDistancePct=
fScopeScissorAmount
Default is 0.3.
fScopeScissorAmount=
fShadowFadeTime
Default is 1.
fShadowFadeTime=
fShadowLODDefaultStartFade
Default is 200.
fShadowLODDefaultStartFade=
fShadowLODMaxStartFade
Default is 300.
fShadowLODMaxStartFade=
fShadowLODMinStartFade
Default is 100.
fShadowLODMinStartFade=
fShadowLODRange
Default is 200.
fShadowLODRange=
fSkinnedDecalLOD0
Default is 300.
fShadowLODRange=
fSkinnedDecalLOD1
Default is 500.
fSkinnedDecalLOD1=
fSkinnedDecalLOD2
Default is 800.
fSkinnedDecalLOD2=
fSpecularLODDefaultStartFade
Default is 500.
fSpecularLODDefaultStartFade=
fSpecularLODMaxStartFade
Default is 2000 (although default set by the game without the value present is 600).
fSpecularLODMaxStartFade=
fSpecularLODMinStartFade
Default is 200.
fSpecularLODMinStartFade=
fSpecularLODRange
Default is 300.
fSpecularLODRange=
fSunShadowUpdateTime
Default is 1.
fSunShadowUpdateTime=
fSunUpdateThreshold
Default is 0.5.
fSunUpdateThreshold=
iAdapter
Default is 0.
iAdapter=
iAutoViewHiFrameRate
Default is 40.
iAutoViewHiFrameRate=
iAutoViewLowFrameRate
Default is 20.
iAutoViewLowFrameRate=
iAutoViewMinDistance
Default is 2000.
iAutoViewMinDistance=
iDebugTextLeftRightOffset
Default is 10.
iDebugTextLeftRightOffset=
iDebugTextSubPage
Default is 0.
iDebugTextSubPage=
iDebugTextTopBottomOffset
Default is 20.
iDebugTextTopBottomOffset=
iLocation X
Default is 5.
iLocation X=
iLocation Y
Default is 5.
iLocation Y=
iNPatchNOrder
Default is 0.
iNPatchNOrder=
iNPatchPOrder
Default is 0.
iNPatchPOrder=
iNPatches
Default is 0.
iNPatches=
iPresentInterval
Default is 1.
iPresentInterval=
iShaderPackageMemoryCap
Default is 409600.
iShaderPackageMemoryCap=
iShadowMapResolutionPrimary
It is uncertain that this value is used by the game (it does not appear in game-generated INIs--only ones created by the Skyrim Launcher via the preset files). Default is 2048.
iShadowMapResolutionPrimary=
iTrilinearThreshold
Default is 3.
iTrilinearThreshold=
sDebugText
Default is VATS.
sDebugText=
sScreenShotBaseName
Default is ScreenShot.
sScreenShotBaseName=
uVideoDeviceIdentifierPart1
Default is 0.
uVideoDeviceIdentifierPart1=
uVideoDeviceIdentifierPart2
Default is 0.
uVideoDeviceIdentifierPart2=
uVideoDeviceIdentifierPart3
Default is 0.
uVideoDeviceIdentifierPart3=
uVideoDeviceIdentifierPart4
Default is 0.
uVideoDeviceIdentifierPart4=
[Imagespace]
bDoRadialBlur
Default is 1.
bDoRadialBlur=
fRenderDepthMaxDepth
Default is 10000.
fRenderDepthMaxDepth=
iRadialBlurLevel
Default is 0.
iRadialBlurLevel=
[Water]
bAutoWaterSilhouetteReflections
Default is 0.
bAutoWaterSilhouetteReflections=
bForceHighDetailReflections
Default is 0.
bForceHighDetailReflections=
bForceLowDetailReflections
Default is 0.
bForceLowDetailReflections=
bForceLowDetailWater
Default is 0.
bForceLowDetailWater=
bReflectExplosions
Default is 0.
bReflectExplosions=
bReflectLODLand
Default is 1.
bReflectLODLand=
bReflectLODObjects
Default is 0.
bReflectLODObjects=
bReflectLODTrees
Default is 0.
bReflectLODTrees=
bReflectSky
Default is 0.
bReflectSky=
bUseBulletWaterDisplacements
Default is 1.
bUseBulletWaterDisplacements=
bUseCubeMapReflections
Default is 1.
bUseCubeMapReflections=
bUsePerWorldSpaceWaterNoise
Default is 1.
bUsePerWorldSpaceWaterNoise=
bUseWater
Default is 1.
bUseWater=
bUseWaterHiRes
Default is 0.
bUseWaterHiRes=
bUseWaterLOD
Default is 1.
bUseWaterLOD=
bUseWaterReflectionBlur
Default is 0.
bUseWaterReflectionBlur=
bUseWaterShader
Default is 1.
bUseWaterShader=
fCubeMapRefreshRate
Default is 0.
fCubeMapRefreshRate=
fExteriorWaterReflectionThreshold
Default is 300.
fExteriorWaterReflectionThreshold=
fInteriorWaterReflectionThreshold
Default is 10.
fInteriorWaterReflectionThreshold=
fRefractionWaterPlaneBias
Default is 3.
fRefractionWaterPlaneBias=
fSurfaceTileSize
Default is 2048.
fSurfaceTileSize=
fTileTextureDivisor
Default is 4.75.
fTileTextureDivisor=
fWadingWaterQuadSize
Default is 2048.
fWadingWaterQuadSize=
fWadingWaterTextureRes
Default is 512.
fWadingWaterTextureRes=
fWaterGroupHeightRange
Default is 10.
fWaterGroupHeightRange=
iWaterBlurAmount
Default is 1.
iWaterBlurAmount=
iWaterNoiseResolution
Default is 256.
iWaterNoiseResolution=
sSurfaceTexture
Default is water.
sSurfaceTexture=
uMaxExteriorWaterReflections
Default is 2.
uMaxExteriorWaterReflections=
uMaxInteriorWaterReflections
Default is 4.
uMaxInteriorWaterReflections=
uSurfaceFPS
Default is 12.
uSurfaceFPS=
[LightingShader]
fDecalLODFadeEnd
Default is 0.06.
fDecalLODFadeEnd=
fDecalLODFadeStart
Default is 0.05.
fDecalLODFadeStart=
fEnvmapLODFadeEnd
Default is 0.1.
fEnvmapLODFadeEnd=
fEnvmapLODFadeStart
Default is 0.09.
fEnvmapLODFadeStart=
fEyeEnvmapLODEnd
Default is 0.05.
fEyeEnvmapLODEnd=
fRefractionLODFadeEnd
Default is 0.03.
fRefractionLODFadeEnd=
fRefractionLODFadeStart
Default is 0.025.
fRefractionLODFadeStart=
fSpecularLODFadeEnd
Default is 0.1.
fSpecularLODFadeEnd=
fSpecularLODFadeStart
Default is 0.09.
fSpecularLODFadeStart=
[Interface]
bShowCrosshair
Default is 1.
bShowCrosshair=
bShowHUDMessages
Default is 1.
bShowHUDMessages=
bShowInventory3D
Default is 1.
bShowInventory3D=
bShowSubtitleSpeakerName
Default is 1.
bShowSubtitleSpeakerName=
bShowTutorials
Default is 1.
bShowTutorials=
bUseAllNonDefaultLoadScreensFirst
Default is 0.
bUseAllNonDefaultLoadScreensFirst=
bUseFuzzyPicking
Default is 1.
bUseFuzzyPicking=
bUserClosesLoadingMenu
Default is 0.
bUserClosesLoadingMenu=
bWriteTranslationFile
Default is 0.
bWriteTranslationFile=
fActivatePickLength
Default is 180.
fActivatePickLength=
fActivatePickRadius
Default is 16.
fActivatePickRadius=
fBookDistance
Default is 110.
fBookDistance=
fBookLight2DiffuseColorB
Default is 0.83.
fBookLight2DiffuseColorB=
fBookLight2DiffuseColorG
Default is 0.95.
fBookLight2DiffuseColorG=
fBookLight2DiffuseColorR
Default is 0.98.
fBookLight2DiffuseColorR=
fBookLight2DimmerValue
Default is 1.
fBookLight2DimmerValue=
fBookLight2Radius
Default is 400.
fBookLight2Radius=
fBookLight2X
Default is 10.
fBookLight2X=
fBookLight2Y
Default is -75.
fBookLight2Y=
fBookLight2Z
Default is 10.
fBookLight2Z=
fBookLightDiffuseColorB
Default is 0.83.
fBookLightDiffuseColorB=
fBookLightDiffuseColorG
Default is 0.95.
fBookLightDiffuseColorG=
fBookLightDiffuseColorR
Default is 0.98.
fBookLightDiffuseColorR=
fBookLightDimmerValue
Default is 1.75.
fBookLightDimmerValue=
fBookLightRadius
Default is 400.
fBookLightRadius=
fBookLightX
Default is 100.
fBookLightX=
fBookLightY
Default is -350.
fBookLightY=
fBookLightZ
Default is 100.
fBookLightZ=
fBookOpenTime
Default is 1000.
fBookOpenTime=
fBookPosHeightPercentage
Default is 0.4450.
fBookPosHeightPercentage=
fBookPosWidthPercentage
Default is 0.5.
fBookPosWidthPercentage=
fBookXRotation
Default is -25.
fBookXRotation=
fCrafting3DItemPosX
Default is 0.
fCrafting3DItemPosX=
fCrafting3DItemPosXWide
Default is 0.
fCrafting3DItemPosXWide=
fCrafting3DItemPosY
Default is -500.
fCrafting3DItemPosY=
fCrafting3DItemPosYWide
Default is -500.
fCrafting3DItemPosYWide=
fCrafting3DItemPosZ
Default is 16.
fCrafting3DItemPosZ=
fCrafting3DItemPosZWide
Default is 12.
fCrafting3DItemPosZWide=
fCrafting3DItemScale
Default is 1.87.
fCrafting3DItemScale=
fCrafting3DItemScaleWide
Default is 1.5.
fCrafting3DItemScaleWide=
fDebugFontSize
Default is 13.
fDebugFontSize=
fFadeToBlackFadeSeconds
Default is 1.
fFadeToBlackFadeSeconds=
fGamepadCursorSpeed
Default is 11.
fGamepadCursorSpeed=
fInterfaceTintB
Default is 0.8824.
fInterfaceTintB=
fInterfaceTintG
Default is 0.9843.
fInterfaceTintG=
fInterfaceTintR
Default is 0.6314.
fInterfaceTintR=
fInventory3DBoundRadiusScale
Default is 12.5.
fInventory3DBoundRadiusScale=
fInventory3DItemPosScale
Default is 1.87.
fInventory3DItemPosScale=
fInventory3DItemPosScaleWide
Default is 1.5.
fInventory3DItemPosScaleWide=
fInventory3DItemPosX
Default is -29.
fInventory3DItemPosX=
fInventory3DItemPosXWide
Default is -22.
fInventory3DItemPosXWide=
fInventory3DItemPosY
Default is -500.
fInventory3DItemPosY=
fInventory3DItemPosYWide
Default is -500.
fInventory3DItemPosYWide=
fInventory3DItemPosZ
Default is 16.
fInventory3DItemPosZ=
fInventory3DItemPosZWide
Default is 12.
fInventory3DItemPosZWide=
fInventory3DItemRotMouseSpeed
Default is 50.
fInventory3DItemRotMouseSpeed=
fInventory3DItemRotSpeed
Default is 3.
fInventory3DItemRotSpeed=
fInventory3DItemZoomScale
Default is 2.25.
fInventory3DItemZoomScale=
fInventory3DItemZoomSpeed
Default is 1.5.
fInventory3DItemZoomSpeed=
fInventory3DItemZoomX
Default is 0.
fInventory3DItemZoomX=
fInventory3DItemZoomY
Default is -500.
fInventory3DItemZoomY=
fInventory3DItemZoomZ
Default is 0.
fInventory3DItemZoomZ=
fInventoryLight2DiffuseColorB
Default is 0.83.
fInventoryLight2DiffuseColorB=
fInventoryLight2DiffuseColorG
Default is 0.95.
fInventoryLight2DiffuseColorG=
fInventoryLight2DiffuseColorR
Default is 0.98.
fInventoryLight2DiffuseColorR=
fInventoryLight2DimmerValue
Default is 1.75.
fInventoryLight2DimmerValue=
fInventoryLight2Radius
Default is 0.
fInventoryLight2Radius=
fInventoryLightDiffuseColorB
Default is 0.83.
fInventoryLightDiffuseColorB=
fInventoryLightDiffuseColorG
Default is 0.95.
fInventoryLightDiffuseColorG=
fInventoryLightDiffuseColorR
Default is 0.98.
fInventoryLightDiffuseColorR=
fInventoryLightDimmerValue
Default is 1.75.
fInventoryLightDimmerValue=
fInventoryLightRadius
Default is 400.
fInventoryLightRadius=
fInventoryMenuLight2X
Default is 100.
fInventoryMenuLight2X=
fInventoryMenuLight2Y
Default is -350.
fInventoryMenuLight2Y=
fInventoryMenuLight2Z
Default is 100.
fInventoryMenuLight2Z=
fInventoryMenuLightX
Default is 100.
fInventoryMenuLightX=
fInventoryMenuLightY
Default is -350.
fInventoryMenuLightY=
fInventoryMenuLightZ
Default is 100.
fInventoryMenuLightZ=
fJournalLongRepeatRate
Default is 0.2.
fJournalLongRepeatRate=
fJournalShortRepeatRate
Default is 0.075.
fJournalShortRepeatRate=
fLargeActivatePickLength_G
Default is 500.
fLargeActivatePickLength_G=
fLockCenterOffset
Default is 9.
fLockCenterOffset=
fLockMaxAngle
Default is 90.
fLockMaxAngle=
fLockPositionX
Default is 0.
fLockPositionX=
fLockPositionY
Default is -1100.
fLockPositionY=
fLockPositionYWide
Default is -1300.
fLockPositionYWide=
fLockPositionZ
Default is 3.
fLockPositionZ=
fLockRotCenterOffsetX
Default is -14.5.
fLockRotCenterOffsetX=
fLockRotCenterOffsetZ
Default is 3.
fLockRotCenterOffsetZ=
fLockRotationSpeed
Default is 80.
fLockRotationSpeed=
fLockpickLightDiffuseColorB
Default is 0.83.
fLockpickLightDiffuseColorB=
fLockpickLightDiffuseColorG
Default is 0.95.
fLockpickLightDiffuseColorG=
fLockpickLightDiffuseColorR
Default is 0.98.
fLockpickLightDiffuseColorR=
fLockpickLightDimmerValue
Default is 1.75.
fLockpickLightDimmerValue=
fLockpickLightRadius
Default is 400.
fLockpickLightRadius=
fLockpickLightX
Default is 100.
fLockpickLightX=
fLockpickLightY
Default is -1000.
fLockpickLightY=
fLockpickLightZ
Default is 100.
fLockpickLightZ=
fMagic3DItemPosScale
Default is 1.87.
fMagic3DItemPosScale=
fMagic3DItemPosScaleWide
Default is 1.75.
fMagic3DItemPosScaleWide=
fMagic3DItemPosX
Default is 29.
fMagic3DItemPosX=
fMagic3DItemPosXWide
Default is 22.
fMagic3DItemPosXWide=
fMagic3DItemPosY
Default is -500.
fMagic3DItemPosY=
fMagic3DItemPosYWide
Default is -500.
fMagic3DItemPosYWide=
fMagic3DItemPosZ
Default is 8.
fMagic3DItemPosZ=
fMagic3DItemPosZWide
Default is 6.
fMagic3DItemPosZWide=
fMaxSubtitleDistance
Default is 1250.
fMaxSubtitleDistance=
fMenuKeyRepeatLong
Default is 0.5.
fMenuKeyRepeatLong=
fMenuKeyRepeatShort
Default is 0.1.
fMenuKeyRepeatShort=
fMinSecondsForLoadFadeIn
Default is 1.5.
fMinSecondsForLoadFadeIn=
fNoteDistance
Default is 90.
fNoteDistance=
fPackratRatio
Default is 0.
fPackratRatio=
fPickMouseRotationSpeed
Default is 15.
fPickMouseRotationSpeed=
fPickRotationSpeed
Default is 400.
fPickRotationSpeed=
fPlayerBodyEditDistance
Default is 175.
fPlayerBodyEditDistance=
fPlayerFaceEditDistance
Default is 100.
fPlayerFaceEditDistance=
fPlayerRotationAngle
Default is 30.
fPlayerRotationAngle=
fPlayerZoomTime
Default is 1000.
fPlayerZoomTime=
fRSMCameraLookAtPercent
Default is 0.955.
fRSMCameraLookAtPercent=
fRSMLookAtOnGain
Default is 0.06.
fRSMLookAtOnGain=
fSafeZoneX
Default is 15.
fSafeZoneX=
fSafeZoneXWide
Default is 15.
fSafeZoneXWide=
fSafeZoneY
Default is 15.
fSafeZoneY=
fSafeZoneYWide
Default is 15.
fSafeZoneYWide=
fSleepFaderTime
Default is 0.7.
fSleepFaderTime=
fTweenLongRepeatRate
Default is 0.2.
fTweenLongRepeatRate=
fTweenShortRepeatRate
Default is 0.1.
fTweenShortRepeatRate=
fUIAltLogoModel_TranslateX_G
Default is 0.
fUIAltLogoModel_TranslateX_G=
fUIAltLogoModel_TranslateY_G
Default is 0.
fUIAltLogoModel_TranslateY_G=
fUIAltLogoModel_TranslateZ_G
Default is 0.
fUIAltLogoModel_TranslateZ_G=
fUICameraFarDistance
Default is 20480.
fUICameraFarDistance=
fUICameraNearDistance
Default is 15.
fUICameraNearDistance=
fUILogoModel_AutoRotateSpeed
Default is 0.1.
fUILogoModel_AutoRotateSpeed=
fUILogoModel_FadeSecs
Default is 0.0001.
fUILogoModel_FadeSecs=
fUILogoModel_MouseThreshold
Default is 2.
fUILogoModel_MouseThreshold=
fUILogoModel_MouseToPanSpeed
Default is 1.
fUILogoModel_MouseToPanSpeed=
fUILogoModel_MouseToRotateSpeed
Default is 0.02.
fUILogoModel_MouseToRotateSpeed=
fUILogoModel_MouseToZoomSpeed
Default is 0.6.
fUILogoModel_MouseToZoomSpeed=
fUILogoModel_RotationPauseDuration
Default is 0.25.
fUILogoModel_RotationPauseDuration=
fUILogoModel_ThumbstickToPanSpeed
Default is 8.
fUILogoModel_ThumbstickToPanSpeed=
fUILogoModel_ThumbstickToRotateSpeed
Default is 0.45.
fUILogoModel_ThumbstickToRotateSpeed=
fUILogoModel_ThumbstickToZoomSpeed
Default is 5.
fUILogoModel_ThumbstickToZoomSpeed=
fUIMistMenu_CameraFOV_G
Default is 75.
fUIMistMenu_CameraFOV_G=
fUIMistMenu_CameraLookAtX_G
Default is -50.
fUIMistMenu_CameraLookAtX_G=
fUIMistMenu_CameraLookAtY_G
Default is 0.
fUIMistMenu_CameraLookAtY_G=
fUIMistMenu_CameraLookAtZ_G
Default is 0.
fUIMistMenu_CameraLookAtZ_G=
fUIMistMenu_CameraX_G
Default is -50.
fUIMistMenu_CameraX_G=
fUIMistMenu_CameraY_G
Default is 600.
fUIMistMenu_CameraY_G=
fUIMistMenu_CameraZ_G
Default is 80.
fUIMistMenu_CameraZ_G=
fUIMistMenu_DefaultLogoNIFScale
Default is 1.
fUIMistMenu_DefaultLogoNIFScale=
fUIMistMenu_LogoOnscreenPanThresholdX
Default is 0.5.
fUIMistMenu_LogoOnscreenPanThresholdX=
fUIMistMenu_LogoOnscreenPanThresholdY
Default is 0.33.
fUIMistMenu_LogoOnscreenPanThresholdY=
fUIMistMenu_LogoOnscreenZoomMaxFOV
Default is 95.
fUIMistMenu_LogoOnscreenZoomMaxFOV=
fUIMistMenu_LogoOnscreenZoomMinFOV
Default is 60.
fUIMistMenu_LogoOnscreenZoomMinFOV=
fUIMistMenu_LogoOnscreenZoomThresholdFar
Default is 0.1.
fUIMistMenu_LogoOnscreenZoomThresholdFar=
fUIMistMenu_LogoOnscreenZoomThresholdNear
Default is 3.5.
fUIMistMenu_LogoOnscreenZoomThresholdNear=
fUIMistModel_FadeOutTime
Default is 0.
fUIMistModel_FadeOutTime=
fUIMistModel_RotateZ_G
Default is -180.
fUIMistModel_RotateZ_G=
fUIMistModel_TranslateX_G
Default is 0.
fUIMistModel_TranslateX_G=
fUIMistModel_TranslateY_G
Default is 0.
fUIMistModel_TranslateY_G=
fUIMistModel_TranslateZ_G
Default is 0.
fUIMistModel_TranslateZ_G=
fUIPlayerSceneLight2DiffuseColorB
Default is 0.8.
fUIPlayerSceneLight2DiffuseColorB=
fUIPlayerSceneLight2DiffuseColorG
Default is 0.81.
fUIPlayerSceneLight2DiffuseColorG=
fUIPlayerSceneLight2DiffuseColorR
Default is 0.7.
fUIPlayerSceneLight2DiffuseColorR=
fUIPlayerSceneLight2DimmerValue
Default is 3.
fUIPlayerSceneLight2DimmerValue=
fUIPlayerSceneLight2Radius
Default is 1024.
fUIPlayerSceneLight2Radius=
fUIPlayerSceneLight2X
Default is 160.
fUIPlayerSceneLight2X=
fUIPlayerSceneLight2Y
Default is -96.
fUIPlayerSceneLight2Y=
fUIPlayerSceneLight2Z
Default is 160.
fUIPlayerSceneLight2Z=
fUIPlayerSceneLight3DiffuseColorB
Default is 1.
fUIPlayerSceneLight3DiffuseColorB=
fUIPlayerSceneLight3DiffuseColorG
Default is 1.
fUIPlayerSceneLight3DiffuseColorG=
fUIPlayerSceneLight3DiffuseColorR
Default is 1.
fUIPlayerSceneLight3DiffuseColorR=
fUIPlayerSceneLight3DimmerValue
Default is 0.1.
fUIPlayerSceneLight3DimmerValue=
fUIPlayerSceneLight3Radius
Default is 1024.
fUIPlayerSceneLight3Radius=
fUIPlayerSceneLight3X
Default is 128.
fUIPlayerSceneLight3X=
fUIPlayerSceneLight3Y
Default is 160.
fUIPlayerSceneLight3Y=
fUIPlayerSceneLight3Z
Default is -96.
fUIPlayerSceneLight3Z=
fUIPlayerSceneLightDiffuseColorB
Default is 0.82.
fUIPlayerSceneLightDiffuseColorB=
fUIPlayerSceneLightDiffuseColorG
Default is 0.96.
fUIPlayerSceneLightDiffuseColorG=
fUIPlayerSceneLightDiffuseColorR
Default is 0.96.
fUIPlayerSceneLightDiffuseColorR=
fUIPlayerSceneLightDimmerValue
Default is 1.6.
fUIPlayerSceneLightDimmerValue=
fUIPlayerSceneLightRadius
Default is 1500.
fUIPlayerSceneLightRadius=
fUIPlayerSceneLightX
Default is -160.
fUIPlayerSceneLightX=
fUIPlayerSceneLightY
Default is 160.
fUIPlayerSceneLightY=
fUIPlayerSceneLightZ
Default is 128.
fUIPlayerSceneLightZ=
fUIRaceSexLight2DiffuseColorB
Default is 0.83.
fUIRaceSexLight2DiffuseColorB=
fUIRaceSexLight2DiffuseColorG
Default is 0.95.
fUIRaceSexLight2DiffuseColorG=
fUIRaceSexLight2DiffuseColorR
Default is 0.98.
fUIRaceSexLight2DiffuseColorR=
fUIRaceSexLight2DimmerValue
Default is 1.75.
fUIRaceSexLight2DimmerValue=
fUIRaceSexLight2Radius
Default is 1400.
fUIRaceSexLight2Radius=
fUIRaceSexLight2X
Default is 0.5.
fUIRaceSexLight2X=
fUIRaceSexLight2Y
Default is -150.
fUIRaceSexLight2Y=
fUIRaceSexLight2Z
Default is 60.5.
fUIRaceSexLight2Z=
fUIRaceSexLightDiffuseColorB
Default is 0.83.
fUIRaceSexLightDiffuseColorB=
fUIRaceSexLightDiffuseColorG
Default is 0.95.
fUIRaceSexLightDiffuseColorG=
fUIRaceSexLightDiffuseColorR
Default is 0.98.
fUIRaceSexLightDiffuseColorR=
fUIRaceSexLightDimmerValue
Default is 0.65.
fUIRaceSexLightDimmerValue=
fUIRaceSexLightRadius
Default is 1400.
fUIRaceSexLightRadius=
fUIRaceSexLightX
Default is 0.5.
fUIRaceSexLightX=
fUIRaceSexLightY
Default is -600.
fUIRaceSexLightY=
fUIRaceSexLightZ
Default is 60.5.
fUIRaceSexLightZ=
fUnlockDoorDelay
Default is 1.5.
fUnlockDoorDelay=
iFavoriteItemQueueSize
Default is 100.
iFavoriteItemQueueSize=
iMaxViewCasterPicksFuzzy
Default is 5.
iMaxViewCasterPicksFuzzy=
iMaxViewCasterPicksGamebryo
Default is 10.
iMaxViewCasterPicksGamebryo=
iMaxViewCasterPicksHavok
Default is 10.
iMaxViewCasterPicksHavok=
iSubtitleSpeakerNameColor
Default is 8947848.
iSubtitleSpeakerNameColor=
rUIMistMenu_AmbientXNegRGB
Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.
Default is 0,0,0.
rUIMistMenu_AmbientXNegRGB=
rUIMistMenu_AmbientXPosRGB
Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.
Default is 0,0,0.
rUIMistMenu_AmbientXPosRGB=
rUIMistMenu_AmbientYNegRGB
Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.
Default is 0,0,0.
rUIMistMenu_AmbientYNegRGB=
rUIMistMenu_AmbientYPosRGB
Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.
Default is 0,0,0.
rUIMistMenu_AmbientYPosRGB=
rUIMistMenu_AmbientZNegRGB
Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.
Default is 0,0,0.
rUIMistMenu_AmbientZNegRGB=
rUIMistMenu_AmbientZPosRGB
Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.
Default is 0,0,0.
rUIMistMenu_AmbientZPosRGB=
sCreditsFile
Default is Interface/Credits.txt.
sCreditsFile=
sCreditsFileFrench
Default is Interface/Credits_French.txt.
sCreditsFileFrench=
sForcedLoadScreenEditorID
Default is blank.
sForcedLoadScreenEditorID=
sPosePlayerRaceSexMenu
Default is OffsetBoundStandingPlayerInstant.
sPosePlayerRaceSexMenu=
sUIMistMenu_DefaultLogoCameraPath
Default is blank.
sUIMistMenu_DefaultLogoCameraPath=
uMaxCustomItemNameLength
Default is 32.
uMaxCustomItemNameLength=
uTicksToWait
Default is 32.
uTicksToWait=
[MAIN]
bEnableLipLookup
Default is 1.
bEnableLipLookup=
bPrimitivesOn
Default is 0.
bPrimitivesOn=
bUseWaterHDR
Default is 1.
bUseWaterHDR=
fLowPerfCombatantVoiceDistance
Default is 1000.
fLowPerfCombatantVoiceDistance=
fMapWorldTargetTransitionTime
Default is 0.5.
fMapWorldTargetTransitionTime=
fQuestScriptDelayTime
Default is 5.
fQuestScriptDelayTime=
iDetectionHighNumPicks
Default is 40.
iDetectionHighNumPicks=
iLastHDRSetting
Default is -1.
iLastHDRSetting=
iMaxQuestObjectives
Default is 3000.
iMaxQuestObjectives=
sControlsDefinitionFile
Default is Interface/Controls/PC/ControlMap.txt.
sControlsDefinitionFile=
sControlsRemapFile
Default is ControlMap_Custom.txt.
sControlsRemapFile=
sGamepadDefinitionFile
Default is Interface/Controls/PC/Gamepad.txt.
sGamepadDefinitionFile=
sKeyboardDefinitionFile
Default is Interface/Controls/PC/Keyboard_.
sKeyboardDefinitionFile=
sMouseDefinitionFile
Default is Interface/Controls/PC/Mouse.txt.
sMouseDefinitionFile=
sSaveGameScreenshotName
Default is BGSSaveLoadHeader_Screenshot.
sSaveGameScreenshotName=
[GethitShader]
fBlockedTexOffset
Default is 0.001.
fBlockedTexOffset=
fBlurAmmount
Default is 0.5.
fBlurAmmount=
fHitTexOffset
Default is 0.005.
fHitTexOffset=
[LOD]
bDisplayLODLand
Default is 1.
bDisplayLODLand=
fActorLODMax
Default is 15.
fActorLODMax=
fActorLODMin
Default is 2.
fActorLODMin=
fDistanceMultiplier
Default is 1.
fDistanceMultiplier=
fFadeInThreshold
Default is 0.7.
fFadeInThreshold=
fFadeInTime
Default is 1.2.
fFadeInTime=
fFadeOutThreshold
Default is 0.3.
fFadeOutThreshold=
fFadeOutTime
Default is 2.
fFadeOutTime=
fItemLODMax
Default is 15.
fItemLODMax=
fItemLODMin
Default is 1.
fItemLODMin=
fLODBoundRadiusMult
Default is 10.
fLODBoundRadiusMult=
fLODFadeOutActorMultCity
Default is 1.
fLODFadeOutActorMultCity=
fLODFadeOutActorMultComplex
Default is 1.
fLODFadeOutActorMultComplex=
fLODFadeOutActorMultInterior
Default is 1.
fLODFadeOutActorMultInterior=
fLODFadeOutItemMultCity
Default is 1.
fLODFadeOutItemMultCity=
fLODFadeOutItemMultComplex
Default is 1.
fLODFadeOutItemMultComplex=
fLODFadeOutItemMultInterior
Default is 1.
fLODFadeOutItemMultInterior=
fLODFadeOutObjectMultCity
Default is 1.
fLODFadeOutObjectMultCity=
fLODFadeOutObjectMultComplex
Default is 1.
fLODFadeOutObjectMultComplex=
fLODFadeOutObjectMultInterior
Default is 1.
fLODFadeOutObjectMultInterior=
fLODFadeOutPercent
Default is 0.6.
fLODFadeOutPercent=
fLODLandDropAmount
Default is 230.
fLODLandDropAmount=
fLODLandVerticalBias
Default is 0.
fLODLandVerticalBias=
fLODMultTrees
Default is 0.5.
fLODMultTrees=
fLodDistance
Default is 500.
fLodDistance=
fObjectLODMax
Default is 15.
fObjectLODMax=
fObjectLODMin
Default is 1.
fObjectLODMin=
fTalkingDistance
Default is 2000.
fTalkingDistance=
iFadeNodeMinNearDistance
Default is 500.
iFadeNodeMinNearDistance=
[Animation]
bAlwaysDriveRagdoll
Default is 0.
bAlwaysDriveRagdoll=
bAlwaysSaveAllInfo
Default is 1.
bAlwaysSaveAllInfo=
bAnimInterpEnable
Default is 1.
bAnimInterpEnable=
bApplyPitchToExtractedMotion
Default is 1.
bApplyPitchToExtractedMotion=
bDisplayMarkWarning
Default is 0.
bDisplayMarkWarning=
bDriveRagdollWithGraph
Default is 1.
bDriveRagdollWithGraph=
bEnableHavokHit
Default is 0.
bEnableHavokHit=
bFeedbackToGraphFromCharacterController
Default is 1.
bFeedbackToGraphFromCharacterController=
bFootIK
Default is 1.
bFootIK=
bFootIKFeedback
Default is 1.
bFootIKFeedback=
bHumanoidFootIKEnable
Default is 1.
bHumanoidFootIKEnable=
bInitiallyLoadAllClips
Default is 0.
bInitiallyLoadAllClips=
bLoadCollatedAnimTextData
Default is 1.
bLoadCollatedAnimTextData=
bMultiThreadBoneUpdate
Default is 1.
bMultiThreadBoneUpdate=
bRandomizeGraphSeed
Default is 1.
bRandomizeGraphSeed=
bSendNonVisibleBehaviorGraphsToSPU
Default is 1.
bSendNonVisibleBehaviorGraphsToSPU=
bShouldProcessRequests
Default is 1.
bShouldProcessRequests=
bUseSPUGenerate
Default is 0.
bUseSPUGenerate=
bUseSpeedSampler
Default is 1.
bUseSpeedSampler=
bUseVariableCache
Default is 1.
bUseVariableCache=
fAnimInterpFarDist
Default is 800.
fAnimInterpFarDist=
fAnimInterpMaxTime
Default is 0.25.
fAnimInterpMaxTime=
fAnimInterpMinTime
Default is 0.08.
fAnimInterpMinTime=
fAnimInterpNearDist
Default is 400.
fAnimInterpNearDist=
fAnimInterpSlop
Default is 0.25.
fAnimInterpSlop=
fBoneLODDistanceScale
Default is 1.
fBoneLODDistanceScale=
fHavokHitImpulseMult
Default is 50.
fHavokHitImpulseMult=
fHavokHitTimeSec
Default is 3.
fHavokHitTimeSec=
fIdleChangeClearTime
Default is 1.
fIdleChangeClearTime=
fMaxFrameCounterDifferenceToConsiderVisible
Default is 0.0667.
fMaxFrameCounterDifferenceToConsiderVisible=
fMaxTimeToMarkSec
Default is 3.
fMaxTimeToMarkSec=
fMotionFeedbackMinAngleDelta
Default is 20.
fMotionFeedbackMinAngleDelta=
fMotionFeedbackMinSpeed
Default is 5.
fMotionFeedbackMinSpeed=
fMotionFeedbackMinSpeedDelta
Default is 25.
fMotionFeedbackMinSpeedDelta=
fMotionFeedbackMinTime
Default is 0.5.
fMotionFeedbackMinTime=
fMountDismountTimeout
Default is 8.
fMountDismountTimeout=
fPlayerCharacterAttackComboStartFraction
Default is 0.5.
fPlayerCharacterAttackComboStartFraction=
fPlayerCharacterAttackIntroLength
Default is 0.
fPlayerCharacterAttackIntroLength=
fPlayerCharacterDrawSheatheTimeout
Default is 3.
fPlayerCharacterDrawSheatheTimeout=
fPlayerCharacterPowerAttackStartTime
Default is 0.3667.
fPlayerCharacterPowerAttackStartTime=
fSpecialIdlePickTime
Default is 250.
fSpecialIdlePickTime=
fWeaponChangeClearTime
Default is 0.5.
fWeaponChangeClearTime=
iMinBonesToGenerateWhileSitting
Default is 5.
iMinBonesToGenerateWhileSitting=
iPlayerCharacterImagespaceModifierAnimCount
Default is 2.
iPlayerCharacterImagespaceModifierAnimCount=
sHkxDBNameContextPrefix
Default is meshes\.
sHkxDBNameContextPrefix=
strPlayerCharacterBehavior1stPGraph
Default is Actors\Character\_1stPerson\FirstPerson.hkx.
strPlayerCharacterBehavior1stPGraph=
uVariableCacheSize
Default is 40.
uVariableCacheSize=
uiMaxNumActorHit
Default is 5.
uiMaxNumActorHit=
uiMaxPermanentSetSize
Default is 5.
uiMaxPermanentSetSize=
[MESSAGES]
bAllowFileWrite
Default is 1.
bAllowFileWrite=
bAllowYesToAll
Default is 1.
bAllowYesToAll=
bBlockMessageBoxes
Default is 0.
bBlockMessageBoxes=
bDisableAssertQueuing
Default is 1.
bDisableAssertQueuing=
bFaceGenWarnings
Default is 0.
bFaceGenWarnings=
bShowMissingAudioWarnings
Default is 1.
bShowMissingAudioWarnings=
bShowMissingLipWarnings
Default is 1.
bShowMissingLipWarnings=
bSkipInitializationFlows
Default is 1.
bSkipInitializationFlows=
bSkipProgramFlows
Default is 1.
bSkipProgramFlows=
bUseWindowsMessageBox
Default is 0.
bUseWindowsMessageBox=
iFileLogging
Default is 0.
iFileLogging=
[Pathfinding]
bAvoidBoxTriggersFailure
Default is 0.
bAvoidBoxTriggersFailure=
Default is 1.
bBackgroundNavmeshUpdate=
bBackgroundPathing
Default is 1.
bBackgroundPathing=
bCreateDebugInfo
Default is 0.
bCreateDebugInfo=
bCutDoors
Default is 1.
bCutDoors=
bDisableUnloadedPaths
Default is 0.
bDisableUnloadedPaths=
bFacePathVector
Default is 1.
bFacePathVector=
Default is 0.
bFixNavmeshInfosOnLoad=
bIgnoreThresholds
Default is 0.
bIgnoreThresholds=
bRebuildPathIfSmootherFailed
Default is 1.
bRebuildPathIfSmootherFailed=
bSlowDownForActorAvoidance
Default is 0.
bSlowDownForActorAvoidance=
bStaticAvoidanceTriggerMovementBlocked
Default is 0.
bStaticAvoidanceTriggerMovementBlocked=
bUseActorAvoidBox
Default is 1.
bUseActorAvoidBox=
bUseActorAvoidance
Default is 1.
bUseActorAvoidance=
bUseAlternateSmoothingForPrime
Default is 1.
bUseAlternateSmoothingForPrime=
bUseOldPathSmoothing
Default is 0.
bUseOldPathSmoothing=
bUsePathSmoothing
Default is 1.
bUsePathSmoothing=
bUseRayCasts
Default is 1.
bUseRayCasts=
bUseStraightLineCheckFirst
Default is 1.
bUseStraightLineCheckFirst=
bUseTangentSmoothing
Default is 1.
bUseTangentSmoothing=
bUseTaskletsToRecomputeBounds
Default is 0.
bUseTaskletsToRecomputeBounds=
bUseTweenedAnimations
Default is 1.
bUseTweenedAnimations=
bUseVelocityObstacles
Default is 1.
bUseVelocityObstacles=
bWarnIfHighLevelSearchFails
Default is 0.
bWarnIfHighLevelSearchFails=
bWarpOnConsecutiveFailures
Default is 1.
bWarpOnConsecutiveFailures=
fAICombatTurnSpeedScale
Default is 2.5.
fAICombatTurnSpeedScale=
fAITurnSpeedScale
Default is 1.5.
fAITurnSpeedScale=
fAcceptableErrorRatio
Default is 0.9.
fAcceptableErrorRatio=
fAvoidNodeCost
Default is 24.
fAvoidNodeCost=
fAvoidNodeRadiusAdd
Default is 11.
fAvoidNodeRadiusAdd=
fAvoidPreferredTriangleCrossingMultiplier
Default is 10.
fAvoidPreferredTriangleCrossingMultiplier=
fAvoidPreferredTriangleMultiplier
Default is 3.
fAvoidPreferredTriangleMultiplier=
fAvoidanceDistanceRadiusMult
Default is 1.
fAvoidanceDistanceRadiusMult=
fAvoidanceTimeDelta
Default is 3.
fAvoidanceTimeDelta=
fBackPedalAngle
Default is 160.
fBackPedalAngle=
fBadTriangleMultiplier
Default is 100.
fBadTriangleMultiplier=
fDefaultAvoidBoxAvoidNodeRadius
Default is 32.
fDefaultAvoidBoxAvoidNodeRadius=
fDefaultAvoidNodeCost
Default is 32.
fDefaultAvoidNodeCost=
fDefaultPreferredFactor
Default is 0.5.
fDefaultPreferredFactor=
fDefaultStaticAvoidNodeRadius
Default is 32.
fDefaultStaticAvoidNodeRadius=
fDefaultTangentSmoothingFactor
Default is 1.
fDefaultTangentSmoothingFactor=
fDistFromPathForFollowingRadiusMult
Default is 2.
fDistFromPathForFollowingRadiusMult=
fFindMaxSpeedMinParamIncrementPercent
Default is 0.1.
fFindMaxSpeedMinParamIncrementPercent=
fFollowerTeleportOffsetFudge
Default is 10.
fFollowerTeleportOffsetFudge=
fHeadingToPathTangentMaxAngle
Default is 15.
fHeadingToPathTangentMaxAngle=
fLedgeJumpHeightBuffer
Default is 16.
fLedgeJumpHeightBuffer=
fMaxAvoidanceRadius
Default is 512.
fMaxAvoidanceRadius=
fMaxCollisionTime
Default is 1.
fMaxCollisionTime=
fMaxDistFromPathRadiusMult
Default is 5.
fMaxDistFromPathRadiusMult=
Default is 0.25.
fMaxDistanceFromNavmeshMult=
fMaxDistanceMoved
Default is 5.
fMaxDistanceMoved=
fMaxEdgeLength
Default is 512.
fMaxEdgeLength=
fMaxFitnessMultiplier
Default is 2.
fMaxFitnessMultiplier=
Default is 128.
fMaxHeightFromNavmeshToObstacleBoxBottom=
Default is -16.
fMaxHeightFromObstacleBoxToToNavmesh=
fMaxTimeBlockedByActors
Default is 1.
fMaxTimeBlockedByActors=
fMaxTimeSizeAvoidNode
Default is 1.
fMaxTimeSizeAvoidNode=
fMinAvoidanceRadius
Default is 256.
fMinAvoidanceRadius=
fMinCollisionTime
Default is 0.25.
fMinCollisionTime=
fMinDist
Default is 50.
fMinDist=
fMinFailureDistance
Default is 50.
fMinFailureDistance=
fMinFrictionSpeed
Default is 2.
fMinFrictionSpeed=
fMinNormalizedSpeedForSlowdown
Default is 0.75.
fMinNormalizedSpeedForSlowdown=
fMinStairSpeed
Default is 80.
fMinStairSpeed=
fMinTimeToNextPoint
Default is 0.3.
fMinTimeToNextPoint=
fMinimalUsePathingCost
Default is 409600.
fMinimalUsePathingCost=
fMovementBlockedTimer
Default is 0.02.
fMovementBlockedTimer=
Default is 1.
fNavmeshBoundsActorRadiusMultiplier=
Default is 0.0333.
fNavmeshBoundsMinTimeOfImpact=
fNodeDistanceThreshold
Default is 25.
fNodeDistanceThreshold=
fObstacleManagerMinHeight
Default is 48.
fObstacleManagerMinHeight=
fObstacleManagerMinWidth
Default is 16.
fObstacleManagerMinWidth=
fObstacleUpdateDeltaWhenMoving
Default is 1.
fObstacleUpdateDeltaWhenMoving=
fObstacleUpdateDeltaWhenUnknown
Default is 5.
fObstacleUpdateDeltaWhenUnknown=
fPOVSmootherAvoidNodeCost
Default is 7.
fPOVSmootherAvoidNodeCost=
fPathManagerDebugInfoWindow
Default is 1.
fPathManagerDebugInfoWindow=
fPathToAnimLengthMaxMultiplier
Default is 2.
fPathToAnimLengthMaxMultiplier=
fPathingLargeActorRadius
Default is 80.
fPathingLargeActorRadius=
fPreferredTriangleMultiplier
Default is 0.01.
fPreferredTriangleMultiplier=
fRotateTowardsPathThreshold
Default is 5.
fRotateTowardsPathThreshold=
fShortPathRadiusMult
Default is 2.
fShortPathRadiusMult=
fSlowDownMultiplier
Default is 0.5.
fSlowDownMultiplier=
fSmoothingStepHeight
Default is 25.
fSmoothingStepHeight=
fSprintAccelerationMult
Default is 10.
fSprintAccelerationMult=
fSprintAngleToPathThreshold
Default is 5.
fSprintAngleToPathThreshold=
fSprintDistToPathThresholdRadiusMult
Default is 0.5.
fSprintDistToPathThresholdRadiusMult=
fStaticPathTangentSmoothingFactor
Default is 0.5.
fStaticPathTangentSmoothingFactor=
fTeleportNodeAngleTolerance
Default is 5.
fTeleportNodeAngleTolerance=
fTotalDisplacementThresholdRadiusMult
Default is 0.66.
fTotalDisplacementThresholdRadiusMult=
fTotalTimePadding
Default is 0.5.
fTotalTimePadding=
fTotalTimeThreshold
Default is 1.
fTotalTimeThreshold=
fTweenerAnimDurationOffset
Default is 0.1.
fTweenerAnimDurationOffset=
fTweeningMaxPercentSpeedDelta
Default is 0.2.
fTweeningMaxPercentSpeedDelta=
fWarpMaxTime
Default is 5.
fWarpMaxTime=
fWarpPathOffset
Default is 100.
fWarpPathOffset=
fWarpRequestActorRadius
Default is 5.
fWarpRequestActorRadius=
fWaterTriangleCostMultiplier
Default is 4.
fWaterTriangleCostMultiplier=
fWaterTriangleCrossingCostMultiplier
Default is 5.
fWaterTriangleCrossingCostMultiplier=
iDefaultRetryCount
Default is 3.
iDefaultRetryCount=
iFindMaxSpeedMinIterationCount
Default is 10.
iFindMaxSpeedMinIterationCount=
iMaxActorsToAvoid
Default is 10.
iMaxActorsToAvoid=
iMaxAvoidBoxCheckPerFrame
Default is 2.
iMaxAvoidBoxCheckPerFrame=
iMaxHavokRequestsPerFrame
Default is 2.
iMaxHavokRequestsPerFrame=
iMaxObstacleBuildPerFrame
Default is 1.
iMaxObstacleBuildPerFrame=
iMaxPathRequestsPerFrameTracked
Default is 32.
iMaxPathRequestsPerFrameTracked=
iMaxQueuedPathingRequests
Default is 50.
iMaxQueuedPathingRequests=
iPathRequestsAllowedPerFrame
Default is 2.
iPathRequestsAllowedPerFrame=
iWarpMaxPathFailureCount
Default is 3.
iWarpMaxPathFailureCount=
Default is 3.
uiSmallNavmeshInfoPathSC=
[BSPathing]
fFindClosestEdgesRadius
Default is 512.
fFindClosestEdgesRadius=
[Verlet]
bUseConstantStepDelta
Default is 1.
bUseConstantStepDelta=
bUseRotationBasedTransformUpdate
Default is 1.
bUseRotationBasedTransformUpdate=
fGravity
Default is -1500.
fGravity=
fVerticalCapsuleOffset
Default is 50.
fVerticalCapsuleOffset=
uCapeClothNumPin
Default is 12.
uCapeClothNumPin=
uiNumIter
Default is 50.
uiNumIter=
[BackgroundLoad]
bBackgroundCellLoads
Default is 1.
bBackgroundCellLoads=
bBackgroundLoadLipFiles
Default is 0.
bBackgroundLoadLipFiles=
bLoadBackgroundFaceGen
Default is 0.
bLoadBackgroundFaceGen=
bLoadHelmetsInBackground
Default is 1.
bLoadHelmetsInBackground=
bSelectivePurgeUnusedOnFastTravel
Default is 0.
bSelectivePurgeUnusedOnFastTravel=
bUseBackgroundFileLoader
Default is 0.
bUseBackgroundFileLoader=
bUseMultiThreadedFaceGen
Default is 1.
bUseMultiThreadedFaceGen=
bUseMultiThreadedTrees
Default is 1.
bUseMultiThreadedTrees=
iPostProcessMilliseconds
Default is 5.
iPostProcessMilliseconds=
iPostProcessMillisecondsEditor
Default is 50.
iPostProcessMillisecondsEditor=
iPostProcessMillisecondsLoadingQueuedPriority
Default is 20.
iPostProcessMillisecondsLoadingQueuedPriority=
iPostProcessTaskWarningMilliseconds
Default is 20.
iPostProcessTaskWarningMilliseconds=
[Controls]
bBackgroundMouse
Default is 0.
bBackgroundMouse=
bDampenPlayerControls
Default is 1.
bDampenPlayerControls=
bFreezeDirectionOnLargeDelta
Default is 1.
bFreezeDirectionOnLargeDelta=
bInvertMovementThumbstick
Default is 0.
bInvertMovementThumbstick=
bPlayerGraphFeedback
Default is 0.
bPlayerGraphFeedback=
bShowKinectDebugInfo
Default is 0.
bShowKinectDebugInfo=
fControllerBufferDepth
Default is 0.14.
fControllerBufferDepth=
fControllerDampenTime
Default is 0.18.
fControllerDampenTime=
fControllerSampleThreshold
Default is 0.1.
fControllerSampleThreshold=
fDialogueHardStopAngle1P
Default is 45.
fDialogueHardStopAngle1P=
fDialogueHardStopAngle3P
Default is 55.
fDialogueHardStopAngle3P=
fDialogueSoftStopAngle1P
Default is 20.
fDialogueSoftStopAngle1P=
fDialogueSoftStopAngle3P
Default is 25.
fDialogueSoftStopAngle3P=
fDirectionalDeadzone
Default is 0.5.
fDirectionalDeadzone=
fDualCastChordTime
Default is 0.05.
fDualCastChordTime=
fFreezeDirectionDefaultAngleThreshold
Default is 60.
fFreezeDirectionDefaultAngleThreshold=
fFreezeDirectionDefaultSpeedThreshold
Default is 100.
fFreezeDirectionDefaultSpeedThreshold=
fGamepadHeadingSensitivityMax
Default is 3.55.
fGamepadHeadingSensitivityMax=
fGamepadHeadingSensitivityMin
Default is 0.25.
fGamepadHeadingSensitivityMin=
fGamepadHeadingXScale
Default is 0.9.
fGamepadHeadingXScale=
fGamepadHeadingYScale
Default is 23.
fGamepadHeadingYScale=
fHeadingAxisDeadzone
Default is 0.15.
fHeadingAxisDeadzone=
fHorseClampAngle
Default is 10.
fHorseClampAngle=
fHorseControlsDampenTime
Default is 1.
fHorseControlsDampenTime=
fHorseHeadingMovementMult
Default is 0.75.
fHorseHeadingMovementMult=
fHotKeyDelay
Default is 0.25.
fHotKeyDelay=
fInitialPowerAttackDelay
Default is 0.3.
fInitialPowerAttackDelay=
fInitialPowerBashDelay
Default is 0.3.
fInitialPowerBashDelay=
fLThumbDeadzone
Default is 0.24.
fLThumbDeadzone=
fLookGraphX1
Default is 0.4.
fLookGraphX1=
fLookGraphX2
Default is 0.6.
fLookGraphX2=
fLookGraphX3
Default is 0.8.
fLookGraphX3=
fLookGraphX4
Default is 0.9.
fLookGraphX4=
fLookGraphY1
Default is 0.1.
fLookGraphY1=
fLookGraphY2
Default is 0.2.
fLookGraphY2=
fLookGraphY3
Default is 0.3.
fLookGraphY3=
fLookGraphY4
Default is 0.6.
fLookGraphY4=
fMaxLookRampUpDelta
Default is 0.13.
fMaxLookRampUpDelta=
fMaxMoveRampDownDelta
Default is 500.
fMaxMoveRampDownDelta=
fMouseHeadingSensitivityMax
Default is 0.05.
fMouseHeadingSensitivityMax=
fMouseHeadingSensitivityMin
Default is 0.01.
fMouseHeadingSensitivityMin=
fMouseHeadingXScale
Default is 0.02.
fMouseHeadingXScale=
fMouseHeadingYScale
Default is 0.85.
fMouseHeadingYScale=
fMoveGraphX1
Default is 0.2.
fMoveGraphX1=
fMoveGraphX2
Default is 0.7.
fMoveGraphX2=
fMoveGraphX3
Default is 0.9.
fMoveGraphX3=
fMoveGraphY1
Default is 0.1.
fMoveGraphY1=
fMoveGraphY2
Default is 0.5.
fMoveGraphY2=
fMoveGraphY3
Default is 0.9.
fMoveGraphY3=
fMovementAxisDeadzone
Default is 0.15.
fMovementAxisDeadzone=
fOutsideDialogueAngleRotationDampen
Default is 0.33.
fOutsideDialogueAngleRotationDampen=
fPCDialogueLookSpeed
Default is 10.
fPCDialogueLookSpeed=
fPCDialogueLookStart
Default is 25.
fPCDialogueLookStart=
fPlayerThirdPersonDampenTime
Default is 0.25.
fPlayerThirdPersonDampenTime=
fRThumbDeadzone
Default is 0.265.
fRThumbDeadzone=
fReverseDirThreshold
Default is 0.3.
fReverseDirThreshold=
fSprintStopThreshold
Default is 0.5.
fSprintStopThreshold=
fSubsequentPowerAttackDelay
Default is 2.
fSubsequentPowerAttackDelay=
fSubsequentPowerBashDelay
Default is 2.
fSubsequentPowerBashDelay=
fTogglePOVDelay
Default is 0.
fTogglePOVDelay=
fTriggerDeadzone
Default is 0.3.
fTriggerDeadzone=
fZKeyDelay
Default is 0.2.
fZKeyDelay=
iNumHotkeys
Default is 37.
iNumHotkeys=
iNumLookGraphSettings
Default is 4.
iNumLookGraphSettings=
iNumMoveGraphSettings
Default is 3.
iNumMoveGraphSettings=
[Menu]
iConsoleHistoryCharBufferSize
Default is 16384.
iConsoleHistoryCharBufferSize=
iConsoleSizeScreenPercent
Default is 40.
iConsoleSizeScreenPercent=
iConsoleTextSize
Default is 20.
iConsoleTextSize=
rConsoleHistoryTextColor
Default is 153,153,153.
rConsoleHistoryTextColor=
rConsoleTextColor
Default is 255,255,255.
rConsoleTextColor=
rDebugTextColor
Default is 255,251,233.
rDebugTextColor=
[Fonts]
sFontConfigFile
Default is Interface\FontConfig.txt.
sFontConfigFile=
[Kinect]
fKinectMaxAllyTradeDistance
Default is 60000.
fKinectMaxAllyTradeDistance=
fKinectMinConfidence
Default is 0.3.
fKinectMinConfidence=
fKinectMinReportConfidence
Default is 0.01.
fKinectMinReportConfidence=
fKinectMinReportShoutConfidence
Default is 0.005.
fKinectMinReportShoutConfidence=
fKinectMinRuleConfidence
Default is 0.25.
fKinectMinRuleConfidence=
fKinectMinShoutConfidence
Default is 0.0075.
fKinectMinShoutConfidence=
[Papyrus]
bEnableLogging
Default is 0.
bEnableLogging=
bEnableProfiling
Default is 0.
bEnableProfiling=
bEnableTrace
Default is 0.
bEnableTrace=
bLoadDebugInformation
Default is 0.
bLoadDebugInformation=
fArchiveInitBufferMB
Default is 8.
fArchiveInitBufferMB=
fExtraTaskletBudgetMS
Default is 1.2.
fExtraTaskletBudgetMS=
fPostLoadUpdateTimeMS
Default is 500 (although default set by the game without the value present is 2000).
fPostLoadUpdateTimeMS=
fUpdateBudgetMS
Default is 1.2.
fUpdateBudgetMS=
iMaxAllocatedMemoryBytes
Default is 76800.
iMaxAllocatedMemoryBytes=
iMaxMemoryPageSize
Default is 512.
iMaxMemoryPageSize=
iMinMemoryPageSize
Default is 128.
iMinMemoryPageSize=
uTraceStatusOfQuest
Default is 0.
uTraceStatusOfQuest=
[:Controls]
fKeyboardRepeatDelay
Default is 0.3.
fKeyboardRepeatDelay=
fKeyboardRepeatRate
Default is 0.05.
fKeyboardRepeatRate=
[Audio]
bEnableAudio
Default is 1.
bEnableAudio=
bEnableAudioCache
Default is 1.
bEnableAudioCache=
fASFadeInTime
Default is 3.
fASFadeInTime=
fASFadeOutTime
Default is 8.
fASFadeOutTime=
fAudioRumbleBigExponent
Default is 0.5.
fAudioRumbleBigExponent=
fAudioRumblePowerAttackAdj
Default is 0.15.
fAudioRumblePowerAttackAdj=
fAudioRumbleSmallExponent
Default is 0.4.
fAudioRumbleSmallExponent=
fCollisionSoundHeavyThreshold
Default is 160.
fCollisionSoundHeavyThreshold=
fDefaultMasterVolume
Default is 1.
fDefaultMasterVolume=
fDialogueHeadPitchExaggeration
Default is 2.
fDialogueHeadPitchExaggeration=
fDialogueHeadRollExaggeration
Default is 2.
fDialogueHeadRollExaggeration=
fDialogueHeadYawExaggeration
Default is 2.
fDialogueHeadYawExaggeration=
fHardLandingDamageThreshold
Default is 500.
fHardLandingDamageThreshold=
fHighlightSpeechOverlap
Default is 0.5.
fHighlightSpeechOverlap=
fMaxHighlightRadius
Default is 250.
fMaxHighlightRadius=
fMenuModeFadeInTime
Default is 1 (although default set by the game without the value present is 0.5).
fMenuModeFadeInTime=
fMenuModeFadeOutTime
Default is 3 (although default set by the game without the value present is 0.5).
fMenuModeFadeOutTime=
fMinSoundVel
Default is 60.
fMinSoundVel=
fMusicDuckingSeconds
Default is 6 (although default set by the game without the value present is 1).
fMusicDuckingSeconds=
fMusicFinaleCrossFadeTimeIn
Default is 3.
fMusicFinaleCrossFadeTimeIn=
fMusicFinaleCrossFadeTimeOut
Default is 6.
fMusicFinaleCrossFadeTimeOut=
fMusicUnDuckingSeconds
Default is 8 (although default set by the game without the value present is 4).
fMusicUnDuckingSeconds=
fNonDialogVoiceDucking
Default is 9.
fNonDialogVoiceDucking=
fNonDialogVoiceDuckingFadeIn
Default is 1.
fNonDialogVoiceDuckingFadeIn=
fNonDialogVoiceDuckingFadeOut
Default is 1.5.
fNonDialogVoiceDuckingFadeOut=
fNonHighlightSpeechAtten
Default is 12.
fNonHighlightSpeechAtten=
fRegionLoopFadeInTime
Default is 6.
fRegionLoopFadeInTime=
fRegionLoopFadeOutTime
Default is 8.
fRegionLoopFadeOutTime=
fRegionRandomSoundPlacementBase
Default is 100.
fRegionRandomSoundPlacementBase=
fRegionSoundPlacementRandomOffset
Default is 650.
fRegionSoundPlacementRandomOffset=
fRegionSoundPlacementZOffset
Default is 256.
fRegionSoundPlacementZOffset=
fReverbTransitionTime
Default is 0.5.
fReverbTransitionTime=
fWaterAudioFadeInSeconds
Default is 3.
fWaterAudioFadeInSeconds=
fWaterAudioFadeOutSeconds
Default is 5.
fWaterAudioFadeOutSeconds=
iCollisionSoundTimeDelta
Default is 150.
iCollisionSoundTimeDelta=
iHighlightSpeechOverlap
Default is 500.
iHighlightSpeechOverlap=
sAudioAPI
Default is XAudio2
.
sAudioAPI=
sDeathCameraEffect
Default is MAGShoutSlowTimeActiveLP
.
sDeathCameraEffect=
sMissingAssetSoundFile
Default is blank.
sMissingAssetSoundFile=
uAsyncReadPriorityThreshold
Default is 64.
uAsyncReadPriorityThreshold=
uAudioThreadSleepTimeGameMode
Default is 33.
uAudioThreadSleepTimeGameMode=
uAudioThreadSleepTimeMenuMode
Default is 1.
uAudioThreadSleepTimeMenuMode=
uMaxSizeForCachedSound
Default is 262144.
uMaxSizeForCachedSound=
uRegionSoundsAllowedPerUpdate
Default is 1.
uRegionSoundsAllowedPerUpdate=
uStreamingThreshold
Default is 4194304.
uStreamingThreshold=
uWaterAudioAmbientAttenuation
Default is 2200.
uWaterAudioAmbientAttenuation=
uWaterAudioAxisSamplePoints
Default is 8.
uWaterAudioAxisSamplePoints=
uWaterAudioSamplePointsToUse
Default is 8.
uWaterAudioSamplePointsToUse=
uiAudioHWThread
Default is 2.
uiAudioHWThread=
uiInitialCacheSize
Default is 1048576.
uiInitialCacheSize=
uiMaxAudioCacheSize
Default is 2097152.
uiMaxAudioCacheSize=
[Camera]
bDisableAutoVanityMode
Default is 0.
bDisableAutoVanityMode=
bDragonCameraTargetPlayer
Default is 1.
bDragonCameraTargetPlayer=
bReturnTo1stPersonFromVanity
Default is 0.
bReturnTo1stPersonFromVanity=
f1st3rdSwitchDelay
Default is 0.25.
f1st3rdSwitchDelay=
f1stPitchOffsetMouseFollowSpeed
Default is 15.
f1stPitchOffsetMouseFollowSpeed=
f1stPitchOffsetMouseMaxLag
Default is 4.
f1stPitchOffsetMouseMaxLag=
f1stPitchOffsetMultOffAccel
Default is 1.
f1stPitchOffsetMultOffAccel=
f1stPitchOffsetMultOffMaxSpeed
Default is 1.
f1stPitchOffsetMultOffMaxSpeed=
f1stPitchOffsetMultOnAccel
Default is 0.5.
f1stPitchOffsetMultOnAccel=
f1stPitchOffsetMultOnMaxSpeed
Default is 0.6.
f1stPitchOffsetMultOnMaxSpeed=
f1stPitchOffsetTarget
Default is 0.75.
f1stPitchOffsetTarget=
fActorFadeOutLimit
Default is 30.
fActorFadeOutLimit=
fAutoVanityIncrement
Default is 0.01.
fAutoVanityIncrement=
fAutoVanityModeDelay
Default is 120.
fAutoVanityModeDelay=
fCameraCasterBleedOutSize
Default is 5.
fCameraCasterBleedOutSize=
fCameraCasterSize
Default is 15.
fCameraCasterSize=
fCameraCasterTargetSize
Default is 20.
fCameraCasterTargetSize=
fCharControllerCheckHeightOffset
Default is 124.
fCharControllerCheckHeightOffset=
fChaseCameraMaxAngle
Default is 30.
fChaseCameraMaxAngle=
fChaseCameraSpeed
Default is 10.
fChaseCameraSpeed=
fCollisionRecoveryMinDist
Default is 4000.
fCollisionRecoveryMinDist=
fCollisionRecoverySpeed
Default is 3.
fCollisionRecoverySpeed=
fDefaultAutoVanityZoom
Default is 300.
fDefaultAutoVanityZoom=
fDragonCameraDollyTime
Default is 0.75.
fDragonCameraDollyTime=
fDragonMaxAngleBeforeTurn
Default is 90.
fDragonMaxAngleBeforeTurn=
fFirstPersonDisablePOVLerpDPS
Default is 2.
fFirstPersonDisablePOVLerpDPS=
fFirstPersonSittingAngleLimit
Default is 1.5708.
fFirstPersonSittingAngleLimit=
fFirstPersonSittingRotationSpeed
Default is 0.1.
fFirstPersonSittingRotationSpeed=
fFreeCameraRotationSpeed
Default is 3.
fFreeCameraRotationSpeed=
fFreeCameraRunSpeed
Default is 2.
fFreeCameraRunSpeed=
fFreeCameraTranslationSpeed
Default is 20.
fFreeCameraTranslationSpeed=
fFreeCameraTriggerDeadzone
Default is 0.1.
fFreeCameraTriggerDeadzone=
fFreeRotationSpeed
Default is 3.
fFreeRotationSpeed=
fFurnitureCameraAngle
Default is 0.3927.
fFurnitureCameraAngle=
fFurnitureCameraZoom
Default is 250.
fFurnitureCameraZoom=
fHorseDismountYawCorrection
Default is 0.32.
fHorseDismountYawCorrection=
fHorseMaxAngleBeforeTurn
Default is 90.
fHorseMaxAngleBeforeTurn=
fLookingSpeed
Default is 0.1.
fLookingSpeed=
fMinCurrentZoom
Default is -0.2.
fMinCurrentZoom=
fMouseWheelZoomIncrement
Default is 0.075.
fMouseWheelZoomIncrement=
fMouseWheelZoomMinDelta
Default is 0.005.
fMouseWheelZoomMinDelta=
fMouseWheelZoomSpeed
Default is 0.8.
fMouseWheelZoomSpeed=
fOverShoulderCombatAddY
Default is -100.
fOverShoulderCombatAddY=
fOverShoulderCombatPosX
Default is 0.
fOverShoulderCombatPosX=
fOverShoulderCombatPosZ
Default is 20.
fOverShoulderCombatPosZ=
fOverShoulderDragonAddY
Default is -600.
fOverShoulderDragonAddY=
fOverShoulderDragonPosX
Default is 0.
fOverShoulderDragonPosX=
fOverShoulderDragonPosZ
Default is 0.
fOverShoulderDragonPosZ=
fOverShoulderHorseAddY
Default is -300.
fOverShoulderHorseAddY=
fOverShoulderHorsePosX
Default is 0.
fOverShoulderHorsePosX=
fOverShoulderHorsePosZ
Default is 0.
fOverShoulderHorsePosZ=
fOverShoulderPosX
Default is 30.
fOverShoulderPosX=
fOverShoulderPosZ
Default is -10.
fOverShoulderPosZ=
fPitchZeroBlendTime
Default is 0.75.
fPitchZeroBlendTime=
fPitchZoomOutMaxDist
Default is 100.
fPitchZoomOutMaxDist=
fShoulderDollySpeed
Default is 3.
fShoulderDollySpeed=
fThumbstickZoomSpeed
Default is 0.05.
fThumbstickZoomSpeed=
fTweenCamRotAngle
Default is 0.05.
fTweenCamRotAngle=
fTweenCamRotClosingSpeed
Default is 10.
fTweenCamRotClosingSpeed=
fTweenCamRotSpeed
Default is 4.
fTweenCamRotSpeed=
fTweenCamZoomFOVMod
Default is 10.
fTweenCamZoomFOVMod=
fTweenCamZoomSpeed
Default is 25.
fTweenCamZoomSpeed=
fVanityModeMaxDist
Default is 600.
fVanityModeMaxDist=
fVanityModeMaxDistFlyMult
Default is 4.
fVanityModeMaxDistFlyMult=
fVanityModeMinDist
Default is 155.
fVanityModeMinDist=
fVanityModeMinDistFly
Default is 1200.
fVanityModeMinDistFly=
fWorkbenchCameraPitch
Default is 0.5.
fWorkbenchCameraPitch=
fWorkbenchCameraTranslateX
Default is 0.
fWorkbenchCameraTranslateX=
fWorkbenchCameraTranslateY
Default is 50.
fWorkbenchCameraTranslateY=
fWorkbenchCameraTranslateZ
Default is -50.
fWorkbenchCameraTranslateZ=
fWorkbenchCameraYaw
Default is -1.
fWorkbenchCameraYaw=
fWorkbenchCameraZoom
Default is 100.
fWorkbenchCameraZoom=
iAnimatedTransitionMillis
Default is 1000.
iAnimatedTransitionMillis=
iBleedoutTransitionMillis
Default is 500.
iBleedoutTransitionMillis=
iHorseTransitionMillis
Default is 500.
iHorseTransitionMillis=
[Combat]
bAimSights
Default is 0.
bAimSights=
bChainExplosionDebug
Default is 0.
bChainExplosionDebug=
bCombatPathSmoothing
Default is 1.
bCombatPathSmoothing=
bCombatPathSprinting
Default is 1.
bCombatPathSprinting=
bDebugCombat
Default is 0.
bDebugCombat=
bDebugCombatAimLocations
Default is 0.
bDebugCombatAimLocations=
bDebugCombatArea
Default is 0.
bDebugCombatArea=
bDebugCombatAttackRange
Default is 0.
bDebugCombatAttackRange=
bDebugCombatCoverReservations
Default is 0.
bDebugCombatCoverReservations=
bDebugCombatDetection
Default is 0.
bDebugCombatDetection=
bDebugCombatGroups2
Default is 0.
bDebugCombatGroups2=
bDebugCombatGroups
Default is 0.
bDebugCombatGroups=
bDebugCombatProjectileLOS
Default is 0.
bDebugCombatProjectileLOS=
bDebugCombatSearch
Default is 0.
bDebugCombatSearch=
bDebugCombatTargetLocations
Default is 0.
bDebugCombatTargetLocations=
bDebugCombatTargets
Default is 0.
bDebugCombatTargets=
bDebugCombatTextColorDark
Default is 0.
bDebugCombatTextColorDark=
bDebugCombatThreats
Default is 0.
bDebugCombatThreats=
bDebugCombatUnreachableLocations
Default is 0.
bDebugCombatUnreachableLocations=
bDisableCombatDialogue
Default is 0.
bDisableCombatDialogue=
bDisableNPCAttacks
Default is 0.
bDisableNPCAttacks=
bDismemberOneLimb
Default is 0.
bDismemberOneLimb=
bEncounterZoneTargetRestrict
Default is 1.
bEncounterZoneTargetRestrict=
bForceNPCsUseAmmo
Default is 0.
bForceNPCsUseAmmo=
bHazardDebug
Default is 0.
bHazardDebug=
bIronSightsZoomEnable
Default is 1.
bIronSightsZoomEnable=
bLaserSights
Default is 0.
bLaserSights=
bMagicDebug
Default is 0.
bMagicDebug=
bPlayHitLocationIdles
Default is 1.
bPlayHitLocationIdles=
bPlayStaggers
Default is 1.
bPlayStaggers=
bPlayerAlwaysStaggered
Default is 1.
bPlayerAlwaysStaggered=
bProjectileDebug
Default is 0.
bProjectileDebug=
bVATSProjectileDebug
Default is 0.
bVATSProjectileDebug=
f1PArrowTiltUpAngle
Default is 2.
f1PArrowTiltUpAngle=
f1PBoltTiltUpAngle
Default is 1.
f1PBoltTiltUpAngle=
f3PArrowTiltUpAngle
Default is 2.5.
f3PArrowTiltUpAngle=
fAimChaseLookingMult
Default is 3.
fAimChaseLookingMult=
fAimDownDegrees
Default is 90.
fAimDownDegrees=
fAimUpDegrees
Default is 90.
fAimUpDegrees=
fDeathForceCleared
Default is 1.
fDeathForceCleared=
fDebugCombatProjectileLOSTime
Default is 5.
fDebugCombatProjectileLOSTime=
fDebugCombatTextSize
Default is 0.5.
fDebugCombatTextSize=
fDecapInitialSpeed
Default is 250.
fDecapInitialSpeed=
fHitEffectThresholdMod
Default is 0.04.
fHitEffectThresholdMod=
fHitEffectThresholdSevere
Default is 0.043.
fHitEffectThresholdSevere=
fHitVectorDelay
Default is 0.4.
fHitVectorDelay=
fIronSightsZoomDefault
Default is 50.
fIronSightsZoomDefault=
fMagnetismHeadingMult
Default is 1.
fMagnetismHeadingMult=
fMagnetismLookingMult
Default is 0 (although default set by the game without the value present is 10).
fMagnetismLookingMult=
fMagnetismObjHeadingMult
Default is 0.5.
fMagnetismObjHeadingMult=
fMagnetismObjLookingMult
Default is 0.5.
fMagnetismObjLookingMult=
fMagnetismObjStrafeHeadingMult
Default is 0.
fMagnetismObjStrafeHeadingMult=
fMagnetismStrafeBaseSpeed
Default is 350.
fMagnetismStrafeBaseSpeed=
fMagnetismStrafeHeadingMult
Default is 0 (although default set by the game without the value present is 0.5).
fMagnetismStrafeHeadingMult=
fMagnetismStrafeMaxDistance
Default is 750.
fMagnetismStrafeMaxDistance=
fMinBloodDamage
Default is 1.
fMinBloodDamage=
fMostCommonProjectileCollisionRadius1
Default is 0.
fMostCommonProjectileCollisionRadius1=
fMostCommonProjectileCollisionRadius2
Default is 0.5.
fMostCommonProjectileCollisionRadius2=
fMostCommonProjectileCollisionRadius3
Default is 10.
fMostCommonProjectileCollisionRadius3=
fMountedAttackRange
Default is 135.
fMountedAttackRange=
fProjectileDebugDuration
Default is 5.
fProjectileDebugDuration=
iMaxHiPerfCombatCount
Default is 4.
iMaxHiPerfCombatCount=
iShowHitVector
Default is 0.
iShowHitVector=
[VATS]
bVATSAllowNoKill
Default is 0.
bVATSAllowNoKill=
bVATSDisable
Default is 0.
bVATSDisable=
bVATSForceRanged
Default is 0.
bVATSForceRanged=
bVATSIgnoreProjectileTest
Default is 0.
bVATSIgnoreProjectileTest=
bVATSMultipleCombatants
Default is 0.
bVATSMultipleCombatants=
bVATSRangedSelective
Default is 1.
bVATSRangedSelective=
bVATSSmartCameraCheckDebug
Default is 0.
bVATSSmartCameraCheckDebug=
bVatsDebug
Default is 0.
bVatsDebug=
fVATSCastingAfterKillDelay
Default is 1.2.
fVATSCastingAfterKillDelay=
fVATSFocus
Default is 3.2.
fVATSFocus=
fVATSKillMoveEnd
Default is 4.
fVATSKillMoveEnd=
fVATSLightAngle
Default is 0.
fVATSLightAngle=
fVATSLightDistance
Default is 100.
fVATSLightDistance=
fVATSLightElevation
Default is 100.
fVATSLightElevation=
fVATSLightLevelMax
Default is 40.
fVATSLightLevelMax=
fVATSLightLevelMin
Default is 20.
fVATSLightLevelMin=
fVATSRangedLongDistance
Default is 2500.
fVATSRangedLongDistance=
fVATSRangedLowHealthPercent
Default is 5.
fVATSRangedLowHealthPercent=
fVATSRangedPercentMin
Default is 50.
fVATSRangedPercentMin=
fVATSRangedPercentSneakKill
Default is 20.
fVATSRangedPercentSneakKill=
fVATSRangedPercentTargetNoThreat
Default is 10.
fVATSRangedPercentTargetNoThreat=
fVATSRangedTargetLowLevelMult
Default is 0.3.
fVATSRangedTargetLowLevelMult=
fVatsLightColorB
Default is 1.
fVatsLightColorB=
fVatsLightColorG
Default is 1.
fVatsLightColorG=
fVatsLightColorR
Default is 1.
fVatsLightColorR=
[Decals]
bAllowDecalsOnAlpha
Default is 1.
bAllowDecalsOnAlpha=
bBackgroundInitializeGeometryDecals
Default is 1.
bBackgroundInitializeGeometryDecals=
bDecalMultithreaded
Default is 0.
bDecalMultithreaded=
bDecalOcclusionQuery
Default is 1.
bDecalOcclusionQuery=
bDecals
Default is 1.
bDecals=
bForceAllDecals
Default is 0.
bForceAllDecals=
bSkinnedDecals
Default is 1.
bSkinnedDecals=
fDebrisDecalTimer
Default is 0.005.
fDebrisDecalTimer=
uMaxSkinDecalPerActor
Default is 20.
uMaxSkinDecalPerActor=
uMaxSkinDecals
Default is 35.
uMaxSkinDecals=
[Gameplay]
bAllowDragonFlightLocationDiscovery
Default is 0.
bAllowDragonFlightLocationDiscovery=
bAllowHavokGrabTheLiving
Default is 0.
bAllowHavokGrabTheLiving=
bEssentialTakeNoDamage
Default is 1.
bEssentialTakeNoDamage=
bHealthBarShowing
Default is 0.
bHealthBarShowing=
bInstantLevelUp
Default is 0.
bInstantLevelUp=
bTargetLockIsToggle
Default is 1.
bTargetLockIsToggle=
bTrackProgress
Default is 0.
bTrackProgress=
fFootIKDistance
Default is 1024.
fFootIKDistance=
fMagicTargetLocationExtraLargeActorRadius
Default is 256.
fMagicTargetLocationExtraLargeActorRadius=
fMagicTargetLocationNormalActorRadius
Default is 32.
fMagicTargetLocationNormalActorRadius=
fMapMarkerUpdateTime
Default is 0.05.
fMapMarkerUpdateTime=
fPlayerHealthSaveOnPauseLimit
Default is 0.25.
fPlayerHealthSaveOnPauseLimit=
fPlayerSunGazeDelta
Default is 0.9848.
fPlayerSunGazeDelta=
fPlayerSunGazeStartTimer
Default is 0.5.
fPlayerSunGazeStartTimer=
fTargetLockXYRange
Default is 7500.
fTargetLockXYRange=
iActorsDismemberedPerFrame
Default is 2.
iActorsDismemberedPerFrame=
iDetectionPicks
Default is 21.
iDetectionPicks=
sTrackProgressPath
Default is \\vault2\Fallout\LevelData\
.
sTrackProgressPath=
[Debug]
bDebugFaceGenCriticalSection
Default is 0.
bDebugFaceGenCriticalSection=
bDebugFaceGenMultithreading
Default is 0.
bDebugFaceGenMultithreading=
bDebugFlyingMountLeash
Default is 0.
bDebugFlyingMountLeash=
[Dialogue]
fDialogueRotationPitchOffset
Default is 0.17.
fDialogueRotationPitchOffset=
fDialogueRotationSecs
Default is 1.
fDialogueRotationSecs=
[Pathing]
fINIDetectDoorsForPathingTime
Default is 0.5.
fINIDetectDoorsForPathingTime=
[Actor]
Default is 1.
bUseNavMeshForMovement=
Default is 2048.
fNotVisibleNavmeshMoveDist=
Default is 4096.
fVisibleNavmeshMoveDist=
[HeadTracking]
bDisableHeadTracking
Default is 0.
bDisableHeadTracking=
fHeadTrackingMaxAngle
Default is 90.
fHeadTrackingMaxAngle=
fMaxPathLookAtPointDist
Default is 512.
fMaxPathLookAtPointDist=
fMinPathLookAtPointDist
Default is 128.
fMinPathLookAtPointDist=
fPathLookAtPointTime
Default is 2.
fPathLookAtPointTime=
fUpdateDelayNewTargetSecondsMax
Default is 8.
fUpdateDelayNewTargetSecondsMax=
fUpdateDelayNewTargetSecondsMin
Default is 3.
fUpdateDelayNewTargetSecondsMin=
fUpdateDelaySecondsMax
Default is 1.5.
fUpdateDelaySecondsMax=
fUpdateDelaySecondsMin
Default is 1.
fUpdateDelaySecondsMin=
iUpdateActorsPerFrame
Default is 10.
iUpdateActorsPerFrame=
[Archive]
bCheckRuntimeCollisions
Default is 0.
bCheckRuntimeCollisions=
bInvalidateOlderFiles
Default is 1.
bInvalidateOlderFiles=
bTrackFileLoading
Default is 0.
bTrackFileLoading=
bUseArchives
Default is 1.
bUseArchives=
iRetainDirectoryStringTable
Default is 1.
iRetainDirectoryStringTable=
iRetainFilenameOffsetTable
Default is 1.
iRetainFilenameOffsetTable=
iRetainFilenameStringTable
Default is 1.
iRetainFilenameStringTable=
sArchiveList
Default is Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Voices.bsa
.
sArchiveList=
sInvalidationFile
Default is ArchiveInvalidation.txt
.
sInvalidationFile=
sResourceArchiveList2
This is a continuation of the list of BSAs to be loaded without a plugin. Do not touch this if Mod Organizer is handling BSAs. Default is Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
(although default set by the game without the value present is blank).
sResourceArchiveList2=
sResourceArchiveList
This is a list of BSAs to be loaded without a plugin. Do not touch this if Mod Organizer is handling BSAs. Default is SKYRIM - MISC.BSA, SKYRIM - SHADERS.BSA, SKYRIM - TEXTURES.BSA, SKYRIM - MESHES.BSA, SKYRIM - ANIMATIONS.BSA, SKYRIM - VOICES.BSA, SKYRIM - VOICES2.BSA, SKYRIM - INTERFACE.BSA, SKYRIM - SOUNDS.BSA
.
sResourceArchiveList=
sResourceArchiveListBeta
Default is blank.
sResourceArchiveListBeta=
sResourceArchiveRetainFileNameList
Default is blank.
sResourceArchiveRetainFileNameList=
sResourcePrefixList
Default is TEXTURES\, MESHES\, FACEGEN\, INTERFACE\ , MUSIC\, SOUND\, SCRIPTS\, MAXHEIGHTS\, VIS\, GRASS\, STRINGS\
.
sResourcePrefixList=
[CopyProtectionStrings]
sCopyProtectionMessage2
Default is Insert the Skyrim Disc..
sCopyProtectionMessage2=
sCopyProtectionMessage
Default is Unable to find a CD-ROM/DVD drive on this computer..
sCopyProtectionMessage=
sCopyProtectionTitle2
Default is Skyrim Disc Not Found.
sCopyProtectionTitle2=
sCopyProtectionTitle
Default is CD-ROM Drive Not Found.
sCopyProtectionTitle=
[SpeedTree]
fLODTreeMipMapLODBias
Default is -0.75.
fLODTreeMipMapLODBias=
fLocalTreeMipMapLODBias
Default is -0.25.
fLocalTreeMipMapLODBias=
[CameraPath]
bRecord
Default is 0.
bRecord=
bStart
Default is 0.
bStart=
iFPS
Default is 30.
iFPS=
iTake
Default is 0.
iTake=
sDirectoryName
Default is TestCameraPath.
sDirectoryName=
sNif
Default is Cameras\CameraTest.nif.
sNif=
sOffsetID
Default is blank.
sOffsetID=
[SaveGame]
bAllowProfileTransfer
Default is 0.
bAllowProfileTransfer=
bAllowScriptedAutosave
Default is 1.
bAllowScriptedAutosave=
bAllowScriptedForceSave
Default is 1.
bAllowScriptedForceSave=
bCopySaveGameToHostOrMemStick
Default is 0.
bCopySaveGameToHostOrMemStick=
bDisableAutoSave
Default is 0.
bDisableAutoSave=
bDisplayMissingContentDialogue
Default is 1.
bDisplayMissingContentDialogue=
bOutputSaveGameScreenshot
Default is 0.
bOutputSaveGameScreenshot=
bUsePagedBuffers
Default is 1.
bUsePagedBuffers=
bUseSaveGameHistory
Default is 0.
bUseSaveGameHistory=
iAutoSaveCount
Default is 3.
iAutoSaveCount=
iSaveGameBackupCount
Default is 1.
iSaveGameBackupCount=
sSaveGameGameVersionOutdated
Default is This save game was created on a later version of Skyrim. Please download any updates..
sSaveGameGameVersionOutdated=
sSaveGameSafeMarkerID
Default is 1DC0A.
sSaveGameSafeMarkerID=
[Clouds]
fCloudAtlasWidth
Default is 1.
fCloudAtlasWidth=
sCloudInstanceMesh
Default is Meshes\CloudInstance.NIF.
sCloudInstanceMesh=
[TerrainManager]
bDisplayCloudLOD
Default is 1.
bDisplayCloudLOD=
bKeepLowDetailTerrain
Default is 1.
bKeepLowDetailTerrain=
bUseNewTerrainSystem
Default is 1.
bUseNewTerrainSystem=
fCameraAboveMaxHeightThreshold
Default is 2048.
fCameraAboveMaxHeightThreshold=
uDistantTreeBlockCacheSizePerCell
Default is 1.
uDistantTreeBlockCacheSizePerCell=
[Terrain]
fHDLODSnowThresholdAngle
Default is 87.
fHDLODSnowThresholdAngle=
fLODSnowThresholdAngle
Default is 100.
fLODSnowThresholdAngle=
Default is 0.
bGlobalNavMeshCheck=
Default is 0.
bGlobalNavMeshCheckDeleteWarningTriangles=
Default is 5000.
uNavmeshTriangleCountInteriorWarnThreshold=
Default is 3500.
uNavmeshTriangleCountWarnThreshold=
[Trees]
bEnableTreeAnimations
Default is 1.
bEnableTreeAnimations=
bEnableTrees
Default is 1.
bEnableTrees=
bForceFullDetail
Default is 0.
bForceFullDetail=
bPickSkinnedTrees
Default is 1.
bPickSkinnedTrees=
fUpdateBudget
Default is 1.5.
fUpdateBudget=
[FaceGen]
bUseCustomizationMorphs
Default is 1.
bUseCustomizationMorphs=
bUseRaceMorph
Default is 1.
bUseRaceMorph=
uiNumActorsAllowedToMorph
Default is 10.
uiNumActorsAllowedToMorph=
[Weather]
bFogEnabled
Default is 1.
bFogEnabled=
bPrecipitation
Default is 1.
bPrecipitation=
fAlphaReduce
Default is 1.
fAlphaReduce=
fSunBaseSize
Default is 425.
fSunBaseSize=
fSunGlareSize
Default is 600.
fSunGlareSize=
sBumpFadeColor
Default is 255,255,255,255.
sBumpFadeColor=
sEnvReduceColor
Default is 255,255,255,255.
sEnvReduceColor=
sLerpCloseColor
Default is 255,255,255,255.
sLerpCloseColor=
[Cart]
fCartLimitMax
Default is 0.75.
fCartLimitMax=
fCartLimitMin
Default is -0.75.
fCartLimitMin=
fCartPivotX
Default is 0.
fCartPivotX=
fCartPivotY
Default is 3.
fCartPivotY=
fCartPivotZ
Default is 0.7.
fCartPivotZ=
fCartRot1
Default is 10.
fCartRot1=
fCartRot2
Default is 10.
fCartRot2=
fFriction
Default is 100.
fFriction=
fGravMult
Default is 3.5.
fGravMult=
fHorseOffsetX
Default is 0.
fHorseOffsetX=
fHorseOffsetY
Default is 200.
fHorseOffsetY=
fHorseOffsetZ
Default is 0.
fHorseOffsetZ=
fHorsePivotX
Default is 0.
fHorsePivotX=
fHorsePivotY
Default is 0.
fHorsePivotY=
fHorsePivotZ
Default is 0.
fHorsePivotZ=
fMass
Default is 130.
fMass=
fPoleZOffset
Default is -20.
fPoleZOffset=
fTetherOffsetX
Default is 50.
fTetherOffsetX=
fTetherOffsetY
Default is 163.
fTetherOffsetY=
fTetherOffsetZ
Default is 13.
fTetherOffsetZ=
fTipImpulse
Default is 500.
fTipImpulse=
fWheelAngDamp
Default is 0.01.
fWheelAngDamp=
sHarnessBoneCart
Default is FrontHorseCarriage01.
sHarnessBoneCart=
sHarnessBoneLeft
Default is HarnessLeftBone.
sHarnessBoneLeft=
sHarnessBoneRight
Default is HarnessRightBone.
sHarnessBoneRight=
sHorseConnect
Default is HorseSpine2.
sHorseConnect=
[Voice]
sFileTypeGame
Default is wav.
sFileTypeGame=
sFileTypeLTF
Default is ltf.
sFileTypeLTF=
sFileTypeLip
Default is lip.
sFileTypeLip=
sFileTypeSource
Default is wav.
sFileTypeSource=
[TestAllCells]
bFileCheckModelCollision
Default is 0.
bFileCheckModelCollision=
bFileControllerOnRoot
Default is 1.
bFileControllerOnRoot=
bFileGoneMessage
Default is 1.
bFileGoneMessage=
bFileNeededMessage
Default is 1.
bFileNeededMessage=
bFileShowIcons
Default is 1.
bFileShowIcons=
bFileShowTextures
Default is 1.
bFileShowTextures=
bFileSkipIconChecks
Default is 0.
bFileSkipIconChecks=
bFileSkipModelChecks
Default is 0.
bFileSkipModelChecks=
bFileTestLoad
Default is 0.
bFileTestLoad=
bFileUnusedObject
Default is 0.
bFileUnusedObject=
[Landscape]
bCurrentCellOnly
Default is 0.
bCurrentCellOnly=
fLandFriction
Default is 2.5.
fLandFriction=
fLandTextureTilingMult
Default is 3.
fLandTextureTilingMult=
iLandBorder1B
Default is 0.
iLandBorder1B=
iLandBorder1G
Default is 255.
iLandBorder1G=
iLandBorder1R
Default is 255.
iLandBorder1R=
iLandBorder2B
Default is 0.
iLandBorder2B=
iLandBorder2G
Default is 0.
iLandBorder2G=
iLandBorder2R
Default is 0.
iLandBorder2R=
sDefaultLandDiffuseTexture
Default is Dirt02.dds.
sDefaultLandDiffuseTexture=
sDefaultLandNormalTexture
Default is Dirt02_N.dds.
sDefaultLandNormalTexture=
[Grass]
bAllowCreateGrass
Default is 1 (although default set by the game without the value present is 0).
bAllowCreateGrass=
bAllowLoadGrass
Default is 0 (although default set by the game without the value present is 1).
bAllowLoadGrass=
bDrawShaderGrass
Default is 1.
bDrawShaderGrass=
bGenerateGrassDataFiles
Default is 0.
bGenerateGrassDataFiles=
bGrassPointLighting
Default is 0.
bGrassPointLighting=
fGrassDefaultStartFadeDistance
Default is 3500.
fGrassDefaultStartFadeDistance=
fGrassFadeRange
Default is 1000.
fGrassFadeRange=
fGrassWindMagnitudeMax
Default is 125.
fGrassWindMagnitudeMax=
fGrassWindMagnitudeMin
Default is 5.
fGrassWindMagnitudeMin=
fTexturePctThreshold
Default is 0.
fTexturePctThreshold=
fWaveOffsetRange
Default is 1.75.
fWaveOffsetRange=
iGrassCellRadius
Default is 2.
iGrassCellRadius=
iMaxGrassTypesPerTexure
Default is 2.
iMaxGrassTypesPerTexure=
iMinGrassSize
Default is 20.
iMinGrassSize=
[Light]
fLightEnableDisableFadeTime
Default is 1.
fLightEnableDisableFadeTime=
[bLightAttenuation]
bOutQuadInLin
Default is 0.
bOutQuadInLin=
bUseConstant
Default is 0.
bUseConstant=
bUseLinear
Default is 0.
bUseLinear=
bUseQuadratic
Default is 1.
bUseQuadratic=
fConstantValue
Default is 0.
fConstantValue=
fLinearRadiusMult
Default is 1.
fLinearRadiusMult=
fLinearValue
Default is 3.
fLinearValue=
fQuadraticRadiusMult
Default is 1.
fQuadraticRadiusMult=
fQuadraticValue
Default is 16.
fQuadraticValue=
uLinearMethod
Default is 1.
uLinearMethod=
uQuadraticMethod
Default is 2.
uQuadraticMethod=
[ScreenSplatter]
bBloodSplatterEnabled
Default is 1.
bBloodSplatterEnabled=
[BudgetCaps]
fMaxMsUsagePerFrame
Default is 28.
fMaxMsUsagePerFrame=
fMsActiveRefCount
Default is 0.05.
fMsActiveRefCount=
fMsActorRefCount
Default is 0.2450.
fMsActorRefCount=
fMsAnimatedObjectsCount
Default is 0.05.
fMsAnimatedObjectsCount=
fMsDecalCount
Default is 0.001.
fMsDecalCount=
fMsEmittersCount
Default is 0.01.
fMsEmittersCount=
fMsGeometryCount
Default is 0.01.
fMsGeometryCount=
fMsHavokTriCount
Default is 0.001.
fMsHavokTriCount=
fMsLightCount
Default is 0.01.
fMsLightCount=
fMsLightExcessGeometry
Default is 0.01.
fMsLightExcessGeometry=
fMsParticlesCount
Default is 0.001.
fMsParticlesCount=
fMsRefCount
Default is 0.021.
fMsRefCount=
fMsTriangleCount
Default is 0.0001.
fMsTriangleCount=
fMsWaterCount
Default is 0.1.
fMsWaterCount=
uActiveRefCount
Default is 100.
uActiveRefCount=
uActiveRefCountInterior
Default is 100.
uActiveRefCountInterior=
uActorMemoryBudgetCap
Default is 10485760.
uActorMemoryBudgetCap=
uActorRefCount
Default is 20.
uActorRefCount=
uActorRefCountInterior
Default is 20.
uActorRefCountInterior=
uAnimatedObjectsCount
Default is 50.
uAnimatedObjectsCount=
uAnimatedObjectsCountInterior
Default is 50.
uAnimatedObjectsCountInterior=
uCityLODBudgetAdjustment
Default is 5242880.
uCityLODBudgetAdjustment=
uDecalCount
Default is 500.
uDecalCount=
uDecalCountInterior
Default is 500.
uDecalCountInterior=
uEmittersCount
Default is 50.
uEmittersCount=
uEmittersCountInterior
Default is 50.
uEmittersCountInterior=
uGeometryCount
Default is 1000.
uGeometryCount=
uGeometryCountInterior
Default is 1000.
uGeometryCountInterior=
uGeometryMemory
Default is 5242880.
uGeometryMemory=
uGeometryMemoryInterior
Default is 10485760.
uGeometryMemoryInterior=
uHavokTriCount
Default is 5000.
uHavokTriCount=
uHavokTriCountInterior
Default is 5000.
uHavokTriCountInterior=
uLightCount
Default is 10.
uLightCount=
uLightCountInterior
Default is 10.
uLightCountInterior=
uLightExcessGeometry
Default is 100.
uLightExcessGeometry=
uLightExcessGeometryInterior
Default is 5.
uLightExcessGeometryInterior=
uLoadedAreaNonActorMemoryBudgetCap
Default is 185597952.
uLoadedAreaNonActorMemoryBudgetCap=
uParticlesCount
Default is 5000.
uParticlesCount=
uParticlesCountInterior
Default is 5000.
uParticlesCountInterior=
uRefCount
Default is 700.
uRefCount=
uRefCountInterior
Default is 1000.
uRefCountInterior=
uTextureMemory
Default is 20971520.
uTextureMemory=
uTextureMemoryInterior
Default is 104857600.
uTextureMemoryInterior=
uTriangleCount
Default is 100000.
uTriangleCount=
uTriangleCountInterior
Default is 100000.
uTriangleCountInterior=
uWastelandLODBudgetAdjustment
Default is 20971520.
uWastelandLODBudgetAdjustment=
uWaterCount
Default is 10.
uWaterCount=
uWaterCountInterior
Default is 10.
uWaterCountInterior=
uWaterMemory
Default is 5242880.
uWaterMemory=
uWaterMemoryInterior
Default is 10485760.
uWaterMemoryInterior=
[GeneralWarnings]
SGeneralMasterMismatchWarning
The text of the warning when a plugin(s) cannot find the correct master file(s). Default is One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
.
SGeneralMasterMismatchWarning=
sMasterMismatchWarning
Default is One of the files that "%s" is dependent on has changed since the last save.
.
sMasterMismatchWarning=
[LANGUAGE]
sFailureMessage
Default is Something is broken
.
sFailureMessage=
sSysUtil_AutoSaveWarning
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_AutoSaveWarning=
sSysUtil_AwardsConfiguring
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_AwardsConfiguring=
sSysUtil_AwardsInstalling
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_AwardsInstalling=
sSysUtil_AwardsLoading
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_AwardsLoading=
sSysUtil_AwardsReinstalling
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_AwardsReinstalling=
sSysUtil_AwardsUpdating
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_AwardsUpdating=
sSysUtil_DirtyDisc
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_DirtyDisc=
sSysUtil_DiscEject
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_DiscEject=
sSysUtil_GameContentInstalling
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_GameContentInstalling=
sSysUtil_GameDataCorrupt
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_GameDataCorrupt=
sSysUtil_GameDataInsufficientSpace
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_GameDataInsufficientSpace=
sSysUtil_NPDRMInstalling
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_NPDRMInstalling=
sSysUtil_Retry
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_Retry=
sSysUtil_SaveDataCreateNew
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_SaveDataCreateNew=
sSysUtil_SaveDataInsufficientSpace
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_SaveDataInsufficientSpace=
sSysUtil_SaveDataOwnershipWarning
Default is No Default string. Must be loaded from INIFile
.
sSysUtil_SaveDataOwnershipWarning=