User:Gernash/MODWiki Settlements: Difference between revisions

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=Settlement Mods=
==Settlement Mods==




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Settlement mods come in three main flavors
Settlement mods come in three main flavors
:Old School SKE mods
If you have built any objects with a Mod that is not listed here you will need to retain it or your created objects will most likely disappear.  
:Main Overhauls which include several new menu option
:Extra item - these add some extra items to an existing menu or 1-2 menu items.


==Preparing your existing save game==
==Preparing your existing save game==


Remove all settlement mods using any instructions provided by the Mod Autor of the Settlement mod you are removing
Remove all settlement mods using any instructions provided by the Mod Author of the Settlement mod you are removing.




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Install and activate the above mod
!!!BACKUP YOUR SAVE GAME!!!<br>
load your save game (without Settlement addons enabled)
Install and activate the above mod<br>
Save the game once loaded in.
load your save game (without Settlement addons enabled)<br>
exit game to main menu then load game
Save the game once loaded in.<br>
Exit game to main menu then load game.<br>


== Checking your Workshop Menu ==
== Checking your Workshop Menu ==


Enter the Workshop menu by holding the "V" key
Enter the Workshop menu by holding the "V" key<br>
You should see the following menus
You should see the following menus<br>
Structures
:Structures
Furniture
:Furniture
Decoration
:Decoration
Power
:Power
Defense
:Defense
Resources
:Resources
Stores
:Stores
Crafting
:Crafting
Cages
:Cages
Raider
:Raider


If you are unable to see this menu at all and do not have a chemistry lab and are unable to create one then you will have to Console command a MainMenufix chem and use it.
If you are unable to see this menu at all and do not have a chemistry lab and are unable to create one then you will have to Console command a MainMenufix chem and use it.<br>


If you are missing any of these main menus create the appropriate fix chem and consume it (You must wait for the OK box to appear on the screen before consuming the next one.)
If you are missing any of these main menus create the appropriate fix chem and consume it (You must wait for the OK box to appear on the screen before consuming the next one.)<br>
Once you have done this check all your sub menus  
Once you have done this check all your sub menus  


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If you are missing any of these sub directories then create the appropriate Chem and consume it (Wait for the OK Box between each one)
If you are missing any of these sub directories then create the appropriate Chem and consume it (Wait for the OK Box between each one)


Once all the vanilla menues have been verified or restored Save the game and Exit to desktop.  
Once all the vanilla menus have been verified or restored Save the game and Exit to desktop.  
Disable Missing Settlement Categories Fix.
Disable Missing Settlement Categories Fix.
== Installing Settlement Mods==
=====Settlement Resources Rebalanced=====
{{User:Kesta/ModInstructions
|Settlement Resources Rebalanced|http://www.nexusmods.com/fallout4/mods/8842/?|2.0|CrushBoss
|{{User:Gernash/NexusDownload
|name=Files to download
|MAIN=Settlement Resources Rebalanced
|ADDITIONAL= No Crafting and Settlement Building Experience - Disable OCDDecorator no crafting experience patch}}
'''Description''' : This mod aims to re-balance all of the settlement resources such as power, water, food, defense, named settlers, population, etc.  It also provides an unlimited settlement budget and increased vendor money.}}
===== NSO - New Snap Order - snap points for furniture and decor =====
{{User:Kesta/ModInstructions
|flare={{User:Kesta/flare|OPT}}
|NSO - New Snap Order|http://www.nexusmods.com/fallout4/mods/13959/?|5.0|vman0341
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN=NSO - Base Pack 5.0
|ADDITIONAL=AWKCR workbenches}}
'''Description''' : This adds modified meshes which add snap points to settlement items.
'''Information''' : Top of the Settlement Mod List. Meshes only. Install before other building mods and let them overwrite this.}}
===== Homemaker - Expanded Settlements =====
{{User:Kesta/ModInstructions
|Homemaker - Expanded Settlements|http://www.nexusmods.com/fallout4/mods/1478/?|1.38|NovaCoru
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN=Homemaker 1.38}}
'''Description''' : Homemaker - Expanded Settlements
'''Aditional Installation''' : Double click the mod and open the Filetree Tab rightclick Homemaker.esp and choose hide
{{FOMOD Instructions
|file=Homemaker - Expanded Settlements
|{{FomodPage
|Welcome!
|{{Fieldset
|Main Plugin
|bullet=yes|Homemaker}}
|button=yes
|buttonText=Next}}
{{FomodPage
|Optional Patches
|{{Fieldset
|Build Set Disablers
|bullet=yes|None}}
{{Fieldset
|Streetlights
|bullet=no|None}}
{{Fieldset
|Unlock Institute objects
|bullet=no|None}}
|button=yes
|buttonText=Next}}
{{FomodPage
|Thank you!
|{{Fieldset
|Thank you
|bullet=yes|Acknowledgment}}
|button=yes
|buttonText=Install}}}}}}
===== OCDecorator - Static Loot  =====
{{User:Kesta/ModInstructions
|OCDecorator - Static Loot|http://www.nexusmods.com/fallout4/mods/4270/?|1.0.7|mcface and EbokianKnight
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN=OCDecorator - Ver. 1.0.7, OCD FarHarbor Item Addon}}
'''Description''' : OCDecorator - Static Loot
'''Aditional Instructions''' : Double click the mod and open the Filetree Tab rightclick OCDecorator.esp and choose hide
{{FOMOD Instructions
|file=OCDecorator - Static Loot
|{{FomodPage
|Step 1 - Choose your OCDecorator Version
|{{Fieldset
|OCDecorator Version
|bullet=yes|DLC Wasteland Workshop Patch}} {{Fieldset
|Optional Files
|bullet=yes|Far Harbor DLC Addon}}
|button=yes
|buttonText=Install}}}}
}}
===== Snap'n Build =====
{{User:Kesta/ModInstructions
|Snap'n Build|http://www.nexusmods.com/fallout4/mods/7393/?|1.9|ad3d0
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN=Snap'n Build v1.9}}
'''Description''' : Snap'n Build}}
===== Modular Kitchen =====
{{User:Kesta/ModInstructions
|flare={{User:Kesta/flare|OPT}}
|Modular Kitchen|http://www.nexusmods.com/fallout4/mods/5118/?|0.4|evanpox
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN=Modular Kitchen}}
'''Description''' : Build kitchens in your settlements}}
===== CWSS Redux - Craftable Working Showers Sinks Baths Toilets Urinals etc =====
{{User:Kesta/ModInstructions
|flare={{User:Kesta/flare|OPT}}
|CWSS Redux|http://www.nexusmods.com/fallout4/mods/14326/?|1.5|steve40 and FLipdeezy
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN=CWSS Redux - Custom Camera Version}}
'''Description''' : This mod adds about 42 different craftable working showers, baths, toilets, urinals, sinks, shower-bath combos, and bubblers.
'''Aditional Instructions''' : When downloaded and you run the installer you will have to locate the data folder as set to Data.
}}
===== Build Your Own Pool =====
{{User:Kesta/ModInstructions
|flare={{User:Kesta/flare|OPT}}
|Build Your Own Pool|http://www.nexusmods.com/fallout4/mods/13316/?|4.0|Akarnan
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN=B.Y.O.P.}}
'''Description''' : build pool and shower at your settlement!!!}}
===== Simply Modular Housing - SMH =====
{{User:Kesta/ModInstructions
|flare={{User:Kesta/flare|OPT}}
|Simply Modular Housing - SMH |http://www.nexusmods.com/fallout4/mods/15108/?|0.06|Stuyk
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN=SMH - Main - 0.06}}
'''Description''' : Extra Settlement objects in the Structures Menu.}}
===== Settlement Objects Expansion Pack =====
{{User:Kesta/ModInstructions
|flare={{User:Kesta/flare|OPT}}
|Settlement Objects Expansion Pack|http://www.nexusmods.com/fallout4/mods/10075/?|v1.5.2|ccmads
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN=Settlement Objects Expansion Pack - All DLC}}
'''Description''' : Extra Settlement objects in the Structures Menu.}}
=====Place Everywhere=====
{{User:Kesta/ModInstructions
|Place Everywhere|http://www.nexusmods.com/fallout4/mods/9424/?|1.16.5.715|TheLich
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN= Place (Fallout4 1.7.15 - latest release) }}
'''Description''' : This F4SE plugin allows building and placing objects in workshop mode everywhere. Save game often if you oops your navmesh you will CDT.}}
=====Functional Displays - Display Your Collection (The Original Display DLC)=====
{{User:Kesta/ModInstructions
|Functional Displays - Display Your Collection (The Original Display DLC)|http://www.nexusmods.com/fallout4/mods/5080/?|0.2.9.1|SecretAgent99
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN= Functional Displays v0.2.9.1}}
'''Description''' : Adds Functional Displays and collectables!!!
{{FOMOD Instructions
|file=Functional Displays - Display Your Collection (The Original Display DLC)
|{{FomodPage
|Welcome
|{{Fieldset
|WELCOME
|bullet=yes|Welcome Message}}{{Fieldset
|!! NOTICE !! READ ME
|bullet=yes|I have read the notice}}{{Fieldset
|TERMS
|bullet=yes|I understand how to use this mod}}
|button=yes
|buttonText=Next}}
{{FomodPage
|Main
|{{Fieldset
|Main File
|bullet=yes|Functional Displays main File}}{{Fieldset
|DLC
|bullet=yes|Far Harbor;Automatron}}{{Fieldset
|Weightless Junk and Tools
|bullet=no|none}}{{Fieldset
|Display Board Texture
|bullet=yes|Wood}}{{Fieldset
|Display Rack Texture
|bullet=yes|Wood}}{{Fieldset
|OLD WeaponRack.esp Compatability
|bullet=no|None}}
|button=yes
|buttonText=Next}}
{{FomodPage
|Optional Patches
|{{Fieldset
|Sorting Mod
|bullet=yes|Valdacil's Item Sorting [VIS]}}{{Fieldset
|Overhaul or Crafting Patches
|bullet=no|None}}{{Fieldset
|Bobblehead Mod Options
|bullet=no|None}}
|{{FomodPage
|Finish
|{{Fieldset
|Acknowledgment
|bullet=yes|I agree to mod responsibly;Credits}}
|button=yes
|buttonText=Install}}}}}}}}
=====Dog Bed for Dogmeat.=====
{{User:Kesta/ModInstructions
|flare={{User:Kesta/flare|OPT}}
|Dog Bed for Dogmeat|http://www.nexusmods.com/fallout4/mods/6569/?|1.3|SeaFaringGentleman
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN= Dog Bed for Dogmeat.}}
'''Description''' : Dog Bed for Dogmeat}}
=====Clean Settlement Greenhouses=====
{{User:Kesta/ModInstructions
|Clean Settlement Greenhouses|http://www.nexusmods.com/fallout4/mods/10330/?|0.3.0|dgulat
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN=CS Greenhouses}}
'''Description''' : Restore Graygarden and Greentop Nursery to new condition, along with some effects like planters, flower pots, and garden hoses.}}
=====Renovated Furniture =====
{{User:Kesta/ModInstructions
|Renovated Furniture|http://www.nexusmods.com/fallout4/mods/9463/?|4.0|aesfocus
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN= Renovated Furniture 4.0}}
'''Description''' : Added more than 100 items, including loose kitchen counters, garage cabinets, stools, dressers, doors and some more mellow options.}}
=====Where Did I Put That...=====
{{User:Kesta/ModInstructions
|Where Did I Put That...|http://www.nexusmods.com/fallout4/mods/10271/?|1.2|OctaviusSentibar
|{{User:Kesta/NexusDownload
|name=Files to download
|MAIN= OS_Labels_1K}} {{User:Kesta/NexusDownload
|name={{User:Gernash/flare|HQ}} Alternative
|MAIN=OS_Labels_2K}}
'''Description''' : This mod adds labels which can be placed vertically on any surface (walls, containers, etc.) as an organizational tool.}}
=====Workshop Rearranged=====
{{User:Kesta/ModInstructions
|Workshop Rearranged|http://www.nexusmods.com/fallout4/mods/16181/?|0.5.1|d81
|{{User:Gernash/NexusDownload
|name=Files to download
|MAIN= T.B.A.
|ADDITIONAL=Workshop Rearranged - Renovated Furniture Patch}}
'''Description''' : This Mod is not just a "MENU" replacer it has resource adjustments and a very in-depth snap system for most vanilla objects in game(d81 is still actively developing this mod). It will be the main Settlement 'Controller" from this point on.}}
=====Workshop Rearranged - Modwiki Plugin and patches=====
{{User:Kesta/ModInstructions
|Workshop Rearranged - Modwiki|T.B.A.|V1.0.0|Gernash
|{{User:Gernash/NexusDownload
|name=Files to download
|MAIN= T.B.A.}}
'''Description''' : The Plugin I've made alters some of the in game menus. I've add a Agriculture Tab(WIP) in Structures and a Modification to the Resources tab(WIP) so Items that you would "expect" to need will be in that section. Other then that I have moved the Homemaker and OCDecorator "Main Menus" to the end of the Structures tab along with all other 3rd Party Mods. This will be the Default location of all original Mod sub-folders that are listed in the Wiki.
:Items will be distributed into the menus manually. Unless the mod uses vanilla Keywords.}}






{{Notice|text=[[User:Gernash/MODWiki#Landscape_Texture_and_LOD_Replacements|Return to main MODWiki]]}}
{{Notice|text=[[User:Gernash/MODWiki#Landscape_Texture_and_LOD_Replacements|Return to main MODWiki]]}}

Revision as of 23:27, September 25, 2016

Template:PageBackground



Template:Construction


Template:Notice


Settlement Mods

So if your not starting a new game you will have to take some steps to prepare your saved game for use with settlement mods especially if you have has prior mods in the past.

Settlement mods come in three main flavors If you have built any objects with a Mod that is not listed here you will need to retain it or your created objects will most likely disappear.

Preparing your existing save game

Remove all settlement mods using any instructions provided by the Mod Author of the Settlement mod you are removing.


Missing Settlement Categories Fix
CORE
Missing Settlement Categories Fix - 1.0 - by ad3d0 ft iEx
Files to download :
  • MAIN FILES - Fix Final

Description : This mod restores lost categories from settlement's menu.


!!!BACKUP YOUR SAVE GAME!!!
Install and activate the above mod
load your save game (without Settlement addons enabled)
Save the game once loaded in.
Exit game to main menu then load game.

Checking your Workshop Menu

Enter the Workshop menu by holding the "V" key
You should see the following menus

Structures
Furniture
Decoration
Power
Defense
Resources
Stores
Crafting
Cages
Raider

If you are unable to see this menu at all and do not have a chemistry lab and are unable to create one then you will have to Console command a MainMenufix chem and use it.

If you are missing any of these main menus create the appropriate fix chem and consume it (You must wait for the OK box to appear on the screen before consuming the next one.)
Once you have done this check all your sub menus

Decoration

Display Case
Floor
Nukaworld
Vault (if you have unlocked it)
Wall Decor

Power

Manufacturing
Neon

Structures

Balltrack
Barn
Box Cars
Concrete
fences
Metal
Scaffolding
Vault
Warehouse
Wood

If you are missing any of these sub directories then create the appropriate Chem and consume it (Wait for the OK Box between each one)

Once all the vanilla menus have been verified or restored Save the game and Exit to desktop. Disable Missing Settlement Categories Fix.


Template:Notice