User:Neovalen/Personal Mods: Difference between revisions

From Step Mods | Change The Game
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<b>Category:</b> Equipment Meshes, Equipment Textures<br />
<b>Category:</b> Equipment Meshes, Equipment Textures<br />
<b>Notes:</b> Use Cloaks of Skyrim compatibity patch optional.<br />
<b>Notes:</b> Use Cloaks of Skyrim compatibity patch optional.<br />
==== [http://skyrim.nexusmods.com/mods/18272 aMidianBorn Steel Armor] v01b ====
<b>Category:</b> Equipment Textures<br />
<b>Notes:</b> None.<br />
==== [http://skyrim.nexusmods.com/mods/19340 aMidianBorn Iron and Banded Armors] v2 ====
<b>Category:</b> Equipment Textures<br />
<b>Notes:</b> None.<br />
==== [http://skyrim.nexusmods.com/mods/20792 aMidianBorn Steel Plate Armor] v1 ====
<b>Category:</b> Equipment Textures<br />
<b>Notes:</b> None.<br />
=== Gameplay Changes ===
=== Gameplay Changes ===
TBD
TBD

Revision as of 00:57, August 3, 2012

Template:TOCRight Template:Notice Important: This page will be used to document my personal mods over and above my Custom Installation of STEP for Skyrim v1.7.

Prerequisites

  1. Skyrim v1.7
  2. My Custom STEP Install or similar.

Tools Used

  1. BOSS (Video)
  2. Wrye Bash v299 Standalone (Guide)

Skyrim.ini Tweaks

No Bethesda Intro Video

This removes the annoying Bethesda intro video when loading the game.
Add the following under [General]:
sIntroSequence=

Large Interior Crash Fix Tweak

This prevents crashes that occur when too many objects are loaded in an interior cell. Usually this is caused by large mods.
Add the following under [General]:
iLargeIntRefCount=999999

Sun Shadow Update Time

This tweak allows the shadows of objects to update instantaneously.
Add the following under [General]:
fSunUpdateThreshold=0.0000
fSunShadowUpdateTime=0.0000

Arrow Targeting Tweak

This tweak improves the aim of arrows when using the default crosshair.
Add the following under [Combat]:
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7

SkyrimPrefs.ini Tweaks

Trees Receive Shadows

This tweak allows shadows to be drawn on trees.
Change the following under [Display]:
bTreesReceiveShadows=1

Land Shadows

This tweak allows shadows from land masses to be drawn. Some people report this increases the amount of shadow striping, but I haven't noticed.
Change the following under [Display]:
bDrawLandShadows=1

Water Reflection

This tweak improves water reflections.
Change the following under [Display]:
iWaterReflectHeight=1024
iWaterReflectWidth=1024

Float Point Render Target (For ENB)

This tweak allows ENB to work properly. I suggest leaving this value at 0 unless you are using ENB.
Change the following under [Display]:
bFloatPointRenderTarget=1

Current Lighting Mod

Enhanced Vanilla ENB v1.31

The non-choice choice. Simply gives SSAO, GodRays, Shadows, Parallax, etc without changing the Vanilla lighting. Using this during my mod testing phase until I can decide which ENB to use for a full playthrough.

Mod Installation

As with my custom STEP install, I install in category groups when possible rather than a set order with the following priority:
Bug Fixes -> World Meshes/Textures -> Effects -> Sound -> UI -> Actor Meshes/Textures -> Animations -> Equipment Meshes/Textures -> Gameplay Changes -> Content
Obviously, these categories are not always exclusive (textures included with meshes, etc). All mods are in LOOSE file format rather than BSA where available.

Bug Fixes

fxDustDropRandomSCRIPT Fix

Anyone who's had a look in their Papyrus logs has probably found that fxDustDropRandomSCRIPT.psc is spamming the log with errors every 30 seconds or so. This is due to the script having a timed loop, with the possibility of the cell unloading while the script is still waiting for the timer to finish. The reference that generates these errors is located in cell "KilKreathRuins2".
The fix adds some extra safety checks to test if the 3D is still loaded before the loop tries to run.

dunBluePalaceArenaSCRIPT Fix

A bugfix for the "dunBluePalaceArenaSCRIPT.pex" script that spams the Papyrus log with many many errors once the "Mind of Madness" quest has been completed. The fix adds some code to kill the update loop once the player has left the cell and the cell unloads/detaches.

World Meshes / Textures

Project Parallax - Roads and Bridges v1.0

Category: World Meshes, World Textures
Notes: Use SMIM Compatible Version. Requires ENB v0.112 or later with FixParallaxBugs=true set in enbseries.ini.

Project Parallax - Markath v1.0

Category: World Meshes, World Textures
Notes: Use SRO Compatible Version. Requires ENB v0.112 or later with FixParallaxBugs=true set in enbseries.ini.

Project Parallax - Solitude v1.0

Category: World Meshes, World Textures
Notes: Use SRO Compatible Version. Requires ENB v0.112 or later with FixParallaxBugs=true set in enbseries.ini.

Project Parallax - Whiterun v3.0

Category: World Meshes, World Textures
Notes: Use SRO Compatible Version. Requires ENB v0.112 or later with FixParallaxBugs=true set in enbseries.ini.

Project Parallax - Windhelm v3.0

Category: World Meshes, World Textures
Notes: Use SRO Compatible Version. Requires ENB v0.112 or later with FixParallaxBugs=true set in enbseries.ini. If having CTD, use this fix.

Parallax Rocks and Mountains v1.04

Category: World Meshes, World Textures
Notes: I do not use his rock texture version. Requires ENB v0.112 or later with FixParallaxBugs=true set in enbseries.ini.

Birds of Skyrim v0.6

Category: World Meshes, World Textures
Notes: None.

Pets of Skyrim v0.3.1

Category: World Meshes, World Textures
Notes: None.

Blacksmith Forge Water Fix v0.6

Category: World Meshes, World Textures
Notes: None.

Transparent Watery Icicle v1.3 (Optional file of Real Ice and Snow)

Category: World Meshes, World Textures
Notes: None.

Ftoppka Realistic Smelter v0.3

Category: World Meshes, World Textures
Notes: None.

Better Shadowmarks v0.5

Category: World Textures
Notes: None.

High Definition Hay v1.0b

Category: World Textures
Notes: Use the "Dirtier Hay" version.

Bumpy Inn and Shop Signs v3.0

Category: World Textures
Notes: None.

Slofs Horses v1.1

Category: World Meshes, World Textures
Notes: I use Stallions.

Effects

Better Dynamic Snow v2.12

Category: World Meshes, Effects
Notes: None.

Real Rain v5.0

Category: World Textures, Effects
Notes: Optional files for brighter rain helps if using a darker ENB.

Lightning during Thunder Storms v18.0

Category: Effects
Notes: Small error in the packaging, make sure everything installs to the correct directory.

Sound

None at present.

UI

None at present.

Actor Meshes / Textures

Better Males - Favored Soul Meshes - Flaccid v2.3.2

Category: Actor Meshes-Textures
Notes: Use uncircumcised flaccid, vanilla style body hair. More lore friendly. If you took off someones plate armor, you would have to take the underclothing as well to be able to use it.

High Res Face Maps For Men v1.1

Category: Actor Textures
Notes: None.

High Res Warpaint and Dirtmaps For Men v1.0

Category: Actor Textures
Notes: None.

Coverkhajiits (Male) v1.0

Category: Actor Textures
Notes: None.

Dimonized UNP Female Body v1.51

Category: Actor Meshes, Actor Textures
Notes: None.

Blessed UNP Body v2.2

Category: Actor Meshes
Notes: Same as normal UNP but with more variety in breast size. BBP Available.

UNP Fitness Body v2.2

Category: Actor Textures
Notes: None.

Coverkhajiits (Female) v1.0

Category: Actor Textures
Notes: None.

Coverwomen v2.2

Category: Actor Textures
Notes: Use look 4 (no makeup) as makeup is not lore friendly.

Covereyes v1.0

Category: Actor Textures
Notes: Use look 1 (upgraded vanilla lashes).

Temptress Race v1.3 (Partial)

Category: Actor Textures
Notes: Find the following files in the archive and move them to the following directories and repackage. Basically we are using the eyelashes and eyes from the race as the default.

  • textures\actors\character\Character assets\tintmasks\femalelowereyesocket.dds
  • textures\actors\character\Character assets\tintmasks\femaleuppereyesocket.dds
  • textures\actors\character\eyes\eyeamber.dds
  • textures\actors\character\eyes\eyeblind.dds
  • textures\actors\character\eyes\eyeblue.dds
  • textures\actors\character\eyes\eyeblueice.dds
  • textures\actors\character\eyes\eyebluelight.dds
  • textures\actors\character\eyes\eyebrown.dds
  • textures\actors\character\eyes\eyebrownhazel.dds
  • textures\actors\character\eyes\eyegreen.dds
  • textures\actors\character\eyes\eyegreyice.dds
  • textures\actors\character\eyes\eyegreylight.dds
  • textures\actors\character\eyes\eyehazel.dds
  • textures\actors\character\eyes\eyevampire.dds
  • textures\actors\character\eyes\eyeyellow.dds

Apachii SkyHair v1.4

Category: Actor Meshes, Actor Textures
Notes: Some lore friendly, some not.

ApachiiSkyHair and Beard Retexture v1.4

Category: Actor Textures
Notes: Retextures ApachiiSkyHair to be more lore friendly.

Animations

TBD

Equipment Meshes/Textures

UNP Female Armors v1.6

Category: Equipment Meshes
Notes: Remove the texture files. Unfortunately UNPB does not yet have a full vanilla replacer, this is the closest for now.

Cloaks of Skyrim v1.0

Category: Equipment Meshes, Equipment Textures
Notes: None.

Winter is Coming - Cloaks v2.1b

Category: Equipment Meshes, Equipment Textures
Notes: Use Cloaks of Skyrim compatibity patch optional.

aMidianBorn Steel Armor v01b

Category: Equipment Textures
Notes: None.

aMidianBorn Iron and Banded Armors v2

Category: Equipment Textures
Notes: None.

aMidianBorn Steel Plate Armor v1

Category: Equipment Textures
Notes: None.

Gameplay Changes

TBD

Content

TBD