FalloutNV:Quick Grenade Hotkey: Difference between revisions
No edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
<copy src="io()" trait="_iHUD_CND" /> | <copy src="io()" trait="_iHUD_CND" /> | ||
<gt>0</gt> | <gt>0</gt> | ||
</and> | |||
</visible></p> | </visible></p> | ||
}} | }} |
Revision as of 13:44, August 30, 2021
Quick Grenade Hotkey
by TgspyGame:
FalloutNV
Download:
Mod Group:
[[:Category:ModGroup 11-Gameplay-AI & Combat"11-Gameplay-AI & Combat" is not in the list (01-Tools, 02-Extenders, 03-Resources, 04-Foundation, 05-Animation and Physics, 06-Models and Textures, 07-Sounds and Music, 08-Character Appearance, 09-Fixes, 10-Gameplay-General, ...) of allowed values for the "ModGroup" property.|11-Gameplay-AI & Combat]]
Baseline:
n/a
Links:
CR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
1.1.0 |
1.2.0 |
Recommendations
Instructions for oHUD compatibility available
Download and install the mod normally.
In order to get oHUD support for this mod do the following:
- Right-click on the mod and select Open in Explorer
- Go to
\menus\prefabs\grenadehotkey\
and right-click on GrenadeKeyHUD.xml, then select Open with... from the dropdown menu. - Open the file with Notepad or Notepad++.
- Find the set of lines in the first block and change to match the second block following (save and exit when done):
<visible> <copy src="ActionPoints" trait="visible" /> </visible>
<visible> <copy src="ActionPoints" trait="visible" /> <and> <copy src="io()" trait="_iHUD_CND" /> <gt>0</gt> </and> </visible>