User:DoubleYou/sandbox/Skyrim INI: Difference between revisions
From Step Mods | Change The Game
< User:DoubleYou | sandbox
Line 74: | Line 74: | ||
== [General] == | == [General] == | ||
==== | ==== bAlwaysActive ==== | ||
==== bBackgroundLoadVMData ==== | ==== bBackgroundLoadVMData ==== | ||
==== bChangeTimeMultSlowly ==== | |||
==== | ==== bEnableBoundingVolumeOcclusion ==== | ||
==== bFixAIPackagesOnLoad ==== | |||
==== | |||
==== bHealthRegenFromRacePlayerOnly ==== | ==== bHealthRegenFromRacePlayerOnly ==== | ||
==== bKeepDLStringBlocksLoaded ==== | |||
==== | ==== bKeepPluginWhenMerging ==== | ||
==== bReconstructIDTags ==== | |||
==== | ==== bShowCheckMemoryOutput ==== | ||
==== bShowLoadingAreaMessage ==== | |||
==== | ==== bUseFaceGenPreprocessedHeads ==== | ||
==== bUseMovementBlockedPackage ==== | |||
==== bUseThreadedParticleSystem ==== | |||
==== bWarnOnMaterialCollisions ==== | |||
==== fAutoDoorFadeSecs ==== | |||
==== fBetaDeferredKillTimer ==== | |||
==== fFlickeringLightDistance ==== | ==== fFlickeringLightDistance ==== | ||
==== fNormalDoorFadeWait ==== | ==== fNormalDoorFadeWait ==== | ||
==== fProcessListsUpdateHighFrameRate ==== | ==== fProcessListsUpdateHighFrameRate ==== | ||
==== fStoryTellerQuestFindTime ==== | ==== fStoryTellerQuestFindTime ==== | ||
==== iFPSClamp ==== | ==== iFPSClamp ==== | ||
==== iNumBitsForFullySeen ==== | |||
==== | ==== iPreloadSizeLimit ==== | ||
==== iRenderingThread2HWThread ==== | |||
==== | ==== sLanguage ==== | ||
==== sMainMenuMovieIntro ==== | |||
==== | ==== sMainMenuMusic ==== | ||
==== sStartingWorld ==== | |||
==== | ==== sUnessentialFileCacheList ==== | ||
==== uExterior Cell Buffer ==== | |||
==== | ==== uMainMenuMusicAttnmB ==== | ||
==== | |||
==== sStartingWorld ==== | |||
==== | |||
==== | |||
==== | |||
== [Display] == | == [Display] == | ||
==== bActorSelfShadowing ==== | |||
==== | ==== bAllow20HairShader ==== | ||
==== bAllow30Shaders ==== | |||
==== | ==== bAllowPartialPrecision ==== | ||
==== | |||
==== | |||
==== bAllowScreenshot ==== | ==== bAllowScreenshot ==== | ||
==== bAutoViewDistance ==== | |||
==== bCompileOnRender ==== | |||
==== bDecalsOnSkinnedGeometry ==== | ==== bDecalsOnSkinnedGeometry ==== | ||
==== bDo30VFog ==== | |||
==== | ==== bDoAmbientPass ==== | ||
==== bDoDiffusePass ==== | |||
==== | ==== bDoSpecularPass ==== | ||
==== bDoTallGrassEffect ==== | |||
==== | ==== bDoTestHDR ==== | ||
==== bDoTexturePass ==== | |||
==== | ==== bDynamicWindowReflections ==== | ||
==== bEquippedTorchesCastShadows ==== | |||
==== | ==== bForce1XShaders ==== | ||
==== bForceMultiPass ==== | |||
==== | |||
==== | |||
==== | |||
==== | |||
==== | |||
==== bForcePow2Textures ==== | ==== bForcePow2Textures ==== | ||
==== bIgnoreResolutionCheck ==== | |||
==== | ==== bImageSpaceEffects ==== | ||
==== bLODNoiseAniso ==== | |||
==== bLoadMarkers ==== | |||
==== bLowHealthIModEnabled ==== | |||
==== bMTRendering ==== | |||
==== bReportBadTangentSpace ==== | |||
==== bShowMarkers ==== | |||
==== bShowMenuTextureUse ==== | |||
==== bSimpleLighting ==== | ==== bSimpleLighting ==== | ||
==== bStaticMenuBackground ==== | |||
==== | ==== bUse Shaders ==== | ||
=== | |||
==== bUseFakeFullScreenMotionBlur ==== | ==== bUseFakeFullScreenMotionBlur ==== | ||
==== bUseRefractionShader ==== | |||
==== bUseSunbeams ==== | |||
==== fDecalLOD0 ==== | |||
==== fDecalLifetime ==== | |||
==== fDefault1stPersonFOV ==== | |||
==== fDefaultFOV ==== | |||
==== fDefaultWorldFOV ==== | ==== fDefaultWorldFOV ==== | ||
==== fEnvMapLOD1 ==== | |||
==== | ==== fEnvMapLOD2 ==== | ||
==== fEyeEnvMapLOD1 ==== | |||
==== | ==== fEyeEnvMapLOD2 ==== | ||
==== fGammaMax ==== | |||
==== | ==== fGammaMin ==== | ||
==== | |||
==== | |||
==== | |||
==== fLODNoiseMipBias ==== | ==== fLODNoiseMipBias ==== | ||
==== fLandLOFadeSeconds ==== | |||
==== | ==== fLightLODDefaultStartFade ==== | ||
==== fLightLODMaxStartFade ==== | |||
==== fLightLODMinStartFade ==== | |||
==== fLightLODRange ==== | ==== fLightLODRange ==== | ||
==== fLinePrimitiveWidth ==== | |||
==== | ==== fLowHealthIModInterval ==== | ||
=== | |||
==== fLowHealthIModStrengthMax ==== | ==== fLowHealthIModStrengthMax ==== | ||
==== fLowHealthIModStrengthMin ==== | ==== fLowHealthIModStrengthMin ==== | ||
==== fMeshLODFadeTime ==== | |||
==== | ==== fMipBias ==== | ||
==== fNear1stPersonDistance ==== | |||
==== fNearDistance ==== | |||
==== fNoLODFarDistanceMax ==== | |||
==== fNoLODFarDistanceMin ==== | |||
==== fNoLODFarDistancePct ==== | |||
==== fScopeScissorAmount ==== | |||
==== fShadowFadeTime ==== | |||
==== fShadowLODDefaultStartFade ==== | |||
==== fShadowLODMaxStartFade ==== | |||
==== fShadowLODMinStartFade ==== | |||
==== fShadowLODRange ==== | ==== fShadowLODRange ==== | ||
==== fSkinnedDecalLOD0 ==== | |||
==== fSkinnedDecalLOD1 ==== | |||
==== fSkinnedDecalLOD2 ==== | |||
== | |||
==== | |||
= | |||
==== fSpecularLODDefaultStartFade ==== | ==== fSpecularLODDefaultStartFade ==== | ||
==== fSpecularLODMaxStartFade ==== | |||
==== fSpecularLODMinStartFade ==== | |||
==== | |||
==== | |||
==== fSpecularLODRange ==== | ==== fSpecularLODRange ==== | ||
==== fSunShadowUpdateTime ==== | |||
==== | |||
==== fSunUpdateThreshold ==== | ==== fSunUpdateThreshold ==== | ||
==== fTreesMidLODSwitchDist ==== | |||
==== | ==== iAdapter ==== | ||
==== iAutoViewHiFrameRate ==== | |||
==== | ==== iAutoViewLowFrameRate ==== | ||
==== iAutoViewMinDistance ==== | ==== iAutoViewMinDistance ==== | ||
==== iDebugTextLeftRightOffset ==== | |||
==== | ==== iDebugTextSubPage ==== | ||
==== iDebugTextTopBottomOffset ==== | |||
==== | ==== iLocation X ==== | ||
==== iLocation Y ==== | |||
==== iNPatchNOrder ==== | |||
==== iNPatchPOrder ==== | ==== iNPatchPOrder ==== | ||
==== iNPatches ==== | |||
==== iPresentInterval ==== | |||
==== iShaderPackageMemoryCap ==== | |||
==== iShadowMapResolutionPrimary ==== | |||
==== iTrilinearThreshold ==== | |||
==== sDebugText ==== | |||
==== sScreenShotBaseName ==== | |||
==== uVideoDeviceIdentifierPart1 ==== | |||
==== uVideoDeviceIdentifierPart2 ==== | |||
==== uVideoDeviceIdentifierPart3 ==== | |||
==== uVideoDeviceIdentifierPart4 ==== | |||
== [Audio] == | |||
== [Audio] | |||
==== bEnableAudio ==== | |||
==== bEnableAudioCache ==== | |||
==== fASFadeInTime ==== | |||
==== fASFadeOutTime ==== | |||
==== fCollisionSoundHeavyThreshold ==== | |||
==== fDefaultMasterVolume ==== | |||
==== fDialogueHeadPitchExaggeration ==== | |||
==== fDialogueHeadRollExaggeration ==== | |||
==== fDialogueHeadYawExaggeration ==== | |||
==== fHardLandingDamageThreshold ==== | |||
==== fHighlightSpeechOverlap ==== | |||
==== fMaxHighlightRadius ==== | |||
==== fMenuModeFadeInTime ==== | |||
==== fMenuModeFadeOutTime ==== | |||
==== fMinSoundVel ==== | |||
==== fMusicDuckingSeconds ==== | |||
==== fMusicFinaleCrossFadeTimeIn ==== | |||
==== fMusicFinaleCrossFadeTimeOut ==== | |||
==== fMusicUnDuckingSeconds ==== | ==== fMusicUnDuckingSeconds ==== | ||
==== fNonDialogVoiceDucking ==== | |||
==== | |||
==== fNonDialogVoiceDuckingFadeIn ==== | ==== fNonDialogVoiceDuckingFadeIn ==== | ||
==== fNonDialogVoiceDuckingFadeOut ==== | ==== fNonDialogVoiceDuckingFadeOut ==== | ||
==== fNonHighlightSpeechAtten ==== | |||
==== | ==== fRegionLoopFadeInTime ==== | ||
==== fRegionLoopFadeOutTime ==== | |||
==== fRegionRandomSoundPlacementBase ==== | |||
==== fRegionSoundPlacementRandomOffset ==== | |||
==== fRegionSoundPlacementZOffset ==== | |||
==== fReverbTransitionTime ==== | |||
==== fWaterAudioFadeInSeconds ==== | |||
==== fWaterAudioFadeOutSeconds ==== | |||
==== iCollisionSoundTimeDelta ==== | |||
==== iHighlightSpeechOverlap ==== | |||
==== sAudioAPI ==== | ==== sAudioAPI ==== | ||
==== sDeathCameraEffect ==== | |||
==== | ==== sMissingAssetSoundFile ==== | ||
==== uAsyncReadPriorityThreshold ==== | |||
==== uAudioThreadSleepTimeGameMode ==== | |||
==== uAudioThreadSleepTimeMenuMode ==== | |||
==== uMaxSizeForCachedSound ==== | |||
==== uRegionSoundsAllowedPerUpdate ==== | |||
==== uStreamingThreshold ==== | |||
==== uWaterAudioAmbientAttenuation ==== | |||
==== uWaterAudioAxisSamplePoints ==== | ==== uWaterAudioAxisSamplePoints ==== | ||
==== uWaterAudioSamplePointsToUse ==== | |||
==== uiAudioHWThread ==== | |||
==== uiInitialCacheSize ==== | |||
==== uiMaxAudioCacheSize ==== | |||
== | == [Grass] == | ||
==== | ==== bAllowCreateGrass ==== | ||
==== bAllowLoadGrass ==== | |||
==== bDrawShaderGrass ==== | |||
==== bGenerateGrassDataFiles ==== | |||
==== bGrassPointLighting ==== | |||
==== fGrassDefaultStartFadeDistance ==== | |||
==== fGrassFadeRange ==== | |||
==== fGrassWindMagnitudeMax ==== | |||
==== fGrassWindMagnitudeMin ==== | |||
==== fTexturePctThreshold ==== | |||
==== fWaveOffsetRange ==== | |||
==== iGrassCellRadius ==== | |||
==== iMaxGrassTypesPerTexure ==== | |||
==== iMinGrassSize ==== | |||
== | == [GeneralWarnings] == | ||
==== | ==== sGeneralMasterMismatchWarning ==== | ||
== | == [Archive] == | ||
==== | ==== bCheckRuntimeCollisions ==== | ||
==== bInvalidateOlderFiles ==== | |||
==== bTrackFileLoading ==== | |||
==== bUseArchives ==== | |||
==== iRetainDirectoryStringTable ==== | |||
==== iRetainFilenameOffsetTable ==== | |||
==== iRetainFilenameStringTable ==== | |||
==== sArchiveList ==== | |||
==== sInvalidationFile ==== | |||
==== sResourceArchiveList ==== | |||
==== sResourceArchiveList2 ==== | |||
==== sResourceArchiveRetainFileNameList ==== | |||
== | == [Combat] == | ||
==== | ==== bAimSights ==== | ||
==== bChainExplosionDebug ==== | |||
==== | ==== bCombatPathSmoothing ==== | ||
==== bCombatPathSprinting ==== | |||
==== | ==== bDebugCombat ==== | ||
==== bDebugCombatAimLocations ==== | |||
==== | ==== bDebugCombatArea ==== | ||
==== bDebugCombatAttackRange ==== | |||
==== | ==== bDebugCombatCoverReservations ==== | ||
==== bDebugCombatDetection ==== | |||
==== | ==== bDebugCombatGroups ==== | ||
==== bDebugCombatGroups2 ==== | |||
==== | ==== bDebugCombatProjectileLOS ==== | ||
==== bDebugCombatSearch ==== | |||
==== | ==== bDebugCombatTargetLocations ==== | ||
==== bDebugCombatTargets ==== | |||
==== | ==== bDebugCombatTextColorDark ==== | ||
==== bDebugCombatThreats ==== | |||
==== | ==== bDebugCombatUnreachableLocations ==== | ||
==== bDisableCombatDialogue ==== | |||
==== | ==== bDisableNPCAttacks ==== | ||
==== bDismemberOneLimb ==== | |||
==== | ==== bEncounterZoneTargetRestrict ==== | ||
==== bForceNPCsUseAmmo ==== | |||
==== | ==== bHazardDebug ==== | ||
==== bIronSightsZoomEnable ==== | |||
==== | ==== bLaserSights ==== | ||
==== bMagicDebug ==== | |||
==== | ==== bPlayHitLocationIdles ==== | ||
==== bPlayStaggers ==== | |||
==== | ==== bPlayerAlwaysStaggered ==== | ||
==== bProjectileDebug ==== | |||
==== | ==== bVATSProjectileDebug ==== | ||
==== f1PArrowTiltUpAngle ==== | |||
==== f1PBoltTiltUpAngle ==== | |||
==== f3PArrowTiltUpAngle ==== | |||
==== fAimChaseLookingMult ==== | |||
==== fAimDownDegrees ==== | |||
==== fAimUpDegrees ==== | |||
==== fDeathForceCleared ==== | |||
==== fDebugCombatProjectileLOSTime ==== | |||
==== fDebugCombatTextSize ==== | |||
==== fDecapInitialSpeed ==== | |||
==== fHitEffectThresholdMod ==== | |||
==== fHitEffectThresholdSevere ==== | |||
==== fHitVectorDelay ==== | |||
==== fIronSightsZoomDefault ==== | |||
==== fMagnetismHeadingMult ==== | |||
==== fMagnetismLookingMult ==== | |||
==== fMagnetismObjHeadingMult ==== | |||
==== fMagnetismObjLookingMult ==== | |||
==== fMagnetismObjStrafeHeadingMult ==== | |||
==== fMagnetismStrafeBaseSpeed ==== | |||
==== fMagnetismStrafeHeadingMult ==== | |||
==== fMagnetismStrafeMaxDistance ==== | |||
==== fMinBloodDamage ==== | |||
==== fMostCommonProjectileCollisionRadius1 ==== | |||
==== fMostCommonProjectileCollisionRadius2 ==== | |||
==== fMostCommonProjectileCollisionRadius3 ==== | |||
==== fMountedAttackRange ==== | |||
==== fProjectileDebugDuration ==== | |||
==== iMaxHiPerfCombatCount ==== | |||
==== iShowHitVector ==== | |||
== | == [Papyrus] == | ||
==== | ==== bEnableLogging ==== | ||
==== bEnableProfiling ==== | |||
==== bEnableTrace ==== | |||
==== bLoadDebugInformation ==== | |||
==== fArchiveInitBufferMB ==== | |||
==== fExtraTaskletBudgetMS ==== | |||
==== fPostLoadUpdateTimeMS ==== | |||
==== fUpdateBudgetMS ==== | |||
==== iMaxAllocatedMemoryBytes ==== | |||
==== iMaxMemoryPageSize ==== | |||
==== iMinMemoryPageSize ==== | |||
==== uTraceStatusOfQuest ==== | |||
== | == [VATS] == | ||
==== | ==== bVATSAllowNoKill ==== | ||
==== bVATSDisable ==== | |||
==== | ==== bVATSForceRanged ==== | ||
==== bVATSIgnoreProjectileTest ==== | |||
==== | ==== bVATSMultipleCombatants ==== | ||
==== bVATSRangedSelective ==== | |||
==== | ==== bVATSSmartCameraCheckDebug ==== | ||
==== bVatsDebug ==== | |||
==== fVATSCastingAfterKillDelay ==== | |||
==== fVATSFocus ==== | |||
==== fVATSKillMoveEnd ==== | |||
==== fVATSLightAngle ==== | |||
==== fVATSLightDistance ==== | |||
==== fVATSLightElevation ==== | |||
==== fVATSLightLevelMax ==== | |||
==== fVATSLightLevelMin ==== | |||
==== fVATSRangedLongDistance ==== | |||
==== fVATSRangedLowHealthPercent ==== | |||
==== fVATSRangedPercentMin ==== | |||
==== fVATSRangedPercentSneakKill ==== | |||
==== fVATSRangedPercentTargetNoThreat ==== | |||
==== fVATSRangedTargetLowLevelMult ==== | |||
==== fVatsLightColorB ==== | |||
==== fVatsLightColorG ==== | |||
==== fVatsLightColorR ==== | |||
== | == [:Controls] == | ||
==== | ==== fKeyboardRepeatDelay ==== | ||
==== fKeyboardRepeatRate ==== | |||
== | == [Terrain] == | ||
==== | ==== fHDLODSnowThresholdAngle ==== | ||
== | == [SaveGame] == | ||
==== | ==== bAllowProfileTransfer ==== | ||
==== bAllowScriptedAutosave ==== | |||
==== bAllowScriptedForceSave ==== | |||
==== bCopySaveGameToHostOrMemStick ==== | |||
==== bDisableAutoSave ==== | |||
==== bDisplayMissingContentDialogue ==== | |||
==== bOutputSaveGameScreenshot ==== | |||
==== bUsePagedBuffers ==== | |||
==== bUseSaveGameHistory ==== | |||
==== fAutosaveEveryXMins ==== | |||
==== iAutoSaveCount ==== | |||
==== iSaveGameBackupCount ==== | |||
==== sSaveGameGameVersionOutdated ==== | |||
==== sSaveGameSafeMarkerID ==== | |||
== [Decals] == | |||
== | ==== bAllowDecalsOnAlpha ==== | ||
==== bBackgroundInitializeGeometryDecals ==== | |||
==== bDecalMultithreaded ==== | |||
==== bDecalOcclusionQuery ==== | |||
==== bDecals ==== | |||
==== bForceAllDecals ==== | |||
==== bSkinnedDecals ==== | |||
==== fDebrisDecalTimer ==== | |||
==== uMaxSkinDecalPerActor ==== | |||
==== uMaxSkinDecals ==== | |||
== [Weather] == | |||
==== | ==== bFogEnabled ==== | ||
==== bPrecipitation ==== | |||
==== fAlphaReduce ==== | |||
==== fSunBaseSize ==== | |||
==== fSunGlareSize ==== | |||
==== sBumpFadeColor ==== | |||
==== sEnvReduceColor ==== | |||
==== sLerpCloseColor ==== | |||
== | == [GrabIK] == | ||
==== | ==== fDriveGain ==== | ||
== | == [Controls] == | ||
==== | ==== bBackgroundMouse ==== | ||
==== bDampenPlayerControls ==== | |||
==== | ==== bFreezeDirectionOnLargeDelta ==== | ||
==== bInvertMovementThumbstick ==== | |||
==== | ==== bPlayerGraphFeedback ==== | ||
==== bShowKinectDebugInfo ==== | |||
==== | ==== fControllerBufferDepth ==== | ||
==== fControllerDampenTime ==== | |||
==== | ==== fControllerSampleThreshold ==== | ||
==== fDialogueHardStopAngle1P ==== | |||
==== | ==== fDialogueHardStopAngle3P ==== | ||
==== fDialogueSoftStopAngle1P ==== | |||
==== | ==== fDialogueSoftStopAngle3P ==== | ||
==== fDirectionalDeadzone ==== | |||
==== | ==== fDualCastChordTime ==== | ||
==== fFreezeDirectionDefaultAngleThreshold ==== | |||
==== | ==== fFreezeDirectionDefaultSpeedThreshold ==== | ||
==== fGamepadHeadingSensitivityMax ==== | |||
==== | ==== fGamepadHeadingSensitivityMin ==== | ||
==== fGamepadHeadingXScale ==== | |||
==== fGamepadHeadingYScale ==== | |||
== | ==== fHeadingAxisDeadzone ==== | ||
==== fHorseClampAngle ==== | |||
==== fHorseControlsDampenTime ==== | |||
==== | ==== fHorseHeadingMovementMult ==== | ||
==== fHotKeyDelay ==== | |||
==== fInitialPowerAttackDelay ==== | |||
== | ==== fInitialPowerBashDelay ==== | ||
==== fLThumbDeadzone ==== | |||
==== fLookGraphX1 ==== | |||
==== | ==== fLookGraphX2 ==== | ||
==== fLookGraphX3 ==== | |||
==== | ==== fLookGraphX4 ==== | ||
==== fLookGraphY1 ==== | |||
==== | ==== fLookGraphY2 ==== | ||
==== fLookGraphY3 ==== | |||
==== fLookGraphY4 ==== | |||
==== fMaxLookRampUpDelta ==== | |||
==== fMaxMoveRampDownDelta ==== | |||
==== fMouseHeadingSensitivityMax ==== | |||
==== fMouseHeadingSensitivityMin ==== | |||
==== fMouseHeadingXScale ==== | |||
==== fMouseHeadingYScale ==== | |||
==== fMoveGraphX1 ==== | |||
==== fMoveGraphX2 ==== | |||
==== fMoveGraphX3 ==== | |||
==== fMoveGraphY1 ==== | |||
==== fMoveGraphY2 ==== | |||
==== fMoveGraphY3 ==== | |||
==== fMovementAxisDeadzone ==== | |||
==== fOutsideDialogueAngleRotationDampen ==== | |||
==== fPCDialogueLookSpeed ==== | |||
==== fPCDialogueLookStart ==== | |||
==== fPlayerThirdPersonDampenTime ==== | |||
==== fRThumbDeadzone ==== | |||
==== fReverseDirThreshold ==== | |||
==== fSprintStopThreshold ==== | |||
==== fSubsequentPowerAttackDelay ==== | |||
==== fSubsequentPowerBashDelay ==== | |||
==== fTogglePOVDelay ==== | |||
==== fTriggerDeadzone ==== | |||
==== fZKeyDelay ==== | |||
==== iNumHotkeys ==== | |||
==== iNumLookGraphSettings ==== | |||
==== iNumMoveGraphSettings ==== | |||
== | == [BudgetCaps] == | ||
==== | ==== fMaxMsUsagePerFrame ==== | ||
==== fMsActiveRefCount ==== | |||
==== | ==== fMsActorRefCount ==== | ||
==== fMsAnimatedObjectsCount ==== | |||
==== | ==== fMsDecalCount ==== | ||
==== fMsEmittersCount ==== | |||
==== | ==== fMsGeometryCount ==== | ||
==== fMsHavokTriCount ==== | |||
==== | ==== fMsLightCount ==== | ||
==== fMsLightExcessGeometry ==== | |||
==== | ==== fMsParticlesCount ==== | ||
==== fMsRefCount ==== | |||
==== | ==== fMsTriangleCount ==== | ||
==== fMsWaterCount ==== | |||
==== | ==== uActiveRefCount ==== | ||
==== uActiveRefCountInterior ==== | |||
==== uActorMemoryBudgetCap ==== | |||
== | ==== uActorRefCount ==== | ||
==== uActorRefCountInterior ==== | |||
==== uAnimatedObjectsCount ==== | |||
==== | ==== uAnimatedObjectsCountInterior ==== | ||
==== uCityLODBudgetAdjustment ==== | |||
==== | ==== uDecalCount ==== | ||
==== uDecalCountInterior ==== | |||
==== | ==== uEmittersCount ==== | ||
==== uEmittersCountInterior ==== | |||
==== | ==== uGeometryCount ==== | ||
==== uGeometryCountInterior ==== | |||
==== | ==== uGeometryMemory ==== | ||
==== uGeometryMemoryInterior ==== | |||
==== uHavokTriCount ==== | |||
==== uHavokTriCountInterior ==== | |||
==== uLightCount ==== | |||
==== uLightCountInterior ==== | |||
==== uLightExcessGeometry ==== | |||
==== uLightExcessGeometryInterior ==== | |||
==== uLoadedAreaNonActorMemoryBudgetCap ==== | |||
==== uParticlesCount ==== | |||
==== uParticlesCountInterior ==== | |||
==== uRefCount ==== | |||
==== uRefCountInterior ==== | |||
==== uTextureMemory ==== | |||
==== uTextureMemoryInterior ==== | |||
==== uTriangleCount ==== | |||
==== uTriangleCountInterior ==== | |||
==== uWastelandLODBudgetAdjustment ==== | |||
==== uWaterCount ==== | |||
==== uWaterCountInterior ==== | |||
==== uWaterMemory ==== | |||
==== uWaterMemoryInterior ==== | |||
== | == [Pathing] == | ||
==== | ==== fINIDetectDoorsForPathingTime ==== | ||
== | == [RagdollAnim] == | ||
==== | ==== bFootIK ==== | ||
==== bGrabIK ==== | |||
==== bLookIK ==== | |||
==== bPoseMatching ==== | |||
==== bRagdollAnim ==== | |||
==== bRagdollFeedback ==== | |||
==== fAccelerationGain ==== | |||
==== fCameraDist ==== | |||
==== fDesiredVel ==== | |||
==== fDetectionUpdateTimeSec ==== | |||
==== fFeedbackImpulseMult ==== | |||
==== fFeedbackOnOffGain ==== | |||
==== fFeedbackOnOffGainTimeMS ==== | |||
==== fFeedbackTimeMS ==== | |||
==== fHierarchyGain ==== | |||
==== fImpulseLimit ==== | |||
==== fPositionGain ==== | |||
==== fPositionMaxAngularVelocity ==== | |||
==== fPositionMaxLinearVelocity ==== | |||
==== fSnapGain ==== | |||
==== fSnapMaxAngularDistance ==== | |||
==== fSnapMaxAngularVelocity ==== | |||
==== fSnapMaxLinearDistance ==== | |||
==== fSnapMaxLinearVelocity ==== | |||
==== fVelocityDamping ==== | |||
==== fVelocityGain ==== | |||
== | == [Landscape] == | ||
==== | ==== bCurrentCellOnly ==== | ||
==== fLandFriction ==== | |||
==== fLandTextureTilingMult ==== | |||
==== iLandBorder1B ==== | |||
==== iLandBorder1G ==== | |||
==== iLandBorder1R ==== | |||
==== iLandBorder2B ==== | |||
==== iLandBorder2G ==== | |||
==== iLandBorder2R ==== | |||
==== sDefaultLandDiffuseTexture ==== | |||
==== sDefaultLandNormalTexture ==== | |||
== | == [GethitShader] == | ||
==== | ==== fBlockedTexOffset ==== | ||
==== fBlurAmmount ==== | |||
==== fHitTexOffset ==== | |||
== | == [Particles] == | ||
==== | ==== iMaxDesired ==== | ||
== | == [LOD] == | ||
==== | ==== bDisplayLODLand ==== | ||
==== fActorLODMax ==== | |||
==== | ==== fActorLODMin ==== | ||
==== fDistanceMultiplier ==== | |||
==== fFadeInThreshold ==== | |||
==== fFadeInTime ==== | |||
==== fFadeOutThreshold ==== | |||
==== fFadeOutTime ==== | |||
==== fItemLODMax ==== | |||
==== fItemLODMin ==== | |||
==== fLODBoundRadiusMult ==== | |||
==== fLODFadeOutActorMultCity ==== | |||
==== fLODFadeOutActorMultComplex ==== | |||
==== fLODFadeOutActorMultInterior ==== | |||
==== fLODFadeOutItemMultCity ==== | |||
==== fLODFadeOutItemMultComplex ==== | |||
==== fLODFadeOutItemMultInterior ==== | |||
==== fLODFadeOutObjectMultCity ==== | |||
==== fLODFadeOutObjectMultComplex ==== | |||
==== fLODFadeOutObjectMultInterior ==== | |||
==== fLODFadeOutPercent ==== | |||
==== fLODLandDropAmount ==== | |||
==== fLODLandVerticalBias ==== | |||
==== fLODMultTrees ==== | |||
==== fLodDistance ==== | |||
==== fObjectLODMax ==== | |||
==== fObjectLODMin ==== | |||
==== fTalkingDistance ==== | |||
==== iFadeNodeMinNearDistance ==== | |||
== | == [Menu] == | ||
==== | ==== iConsoleHistoryCharBufferSize ==== | ||
==== iConsoleSizeScreenPercent ==== | |||
==== iConsoleTextSize ==== | |||
==== rConsoleHistoryTextColor ==== | |||
==== rConsoleTextColor ==== | |||
==== rDebugTextColor ==== | |||
== | == [FaceGen] == | ||
==== | ==== bUseCustomizationMorphs ==== | ||
==== bUseRaceMorph ==== | |||
==== uiNumActorsAllowedToMorph ==== | |||
== | == [Actor] == | ||
==== | ==== bUseNavMeshForMovement ==== | ||
==== fNotVisibleNavmeshMoveDist ==== | |||
==== fVisibleNavmeshMoveDist ==== | |||
== | == [Kinect] == | ||
==== | ==== fKinectMaxAllyTradeDistance ==== | ||
==== fKinectMinConfidence ==== | |||
==== fKinectMinReportConfidence ==== | |||
==== fKinectMinReportShoutConfidence ==== | |||
==== fKinectMinRuleConfidence ==== | |||
==== fKinectMinShoutConfidence ==== | |||
== | == [CameraPath] == | ||
==== | ==== bRecord ==== | ||
==== bStart ==== | |||
==== iFPS ==== | |||
==== iTake ==== | |||
==== sDirectoryName ==== | |||
==== sNif ==== | |||
==== sOffsetID ==== | |||
== | == [Camera] == | ||
==== | ==== bDisableAutoVanityMode ==== | ||
==== bDragonCameraTargetPlayer ==== | |||
==== | ==== bRecord ==== | ||
==== bReturnTo1stPersonFromVanity ==== | |||
==== | ==== bStart ==== | ||
==== f1st3rdSwitchDelay ==== | |||
==== | ==== f1stPitchOffsetMouseFollowSpeed ==== | ||
==== f1stPitchOffsetMouseMaxLag ==== | |||
==== | ==== f1stPitchOffsetMultOffAccel ==== | ||
==== f1stPitchOffsetMultOffMaxSpeed ==== | |||
==== | ==== f1stPitchOffsetMultOnAccel ==== | ||
==== f1stPitchOffsetMultOnMaxSpeed ==== | |||
==== | ==== f1stPitchOffsetTarget ==== | ||
==== fActorFadeOutLimit ==== | |||
==== | ==== fAutoVanityIncrement ==== | ||
==== fAutoVanityModeDelay ==== | |||
==== | ==== fCameraCasterBleedOutSize ==== | ||
==== fCameraCasterSize ==== | |||
==== | ==== fCameraCasterTargetSize ==== | ||
==== fCharControllerCheckHeightOffset ==== | |||
==== | ==== fChaseCameraMaxAngle ==== | ||
==== fChaseCameraSpeed ==== | |||
==== | ==== fCollisionRecoveryMinDist ==== | ||
==== fCollisionRecoverySpeed ==== | |||
==== | ==== fDefaultAutoVanityZoom ==== | ||
==== fDragonCameraDollyTime ==== | |||
==== | ==== fDragonMaxAngleBeforeTurn ==== | ||
==== fFirstPersonDisablePOVLerpDPS ==== | |||
==== | ==== fFirstPersonSittingAngleLimit ==== | ||
==== fFirstPersonSittingRotationSpeed ==== | |||
==== | ==== fFreeCameraRotationSpeed ==== | ||
==== fFreeCameraRunSpeed ==== | |||
==== | ==== fFreeCameraTranslationSpeed ==== | ||
==== fFreeCameraTriggerDeadzone ==== | |||
==== | ==== fFreeRotationSpeed ==== | ||
==== fFurnitureCameraAngle ==== | |||
==== | ==== fFurnitureCameraZoom ==== | ||
==== fHorseDismountYawCorrection ==== | |||
==== | ==== fHorseMaxAngleBeforeTurn ==== | ||
==== fLookingSpeed ==== | |||
==== | ==== fMinCurrentZoom ==== | ||
==== fMouseWheelZoomIncrement ==== | |||
==== | ==== fMouseWheelZoomMinDelta ==== | ||
==== fMouseWheelZoomSpeed ==== | |||
==== | ==== fOverShoulderCombatAddY ==== | ||
==== fOverShoulderCombatPosX ==== | |||
==== | ==== fOverShoulderCombatPosZ ==== | ||
==== fOverShoulderDragonAddY ==== | |||
==== | ==== fOverShoulderDragonPosX ==== | ||
==== fOverShoulderDragonPosZ ==== | |||
==== | ==== fOverShoulderHorseAddY ==== | ||
==== fOverShoulderHorsePosX ==== | |||
==== fOverShoulderHorsePosZ ==== | |||
==== fOverShoulderPosX ==== | |||
==== fOverShoulderPosZ ==== | |||
==== fPitchZeroBlendTime ==== | |||
==== fPitchZoomOutMaxDist ==== | |||
==== fShoulderDollySpeed ==== | |||
==== fThumbstickZoomSpeed ==== | |||
==== fTweenCamRotAngle ==== | |||
==== fTweenCamRotClosingSpeed ==== | |||
==== fTweenCamRotSpeed ==== | |||
==== fTweenCamZoomFOVMod ==== | |||
==== fTweenCamZoomSpeed ==== | |||
==== fVanityModeMaxDist ==== | |||
==== fVanityModeMaxDistFlyMult ==== | |||
==== fVanityModeMinDist ==== | |||
==== fVanityModeMinDistFly ==== | |||
==== fWorkbenchCameraPitch ==== | |||
==== fWorkbenchCameraTranslateX ==== | |||
==== fWorkbenchCameraTranslateY ==== | |||
==== fWorkbenchCameraTranslateZ ==== | |||
==== fWorkbenchCameraYaw ==== | |||
==== fWorkbenchCameraZoom ==== | |||
==== iAnimatedTransitionMillis ==== | |||
==== iBleedoutTransitionMillis ==== | |||
==== iFPS ==== | |||
==== iHorseTransitionMillis ==== | |||
==== iTake ==== | |||
==== sDirectoryName ==== | |||
==== sNif ==== | |||
==== sOffsetID ==== | |||
== | == [SpeedTree] == | ||
==== | ==== fLocalTreeMipMapLODBias ==== | ||
==== fLODTreeMipMapLODBias ==== | |||
== | == [BSPathing] == | ||
==== | ==== fFindClosestEdgesRadius ==== | ||
== | == [MAIN] == | ||
==== | ==== bEnableLipLookup ==== | ||
==== bPrimitivesOn ==== | |||
==== bUseWaterHDR ==== | |||
==== fLowPerfCombatantVoiceDistance ==== | |||
==== fMapWorldTargetTransitionTime ==== | |||
==== fQuestScriptDelayTime ==== | |||
==== iDetectionHighNumPicks ==== | |||
==== iLastHDRSetting ==== | |||
==== iMaxQuestObjectives ==== | |||
==== sControlsDefinitionFile ==== | |||
==== sControlsRemapFile ==== | |||
==== sGamepadDefinitionFile ==== | |||
==== sKeyboardDefinitionFile ==== | |||
==== sMouseDefinitionFile ==== | |||
==== sSaveGameScreenshotName ==== | |||
== | == [Dialogue] == | ||
==== | ==== fDialogueRotationPitchOffset ==== | ||
==== fDialogueRotationSecs ==== | |||
== [BackgroundLoad] == | |||
== | ==== bBackgroundCellLoads ==== | ||
==== bBackgroundLoadLipFiles ==== | |||
==== bLoadBackgroundFaceGen ==== | |||
==== bLoadHelmetsInBackground ==== | |||
==== bSelectivePurgeUnusedOnFastTravel ==== | |||
==== bUseBackgroundFileLoader ==== | |||
==== bUseMultiThreadedFaceGen ==== | |||
==== bUseMultiThreadedTrees ==== | |||
==== iPostProcessMilliseconds ==== | |||
==== iPostProcessMillisecondsEditor ==== | |||
==== iPostProcessMillisecondsLoadingQueuedPriority ==== | |||
==== iPostProcessTaskWarningMilliseconds ==== | |||
== [bLightAttenuation] == | |||
==== | ==== bOutQuadInLin ==== | ||
==== bUseConstant ==== | |||
==== bUseLinear ==== | |||
==== bUseQuadratic ==== | |||
==== fConstantValue ==== | |||
==== fLinearRadiusMult ==== | |||
==== fLinearValue ==== | |||
==== fQuadraticRadiusMult ==== | |||
==== fQuadraticValue ==== | |||
==== uLinearMethod ==== | |||
==== uQuadraticMethod ==== | |||
== | == [Interface] == | ||
==== | ==== bShowCrosshair ==== | ||
==== bShowHUDMessages ==== | |||
==== | ==== bShowInventory3D ==== | ||
==== bShowSubtitleSpeakerName ==== | |||
==== | ==== bShowTutorials ==== | ||
==== bUseAllNonDefaultLoadScreensFirst ==== | |||
==== | ==== bUseFuzzyPicking ==== | ||
==== bUserClosesLoadingMenu ==== | |||
==== | ==== bWriteTranslationFile ==== | ||
==== fActivatePickLength ==== | |||
==== | ==== fActivatePickRadius ==== | ||
==== fBookDistance ==== | |||
==== | ==== fBookLight2DiffuseColorB ==== | ||
==== fBookLight2DiffuseColorG ==== | |||
==== | ==== fBookLight2DiffuseColorR ==== | ||
==== fBookLight2DimmerValue ==== | |||
==== | ==== fBookLight2Radius ==== | ||
==== fBookLight2X ==== | |||
==== | ==== fBookLight2Y ==== | ||
==== fBookLight2Z ==== | |||
==== fBookLightDiffuseColorB ==== | |||
== | ==== fBookLightDiffuseColorG ==== | ||
==== fBookLightDiffuseColorR ==== | |||
==== fBookLightDimmerValue ==== | |||
==== | ==== fBookLightRadius ==== | ||
==== fBookLightX ==== | |||
==== | ==== fBookLightY ==== | ||
==== fBookLightZ ==== | |||
==== | ==== fBookOpenTime ==== | ||
==== fBookPosHeightPercentage ==== | |||
==== | ==== fBookPosWidthPercentage ==== | ||
==== fBookXRotation ==== | |||
==== | ==== fCrafting3DItemPosX ==== | ||
==== fCrafting3DItemPosXWide ==== | |||
==== | ==== fCrafting3DItemPosY ==== | ||
==== fCrafting3DItemPosYWide ==== | |||
==== | ==== fCrafting3DItemPosZ ==== | ||
==== fCrafting3DItemPosZWide ==== | |||
==== | ==== fCrafting3DItemScale ==== | ||
==== fCrafting3DItemScaleWide ==== | |||
==== | ==== fDebugFontSize ==== | ||
==== fFadeToBlackFadeSeconds ==== | |||
==== | ==== fGamepadCursorSpeed ==== | ||
==== fInterfaceTintB ==== | |||
==== | ==== fInterfaceTintG ==== | ||
==== fInterfaceTintR ==== | |||
==== | ==== fInventory3DBoundRadiusScale ==== | ||
==== fInventory3DItemPosScale ==== | |||
==== | ==== fInventory3DItemPosScaleWide ==== | ||
==== fInventory3DItemPosX ==== | |||
==== | ==== fInventory3DItemPosXWide ==== | ||
==== fInventory3DItemPosY ==== | |||
==== | ==== fInventory3DItemPosYWide ==== | ||
==== fInventory3DItemPosZ ==== | |||
==== | ==== fInventory3DItemPosZWide ==== | ||
==== fInventory3DItemRotMouseSpeed ==== | |||
==== | ==== fInventory3DItemRotSpeed ==== | ||
==== fInventory3DItemZoomScale ==== | |||
==== | ==== fInventory3DItemZoomSpeed ==== | ||
==== fInventory3DItemZoomX ==== | |||
==== | ==== fInventory3DItemZoomY ==== | ||
==== fInventory3DItemZoomZ ==== | |||
==== | ==== fInventoryLight2DiffuseColorB ==== | ||
==== fInventoryLight2DiffuseColorG ==== | |||
==== | ==== fInventoryLight2DiffuseColorR ==== | ||
==== fInventoryLight2DimmerValue ==== | |||
==== | ==== fInventoryLight2Radius ==== | ||
==== fInventoryLightDiffuseColorB ==== | |||
==== | ==== fInventoryLightDiffuseColorG ==== | ||
==== fInventoryLightDiffuseColorR ==== | |||
==== | ==== fInventoryLightDimmerValue ==== | ||
==== fInventoryLightRadius ==== | |||
==== | ==== fInventoryMenuLight2X ==== | ||
==== fInventoryMenuLight2Y ==== | |||
==== fInventoryMenuLight2Z ==== | |||
== | ==== fInventoryMenuLightX ==== | ||
==== fInventoryMenuLightY ==== | |||
==== fInventoryMenuLightZ ==== | |||
==== | ==== fJournalLongRepeatRate ==== | ||
==== fJournalShortRepeatRate ==== | |||
==== | ==== fLargeActivatePickLength_G ==== | ||
==== fLockCenterOffset ==== | |||
==== fLockMaxAngle ==== | |||
== | ==== fLockPositionX ==== | ||
==== fLockPositionY ==== | |||
==== fLockPositionYWide ==== | |||
==== | ==== fLockPositionZ ==== | ||
==== fLockRotCenterOffsetX ==== | |||
==== | ==== fLockRotCenterOffsetZ ==== | ||
==== fLockRotationSpeed ==== | |||
==== fLockpickLightDiffuseColorB ==== | |||
== | ==== fLockpickLightDiffuseColorG ==== | ||
==== fLockpickLightDiffuseColorR ==== | |||
==== fLockpickLightDimmerValue ==== | |||
==== | ==== fLockpickLightRadius ==== | ||
==== fLockpickLightX ==== | |||
==== | ==== fLockpickLightY ==== | ||
==== fLockpickLightZ ==== | |||
==== | ==== fMagic3DItemPosScale ==== | ||
==== fMagic3DItemPosScaleWide ==== | |||
==== | ==== fMagic3DItemPosX ==== | ||
==== fMagic3DItemPosXWide ==== | |||
==== | ==== fMagic3DItemPosY ==== | ||
==== fMagic3DItemPosYWide ==== | |||
==== | ==== fMagic3DItemPosZ ==== | ||
==== fMagic3DItemPosZWide ==== | |||
==== | ==== fMaxSubtitleDistance ==== | ||
==== fMenuKeyRepeatLong ==== | |||
==== | ==== fMenuKeyRepeatShort ==== | ||
==== fMinSecondsForLoadFadeIn ==== | |||
==== | ==== fNoteDistance ==== | ||
==== fPackratRatio ==== | |||
==== | ==== fPickMouseRotationSpeed ==== | ||
==== fPickRotationSpeed ==== | |||
==== | ==== fPlayerBodyEditDistance ==== | ||
==== fPlayerFaceEditDistance ==== | |||
==== | ==== fPlayerRotationAngle ==== | ||
==== fPlayerZoomTime ==== | |||
==== | ==== fRSMCameraLookAtPercent ==== | ||
==== fRSMLookAtOnGain ==== | |||
==== | ==== fSafeZoneX ==== | ||
==== fSafeZoneXWide ==== | |||
==== fSafeZoneY ==== | |||
== | ==== fSafeZoneYWide ==== | ||
==== fSleepFaderTime ==== | |||
==== fTweenLongRepeatRate ==== | |||
==== | ==== fTweenShortRepeatRate ==== | ||
==== fUIAltLogoModel_TranslateX_G ==== | |||
==== | ==== fUIAltLogoModel_TranslateY_G ==== | ||
==== fUIAltLogoModel_TranslateZ_G ==== | |||
==== | ==== fUICameraNearDistance ==== | ||
==== fUILogoModel_AutoRotateSpeed ==== | |||
==== | ==== fUILogoModel_FadeSecs ==== | ||
==== fUILogoModel_MouseThreshold ==== | |||
==== | ==== fUILogoModel_MouseToPanSpeed ==== | ||
==== fUILogoModel_MouseToRotateSpeed ==== | |||
==== | ==== fUILogoModel_MouseToZoomSpeed ==== | ||
==== fUILogoModel_RotationPauseDuration ==== | |||
==== | ==== fUILogoModel_ThumbstickToPanSpeed ==== | ||
==== fUILogoModel_ThumbstickToRotateSpeed ==== | |||
==== | ==== fUILogoModel_ThumbstickToZoomSpeed ==== | ||
==== fUIMistMenu_CameraFOV_G ==== | |||
==== | ==== fUIMistMenu_CameraLookAtX_G ==== | ||
==== fUIMistMenu_CameraLookAtY_G ==== | |||
==== | ==== fUIMistMenu_CameraLookAtZ_G ==== | ||
==== fUIMistMenu_CameraX_G ==== | |||
==== fUIMistMenu_CameraY_G ==== | |||
== | ==== fUIMistMenu_CameraZ_G ==== | ||
==== fUIMistMenu_DefaultLogoNIFScale ==== | |||
==== fUIMistMenu_LogoOnscreenPanThresholdX ==== | |||
==== | ==== fUIMistMenu_LogoOnscreenPanThresholdY ==== | ||
==== fUIMistMenu_LogoOnscreenZoomMaxFOV ==== | |||
==== | ==== fUIMistMenu_LogoOnscreenZoomMinFOV ==== | ||
==== fUIMistMenu_LogoOnscreenZoomThresholdFar ==== | |||
==== | ==== fUIMistMenu_LogoOnscreenZoomThresholdNear ==== | ||
==== fUIMistModel_FadeOutTime ==== | |||
==== | ==== fUIMistModel_RotateZ_G ==== | ||
==== fUIMistModel_TranslateX_G ==== | |||
==== | ==== fUIMistModel_TranslateY_G ==== | ||
==== fUIMistModel_TranslateZ_G ==== | |||
==== | ==== fUIPlayerSceneLight2DiffuseColorB ==== | ||
==== fUIPlayerSceneLight2DiffuseColorG ==== | |||
==== | ==== fUIPlayerSceneLight2DiffuseColorR ==== | ||
==== fUIPlayerSceneLight2DimmerValue ==== | |||
==== | ==== fUIPlayerSceneLight2Radius ==== | ||
==== fUIPlayerSceneLight2X ==== | |||
==== fUIPlayerSceneLight2Y ==== | |||
== | ==== fUIPlayerSceneLight2Z ==== | ||
==== fUIPlayerSceneLight3DiffuseColorB ==== | |||
==== fUIPlayerSceneLight3DiffuseColorG ==== | |||
==== | ==== fUIPlayerSceneLight3DiffuseColorR ==== | ||
==== fUIPlayerSceneLight3DimmerValue ==== | |||
==== fUIPlayerSceneLight3Radius ==== | |||
== | ==== fUIPlayerSceneLight3X ==== | ||
==== fUIPlayerSceneLight3Y ==== | |||
==== fUIPlayerSceneLight3Z ==== | |||
==== | ==== fUIPlayerSceneLightDiffuseColorB ==== | ||
==== fUIPlayerSceneLightDiffuseColorG ==== | |||
==== | ==== fUIPlayerSceneLightDiffuseColorR ==== | ||
==== fUIPlayerSceneLightDimmerValue ==== | |||
==== | ==== fUIPlayerSceneLightRadius ==== | ||
==== fUIPlayerSceneLightX ==== | |||
==== | ==== fUIPlayerSceneLightY ==== | ||
==== fUIPlayerSceneLightZ ==== | |||
==== fUIRaceSexLight2DiffuseColorB ==== | |||
==== fUIRaceSexLight2DiffuseColorG ==== | |||
==== fUIRaceSexLight2DiffuseColorR ==== | |||
==== fUIRaceSexLight2DimmerValue ==== | |||
==== fUIRaceSexLight2Radius ==== | |||
==== fUIRaceSexLight2X ==== | |||
==== fUIRaceSexLight2Y ==== | |||
==== fUIRaceSexLight2Z ==== | |||
==== fUIRaceSexLightDiffuseColorB ==== | |||
==== fUIRaceSexLightDiffuseColorG ==== | |||
==== fUIRaceSexLightDiffuseColorR ==== | |||
==== fUIRaceSexLightDimmerValue ==== | |||
==== fUIRaceSexLightRadius ==== | |||
==== fUIRaceSexLightX ==== | |||
==== fUIRaceSexLightY ==== | |||
==== fUIRaceSexLightZ ==== | |||
==== fUnlockDoorDelay ==== | |||
==== iFavoriteItemQueueSize ==== | |||
==== iMaxViewCasterPicksFuzzy ==== | |||
==== iMaxViewCasterPicksGamebryo ==== | |||
==== iMaxViewCasterPicksHavok ==== | |||
==== iSubtitleSpeakerNameColor ==== | |||
==== rUIMistMenu_AmbientXNegRGB ==== | |||
==== rUIMistMenu_AmbientXPosRGB ==== | |||
==== rUIMistMenu_AmbientYNegRGB ==== | |||
==== rUIMistMenu_AmbientYPosRGB ==== | |||
==== rUIMistMenu_AmbientZNegRGB ==== | |||
==== rUIMistMenu_AmbientZPosRGB ==== | |||
==== sCreditsFile ==== | |||
==== sCreditsFileFrench ==== | |||
==== sForcedLoadScreenEditorID ==== | |||
==== sPosePlayerRaceSexMenu ==== | |||
==== sUIMistMenu_DefaultLogoCameraPath ==== | |||
==== uMaxCustomItemNameLength ==== | |||
==== uTicksToWait ==== | |||
== | == [LightingShader] == | ||
==== | ==== fDecalLODFadeEnd ==== | ||
==== fDecalLODFadeStart ==== | |||
==== fEnvmapLODFadeEnd ==== | |||
==== fEnvmapLODFadeStart ==== | |||
==== fEyeEnvmapLODEnd ==== | |||
==== fRefractionLODFadeEnd ==== | |||
==== fRefractionLODFadeStart ==== | |||
==== fSpecularLODFadeEnd ==== | |||
==== fSpecularLODFadeStart ==== | |||
== | == [FootIK] == | ||
==== | ==== bFootPlacementOn ==== | ||
==== bRigidBodyController ==== | |||
==== fAnkleOffset ==== | |||
==== fControllerTetherLen ==== | |||
==== fFootPlantedGain ==== | |||
==== fFootRaisedGain ==== | |||
==== fGroundAscendingGain ==== | |||
==== fGroundDescendingGain ==== | |||
==== fMaxFootCastMilliSec ==== | |||
==== fMaxStepVertError ==== | |||
==== fOnOffGain ==== | |||
==== fOriginalGroundHeightMS ==== | |||
==== fPelvisOffsetDamping ==== | |||
==== fPelvisUpDownBias ==== | |||
==== fRagdollFeedback ==== | |||
==== fVertErrorGain ==== | |||
==== iNumFramesFootEaseOut ==== | |||
== | == [GamePlay] == | ||
==== | ==== bTargetLockIsToggle ==== | ||
==== fMagicTargetLocationExtraLargeActorRadius ==== | |||
==== fMagicTargetLocationNormalActorRadius ==== | |||
==== fPlayerSunGazeDelta ==== | |||
==== fTargetLockXYRange ==== | |||
== | == [Animation] == | ||
==== | ==== bAlwaysDriveRagdoll ==== | ||
==== bAlwaysSaveAllInfo ==== | |||
==== | ==== bAnimInterpEnable ==== | ||
==== bApplyPitchToExtractedMotion ==== | |||
==== | ==== bDisplayMarkWarning ==== | ||
==== bDriveRagdollWithGraph ==== | |||
==== | ==== bEnableHavokHit ==== | ||
==== bFeedbackToGraphFromCharacterController ==== | |||
==== | ==== bFootIK ==== | ||
==== bFootIKFeedback ==== | |||
==== | ==== bHumanoidFootIKEnable ==== | ||
==== bInitiallyLoadAllClips ==== | |||
==== | ==== bLoadCollatedAnimTextData ==== | ||
==== bMultiThreadBoneUpdate ==== | |||
==== | ==== bRandomizeGraphSeed ==== | ||
==== bSendNonVisibleBehaviorGraphsToSPU ==== | |||
==== | ==== bShouldProcessRequests ==== | ||
==== bUseSPUGenerate ==== | |||
==== | ==== bUseSpeedSampler ==== | ||
==== bUseVariableCache ==== | |||
==== | ==== fAnimInterpFarDist ==== | ||
==== fAnimInterpMaxTime ==== | |||
==== | ==== fAnimInterpMinTime ==== | ||
==== fAnimInterpNearDist ==== | |||
==== | ==== fAnimInterpSlop ==== | ||
==== fBoneLODDistanceScale ==== | |||
==== fHavokHitImpulseMult ==== | |||
==== fHavokHitTimeSec ==== | |||
==== fIdleChangeClearTime ==== | |||
==== fMaxFrameCounterDifferenceToConsiderVisible ==== | |||
==== fMaxTimeToMarkSec ==== | |||
==== fMotionFeedbackMinAngleDelta ==== | |||
==== fMotionFeedbackMinSpeed ==== | |||
==== fMotionFeedbackMinSpeedDelta ==== | |||
==== fMotionFeedbackMinTime ==== | |||
==== fMountDismountTimeout ==== | |||
==== fPlayerCharacterAttackComboStartFraction ==== | |||
==== fPlayerCharacterAttackIntroLength ==== | |||
==== fPlayerCharacterDrawSheatheTimeout ==== | |||
==== fPlayerCharacterPowerAttackStartTime ==== | |||
==== fSpecialIdlePickTime ==== | |||
==== fWeaponChangeClearTime ==== | |||
==== iMinBonesToGenerateWhileSitting ==== | |||
==== iPlayerCharacterImagespaceModifierAnimCount ==== | |||
==== sHkxDBNameContextPrefix ==== | |||
==== strPlayerCharacterBehavior1stPGraph ==== | |||
==== uVariableCacheSize ==== | |||
==== uiMaxNumActorHit ==== | |||
==== uiMaxPermanentSetSize ==== | |||
== | == [Voice] == | ||
==== | ==== sFileTypeGame ==== | ||
==== sFileTypeLTF ==== | |||
==== sFileTypeLip ==== | |||
==== sFileTypeSource ==== | |||
== | == [Clouds] == | ||
==== | ==== fCloudAtlasWidth ==== | ||
==== sCloudInstanceMesh ==== | |||
== | == [Havok] == | ||
==== | ==== fInAirFallingCharGravityMult ==== | ||
==== fTriggerEventDelayMS ==== | |||
==== bWONameSync ==== | |||
==== fTrapHitEventDelayMS ==== | |||
== | == [Imagespace] == | ||
==== | ==== bDoRadialBlur ==== | ||
==== fRenderDepthMaxDepth ==== | |||
==== iRadialBlurLevel ==== | |||
== | == [Light] == | ||
==== | ==== fDecalLODFadeEnd ==== | ||
==== fDecalLODFadeStart ==== | |||
==== | ==== fEnvmapLODFadeEnd ==== | ||
==== fEnvmapLODFadeStart ==== | |||
==== fEyeEnvmapLODEnd ==== | |||
==== fLightEnableDisableFadeTime ==== | |||
==== fRefractionLODFadeEnd ==== | |||
==== fRefractionLODFadeStart ==== | |||
==== fSpecularLODFadeEnd ==== | |||
==== fSpecularLODFadeStart ==== | |||
== | == [Fonts] == | ||
==== | ==== sFontConfigFile ==== | ||
== | == [Messages] == | ||
==== | ==== bAllowFileWrite ==== | ||
==== bAllowYesToAll ==== | |||
==== bBlockMessageBoxes ==== | |||
==== bDisableAssertQueuing ==== | |||
==== bFaceGenWarnings ==== | |||
==== bShowMissingAudioWarnings ==== | |||
==== bShowMissingLipWarnings ==== | |||
==== bSkipInitializationFlows ==== | |||
==== bSkipProgramFlows ==== | |||
==== bUseWindowsMessageBox ==== | |||
==== iFileLogging ==== | |||
== | == [TerrainManager] == | ||
==== | ==== bDisplayCloudLOD ==== | ||
==== bKeepLowDetailTerrain ==== | |||
==== bUseNewTerrainSystem ==== | |||
==== fCameraAboveMaxHeightThreshold ==== | |||
==== uDistantTreeBlockCacheSizePerCell ==== | |||
== | == [RagdollFeedback] == | ||
==== | ==== uiFeedbackTimeout ==== | ||
== | == [LookIK] == | ||
==== | ==== bAdditiveHeadAnim ==== | ||
==== fAngleMax ==== | |||
==== fAngleMaxEase ==== | |||
==== fEaseAngleShutOff ==== | |||
==== fEyeIKDistanceMax ==== | |||
==== fMaxTrackingDist ==== | |||
==== fMinTrackingDist ==== | |||
== | == [MapMenu] == | ||
==== | ==== bWorldMapNoSkyDepthBlur ==== | ||
==== fGamepadCursorSensitivity ==== | |||
==== | ==== fMapLocalCursorPanSpeed ==== | ||
==== fMapLocalGamepadPanSpeed ==== | |||
==== | ==== fMapLocalGamepadZoomSpeed ==== | ||
==== fMapLocalHeight ==== | |||
==== | ==== fMapLocalMarkerSelectionDist ==== | ||
==== fMapLocalMinFrustumWidth ==== | |||
==== | ==== fMapLocalMousePanSpeed ==== | ||
==== fMapLocalMouseZoomSpeed ==== | |||
==== | ==== fMapLookGamepadSpeed ==== | ||
==== fMapLookMouseSpeed ==== | |||
==== | ==== fMapLoopFadeTimeSeconds ==== | ||
==== fMapMenuNearClipPlane ==== | |||
==== | ==== fMapMenuOverlayNormalSnowStrength ==== | ||
==== fMapMenuOverlayNormalStrength ==== | |||
==== | ==== fMapMenuOverlayScale ==== | ||
==== fMapMenuOverlaySnowScale ==== | |||
==== | ==== fMapMoveKeyboardSpeed ==== | ||
==== fMapTransitionSpeed ==== | |||
==== fMapWorldCursorMoveArea ==== | |||
==== fMapWorldHeightAdjustmentForce ==== | |||
==== fMapWorldMaxPanSpeed ==== | |||
==== fMapWorldMaxPitch ==== | |||
==== fMapWorldMinPanSpeed ==== | |||
==== fMapWorldMinPitch ==== | |||
==== fMapWorldTransitionHeight ==== | |||
==== fMapWorldYawRange ==== | |||
==== fMapWorldZoomSpeed ==== | |||
==== fMapZoomMouseSpeed ==== | |||
==== fMaxMarkerSelectionDist ==== | |||
==== fWorldMapDepthBlurScale ==== | |||
==== fWorldMapFocalDepth ==== | |||
==== fWorldMapMaximumDepthBlur ==== | |||
==== fWorldMapNearDepthBlurScale ==== | |||
==== iRightStickRepeatRate ==== | |||
==== sMapCloudNIF ==== | |||
==== sMapWorldDefaultWorldSpace ==== | |||
==== uLockedObjectMapLOD ==== | |||
==== uLockedTerrainLOD ==== | |||
== | == [ScreenSplatter] == | ||
==== | ==== bBloodSplatterEnabled ==== | ||
== [HeadTracking] == | |||
== [HeadTracking] | |||
==== bDisableHeadTracking ==== | |||
==== fHeadTrackingMaxAngle ==== | |||
==== fMaxPathLookAtPointDist ==== | |||
==== fMinPathLookAtPointDist ==== | |||
==== fPathLookAtPointTime ==== | |||
==== fUpdateDelayNewTargetSecondsMax ==== | ==== fUpdateDelayNewTargetSecondsMax ==== | ||
==== fUpdateDelayNewTargetSecondsMin ==== | |||
==== fUpdateDelaySecondsMax ==== | |||
==== fUpdateDelaySecondsMin ==== | |||
==== iUpdateActorsPerFrame ==== | |||
== [Verlet] == | |||
== [Verlet] == | |||
==== bUseConstantStepDelta ==== | |||
==== bUseRotationBasedTransformUpdate ==== | |||
==== fGravity ==== | ==== fGravity ==== | ||
==== fVerticalCapsuleOffset ==== | ==== fVerticalCapsuleOffset ==== | ||
==== uCapeClothNumPin ==== | ==== uCapeClothNumPin ==== | ||
==== uiNumIter ==== | ==== uiNumIter ==== | ||
== [NavMeshGeneration] == | == [NavMeshGeneration] == | ||
==== bGlobalNavMeshCheck ==== | ==== bGlobalNavMeshCheck ==== | ||
==== bGlobalNavMeshCheckDeleteWarningTriangles ==== | ==== bGlobalNavMeshCheckDeleteWarningTriangles ==== | ||
==== uNavmeshTriangleCountInteriorWarnThreshold ==== | ==== uNavmeshTriangleCountInteriorWarnThreshold ==== | ||
==== uNavmeshTriangleCountWarnThreshold ==== | ==== uNavmeshTriangleCountWarnThreshold ==== | ||
Revision as of 19:28, May 23, 2015
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Skyrim INI Settings
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