FalloutNV:NVSE: Difference between revisions
From Step Mods | Change The Game
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# Place all *.exe and *.dll files into <code><Fallout>/</code> (not the data directory!). Should be four files (i.e., {{fc|#ddd|nvse_1_4.dll}}, {{fc|#ddd|nvse_loader.exe}}, {{fc|#ddd|nvse_editor_1_4.dll}} and {{fc|#ddd|nvse_steam_loader.dll}}). | # Place all *.exe and *.dll files into <code><Fallout>/</code> (not the data directory!). Should be four files (i.e., {{fc|#ddd|nvse_1_4.dll}}, {{fc|#ddd|nvse_loader.exe}}, {{fc|#ddd|nvse_editor_1_4.dll}} and {{fc|#ddd|nvse_steam_loader.dll}}). | ||
# Install nvse.ini into Mod Organizer. | # Install nvse.ini into Mod Organizer. | ||
#* Click the Archive | #* Click the ''Archive'' button. | ||
#* Browse to and select the downloaded nvse archive. | #* Browse to and select the downloaded nvse archive. | ||
#* In the manual installation prompt, right-click data and select {{ui|Set data directory}}. It should say it {{fc|#31C221|''Looks good''}}, and not say {{fc|red|''No game data at top level''}}. | #* In the manual installation prompt, right-click data and select {{ui|Set data directory}}. It should say it {{fc|#31C221|''Looks good''}}, and not say {{fc|red|''No game data at top level''}}. | ||
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::<code>scrapheapsizeMB=128</code> | ::<code>scrapheapsizeMB=128</code> | ||
If NVSE.ini contains the lines below, delete them. Heap allocation will be handled through a separate mod, NVHR: | |||
::<code>[Memory]</code> | ::<code>[Memory]</code> | ||
::<code>DefaultHeapInitialAllocMB=400</code> | ::<code>DefaultHeapInitialAllocMB=400</code> | ||
Restart MO; if SKSE is installed correctly, MO will detect it and show in the executables drop down. | Restart MO; if SKSE is installed correctly, MO will detect it and show in the executables drop down. | ||
}} | }} |
Revision as of 05:44, June 2, 2021
NVSE
by Ian Patterson, Stephen Abel and Paul ConnellyCR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
1.1.0 |
1.2.0 |
Recommendations
Download and install the latest archive:
- Place all *.exe and *.dll files into
<Fallout>/
(not the data directory!). Should be four files (i.e., nvse_1_4.dll, nvse_loader.exe, nvse_editor_1_4.dll and nvse_steam_loader.dll). - Install nvse.ini into Mod Organizer.
- Click the Archive button.
- Browse to and select the downloaded nvse archive.
- In the manual installation prompt, right-click data and select [Set data directory]. It should say it Looks good, and not say No game data at top level.
- Click OK
- Edit the NVSE_Config ini file.
- Double-click the SKSE mod in Mod Organizer and select [Ini-Files].
- In nvse_config.ini and paste inside it only the following:
[General]
scrapheapsizeMB=128
If NVSE.ini contains the lines below, delete them. Heap allocation will be handled through a separate mod, NVHR:
[Memory]
DefaultHeapInitialAllocMB=400
Restart MO; if SKSE is installed correctly, MO will detect it and show in the executables drop down.