Guide:Fallout4Prefs INI/Controls: Difference between revisions
(Created page with "== [Controls] == ==== bAlwaysRunByDefault ==== bAlwaysRunByDefault Default is 1. bAlwaysRunByDefault=0,1 ==== bGamePadRumble ==== bGamePadRumble Default is 1. bGamePadRu...") |
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==== bAlwaysRunByDefault ==== | ==== bAlwaysRunByDefault ==== | ||
bAlwaysRunByDefault | bAlwaysRunByDefault toggles the ability of the character to always run by default. If turned off, you can still run, but walking is the default action. | ||
Default is 1. | Default is 1. | ||
bAlwaysRunByDefault=0,1 | bAlwaysRunByDefault=(0,1) | ||
==== bGamePadRumble ==== | ==== bGamePadRumble ==== | ||
bGamePadRumble | bGamePadRumble toggles controller vibration. It is changeable in the in-game Settings > Gameplay menu as ''Vibration''. | ||
Default is 1. | Default is 1. | ||
bGamePadRumble=0,1 | bGamePadRumble=(0,1) | ||
==== bInvertYValues ==== | ==== bInvertYValues ==== | ||
bInvertYValues | bInvertYValues toggles the ability of the the mouse to be inverted over the y-axis (up and down movement). It is changeable in the in-game Settings > Gameplay menu as ''Invert Y''. | ||
Default is 0. | Default is 0. | ||
bInvertYValues=0,1 | bInvertYValues=(0,1) | ||
==== fGamepadHeadingSensitivity ==== | ==== fGamepadHeadingSensitivity ==== | ||
fGamepadHeadingSensitivity | fGamepadHeadingSensitivity sets the controller heading sensitivity. | ||
Default is 0.6667. | Default is 0.6667. | ||
fGamepadHeadingSensitivity=...,-0.0001,0,0.0001,... | fGamepadHeadingSensitivity=(...,-0.0001,0,0.0001,...) | ||
==== fMouseHeadingSensitivity ==== | ==== fMouseHeadingSensitivity ==== | ||
fMouseHeadingSensitivity | fMouseHeadingSensitivity sets the mouse heading sensitivity (AKA lock sensitivity). It is changeable in the in-game Settings > Gameplay menu as ''Lock Sensitivity''. | ||
Default is 0.0300. | Default is 0.0300. | ||
fMouseHeadingSensitivity=...,-0.0001,0,0.0001,... | fMouseHeadingSensitivity=(...,-0.0001,0,0.0001,...) |
Latest revision as of 14:13, March 31, 2016
[Controls]
bAlwaysRunByDefault
bAlwaysRunByDefault toggles the ability of the character to always run by default. If turned off, you can still run, but walking is the default action.
Default is 1.
bAlwaysRunByDefault=(0,1)
bGamePadRumble
bGamePadRumble toggles controller vibration. It is changeable in the in-game Settings > Gameplay menu as Vibration.
Default is 1.
bGamePadRumble=(0,1)
bInvertYValues
bInvertYValues toggles the ability of the the mouse to be inverted over the y-axis (up and down movement). It is changeable in the in-game Settings > Gameplay menu as Invert Y.
Default is 0.
bInvertYValues=(0,1)
fGamepadHeadingSensitivity
fGamepadHeadingSensitivity sets the controller heading sensitivity.
Default is 0.6667.
fGamepadHeadingSensitivity=(...,-0.0001,0,0.0001,...)
fMouseHeadingSensitivity
fMouseHeadingSensitivity sets the mouse heading sensitivity (AKA lock sensitivity). It is changeable in the in-game Settings > Gameplay menu as Lock Sensitivity.
Default is 0.0300.
fMouseHeadingSensitivity=(...,-0.0001,0,0.0001,...)