User:EssArrBee/FalloutNewVegas Conflict Resolution: Difference between revisions

From Step Mods | Change The Game
 
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From YUP - Base Game + All DLC.esm
<!--From YUP - Base Game + All DLC.esm
* '''Ingestible'''
* '''Ingestible'''
:* <code>000284F9 - MS05NukaColaQtm</code> - Nuka-Cola Quantum
:* <code>000284F9 - MS05NukaColaQtm</code> - Nuka-Cola Quantum
Line 40: Line 40:
** <code>00101F42 - PowderGangerFactionNV</code> - PowderGangerFactionNV
** <code>00101F42 - PowderGangerFactionNV</code> - PowderGangerFactionNV
**# Forward last <code>Relations->XNAM - Relation</code> from NewVegasBountiesII.esp
**# Forward last <code>Relations->XNAM - Relation</code> from NewVegasBountiesII.esp
-->
===== YUP Electro-City Patch =====
# Start FNVEdit through MO and right click the plugin list, then select "Select None"
# Tick YUP - Base Game + All DLC.esm and ELECTRO-CITY - CompletedWorkorders.esm, then click {{ui|OK}}
# Expand <code>ELECTRO-CITY - CompletedWorkorders.esm->Ingestible</code>
## Right click the record <code>0007EA1B - NVCateye</code> and select "Copy as override into"
## Select "New File" and click {{ui|OK}}, then name the file "YUP-Electro City Patch"
## Drag <code>Effects</code> from column under YUP - Base Game + All DLC.esm to the YUP-Electro City Patch.esp column
## Drag <code>Effects->Effect->EFIT->Duration</code> line from ELECTRO-CITY - CompletedWorkorders.esm column to YUP-Electro City Patch.esp column
# Close and save YUP-Electro City Patch.esp


 
===== YUP FAUE Patch =====
===== YUP Electro-City Patch =====
# Start FNVEdit through MO and right click the plugin list, then select "Select None"
* '''Ingestible'''
# Tick YUP - Base Game + All DLC.esm and RaestlozFactionArmorEnhancement.esp, then click {{ui|OK}}
:* <code>0007EA1B - NVCateye</code> - Cateye
# Expand <code>RaestlozFactionArmorEnhancement.esp</code>
:*# Expand <code>ELECTRO-CITY - CompletedWorkorders.esm->Ingestible</code>
## Right click <code>Armor</code> and select "Deep copy as override into"
:*# Right click the record and select "Copy as override into".
## Select "New File" and click {{ui|OK}}, then name the file "YUP-FAUE Patch"
:*# Select "New File" and click [OK], then name the file "YUP-Electro City Patch".
# Expand <code>YUP-FAUE Patch.esp->Armor</code>
:*# Drag <code>Effects</code> from column under YUP - Base Game + All DLC.esm to the YUP-Electro City Patch.esp column.
## Click each record drag <code>FULL - Name</code> and <code>EITM - Object Effect</code> from YUP - Base Game + All DLC.esm column to the YUP-FAUE Patch.esp column
:*# Drag <code>Effects->Effect->EFIT->Duration</code> line from ELECTRO-CITY - CompletedWorkorders.esm column to YUP-Electro City Patch.esp column.
##* For record <code>00145EC5 - HelmetNVNCRRangerCombat</code> also drag <code>OBND - Object Bounds</code> line from YUP - Base Game + All DLC.esm column to the YUP-FAUE Patch.esp column
# Close and save YUP-Electro City Patch.esp


===== YUP PPA Patch =====
===== YUP PPA Patch =====
# Start FNVEdit through MO and right click the plugin list, then select "Select None"
# Start FNVEdit through MO and right click the plugin list, then select "Select None"
# Tick YUP - Base Game + All DLC.esm and Powered Power Armor.esp, then click {{ui|OK}}
# Tick YUP - Base Game + All DLC.esm, YUP - NPC Fixes (Base Game + All DLC).esp, and Powered Power Armor.esp, then click {{ui|OK}}
# Expand <code>YUP - Base Game + All DLC.esm->Armor</code>
# Expand <code>YUP - Base Game + All DLC.esm->Armor</code>
# Right click the record <code>000A6F77 - ArmorPowerT51b<code> and select "Copy as override into"
## Right click the record <code>000A6F77 - ArmorPowerT51b</code> and select "Copy as override into"
# Select "New File" and click {{ui|OK}}, then name the file "YUP-PPA Patch"
## Select "New File" and click {{ui|OK}}, then name the file "YUP-PPA Patch"
# Drag <code>REPL - Repair List<code> line from the Powered Power Armor.esp column to YUP-PPA Patch.esp column
## Drag <code>REPL - Repair List</code> line from the Powered Power Armor.esp column to YUP-PPA Patch.esp column
# Repeat for the records <code>000EE68D</code>, <code>00133169</code>, and <code>00134094</code>
## Repeat the last three instructions for the records <code>000EE68D</code>, <code>00133169</code>, and <code>00134094</code>, but select the "YUP-PPA Patch" to copy the record into
# Expand <code>Powered Power Armor.esp->Non Player Character</code>
## Right click <code>000E27E5 -HVTorres</code> and select "Copy as override into"
## Select "YUP-PPA Patch.esp" and click {{ui|OK}}
## Drag <code>ACBS - Configuration</code> line from YUP - NPC Fixes (Base Game + All DLC).esp column to the YUP-PPA Patch.esp column
## Repeat the last three instructions for <code>0010C67D - VFSGloriaVanGraff</code> and <code>0010C761 - VFSMick</code>, select "YUP-PPA Patch.esp" to copy the record into
# Close and save YUP-PPA Patch.esp
# Close and save YUP-PPA Patch.esp
===== YUP Spice of Life Patch =====
# Start FNVEdit through MO and right click the plugin list, then select "Select None"
# Tick YUP - Base Game + All DLC.esm and 1nivVSLArmors.esp, then click {{ui|OK}}
# Expand <code>1nivVSLArmors.esp->Armor</code>
## Right click the record <code>00073D57 - OutfitWastelandHat05</code> and select "Copy as override into"
## Select "New File" and click {{ui|OK}}, then name the file "YUP-Spice of Life Patch"
## Drag <code>YNAM - Sound - Pick Up</code> line from the YUP - Base Game + All DLC.esm column to YUP-Spice of Life Patch.esp column
## Drag <code>ZNAM - Sound - Drop</code> line from the YUP - Base Game + All DLC.esm column to YUP-Spice of Life Patch.esp column
## Repeat for the records <code>00074296</code>, <code>00074334</code>, <code>00074335</code>, and <code>00074336</code>, but select the "YUP-Spice of Life Patch" to copy the record into
## Also, drag <code>FULL - Name</code> from YUP - Base Game + All DLC.esm column to YUP-Spice of Life Patch.esp column for the four records in the last instruction
# Expand <code>FormID List</code>
## Right click the record <code>00075206 - RepairCombatArmor</code> and select "Copy as override into"
## Select "YUP-Spice of Life Patch, then click {{ui|OK}}
## Drag the extra <code>FormID List->LNAM - FormID</code> from the YUP - Base Game + All DLC.esm column to YUP-Spice of Life Patch.esp column
# Close and save YUP-Spice of Life Patch.esp
===== YUP-Trooper Overhaul =====
# Start FNVEdit through MO and right click the plugin list, then select "Select None"
# Tick YUP - Base Game + All DLC.esm and TrooperOverhaul-Dragbody.esp, then click {{ui|OK}}
# Expand <code>TrooperOverhaul-Dragbody.esp->Armor</code>
## Right click the record <code>000EE68E - HelmetNVNCRTrooperGoggles</code> and select "Copy as override into"
## Select "New File" and click {{ui|OK}}, then name the file "YUP-Trooper Overhaul Patch"
## Drag <code>EITM - Object Effect</code> line from the YUP - Base Game + All DLC.esm column to YUP-Trooper Overhaul Patch.esp column
## Repeat the last three instructions for the record <code>0010BEE9</code>, select the "YUP-Trooper Overhaul Patch.esp" to copy the record into
# Close and save YUP-Trooper Overhaul Patch.esp
===== YUP CaliberX Patch =====
# Start FNVEdit through MO and right click the plugin list, then select "Select None"
# Tick YUP - Base Game + All DLC.esm and Caliber.esm, then click {{ui|OK}}
# Expand <code>Caliber.esm->Ammunition</code>
## Right click the record <code>0007EA26 - Ammo40mmGrenade</code> and select "Copy as override into"
## Select "New File" and click {{ui|OK}}, then name the file "YUP-CaliberX Patch"
## Drag <code>ONAM - Short Name</code> line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
## Repeat the last three instructions for the records <code>0500086D</code> and <code>0500086E</code>, but select the "YUP-PPA Patch" to copy the record into
## Right click the record <code>00121155 - AmmoMicroBreeder</code> and select "Copy as override into"
## Select "YUP-CaliberX Patch.esp" and click {{ui|OK}}
## Drag <code>DATA - Data</code> line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
## Right click the record <code>0013E446 - Ammo12GaBeanBag</code> and select "Copy as override into"
## Select "YUP-CaliberX Patch.esp" and click {{ui|OK}}
## Drag <code>SCRI - Script</code> line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
## Right click the record <code>05000860 - NVDLC05Ammo20Ga30Buck</code> and select "Copy as override into"
## Select "YUP-CaliberX Patch.esp" and click {{ui|OK}}
## Drag <code>Ammo Effects->RCIL - Effect</code> line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
## Repeat the last three instructions for the record <code>05000861</code>
# Expand <code>Container</code>
## Right click the record <code>00167ACB - VLootSackVendorWastelandT2RSPros</code> and select "Copy as override into"
## Select "YUP-CaliberX Patch.esp" and click {{ui|OK}}
## Drag the three red <code>Items->Item</code> entries from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
##* Drag straight across using the <code>Item</code> row to move the entire entry
# Expand <code>YUP - Base Game + All DLC.esm->Leveled Item</code>
## Right click the record <code>0014DE54 - VendorAmmoSpecialAll</code> and select "Copy as override into"
## Select "YUP-CaliberX Patch.esp" and click {{ui|OK}}
# Expand <code>Caliber.esm->Projectile</code>
## Right click the record <code>0003BF0C - 44MagnumPistolBulletProjectile</code> and select "Copy as override into"
## Select "YUP-CaliberX Patch.esp" and click {{ui|OK}}
## Drag <code>DATA - Data->Rotation->Z</code> line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
# Expand <code>Weapon</code>
## Right click the record <code>02009DBE - NVDLC02Weap45AutoPistolUnique</code> and select "Copy as override into"
## Select "YUP-CaliberX Patch.esp" and click {{ui|OK}}
## Drag <code>ETIM - Object Effect</code> line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
# Close and save YUP-CaliberX Patch.esp

Latest revision as of 05:38, February 16, 2016

YUP Electro-City Patch
  1. Start FNVEdit through MO and right click the plugin list, then select "Select None"
  2. Tick YUP - Base Game + All DLC.esm and ELECTRO-CITY - CompletedWorkorders.esm, then click [OK]
  3. Expand ELECTRO-CITY - CompletedWorkorders.esm->Ingestible
    1. Right click the record 0007EA1B - NVCateye and select "Copy as override into"
    2. Select "New File" and click [OK], then name the file "YUP-Electro City Patch"
    3. Drag Effects from column under YUP - Base Game + All DLC.esm to the YUP-Electro City Patch.esp column
    4. Drag Effects->Effect->EFIT->Duration line from ELECTRO-CITY - CompletedWorkorders.esm column to YUP-Electro City Patch.esp column
  4. Close and save YUP-Electro City Patch.esp
YUP FAUE Patch
  1. Start FNVEdit through MO and right click the plugin list, then select "Select None"
  2. Tick YUP - Base Game + All DLC.esm and RaestlozFactionArmorEnhancement.esp, then click [OK]
  3. Expand RaestlozFactionArmorEnhancement.esp
    1. Right click Armor and select "Deep copy as override into"
    2. Select "New File" and click [OK], then name the file "YUP-FAUE Patch"
  4. Expand YUP-FAUE Patch.esp->Armor
    1. Click each record drag FULL - Name and EITM - Object Effect from YUP - Base Game + All DLC.esm column to the YUP-FAUE Patch.esp column
      • For record 00145EC5 - HelmetNVNCRRangerCombat also drag OBND - Object Bounds line from YUP - Base Game + All DLC.esm column to the YUP-FAUE Patch.esp column
  5. Close and save YUP-Electro City Patch.esp
YUP PPA Patch
  1. Start FNVEdit through MO and right click the plugin list, then select "Select None"
  2. Tick YUP - Base Game + All DLC.esm, YUP - NPC Fixes (Base Game + All DLC).esp, and Powered Power Armor.esp, then click [OK]
  3. Expand YUP - Base Game + All DLC.esm->Armor
    1. Right click the record 000A6F77 - ArmorPowerT51b and select "Copy as override into"
    2. Select "New File" and click [OK], then name the file "YUP-PPA Patch"
    3. Drag REPL - Repair List line from the Powered Power Armor.esp column to YUP-PPA Patch.esp column
    4. Repeat the last three instructions for the records 000EE68D, 00133169, and 00134094, but select the "YUP-PPA Patch" to copy the record into
  4. Expand Powered Power Armor.esp->Non Player Character
    1. Right click 000E27E5 -HVTorres and select "Copy as override into"
    2. Select "YUP-PPA Patch.esp" and click [OK]
    3. Drag ACBS - Configuration line from YUP - NPC Fixes (Base Game + All DLC).esp column to the YUP-PPA Patch.esp column
    4. Repeat the last three instructions for 0010C67D - VFSGloriaVanGraff and 0010C761 - VFSMick, select "YUP-PPA Patch.esp" to copy the record into
  5. Close and save YUP-PPA Patch.esp
YUP Spice of Life Patch
  1. Start FNVEdit through MO and right click the plugin list, then select "Select None"
  2. Tick YUP - Base Game + All DLC.esm and 1nivVSLArmors.esp, then click [OK]
  3. Expand 1nivVSLArmors.esp->Armor
    1. Right click the record 00073D57 - OutfitWastelandHat05 and select "Copy as override into"
    2. Select "New File" and click [OK], then name the file "YUP-Spice of Life Patch"
    3. Drag YNAM - Sound - Pick Up line from the YUP - Base Game + All DLC.esm column to YUP-Spice of Life Patch.esp column
    4. Drag ZNAM - Sound - Drop line from the YUP - Base Game + All DLC.esm column to YUP-Spice of Life Patch.esp column
    5. Repeat for the records 00074296, 00074334, 00074335, and 00074336, but select the "YUP-Spice of Life Patch" to copy the record into
    6. Also, drag FULL - Name from YUP - Base Game + All DLC.esm column to YUP-Spice of Life Patch.esp column for the four records in the last instruction
  4. Expand FormID List
    1. Right click the record 00075206 - RepairCombatArmor and select "Copy as override into"
    2. Select "YUP-Spice of Life Patch, then click [OK]
    3. Drag the extra FormID List->LNAM - FormID from the YUP - Base Game + All DLC.esm column to YUP-Spice of Life Patch.esp column
  5. Close and save YUP-Spice of Life Patch.esp
YUP-Trooper Overhaul
  1. Start FNVEdit through MO and right click the plugin list, then select "Select None"
  2. Tick YUP - Base Game + All DLC.esm and TrooperOverhaul-Dragbody.esp, then click [OK]
  3. Expand TrooperOverhaul-Dragbody.esp->Armor
    1. Right click the record 000EE68E - HelmetNVNCRTrooperGoggles and select "Copy as override into"
    2. Select "New File" and click [OK], then name the file "YUP-Trooper Overhaul Patch"
    3. Drag EITM - Object Effect line from the YUP - Base Game + All DLC.esm column to YUP-Trooper Overhaul Patch.esp column
    4. Repeat the last three instructions for the record 0010BEE9, select the "YUP-Trooper Overhaul Patch.esp" to copy the record into
  4. Close and save YUP-Trooper Overhaul Patch.esp
YUP CaliberX Patch
  1. Start FNVEdit through MO and right click the plugin list, then select "Select None"
  2. Tick YUP - Base Game + All DLC.esm and Caliber.esm, then click [OK]
  3. Expand Caliber.esm->Ammunition
    1. Right click the record 0007EA26 - Ammo40mmGrenade and select "Copy as override into"
    2. Select "New File" and click [OK], then name the file "YUP-CaliberX Patch"
    3. Drag ONAM - Short Name line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
    4. Repeat the last three instructions for the records 0500086D and 0500086E, but select the "YUP-PPA Patch" to copy the record into
    5. Right click the record 00121155 - AmmoMicroBreeder and select "Copy as override into"
    6. Select "YUP-CaliberX Patch.esp" and click [OK]
    7. Drag DATA - Data line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
    8. Right click the record 0013E446 - Ammo12GaBeanBag and select "Copy as override into"
    9. Select "YUP-CaliberX Patch.esp" and click [OK]
    10. Drag SCRI - Script line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
    11. Right click the record 05000860 - NVDLC05Ammo20Ga30Buck and select "Copy as override into"
    12. Select "YUP-CaliberX Patch.esp" and click [OK]
    13. Drag Ammo Effects->RCIL - Effect line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
    14. Repeat the last three instructions for the record 05000861
  4. Expand Container
    1. Right click the record 00167ACB - VLootSackVendorWastelandT2RSPros and select "Copy as override into"
    2. Select "YUP-CaliberX Patch.esp" and click [OK]
    3. Drag the three red Items->Item entries from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
      • Drag straight across using the Item row to move the entire entry
  5. Expand YUP - Base Game + All DLC.esm->Leveled Item
    1. Right click the record 0014DE54 - VendorAmmoSpecialAll and select "Copy as override into"
    2. Select "YUP-CaliberX Patch.esp" and click [OK]
  6. Expand Caliber.esm->Projectile
    1. Right click the record 0003BF0C - 44MagnumPistolBulletProjectile and select "Copy as override into"
    2. Select "YUP-CaliberX Patch.esp" and click [OK]
    3. Drag DATA - Data->Rotation->Z line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
  7. Expand Weapon
    1. Right click the record 02009DBE - NVDLC02Weap45AutoPistolUnique and select "Copy as override into"
    2. Select "YUP-CaliberX Patch.esp" and click [OK]
    3. Drag ETIM - Object Effect line from the YUP - Base Game + All DLC.esm column to YUP-CaliberX Patch.esp column
  8. Close and save YUP-CaliberX Patch.esp