Guide:Fallout4Prefs INI/Interface: Difference between revisions

From Step Mods | Change The Game
Line 2: Line 2:


==== bDialogueCameraEnable ====
==== bDialogueCameraEnable ====
bDialogueCameraEnable toggles the dialogue camera. It is changeable in the in-game Settings > Display menu as ''Dialogue Camera''.
bDialogueCameraEnable toggles the dialogue camera that focuses on the player character (PC) when the PC speaks. It is changeable in the in-game Settings > Display menu as ''Dialogue Camera''.


Default is 1.
Default is 1.
Line 8: Line 8:


==== bDialogueSubtitles ====
==== bDialogueSubtitles ====
bDialogueSubtitles
bDialogueSubtitles toggles subtitles for dialogue that the player character is actively engaged in. It is changeable in the in-game Settings > Display menu as ''Dialogue Subtitles''.


Default is 0.
Default is 0.
Line 14: Line 14:


==== bGeneralSubtitles ====
==== bGeneralSubtitles ====
bGeneralSubtitles
bGeneralSubtitles toggles subtitles for dialogue that the player character is not actively engaged in. It is changeable in the in-game Settings > Display menu as ''General Subtitles''.


Default is 0.
Default is 0.

Revision as of 08:21, May 15, 2016

[Interface]

bDialogueCameraEnable

bDialogueCameraEnable toggles the dialogue camera that focuses on the player character (PC) when the PC speaks. It is changeable in the in-game Settings > Display menu as Dialogue Camera.

Default is 1.

bDialogueCameraEnable=(0,1)

bDialogueSubtitles

bDialogueSubtitles toggles subtitles for dialogue that the player character is actively engaged in. It is changeable in the in-game Settings > Display menu as Dialogue Subtitles.

Default is 0.

bDialogueSubtitles=(0,1)

bGeneralSubtitles

bGeneralSubtitles toggles subtitles for dialogue that the player character is not actively engaged in. It is changeable in the in-game Settings > Display menu as General Subtitles.

Default is 0.

bGeneralSubtitles=(0,1)

bShowCompass

bShowCompass

Default is 1.

bShowCompass=(0,1)

iHUDColorB

iHUDColorB

Default is 21.

iHUDColorB=(...,-1,0,1,...)

iHUDColorG

iHUDColorG

Default is 255.

iHUDColorG=(...,-1,0,1,...)

iHUDColorR

iHUDColorR

Default is 18.

iHUDColorR=(...,-1,0,1,...)

uHUDActiveEffectWidget

uHUDActiveEffectWidget sets the level of active effects shown on the HUD. 0 is off. 1 only shows detrimental effects, and 2 shows all effects.

Default is 2.

uHUDActiveEffectWidget=(0,1,2)