User:Neovalen/Personal Mods: Difference between revisions

From Step Mods | Change The Game
Line 89: Line 89:


=== Gameplay Changes ===
=== Gameplay Changes ===
==== [http://skyrim.nexusmods.com/mods/11941 ABT - Arrows and Bolt Tweaks] v3.0 ====
<b>Notes:</b> Use "ABT - Progressive Damage (with Nord Hero Arrow)" and "ABT - Recover +25% Arrows and Bolts".
==== [http://skyrim.nexusmods.com/mods/23017 Wearable Lanterns - Lanterns for Caravans Add-On] v1.0 ====
==== [http://skyrim.nexusmods.com/mods/23017 Wearable Lanterns - Lanterns for Caravans Add-On] v1.0 ====
<b>Notes:</b> None.
<b>Notes:</b> None.

Revision as of 03:58, August 29, 2012

Template:TOCRight Template:Notice Important: This page will be used to document my personal mods over and above my Custom Installation of STEP.

Prerequisites

Tools Used

Skyrim.ini Tweaks

Projectile Tweak

This tweak allows you to shoot targets further away.
Add the following under [Actor]:
fVisibleNavmeshMoveDist=12288.0000

Cart Tweaks

This tweak improves how carts drive around the world... good for the intro sequence and scenic carriages.
Add the following:
[Cart]
fWheelAngDamp=0.1100
fMass=240.0000
fFriction=100.0000
fGravMult=7.0000

Ranged Killmove Tweaks

This tweak increases ranged killmove change to 100, obviously configure how you like it.
Add the following:
[VATS]
fVATSCastingAfterKillDelay=1.2000
uVATSRangedPercentSneak=100
uVATSRangedPercentGlobal=100
bVATSIgnoreProjectileTest=0
bVATSAllowNoKill=0
bVATSMultipleCombatants=1
bVATSForceRanged=1

SkyrimPrefs.ini Tweaks

Z-Fighting Fix

I highly recommend reading and applying a Z-Fighting Fix.

Mod Installation

As with my custom STEP install, I install in category groups when possible rather than a set order with the following priority:
Utilities -> Bug Fixes -> World Meshes/Textures -> Effects -> Sound -> UI -> Actor Meshes/Textures -> Animations -> Equipment Meshes/Textures -> Gameplay Changes -> Content
Obviously, these categories are not always exclusive (textures included with meshes, etc). All mods are in LOOSE file format rather than BSA where available.

Utilities

TBD

Bug Fixes

TBD

World Meshes / Textures

Soul Gems Differ - Full and Empty v1.4

Notes: Use Optional Soul Fragments with regular esp and the following settings:
Petty, Lesser, Common (Normal Glow):

Empty: Purple - Sparkle
Full: Purple - All Purple

Greater, Grand (Blue Glow):

Empty: Blue - Ice
Full: Blue - Aura

Black (Red Glow):

Empty: Black Soul - with hints of red
Full: Black Soul - Bloody

Selections based on vanilla game with better textures. Overwrites TPC selections.

101 Bugs HD v4.1

Notes: User 83Willows banned from the Nexus for 60 days. If you have this mod, use it.

Convenient Horses - Unique Frost

Notes: None.

Effects

TBD

Sound

TBD

UI

Better Quest Objectives v1.5

Notes: None.

Actor Meshes / Textures

TBD

Animations

TBD

Equipment Meshes/Textures

TBD

Gameplay Changes

ABT - Arrows and Bolt Tweaks v3.0

Notes: Use "ABT - Progressive Damage (with Nord Hero Arrow)" and "ABT - Recover +25% Arrows and Bolts".

Wearable Lanterns - Lanterns for Caravans Add-On v1.0

Notes: None.

Wearable Lanterns - Candle Lanterns of the North Add-On v1.0

Notes: None.

Content

TBD

Final Steps

Now that mod installation is completed, we only have a few steps left to do.

Step 1: Run BOSS

This will order your esp/esm files properly to run in the game. My load order from BOSS/WB is as follows: TBD

Step 2: Activate ESPs / Create Bashed Patch

Start Wrye Bash and right click on the Bashed Patch, 0.esp and select "Rebuild Patch". Click skip for any pop ups calling to deactivate mods. Make sure only the Leveled Lists check box is checked, do NOT merge Patches or Alias Mod Names. This will merge the leveled lists from the installed mods so there are no conflicts.

Step 3: Enjoy!

Your done, have fun!