STEP:Mod Testing: Difference between revisions
From Step Mods | Change The Game
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==Testing Procedure== | ==Testing Procedure== | ||
To begin with, the mod you have chosen will be tested on a vanilla skyrim setup. | |||
'''Vanilla Skyrim''' | '''Vanilla Skyrim''' | ||
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Enable your vanilla version of skyrim using SIS. Do not start the game yet. | Enable your vanilla version of skyrim using SIS. Do not start the game yet. | ||
'''Mod Package | '''Mod Package Structure Assessment''' | ||
Using WB or 7zip, observe if the mod package downloaded is properly structured or configured for installation. Detailed information on proper mod package structure can be found [[Guide:Wrye_Bash#tab=BAIN_Installers|here]]. | |||
'''Conflicts & Overwrites Assessment''' | |||
Using WB, take note of any conflicts that appear against vanilla skyrim files. Information on how to do so can be found under the "[[Guide:Wrye_Bash#tab=BAIN_-_Installing_Mods|Package Installation]]" subsection of the BAIN - Installing Mods section of the WB guide. | |||
For true conflict and overwrite information, it is best to extract the contents of the BSA archives, and use the extracted files instead of the BSA archives. Instructions on how to do this can be found here. | |||
'''Plugin Assessment''' | |||
Using WB | Using WB, asses the plugin (more details to come). Once additional programs such as TESVEdit, TESVJedit, and TESVGecko, a more detailed explanation will be added. | ||
'''Papyrus Logging''' | '''Papyrus Logging''' | ||
During all stages of mod testing, papyrus modding should be enabled. Activate it | During all stages of mod testing, papyrus modding should be enabled. Activate it by changing the relevant ini values in the Skyrim.ini file under Documents/My Games/Skyrim/ (for Win7). | ||
'''Testing Locations''' | '''Testing Locations''' |
Revision as of 11:30, July 27, 2012
Template:Warning Template:Notice Mod Testing for S.T.E.P. -- by the S.T.E.P. Team and Wiki Editors
- Updated: 11:30:51 27 July 2012 (UTC)