STEP:Mod Testing: Difference between revisions
From Step Mods | Change The Game
MadWizard25 (talk | contribs) No edit summary |
MadWizard25 (talk | contribs) |
||
Line 139: | Line 139: | ||
This section is the most important and will detail the steps required to test a mod in such a way that it can be recommended for test. It will be as simple and streamlined as possible. However, regarding the complexity, breadth and depth of mods for skyrim, this guide will never be able to cover all testing scenarios. Ultimately, this guide should cover the majority of mod testing scenarios. | This section is the most important and will detail the steps required to test a mod in such a way that it can be recommended for test. It will be as simple and streamlined as possible. However, regarding the complexity, breadth and depth of mods for skyrim, this guide will never be able to cover all testing scenarios. Ultimately, this guide should cover the majority of mod testing scenarios. | ||
==Testing Procedure== | |||
'''Vanilla Skyrim''' | |||
Enable your vanilla version of skyrim using SIS. Do not start the game yet. | |||
'''Mod Package Inspection''' | |||
Using WB or 7zip, observe if the mod package downloaded is properly configured for installation to the skyrim directory using a mod organizer or manual extraction. Detailed information on proper mod package construction can be found here. Also using WB, take note of any conflicts that appear against vanilla skyrim files. | |||
'''Papyrus Logging''' | |||
During all stages of mod testing, papyrus modding should be enabled. Activate it now by changing the relevant ini values in the Skyrim.ini file. | |||
'''Testing Locations''' | '''Testing Locations''' | ||
Revision as of 19:26, July 24, 2012
Template:Warning Template:Notice Mod Testing for S.T.E.P. -- by the S.T.E.P. Team and Wiki Editors
- Updated: 19:26:44 24 July 2012 (UTC)