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This is a beta of [FNV|FO3|FO4|FO4VR|TES5|SSE|TES5VR|ENDERAL|ENDERALSE]LODGen/Edit with terrain LOD meshes and textures generation. This is for experienced mod authors and users that know how to use xEdit, xLODGen or DynDOLOD already. Installation and Setup Download xLODGen beta...
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This is not a DynDOLOD problem. Trying to understand vanilla mountain LOD. It seems quite nonsensical on its face. What am I missing? Example: EditorIDs MountainCliffCrevasse and MountainCliffCrevasse_HeavySN both use the same NIF, and the following doesn't make much sense to me, so I'm as...
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On STEP 2.2, 04-Foundation, the 7th mod (DynDOLOD DLL NG) can't be downloaded... any tips?
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- SKYRIMSE
- DynDOLOD 3
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DynDOLOD beta for Skyrim Special Edition, Skyrim VR and Enderal SE | Skyrim/Enderal | What is DynDOLOD? | DynDOLOD FAQ DynDOLOD is the advanced but also easier version of xLODGen for object and tree LOD generation. It is for experienced users that can RTFM and know how to mod. Start by reading...
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DynDOLOD DLL for Skyrim, Skyrim Special Edition, Skyrim Anniversary Edition and Skyrim VR So far all versions of DynDOLOD use the SKSE plugin PapyrusUtil for the optional dynamic LOD in the game. Starting with version 2.45 there is now the alternative DynDOLOD DLL available. The current DL...
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If I want to set up lods for two tree mods, one 2d, the other 3d. Do I have to first run dyndolod for the 2d billboards, then once thats done, change the dyndolod ini to treeLod=0, then run dyndolod again? Im using Tree Addon se and HappyLittleTrees 3d billboards
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DynDOLOD for Skyrim and Enderal 2.3x - 2.8x minor version update post | Major version update Post | Skyrim Special Edition / Skyrim VR / Enderal SE Important This update includes updated papyrus scripts in DynDOLOD Resources 2.45 that require a DynDOLOD.esp generated by DynDOLOD Standalone...
- 475 replies
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- SKYRIMLE
- DynDOLOD 2
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Hi there, after implementing Indistinguishable Billboards, DynDOLOD Resources SE, HD LODs Textures SE, DynDOLOD Textures, and DynDOLOD Output, there are some tree LODs that appear to be unmodified vanilla textures. I've been trying to figure out where the vanilla LODs are stored in order to modify t...
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Discussion thread: TES5LODGen by Ehamloptiran, Sheson, and TES5Edit Team Wiki Link (coming soon) From it's mod page: Trees LOD and Objects LOD generator for Skyrim Installed a mod that moves or changes trees but they remain unchanged when far way, or you can't see new farm houses from a new sh...
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So, in the attached image, these mountains look glitched and look like they have no texture. This image was taken with Majestic Mountains and DynDoLod, and that was when I first noticed it but after a lot of testing with different settings in dyndolod or removing both dyndolod and majestic mountains...
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SKYRIMSE Problem While Generating LOD With DynDOLOD
DBlaze posted a question in DynDOLOD & xLODGen Support
I am new to generating these things so if anyone knows what is the problem pls keep it simple so that my tiny brain can understand it. Thank You!! These Were Written In DynDOLOD :- TreePineForestSnow01 [TREE:0005C072] #0 using billboard textures\terrain\lodgen\skyrim.esm\srg_treepineforest...- 2 replies
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- DynDOLOD 2
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How to solve this? Vanilla retextures wont show in LOD
Wolfstorm321 posted a question in DynDOLOD & xLODGen Support
I've made a retexture for the vanilla Whiterun windmill. Used a new entry, as these are separate placements. I didnt wanted to interfere with the original model. First try, using texture sets for the new colors: Second try, copied the mesh and put these t...- 2 replies
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- DynDOLOD 2
- texgen
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Hi! I have followed the STEP guide 0.3.0b and finally started my new game! I started in Windhelm as a soldier and as soon as I left the city and crossed the bridge, I saw the the paths are all plain white rocks. The mountain tops are also white and the nearby small bridge was also all white (th...
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For Terrain LOD Generation, there are four options available for people to use. LOD4, LOD8, LOD16, and LOD32. What would be the recommended setting to use for generating the water and terrain?
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DynDOLOD seems to not be working as it used to - SSE
YolDovahkiin posted a question in DynDOLOD & xLODGen Support
In SSE I recently updated to Majestic Mountains 3.0, and in this included the LOD texture pack for use with DynDOLOD. After having done this and rerunning DynDOLOD, the LOD was completely disrupted and ended up in some pretty awful textures: https://imgur.com/a/fHdt9j2 So, I reinstalled the game a... -
Game quickly reverting between new and old LOD
rokas2260 posted a question in DynDOLOD & xLODGen Support
Hi! New to this forum, and new to the whole LOD thing. I've created my own lod on my massive mod pack of over 300 mods. I had some problems with everything but nothing I couldn't solve.. However I ran into a problem as I started a new game that I can't solve haha. So basically the LOD is weirdly... -
I have designed a custom building model, and with it, I have a custom LOD model for my building. As my building has exterior windows with glow, I have additionally made LOD models for the windows. I want to use DYNDOLOD to thus enable my LOD building model to also use the LOD window model. There a...
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Skyrim SE, Bruma. I notice there were issues with Bruma static LOD ('Oldrim' Bruma forum), and you recommended generating tree LOD only for the region. How do I omit the Bruma static LOD using the DynDOLOD interface, please? Or do I need to do that at Mod level? I unpacked the Bruma SE BSA to...
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I think I've found 1 bug for RAT patch from EVT. The 3D LOD for aspen trees were missing the leaves and branches. If I'm using the aspen replacer patch all is good, but the leaves are vanilla yellow color. I'm using Dyndolod v2.54 and EVT v1.6.9
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- SKYRIMLE
- DynDOLOD 2
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Issuses with Legacy of the Dragonborn LOD
PierreDespereaux posted a question in DynDOLOD & xLODGen Support
Hi! I heard that DynDOLOD had Legacy of the Dragonborn support, but it doesn't appear to be working quite properly. I generated LOD properly, but the museum still isn't appearing quite right. The majority of it isn't visible at a distance. Any help would be much appreciated! -
Out of Memory Error Prevents LOD Assembly Finishing
Bluegunk posted a question in DynDOLOD & xLODGen Support
I'm trying to use Dyndolod with the Ultra Trees, as recommended by the Wazalang video here: https://www.youtube.com/watch?v=i2uHZLNeXqo. I've a Win 10 set up with 16GB RAM, NVidia 6GB 980ti vcard, and an i7 processor. Skyrim SE is on a separate SSE drive well away from the Program File...- 3 replies
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- DynDOLOD 2
- memory
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A newer version of DynDOLOD is available DynDOLOD 2.22/2.23/2.24/2.25/2.26/2.27 minor version update post | Major version update Post | Skyrim Special Edition What’s New? This update includes general performance and stability improvements for DynDOLOD.exe, TexGe...
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SKYRIMSE TESV rules work for SSE - Whiterun Ferns, etc.
Phinix posted a question in DynDOLOD & xLODGen Support
Just a heads-up to others who may be struggling as I was to fix the problem with low-res LOD trees showing up close in Whiterun when using Whiterun Ferns and DynDOLOD. After some digging I managed to come up with this thread which talks about the game bug where reused IDs in mods can cause this prob... -
DynDOLOD 2.19/2.20 / 2.21 condensed update post | Full Update Post | Skyrim Special Edition What’s New? This updates includes minor speed improvements for DynDOLOD.exe and TexGen.exe, 64 bit executables and visual improvements for billboards used as static LOD (higher LOD l...