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Showing results for tags 'bug'.
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bug Mod Organizer 2 crashes when trying to select files
fluqua posted a question in Mod Organizer Support
When I try to select files, be it a mod archive or, for example, "Merge Plugin", MO2 closes by itself along with the system selection window. I tried using MO1 and there was no such problem. What can be wrong? This text was compiled with the help of Google Translate. I don't know English v... -
Okay... ...I'm really pissed with this "glitch". It starts when I'm install few mods; not a lot, few! (When the game is totally vanilla I'm not facing this "glitch"). Currently, I have installed VERY FEW mods, following CFS111's Guide here (and I'm on Step6): https://steamcommunity.com/shared...
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Discussion topic: You Can Sleep SKSE Remake by underthesky (Original LE), Dropkicker (SSE port) Wiki Link This is a rare and extremely extremely nasty bug in Skyrim engine. The most notorious reproduction of it is getting the message “you can’t wait while being asked to leave” , “Cann...
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Hello, I wanted to update MO2 but now I can't update the software and play Skyrim. I launched the setup with admin so I don't understand why is he asking for permissions.
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I just started my playthrough using the STEP guide (full guide), and for some reason Hilde looks really young: Did I do something wrong with the guide? I have no custom mods, just followed the guide exactly with all recommended options, hidden files and FOMOD installer options. MO2 C...
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Was playing a new game with the mod installed and when I got to establishing a base it wouldn't register when I built the wood floor. Tried restarting the game and even loading to a manuel save that was some time before it (and on a different planet) and still the problem persist. I finally disabled...
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The Need for UIO REQUIRES ModOrganizer Version: 1.4.0.4RC.WithNMMFixes. No other Modmanager (2.x and up) can handle UIO propperly. If you use a newer version of MO the filepath goes broken and Fallout 3 is unable to save and load savegames. UIO isn't working either. see attached...
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I followed the guide through the entire thing and when I load up skyrim through the SKSE launcher, it works. I can load a new game and it doesnt crash. But when I load the new game I get 2 popups that morehud and skyui can not detect SKSE and wont run. I even ran the getskseversion command and it sh...
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Rallys Hanging Moss does not appear to be available anymore, or perhaps the link to the mod is incorrect?
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BUG REPORTS ONLY PLEASE! Please post any bugs or issues that you think may be related to this release on this thread. Those issues will be fixed, if possible, in the next STEP update. Progress on the next STEP release can be found in this forum. Make sure to check back often for updates! v2.10.0 C...
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BUG REPORTS ONLY PLEASE! Please post any bugs or issues that you think may be related to the STEP SE Guide Beta release on this thread. Reported issues will be fixed, if possible, before the official release with STEP 3.0. Make sure to check back often for updates! STEP SE Core Beta Changelog STEP...
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bug systematic error when using texgenx64
scarywalker posted a question in DynDOLOD & xLODGen Support
i'm using the step modlist, but whiout Improved closefaced helmets same thing happens every single time: Exception in unit userscript line 709: Unable to create directory, and i did not find anything relating to this error here or in a quick google research, below i've putten the full log and bug re... -
Whenever tried to generate LOD for Skyrim Legendary, DynDOLOD always ran into error of 'list index out of bounds (-1)'. Then I took look at its log file and found DynDOLOD has the behaviour to load all mods or .esp files can found in the game folder, which, at least in this case should not be as the...
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Hi guys, today i've installed DynDOLOD and all look great in the game except by this ugly black trees on my map: https://imgur.com/a/pEC2CAZ Someone can help me to fix this?
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bug CTD and Freezes, ran LOOT and done any fix I can think of.
Anacondra posted a question in Mod Organizer Support
So I was playing Skyrim SE just fine until recently, the problem is the crashing doesn't coincide with the download of any mod, I've ran LOOT, made sure the loadorder.txt file matched MO2, verified integrity of gamefiles, tweaked my gpu settings, and uninstalled every mod I can find that anyone has... -
bug Error When Creating Textures For Atlas
StanTheBaseMan posted a question in DynDOLOD & xLODGen Support
As the title says. I had DynDOLOD "working" but noticed these problems once I got into game: https://www.reddit.com/r/skyrimmods/comments/cg4e1d/dyndolod_issues/. That link also contains my mod list. I noticed I didn't use the x64 version of DynDOLOD and thought that might've been the problem so I t... -
bug Base game not running properly launched through MO2
Kinrah posted a question in Mod Organizer Support
I recently upgraded to MO2 to get around the old MO's link association problem. I built a mod list and load order partially following the STEP Legacy of the Dragonborn guide, but when I completed all the steps and launched the game, when it loaded the LAL cell all it loaded was the background skybox... -
So, in Megaton I noticed that two NPCs have different head colors than their body: Colin Moriarty and Doc Church. Both have really pale heads. I did some googling to find out a solution and already did the bLoadFaceGenHeadEGTFiles=1 fix, disabled Project Beauty and started the game, did the "Can be...
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First off, thanks for the great mod list - it's really made me want to get back into this game. Having installed most of the STEP installation (besides a few companion and quest mods) I only have one glaring problem that I can't seem to figure out: custom skins from FCO show missing textures f...
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Hello STEP Forum, So recently I noticed something quite immersion-breaking in my modded save of skyrim SE. Whenever I walk towards water and begin moving my cursor around, there seems to be this odd fading of reflections in water 10 feet away from me , accompanied by a grey line in the water that...