
Halde
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Btw, I did encounter a little issue when testing, I forgot to mention. I couldn't remove the fps cap of 60 for some reason. I did the change in display tweaks sse first, it showed constant 60 fps, then I went to bethini and changed the fps in there to 300, which also didn't do anything about the cap. This is not otherwise something I have been interfering with, so not sure where the 60 cap is coming from?
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Hmm I'm pretty sure I did that. I just reinstalled the mod to be sure, it still happens. I thought it might have something to do with Bruma mapmarkers, since I had installed a CoMAP patch for that willynilly (by putting the .json file directly into the Bruma MapMarkers folder in MO), but I just deleted that file, crash still occours.
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Hi all! Basically title. happens litteraly the second I press "m". Crash log mentions a lot of MapMarkerFramework, and the error is a "Unhandled exception "EXCEPTION_ACCESS_VIOLATION"". I don't know if I had this issue in the preliminary testing, because I actually don't think I opened my world map - the "smoke test". I'm not quite sure how to read these exactly, so hoped someone could help pointing me in the direction. ~Sincerely Halde crash-2023-04-12-23-48-57.log
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Nemesis getting an error: Failed to read mod cache
Halde replied to Halde's topic in Step Skyrim SE Guide
Found a fix for my issue. Found out that the mod cache issue wasen't an issue at all. Furthermore, found out the other error I was getting was fixed by running the program in compatability with Windows 8 in the .exe properties. I am running Windows 10 -
Hi all! Nemesis gets this error, I have no idea why. I did the installation of the guide and Nemesis to the letter(except from a couple of other non-STEP mods installed). I tried pushing through it, but nemesis then got an error during running the program. It still creates some assets, but I assume not all of them, as it ends at 6%. Only suggestion I could find online was turning off Windows Defender, this didn't matter though. Hope someone can help! ~Sincerely Halde
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Hi all! So I'm kinda tired out from the level scaling in Skyrim being what it is. I stumbled across this mod https://www.nexusmods.com/skyrim/mods/9857/?tab=description but hasen't been maintained and therefore (i assume) doesn't work for the current build. I was wondering if anyone has heard of an AE mod that's similar to this? I want it to be lightweight, as a total gameplay overhaul is not what I'm looking for. Alternatively I considered MorrowLoot Ultimate, even though it is a bit more extensive, it also looks promising. I mainly consider the possible conflict in the gameplay mods of STEP, but even then? I don't wanna waste people times with depth analysis on this issue, mainly wondering if someone themselves have tried it, or if there are anything obvious that would conflict. ~Sincerely Halde
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Hi all! Just done with my installation of Extenders. The game loads fine in Riverwood, nothing there, however it doesn't load in fullscreen. Now I remember the guide says windowed mode in bethini i think it was, but I seem to recall it being windowed fullscreen the previous times I've installed the guide. I thought maybe this has something to do with resolution, as my display is 1440p, but I followed the guide, choosing 1080p. Is this something that is later adressed, and should I move on with the guide, or is this something that need fixing now? ~Sincerely Halde
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Hi all! Title says most, this is not really a discussion about anything STEP related specifically. But when playing through the game, you will experience an ever growing quest log, and a never ending stream of couriers giving you shitty tasks you might not want. Has anyone stumbled across a mod to address this? While I don't mind the CC content, some of it I might even like, it's just so overwhelming. I'm not sure at what point this shifted, because having a courier deliever a note might have been immersion when you got 5-10 during an entire playthrough. But when you can't walk into a major city without being chased by one, for an endless quest log, it makes all these things feel like chores, at least to me. ~Sincerely Halde
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Dark Leather - is it a myth?
Halde replied to Halde's topic in General Skyrim SE Discussion & Support
Ahh wonderful! Thank you, it worked. Odd it didn't show up in the tanning rack though as it does with Forge recipes. -
Hi all! I've been having an odd problem. I simply can't find a way to make "Dark Leather" which I need to craft Ebony armor. I've never find myself in such a silly predicament, however google haven't been of help, nor have CCOR site, nor has ingame crafting tables at the forge/tanning rack. So can't anyone give me a tip? If this is absolutely meant to be a wellguarded secret, where people swear not to reveal this recipe, thus leaving every player to discover it on their own, that fine as well. ~Sincerely Halde
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Hi all! I'm running new lodgen, texgen and dyndolod. During the Texgen, 40-50 seconds into the program, I consistently get the same "access violation" error, concerning the same file. I'll post a screenshot of the error as this seems easier. I hope someone can help guide me! ~Sincerely Halde
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Thanks a lot DY, I will try that!