
elenhil
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elenhil last won the day on February 1 2021
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elenhil's Achievements
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I have v1.0.8
- 25 replies
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- SKYRIMSE
- 17-locations
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ACCEPTED Nemesis Unlimited Behavior Engine (by Shikyo Kira)
elenhil replied to DoubleYou's topic in Skyrim SE Mods
Curious. I've seen it phrased almost completely the other way around on Nexusmods: who, apart from those interested in NSFW stuff (which is apparently not Nemesis compatible), would prefer FNIS over Nemesis?- 44 replies
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- SKYRIMSE
- 19-utilities
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Wow! I've been waiting for this feature since Oblivion modding days!
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Spinning Circle When Launching SKSE
elenhil replied to philosophicalninja's topic in Step Skyrim SE Guide
I seem to remember having this issue because I had forgotten to run Nemesis. -
Could you please elaborate? Did ENB particle lighting finally get brighter?
- 127 replies
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- SKYRIMSE
- 06-models and textures
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FEEDBACK v2.0.0 - Feedback & Bug Reports
elenhil replied to DoubleYou's topic in Step Skyrim SE Guide
Can you filter for records with errors? -
Sorry, I'm confused. Do the AE versions of mods routinely require full CC contents, or just the 1.6.x executable?
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How hard will it be to manually uncouple 2.0 from the full AE content?
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Skyrim 10th Anniversary Edition Announced
elenhil replied to DoubleYou's topic in General Skyrim SE Discussion & Support
It's just Fishing, Survival Mode, and some new quests for the free update (or a bundle of 500 CC mods for the new paid edition). Nothing like SE Mk.II announced so far. -
Just curious: who do some people recommend borderless and some fullscreen (both sides promising performance and/or input lag benefits)?
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SKYRIMSE SSE - Dyndolod+Open Cities=overlapping LODs for Whiterun
elenhil replied to DankTemplar's question in DynDOLOD & xLODGen Support
Flickering glowing windows might indicate that you didn't disable window glow for one of the two DynDOLOD passes. -
ACCEPTED Odin - Skyrim Magic Overhaul (by EnaiSiaion)
elenhil replied to TechAngel85's topic in Skyrim SE Mods
Sorry I mistook Simple Magic Rebalance for another mod akin to Better Magic that, too, was not available for SE.- 32 replies
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- SKYRIMSE
- 15-gameplay-skills and perks
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ACCEPTED Odin - Skyrim Magic Overhaul (by EnaiSiaion)
elenhil replied to TechAngel85's topic in Skyrim SE Mods
I have avoided this mod as I specifically didn't want a hundred new spells mod. I was looking for something along the lines of Simple Magic Rebalance or Better Magic for a 'Vanilla plus' experience.- 32 replies
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- SKYRIMSE
- 15-gameplay-skills and perks
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SKYRIMSE Wrye Bash... then what?!
elenhil replied to KnowChillx's question in General Skyrim SE Support
There definitely used to be a sort of merge mods functionality in WB. As far as I know, they dropped it once the ESL tech rolled out. But seriously, I dropped WB in favour of MO2 and never looked back. The whole virtual file system bit is phenomenal (compass to WB's terrible waiting times whenever you tweak your BAIN modules). -
I wonder why there is not a single mod that improves the magic aspect of the game the way, say, CACO or CCOR improve their respective spheres? Is it simply because there is none (mindful of the STEP mandate, I am not talking about overhauls with tens of new perks and hundreds of new spells)?