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DoubleYou

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  • Preferred Pronoun
    He/Him/His/Himself
  • Favorite Mod(s)
    SkyUI

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Akatosh

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Community Answers

  1. test Discussion topic: test2 by test4 Wiki Link ttes sdfsdfseresrserserserserserser
  2. Some NPCs are allowed to have alternate colored eyes. You can replicate this yourself in the character creation menu.
  3. Link to assets and to mod are identical links. I believe you intended to link some custom ones in the second link?
  4. The red comment is incorrect. The game will always CTD if you are missing required plugins.
  5. Here's where your thinking is wrong SSE Display Tweaks doesn't modify the ini files to force the windowed mode state. It applies runtime patch to do so, so no matter what is in your ini file, it will be overwritten by SSE Display Tweaks. Disable SSE Display Tweaks, and it should open in windowed mode as expected.
  6. Discussion topic: Fallout 4 High Quality Audio by tronotized Wiki Link I'm tracking this one for now. The author notes that it needs polish, and it sounds like the archives may be compressed (should be uncompressed for sounds).
  7. Try setting LOD32 to Full.
  8. Discussion topic: Rudy HQ - More dramatic Red Mountain Plume by Rudy102 Wiki Link Adds various Red Mountain Plume replacement options. From the screens, I'd expect Vanilla++ would be a good option.
  9. Discussion topic: Instantly Skip Dialogue NG by Osmosis-Wrench and Jonathan Feenstra Wiki Link I think most of us have done these quests over and over, and I know I find myself constantly skipping through the dialogue that I could probably repeat by heart. This allows you to skip through the dialogue options quickly.
  10. Discussion topic: Enhanced Vanilla Plants by DoubleYou Wiki Link After much looking, I haven't found very many suitable plant retextures for the guide, so I made a few myself to fix the worst offenders in our current setup.
  11. Discussion topic: Newton's Regards - No More Falling Cars by Glitchfinder Wiki Link I was reminded about this bug after watching a car fall in the distance upon a cell change. This mod fixes that.
  12. Rather than asking this as a general question, it would be easier if you would provide an example. Solving conflicts all depends on the data you are trying to modify, and the proper knowledge of what those changes do.
  13. DynDOLOD bug reports should post on the DynDOLOD 3 alpha thread. As noted on the DynDOLOD Exceptions page, a Range Check Error should always be reported to the alpha thread provided that you have updated to latest DynDOLOD: https://dyndolod.info/Messages/Exceptions#Range-check-error. You must also post the log and debug log in the Logs folder.
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