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Posted (edited)

66 hours into my current play through, which is my first with FaLiNV, I have started crashing whenever I try to move to a new area or fast travel. I tried loading previous saves, it happens with all of them. I'm currently doing OWB, if that's relevant. I have Willow and J.T. with me. I've tried making them wait behind, unequipping everything, rerunning LOOT. Any one know what might cause this?

 

Have not quite figured out how to post my load order with MO just yet, or I'd post it.

 

EDIT: Found how to post my Load Order. In the file  Mod Organizer>profiles>Fear and Loathing>loadorder.txt

 

 

 

# This file was automatically generated by Mod Organizer.
FalloutNV.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
DeadMoney.esm
GunRunnersArsenal.esm
HonestHearts.esm
LonesomeRoad.esm
OldWorldBlues.esm
YUP - Base Game + All DLC.esm
Sortomatic.esm
Afterschool Special.esm
The New Bison Steve Hotel.esm
SomeguySeries.esm
Tales from the Burning Sands.esm
Detect Traps.esm
Advanced Recon Tech.esm
Ambient Temperature.esm
JIP Selective-Fire.esm
Inventory Access.esm
Project Nevada - Core.esm
Project Nevada - Cyberware.esp
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
Project Nevada - Extra Options.esm
oHUD.esm
domecity.esm
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
NevadaSkies.esm
NVInteriors_Core.esm
NVInteriors_ComboEdition.esm
D.E.I.M.O.S..esm
Interior Lighting Overhaul - Core.esm
Interior Lighting Overhaul - L38PS.esm
NVInt_ARoomWithAView.esm
NVWillow.esp
FCOMaster.esm
Weapons.of.the.New.Millenia.esm
Caliber.esm
GRARG.esm
More Perks.esm
Merged Fixes.esp
YUP - NPC Fixes (Base Game + All DLC).esp
NewVegasUncutSeries.esp
Sandbox6 Mods Merged.esp
NewVegasBounties.esp
NewVegasBountiesII.esp
DarNifiedUINV.esp
Advanced Recon Tech - Detect Traps.esp
Detect Traps Merged.esp
Advanced Recon Range Finder.esp
Advanced Recon Gear.esp
Advanced Recon Gear - Project Nevada.esp
Advanced Recon Tech.esp
FPSWeaponWheel.esp
JIP Realistic Weapon Overheating.esp
JIP Companions Command & Control.esp
Ambient Temperature - PPA.esp
Jump Fall Fixer.esp
Powered Power Armor.esp
Project Nevada - All DLC.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
CASM with MCM.esp
Centered 3rd Person Camera.esp
MiscItemIconsNV.esp
Project Nevada - Med-X Fix.esp
Sortomatic_for_House_of_the_Chef.esp
NevadaSkies - Ultimate DLC Edition.esp
ILO - Nevada Skies Patch.esp
ILO - YUP Patch.esp
ILO - Merged Patches.esp
OWB-Path Lights.esp
Vurt's WFO.esp
Laurens_Bathroom_poetry.esp
Mojave Nights.esp
vault22FloralOverhaul.esp
Better Burned Man.esp
FCO - Afterschool Special.esp
FCO - Beyond Boulder Dome.esp
FCO - NPC Changes.esp
FCO - Roberts Patch.esp
FCO - The New Bison Steve.esp
FCO - Willow.esp
DeadMoneyFemaleTuxedo.esp
Roberts_NewVegas.esp
ADAM Complete - Project Nevada Patch.esp
ADAM Complete.esp
ADAM-FAUE_Patch.esp
Advanced Recon Armor.esp
boa ncrpahelmet.esp
RaestlozFactionArmorEnhancement.esp
Boacombat2glove.esp
distributed_necklaces_and_chains_neck_seam_concealer.esp
DragonskinTacticalOutfit.esp
DTO-ProjectNevada.esp
EMR-StealthSuitMkII.esp
Holster.esp
TrooperOverhaul-Dragbody.esp
Pip-Boy Light - Blue.esp
1nivPNSLPatch.esp
1nivVSLArmors.esp
Weapons.of.the.New.Millenia.Leveled.Lists.esp
Weapons.of.the.New.Millenia.CaliberX4+.Patch.esp
EVE FNV - ALL DLC.esp
WeaponModsExpanded.esp
WMX-ArenovalisTextures.esp
WMX-DLCMerged.esp
WMX-EVE-AllDLCMerged.esp
WMX-ModernWeapons.esp
Project Nevada - EVE All DLC.esp
Project Nevada - WMX.esp
christinecos.esp
NukaCola-Ojo.esp
dD - Enhanced Blood Main NV.esp
Ragdolls.esp
Conelrad 640-1240.esp
Improved Sound FX - Project Nevada.esp
Improved Sound FX.esp
Improved Sound FX - WMX - Merged Major DLCs.esp
Yuki Merged Mods.esp
Machienzo Merged Mods.esp
ammoingredientsloot.esp
ArmourRepairKits.esp
mapmarkers.esp
Casino Exchange All.esp
Integration - Couriers Stash+WMX.esp
Delay DLC - DM + HH + OWB + LR + GRA.esp
ExtendedDialogueVulpes.esp
Improved Casinos 2X.esp
Nipton Fires Extinguished.esp
populatedcasino.esp
PortableCampsite.esp
Alternative Start.esp
Tales PN.esp
Tutorial Killer Merged.esp
F&L Game Tweaks.esp
FlashlightNVSE.esp
FNVLODGen.esp
GRA-WRP-Patch-Two_Unofficial.esp
Bashed Patch, 0.esp

 
 
Please remember to use "spoiler" tags when posting long lists as per the STEP Community Citizenship Guidelines linked at the bottom of every page.
 
Edit 2: Ok, so what I've found so far is that Event Viewer is showing this: 

 

Exception code: 0xc0000409

 

I think at this point I should mention that I am used the Update Version of Windows 10, upgraded from Windows 8.1. That said, I did that upgrade before I did the clean install of FNV and subsequent modding.

 

On Winwiki.org https://winwiki.org/exception-code-0xc0000409/ I found a tool that claims to fix this problem, but I have not experienced the issue with any other programs. I think right now I'm going to run Malwarebytes just to be sure I don't have anything lurking, before I do anything else.

 

*Thanks for fixing my post, GrantSP. I was so happy with myself for finding the loadorder.txt that I forgot the spoiler tags*

Edited by HotAssassin
Posted

Well, your load order isn't the best but it shouldn't be causing a repeated crash on fast travel. It's hard to know with a game like this what could be causing this. The problem with LOOT is that it it doesn't really account for the most optimal load order and really only fixes the largest issues. This is why a manual load order is always the best; or at the very least a tweaked LOOT load order. However, this isn't something I would really expect new players to know how to do optimally. Though like I said I doubt it's load order causing the issue.

 

The first thing I would try personally is first backing up all my saves. Then I would go and delete both .ini files from my Mod Organizer>Profiles folder and then regenerate them. Go ahead and add in back the tweaks in the guide but leave out the light distance tweak and the grass fade distance tweak. They personally destroy my performance and could cause game instability. Make sure you aren't adding a lot of tweaks to your .ini files. They should be mostly vanilla. Then try your game and make a clean save and try to see if that fixes your issue.

 

The second thing I would try is to first re-generate my Bashed Patch. However, before you do this you should make sure you back up and put somewhere safe your current Bashed Patch as you may need to revert if something goes wrong. After backing up your Bashed Patch, go ahead and re-generate it and make sure you follow the instructions carefully.

 

Check those two things and if the crashing still continues we can move on from there.

 

Cheers, Audley

Posted

The Windows exception error leads me to believe your crashes aren't necessarily due to load order, but rather a software error. Possibly a NVSE plugin is bugging out? Can you tell if it happens around the same time CASM is due to save your game?

I would however consider examining the "easier" options first, such as suggested by @Audley.

Posted (edited)

Thanks for the suggestions, guys. Will Edit when I've found out anything.

 

EDIT: Ok, due to catastrophic user error, I will have to start over from scratch. Thanks for the help.

Edited by HotAssassin
Posted

To do the DLC quests - I'm wondering if there's a way to dismiss Willow so she returns to her default place (assuming you are already her boyfriend/girlfriend), the suite in Novac.  J.T. might go to the NCR Outpost SW corner of the map when you do that with it.  I'm not sure, but I think I remember hearing that other followers had to actually be dismissed and not just told to wait somewhere for many of the DLCs to work.  That may or may not include Willow and J.T., since they aren't vanilla followers.  It's been a while since I played though...

Posted

You have to dismiss all your companions when entering the Divide atleast, though I don't remember exactly from the other two (HH and Dead Money, as OWB allows companions with Yukichigai's changes IIRC). That includes custom companions (I've been playing with Jorge, the BoS Paladin companion mod), though I did have a strange bug where sometimes the normal ED-E would appear when I exited a building and I had to recruit and dismiss him to make him leave again.  :turned:

Posted

Thanks for the suggestions, guys. Will Edit when I've found out anything.

 

EDIT: Ok, due to catastrophic user error, I will have to start over from scratch. Thanks for the help.

I know this is a bit old but my condolences. I'm on round 6 (or 9 depending on how you count) and nothing is quite as frustrating as a total wipe.

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