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Posted

He has a lot of things that are nice - and quite a few that I want nothing to do with, honestly. Where his work is concerned, I think we're better off cherry-picking from the individual mods than taking everything, especially since this includes terrain textures that I'm pretty sure we won't want.

Posted

He has a lot of things that are nice - and quite a few that I want nothing to do with, honestly. Where his work is concerned, I think we're better off cherry-picking from the individual mods than taking everything, especially since this includes terrain textures that I'm pretty sure we won't want.

Totally agree
  • 1 month later...
Posted

His textures are hit or miss, but mostly miss. He is surfing on that stupid 4k popularity wave where resolution is above anything, including quality. What's the point of 4k resolution texture when the object looks like a blurry mess ingame?

Posted

His textures are hit or miss, but mostly miss. He is surfing on that stupid 4k popularity wave where resolution is above anything, including quality. What's the point of 4k resolution texture when the object looks like a blurry mess ingame?

Not to mention when the actual mesh is small enough that it doesn't even render the full 4k quality on game anyway due to your games resolution.

  • 2 weeks later...
Posted

The biggest concern I had with his textures is that they are quite frankly to detailed. Having say five flowers with the same detailed defect feels kinda odd.

Posted

after a few test, i must admit that some of the flora in hd seems too much as Techangel85 explain.

 

Some are nice lonely but there is a problem when mixed with normal flora. i'll try to find some time to explore them one by one (individual mod posted).

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