Exterior Emittance Fix - NVSE (by WallSoGB)
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xLODGen - Terrain LOD beta 98 for FNV, FO3, FO4, FO4VR, TES5, SSE, TES5VR, ENDERAL, ENDERALSE 1 2 3 4 120
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ACCEPTED Repair Bladed Weapons with Whet Stone All DLC (Scriptrunner) by Majorman86 and l0l28
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First a confession : I didn't install all of F&L. Omitted some mods out of personal preference and included some of my own. But F&L is the best base for NV modding I've found so far and I've followed all relevant parts of the guide (i can hear someone grumbling right now). Not a total newb at modding, but this one has got me stumped.
So, to the problem. I was getting seemingly random crashes while fast traveling/entering/exiting building. At the start of the game it could be two hours of playtime before I crashed. Then I got to Freeside (lots of cell transitions) and a pattern started emerging. Game would crash after 4-7 cell transitions without fail. Totally reproducible.
Commence the mod debugging nightmare. Deactivate all non-F&L mods , rebuild bash , test , rinse repeat ... enb on/off ...the works. Fast forward a few days. Focus : NVSE plugins. And voila. Without NVAC i stopped testing transitions at 45+ successful ones. With NVAC enabled - 4-7 then CTD. Leaving it off made crashes in the open world quite annoying. Leaving it on made transitions a nightmare. I'm out of ideas here ...
-fake fullscreen (game companion 2.4)
-all relevant exes are run with elevated privileges
Load order : https://pastebin.com/09F4Jtwb
Activated Mods : https://pastebin.com/gXZsVCDF
NVAC Log : https://pastebin.com/iVZZg46x
EDIT : Same result if I disable stutter remover and leave NVAC enabled. No CTD's . I did something fishy there ... just no clue what.Edited by Neurovore
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