I'm currently in the Mod Merges section of SRLE and I'm at the part doing Climates of Tamriel Patches merge. I know I'm suppose to uncheck the mods in the left pane after making the merge patch but for things like ClimatesOfTamriel-Dragonborn-Patch.esp and Dawngaurd-Patch.esp which are in the Climates of Tamriel file, do I just go into the folder and delete those .esp's or do I just reinstall the mod and not check those two files in the FOMOD installer? Or does it make no difference which of those 2 I do?
Or can I just uncheck them in the right pane, but that doesn't seem to free up a mod slot since it's still counting in the priority list.
And what does If there are other plugin files in those mods not included the merge they must be manually copied to the new merged mod. mean, I don't know when this would happen?
Also, I don't know if it matters but when setting up Merge Plugins Standalone it couldn't find the TESV_Papyrus_Flags.flg in the browser so I just randomly typed in the directory anyways and added /TESV_Papyrus_Flags.flg since I knew it was there.
edit: after creating merge patches (still unsure if I'm doing this all right with deactivating files inside it) when I load Merge Plugins Standalone in the merges tab, all the merges are bolded red and "merge details status" says "plugins not loaded" is that normal?
Question
dotphil
I'm currently in the Mod Merges section of SRLE and I'm at the part doing Climates of Tamriel Patches merge. I know I'm suppose to uncheck the mods in the left pane after making the merge patch but for things like ClimatesOfTamriel-Dragonborn-Patch.esp and Dawngaurd-Patch.esp which are in the Climates of Tamriel file, do I just go into the folder and delete those .esp's or do I just reinstall the mod and not check those two files in the FOMOD installer? Or does it make no difference which of those 2 I do?
Or can I just uncheck them in the right pane, but that doesn't seem to free up a mod slot since it's still counting in the priority list.
And what does If there are other plugin files in those mods not included the merge they must be manually copied to the new merged mod. mean, I don't know when this would happen?
Also, I don't know if it matters but when setting up Merge Plugins Standalone it couldn't find the TESV_Papyrus_Flags.flg in the browser so I just randomly typed in the directory anyways and added /TESV_Papyrus_Flags.flg since I knew it was there.
edit: after creating merge patches (still unsure if I'm doing this all right with deactivating files inside it) when I load Merge Plugins Standalone in the merges tab, all the merges are bolded red and "merge details status" says "plugins not loaded" is that normal?
Edited by dotphil7 answers to this question
Recommended Posts