I recently updated my FNIS from version 5.2 to 5.3 using Mod Organizer. Now, whenever I use FNIS on my new profile, I get a myriad of issues. Most I have corrected by simply deleting the FNIS folders and reinstalling from scratch, but I can't solve the Error(53) access error. The message I get is:
ERROR(53): Could not find file 'C:\Games\steam\SteamApps\common\Skyrim\data\meshes\actors\character\behaviors\1hm_behavior.hkx'.
I have also installed the 5.3 fix and merged the two files, and I still have no luck... orz
I went to the FNIS nexus page, but came here after reading fores' sticky (and I quote):
"ERROR(53) when using Mod Organizer: An MO issue. Usually worked-around when you follow the different MO installation instructions to the point. But you need to complain there (and PLEASE DO IT)"
Note that I do not have the creature pack and never have iirc, unless that means Immersive Creatures, which I do have installed.
Any assistance will be greatly appreciated!! Thanks in advance!
I really could use some help with this problem and cant seem to find the awnswer. If this is located else where, I'm sorry I just could not find it.
I am using Mod Organizer v 1.1.1 and everything was working quite well with a bunch of mods, but now I'm having problems.
I unselected all Mods but Skyrim.esm, Update.esm, Hearthfires.esm and Dragonborn.esm. I go to run FNIS like before, however I am not getting the "GenerateFNISforUsers.exe failed to Run" after running FNIS v 4.1.1
The strange part is its happening 95% of the time, but in my testing sometimes it seems to work. However, when I reproduce the same steps the error occurs again.
I've tried everything to fix it but have no clue. If any of you can provide some insight I would appricate it greatly!
Ok so my game is modded according to the STEP Core guide, and the game starts no problem. However, after I get out of the cart to make my character the player floats up into the air and the camera over-reacts to any movement. It's as if the head is on a spring and it bobbles up and down and around. All of my ini tweaks are just the ones needed for the Realvision ENB, but I defaulted those anyways and still no progress. I'm using both FNIS plug-ins and I ran the generate like 10 times after each installation of the scripted mods. Here is the log, I think it might be that custom skeleton warning, but I'm not sure which mod has that patch.
FNIS Behavior V5.0.2 5/9/2014 5:08:01 PM Skyrim: 18.104.22.168 - C:Program Files (x86)SteamsteamappscommonSkyrim (Steam) Generator: C:Program Files (x86)SteamsteamappscommonskyrimDatatoolsGenerateFNIS_for_Users Skeleton female: XPMS (242 bones) male: XPMS (242 bones) >>Warning: Custom skeleton found. Select SKELETON patch.<< Reading FNIS V5.0.2 ... Reading FNISBase V5.0.2 ... Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... Generating animationsetdatasinglefile.txt ... Creature Pack not installed ( 9 paired, 0 kill animations) - 0_master usage: 2.9 % 468 animations for 3 mods successfully included (character) 1 Warning(s). My PC specs are: AMD 8-Core Processor (Black ed.) Radeon 7970 GPU (3gb vRAM) 8gb of RAM 500gb HDD Windows 7 EDIT!:::::: Disabling Convienient Horses has gotten rid of the head bobble issue, but my character height remains the same.
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