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Posted

I recently installed Mod Organizer, to try and fix a problem I've been having with the new NMM beta. I am stuck in Belethor's shop, I can interact normally with everything in his shop, but as soon as i try to leave, the game crashes. I hit the sort button on the right panel, and it lists some of the mods as "Dirty". If anyone knows what that means, or knows how to fix this issue I'm having, please reply. Thanks

 

Here is the Right Panel (And the described issue)

post-8345-0-06349200-1448155364_thumb.png

10 answers to this question

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  • 0
Posted

This may indicate some of the mods should be cleaned with TES5Edit, but this is unlikely to be the cause of your problem. Install and enable Memory Blocks Log then repeat the steps above to see if you need to increase the DefaultHeapInitialAllocMB setting in skse.ini. See this page for information on setting up skse.ini.

  • 0
Posted (edited)

Greg means the steps in the description of the download page (Nexus page) for Memory Blocks Log. The link he posted brings you to the relevant STEP thread, click the large title text to bring you to the Nexus page.

 

A mod being "dirty" means that it contains "dirty edits". This means it contains ITM records. ITM means Identical To Master (Master being the main Bethesda files from the game itself).

 

Basically if Mod X changes the records for something, and Mod Y is loaded after it, with ITMs that conflict with Mod X, Mod X probably will not work correctly.

 

However, one has to be careful when cleaning mods, because some mods simply will not work if the ITMs are removed (a.k.a. cleaned).

 

However, as Greg said, your problems more likely lie elsewhere.

 

Also, I suggest you use the stand-alone LOOT to sort your load order, if you do not already. Besides the main function of proper load order sorting, LOOT will also tell you if you have ITMs that should be cleaned. It can usually be trusted, but always check the mod description page / posts to see if the author recommends against cleaning.

Edited by Nebulous112
  • 0
Posted

I'd like to thank both of you guys for having the patience to help a noob such as myself. I've watched many tutorials trying to fix this, and still no success. I tried uninstalling the game and installing it again, but all the files were still there, even my saves. Could either of you tell me what process i should go through if i want to start completely fresh, meaning no mods. I'd like to go back and play the game without any troubles, and maybe later on, i will give mods another shot.

 

Thanks


Would it work to just simply delete everything under the skyrim folder, and install it again?

  • 0
Posted

Assuming you installed both MO and any mods you used via MO, then simply removing the MO installation will provide you with a "vanilla" game, or simply run the game from the default launcher.

However, looking at your posts and the issues you are facing, you may have leftover junk from your NMM installation and that might be the cause of your issues. In that case a clean sweep of Skyrim and a fresh install may be needed.

  • 0
Posted

You can delete everything from the Skyrim/Data directory with the exception of the following:

 

 

 

Dawnguard.bsa

Dawnguard.esm

Dragonborn.bsa

Drganborn.esm

Hearthfires.bsa

Hearthfires.esm

HiResTexturePack*

Skyrim - *.bsa

Skyrim.esm

Update.bsa

Update.esm

 

 

 

Note that * is a wildcard character so basically keep all the files that start with HiResTexturePack and that start with Skyrim. These are the known vanilla and DLC files and they are rather big, so keeping these will save a lot of time.

 

If you have ENBoost installed, delete the following files from the Skyrim folder:

 

 

 

d3d9.dll

enblocal.ini

enbseries.ini

 

 

 

If you have SKSE installed, delete the following from the Skyrim folder:

 

 

 

skse_*.dll

skse_loader.exe

skse_steam_loader.dll

 

 

 

Also delete the SKSE folder in the Skyrim/Data folder.

 

This should get you back to a relatively clean Skyrim folder, but you should run Steam and verify the game cache. This instructs Steam to verify all files in the Skyrim folder exist and are up-to-date. At this point you should be back to a vanilla Skyrim with the DLCs intact so you can start fresh.

 

Next step before you begin modding again... download, install, and use Mod Organizer. I highly recommend it because it makes modding so much easier. The best part is that you don't install mods into the Skyrim/Data folder, so rolling back is as easy as deleting your profile.

  • 0
Posted

To add to this, its best to install Mod Organizer, TES5Edit, WyreBash and so on into your Skyrim directory. Given you got enough free space (on your SSD?) you can easily backup your entire folder once your mod setup is running and it will include EVERYTHING, such as your entire mod setup, all Mod Organizer profiles including the respective skyrim.ini and skyrimprefs.ini and all of your savegames.

 

You can even transfer your entire setup to a friend that way, just by zipping your Skyrim folder and extracting it over his virgin Skyrim installation. All you have to do is adapt the filepaths in the MO ini file to his system. Already tested and it worked flawless.

 

And given you're at some point more experimental when it comes to modding and you totally *** it up (this WILL happen at some point when you're not working like a scientist when installing lots of unknown mods), you can of course always unzip your backup over your current directory to completely restore the earlier state.

 

Alternatively you can create a new Mod Organizer profile for every new iteration of your mod build. As long as you don't touch the previously installed mods in the left pane of your copied new profile you can always switch between profiles with nothing more than two mouse clicks.

  • 0
Posted

To add to this, its best to install Mod Organizer, TES5Edit, WyreBash and so on into your Skyrim directory. Given you got enough free space (on your SSD?) you can easily backup your entire folder once your mod setup is running and it will include EVERYTHING, such as your entire mod setup, all Mod Organizer profiles including the respective skyrim.ini and skyrimprefs.ini and all of your savegames.

 

You can even transfer your entire setup to a friend that way, just by zipping your Skyrim folder and extracting it over his virgin Skyrim installation. All you have to do is adapt the filepaths in the MO ini file to his system. Already tested and it worked flawless.

 

And given you're at some point more experimental when it comes to modding and you totally *** it up (this WILL happen at some point when you're not working like a scientist when installing lots of unknown mods), you can of course always unzip your backup over your current directory to completely restore the earlier state.

 

Alternatively you can create a new Mod Organizer profile for every new iteration of your mod build. As long as you don't touch the previously installed mods in the left pane of your copied new profile you can always switch between profiles with nothing more than two mouse clicks.

While I don't agree with installing ANY tools into the game folders, there is merit to this method. One proviso though, ensure you haven't installed your game into a UAC folder controlled by Windows, such as the default location of: Program Files. Doing so might make access to these tools problematic when it comes to writing/saving files.

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