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mikegray

What IS this material - and why can't we use it for UI maps?

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Hey guys - 

 

Could you have a look at this progression of jpegs?

 

I got it by whacking on the INSERT key as fast as possible after hitting the "m" key to look at my Skyrim map.

 

The final two jpegs show the standard Quality World Map with Roads that you see in the UI as the map finishes opening. Nothing special. But the first two pictures are screenshots of a sort of in-between level that appears between the moment I press "m" and the moment the map has fully opened. They flick past so fast that I'd never even been sure what I was seeing. I tried asking about it on reddit and didn't get much further - but I did realize that I could try hammering the screenshot key - and now I at least know that I wasn't high on something!

 

Anyway, I really like that in-between level, and I'm wondering if there wouldn't be some way of making a UI compatible map using it ...

 

post-577-0-98886400-1446454787_thumb.jpg

post-577-0-85085500-1446454802_thumb.jpg

post-577-0-52666900-1446454819_thumb.jpg

post-577-0-51669600-1446454988_thumb.jpg

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It is just a fade in and out effect that triggers when you open the map. 

 

Not sure what you want to use it for... or even if it would be possible to edit it. I guess the map is scripted so you could most likely look at the relevant scripts and see what you can find there. 

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Low res meshes and low res textures with less details in them, LOD most likely is the things I see.

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You used to be able to zoom in the map menu that far with ini tweaks, but it was broken in an update.

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You used to be able to zoom in the map menu that far with ini tweaks, but it was broken in an update.

Aha! I THOUGHT I had a vague recollection of once having used something that looked like that -  that must be why.

 

Something I've often thought is that maps is one area of Skyrim modding that has received considerably less attention than, say, bosoms.

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Something I've often thought is that maps is one area of Skyrim modding that has received considerably less attention than, say, bosoms.

It requires knowledge of Flash coding as the map is saved in a .swf file

Maybe it's not very easy to modify the map because of this? I don't know anything about coding at all so I have no clue how difficult it would be.^^ 

 

Also, I think it's not possible to turn the map into something completely different like a 2D paper map for instance. It would cause a lot of trouble like broken quest markers. Warburg (author of 3D Paper World Map) already tried it if I remember correctly.

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