stepwanw Posted October 30, 2015 Posted October 30, 2015 (edited) Hello, geek question regarding the compatibility of two mod-sections in the Sr:Le guide: 'Project Optimization' is recommended for installation: This mod improves the performance in interiors without changing anything visually in the game by utilizing Occlusion Culling. But with regards to the configuration of the enblocal.ini as a standard to any enb it says Under [PERFORMANCE], set EnableOcclusionCulling=false. This can cause flickering on the world map if enabled.Does that fit or does one exclude the other? Edited October 30, 2015 by stepwanw
0 Neovalen Posted October 30, 2015 Posted October 30, 2015 Hello, geek question regarding the compatibility of two mod-sections in the Sr:Le guide: 'Project Optimization' is recommended for installation: This mod improves the performance in interiors without changing anything visually in the game by utilizing Occlusion Culling. But with regards to the configuration of the enblocal.ini as a standard to any enb it says Under [PERFORMANCE], set EnableOcclusionCulling=false. This can cause flickering on the world map if enabled.Does that fit or does one exclude the other?Skyrim Project Optimization expands/utilizes the occlusion culling native in the game engine. ENB occlusion culling does its work on top of the game engine but has some issues (and is therefore disabled). There is no conflict between the two. :)
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stepwanw
Hello,
geek question regarding the compatibility of two mod-sections in the Sr:Le guide:
'Project Optimization' is recommended for installation:
This mod improves the performance in interiors without changing anything visually in the game by utilizing Occlusion Culling.
But with regards to the configuration of the enblocal.ini as a standard to any enb it says
Does that fit or does one exclude the other?
Edited by stepwanw1 answer to this question
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