How much RAM use can you get to before a CTD normally?
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With Skyrim being LAA since like December last year, IIRC, I'd expect the application to be able to draw 3.2 Go of RAM without issues before a crash happens. However I've noticed a re-occuring issue at around the 2.1Go of RAM mark, generally resulting in a CTD. Even with me being relatively careful and picking baseline texture mods instead of going for the phat 2048 textures, any full STEP install will run in the 1.5Go+ range of memory use the moment you're outdoors, so that leaves very little room for error. What I perceived as ugrids-related instability may in fact be due to a memory issue since I assume higher ugrids means more stuff in RAM.
I've googlesearched on the issue and have found a few people complaining about 2.1go crashes with post-LAA Skyrim too but no obvious resolutions. I assume for most of you, it does go all the way to 3.25, right? And also, I'd like to know, does using a launcher or the Simple Borderless Windows mod likely to cause a problem with Skyrim's LAA flag? SBW is technically a separate exe so I assumed it might be the cause of my problem, but I've crashed once at 2.1 in fullscreen too. While I'm planning on starting a new game to get rid of the ugrids issue, I think I need to find the cause of this before doing so.
Cpu: Intel Core i5 2500K Quad Core slight overclock
Ram: G.SKILL Ripjaws X F3-12800CL9D-8GBXL 8GB 2X4GB DDR3-1600
Video: Sapphire Radeon HD 6950 2GB
Slight overclocks on all parts, good cooling, low temps. Current values battle-tested for a year with no issues.
Game installed on a Crucial M4 SSD.
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