TheGamingGeneral Posted July 31, 2015 Posted July 31, 2015 so this is a weird bug that is difficult to explain so here: https://imgur.com/NG1WlXa,lnnenmP,w0BbxWw,4MKTWSh,jBdexdT,kZaIpPE,0StYCBn,TnwN1t1,334x15h,tSGFMgv,YWfQFcw,BqG0s1E,PT9fL56#0Its seems to happen on only a few kind of trees see pictures... And it is all over skyrim (where ever the trees are duh...) Help TY
0 TechAngel85 Posted July 31, 2015 Posted July 31, 2015 Make sure you have hidden the correct files in TreesHD.
0 TheGamingGeneral Posted August 1, 2015 Author Posted August 1, 2015 Make sure you have hidden the correct files in TreesHD.I do
0 Guest Posted August 1, 2015 Posted August 1, 2015 (edited) Not weird at least to me. The texture is 'tiling' so it is fitting into the tree trunk around eight times instead of once. It's only noticeable because of the moss which forms the base, which means the texture is not 'tilable'. I'm guessing Vurt created some seamless texture which works perfectly with the amount of times these trees 'tile'. I can only say that your trees are using the wrong textures, like Tech seems to be driving at. Edited August 1, 2015 by Guest
0 TheGamingGeneral Posted August 1, 2015 Author Posted August 1, 2015 Add nothing overwriting the trees in SFO?DyndolodHybrides HDTreesHDAre replacing some of its files...
0 TheGamingGeneral Posted August 1, 2015 Author Posted August 1, 2015 Not weird at least to me. The texture is 'tiling' so it is fitting into the tree trunk around eight times instead of once. It's only noticeable because of the moss which forms the base, which means the texture is not 'tilable'. I'm guessing Vurt created some seamless texture which works perfectly with the amount of times these trees 'tile'. I can only say that your trees are using the wrong textures, like Tech seems to be driving at. Have a fix?
0 Guest Posted August 1, 2015 Posted August 1, 2015 (edited) Yeah don't let anything overwrite SFO bark textures. Edited August 1, 2015 by Guest
0 TechAngel85 Posted August 1, 2015 Posted August 1, 2015 Disable Hybridges HD and check it. I'm not familiar with that mod. The rest should be fine as long as they're set up correctly. Also assuming you're using the STEP recommended version of SFO.
0 Greg Posted August 1, 2015 Posted August 1, 2015 Might this be Hybrids HD Plants and Herbs Retexture?
0 TheGamingGeneral Posted August 1, 2015 Author Posted August 1, 2015 Might this be Hybrids HD Plants and Herbs Retexture?yesDisable Hybridges HD and check it. I'm not familiar with that mod. The rest should be fine as long as they're set up correctly.Also assuming you're using the STEP recommended version of SFO.I disabled it nothing and no im using the 2.3 V.
0 TechAngel85 Posted August 1, 2015 Posted August 1, 2015 The SFO 2.3 is going to be your culprit. There is some file in that version that is being overwritten which STEP hasn't accounted for. We've never tested that version, so you'll have to get to searching for this issue texture.
0 Greg Posted August 1, 2015 Posted August 1, 2015 Looking at Skyrim Flora Overhaul, textures/plants/* comes from Hybrids HD Plants and Herbs Retexture and /textures/landscape/trees/treeaspenbarkcomp*.dds come from TreesHD_Skyrim_Variation. My version of DynDOLOD is a few weeks old, but I don't see DynDOLOD overwriting any of the tree textures. Ah... I didn't think to check the version of SFO.
0 TheGamingGeneral Posted August 1, 2015 Author Posted August 1, 2015 The SFO 2.3 is going to be your culprit. There is some file in that version that is being overwritten which STEP hasn't accounted for. We've never tested that version, so you'll have to get to searching for this issue texture.so i should just change to the reccommended v.?
0 TechAngel85 Posted August 1, 2015 Posted August 1, 2015 so i should just change to the reccommended v.?You don't have to but it will say you some troubleshooting by doing so. What is most likely happening is that v2.3 has some extra or different tree textures which are conflicting with one of your other mods (probably Trees HD). This texture or textures aren't working when applied to the SFO tree meshes or vise versa. You'll have to start by looking at the conflicts within the 'textures/landscape/trees/' and 'meshes/landscape/trees/' folders. First make sure you have hidden the meshes and textures from Trees HD as instructed: https://wiki.step-project.com/Trees_HD Once you're found the conflicting files. Start hiding them one by one until you find the asset causing the issue. It's a lot of work, but such is the world of modding.
0 TheGamingGeneral Posted August 1, 2015 Author Posted August 1, 2015 You don't have to but it will say you some troubleshooting by doing so. What is most likely happening is that v2.3 has some extra or different tree textures which are conflicting with one of your other mods (probably Trees HD). This texture or textures aren't working when applied to the SFO tree meshes or vise versa. You'll have to start by looking at the conflicts within the 'textures/landscape/trees/' and 'meshes/landscape/trees/' folders. First make sure you have hidden the meshes and textures from Trees HD as instructed: https://wiki.step-project.com/Trees_HD Once you're found the conflicting files. Start hiding them one by one until you find the asset causing the issue. It's a lot of work, but such is the world of modding.I think i will just install the step reccomeneded
Question
TheGamingGeneral
so this is a weird bug that is difficult to explain so here: https://imgur.com/NG1WlXa,lnnenmP,w0BbxWw,4MKTWSh,jBdexdT,kZaIpPE,0StYCBn,TnwN1t1,334x15h,tSGFMgv,YWfQFcw,BqG0s1E,PT9fL56#0
Its seems to happen on only a few kind of trees see pictures... And it is all over skyrim (where ever the trees are duh...)
Help
TY
19 answers to this question
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