I then decided to do some DDSoptmization as recommended and I followed the "Fallout QUICK-START GUIDE" optimizing the list of recommended mods. I also "split" the large mods with multiple resolutions as decribed by the "Additional Batch File Capability" text snippet for the mods: NMCs Texture Pack, UHQ Terrain Overhaul and the DLC Retextures.
I should also note that I used the default Constraints with 2048x2048 resolution limit for everything except for "Mod Exterior Normal Maps" which I used 1024*1024 to reduce VRAM use a little.
For the most part all went well except for the folowing problem (see screenshot):
Every rock in the game looks like this. I narrowed down the problem to the "UHQ Terrain Overhaul" mod and I redid the optimization but this time I used 2048x2048 resolution limit for everything and the problem is gone!
Is there something wrong with the textures of this mod and DDSoptimization? Because I would like to use 1024*1024 for "Mod Exterior Normal Maps" for all mods if possible.
I have an old but decent 560ti GPU with 2GB of VRAM.
Question
nameerf
Hi all,
I followed the guide recently and all went well..
I then decided to do some DDSoptmization as recommended and I followed the "Fallout QUICK-START GUIDE" optimizing the list of recommended mods. I also "split" the large mods with multiple resolutions as decribed by the "Additional Batch File Capability" text snippet for the mods: NMCs Texture Pack, UHQ Terrain Overhaul and the DLC Retextures.
I should also note that I used the default Constraints with 2048x2048 resolution limit for everything except for "Mod Exterior Normal Maps" which I used 1024*1024 to reduce VRAM use a little.
For the most part all went well except for the folowing problem (see screenshot):
Every rock in the game looks like this. I narrowed down the problem to the "UHQ Terrain Overhaul" mod and I redid the optimization but this time I used 2048x2048 resolution limit for everything and the problem is gone!
Is there something wrong with the textures of this mod and DDSoptimization? Because I would like to use 1024*1024 for "Mod Exterior Normal Maps" for all mods if possible.
I have an old but decent 560ti GPU with 2GB of VRAM.
Thanks
Edit: typo
Edited by nameerf5 answers to this question
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